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[Criticism] Candy farm payout (i did the math)

The payout of this farm is too low, its imposible to get a good amount of vouchers, and will be imposible to keep the captain happy.... Lets asume you want to reach 90kk vouchers. *take a note that i will use everything level 4, for level3 stuff is a lot worse.

lets compare with the isle. goal: get 90kk shells...

Isle
To make 3.000.000 per day, you had to produce 2 star, that means: *with all Level4
1525 Oranges ( 3,5 Hours in a level 4 field, = 1 Field)
9000 Mangos (4 Orchards level4)
7200 Coconuts (3 Orchards Level4)
3000 Bananas (2 Orchads level4)
*you would need 9 orchards, PLUS the houses, decos and stables to produce fertilizer(a bunch of level 1 peacock coops for the poop).

How much would you spend to make that happen? Expansions(79kk), Houses(21kk), Mango(20kk), Coconut(18kk), banana(10kk), bank(4kk), farmhouse(8kk), bar(18kk), silo(8kk), mill(8kk), estables(1kk). Total of 193kk

The cost of make 2 stars is about 1,4kk… in 30 days, 42 kk.

To get 90kk of shells, you had to use about 235kk of farm currency.



Candy Farm

To make 3.000.000 per day you have to produce about 350 sugar candy , that means: *with all level4

50.400 Sugar (24.330 sugar cane, 162 Hours of a level4 field = 12 Fields)
21.000 syrup (13.360 sugar beets, 477 Hours of level4 field = 48 Fields)
21.000 cocoa powder (31.500 cocoa, 210 Hours of level4 orchard = 12 Orchards)
4.200 cream ( 24 level4 alpacas)
*Do you think 60 level4 fields + 12 orchards + 24 level4 orchards will fit in you candy farm? plus houses and deco... If you do, do the math on how much they would cost… and good luck getting that 2kk at time in the bank.

Payout of the candy farm is WAY LOW, need to increase by at least 20x.

This is a MAJOR FLAW, and every1 will be running out of vouchers very soon.

*i did the math for every product of the factory, this one was the best. numbers are even worse to produce the other stuff.

** the mill simple cant produce sugar, syrup and feed to keep up with this numbers.
Post edited by PSICOLIX (BR1) on
«13

Comments

  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 11.06.2015
    Thanks for looking into it PSI. I'm too lazy to check your calculations but if you are correct in what you say, that is really an interesting way of making an event more accessible to low levels by making it 20 times more impossible to reach the top. :):):)

    Since I for sure will not have time and zeal to recalculate the whole issue I'd like to hear some comments from other diligent players and from moderators. :)
  • JustMe (AU1)JustMe (AU1) Posts: 170
    edited 11.06.2015
    nice, work it does seem super slow and like gathering pebbles in a rock farm to me so far.
  • LexiatelLexiatel Posts: 146
    edited 11.06.2015
    It's true.. After I completed Chapter 1 in the farms all I did was grow sardines/peanuts, because I was poor. Before, in the other farms, you could just plant peanuts or sardines and get 280 product in every hour. Multiply that by 7(sell price) and that was how many shells you got with at each field at just level 1. I only did this for one month and got about 850k shells with no tasks completed. You can't simply do that here, as the thing that takes only an hour to grow is only awarding you 30 shells per harvest (opposed to 280*7 0.o). The fields ARE smaller here BUT to upgrade them, you need 5 workers unlike 3 in the other island farms), and let's face it, you have to have a LOT of fields to equal just one harvest of the other farms.

    The only way I see getting any grand amount of shells is by completing the tasks, which is not going to be possible for someone with a low amount of dollars.

    I like the other way. I NEED shells, and growing/harvesting was a simple and sufficent way to do it. I did not get a whole lot, but I got what I thought was fair. If I spend the same amount of time here at the Candy Farm, I expect the same amount of shells!
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 11.06.2015
    Lexiatel wrote: »
    It's true.. The fields ARE smaller here BUT to upgrade them, you need 5 workers unlike 3 in the other island farms), and let's face it, you have to have a LOT of fields to equal just one harvest of the other farms.

    to produce peanuts (1h10min)
    lv1= 280 peanuts (1.960 shells)
    lv2= 420 peanuts (2.940 shells)
    lv3= 700 peanuts (3.920 shells)
    lv4= 875 peanuts (4.900 shells)

    To produce sugar cane (1 hour)
    lv1= 15 Sugar cane ( 30 Vouchers) 65x less efective
    lv2= 27 Sugar cane ( 54 Vouchers) 55X less efective
    lv3= 61 Sugar cane (122 Vouchers) 32X less efective
    lv4= 150 Sugar cane (300 Vouchers) 16X less efective


    you need 6 fields level4 to match 1 field lv1 of the isle.

    6 fields lv4 cost about 6,6KK Plus 120 workers.
  • Griffith (INT1)Griffith (INT1) Posts: 768
    edited 11.06.2015
    i do agree with the general idea that the "output" rate of this farm seems lower than other farms, but
    i gotta say there are many flaws in your calculation of this thread and i mean it with no offense honestly.
    i do not agree that it is best to make "one type" of candy in this farm at all, not yet at least. unlike the island and viking farm, in this farm, processors and candy factory will "decrease in time" by upgrade, instead of "decrease of ingredients". so basically the best hint i can give to everyone if anyone is willing to read it, is: proceed with caution. that means "which candies to make" depends mainly on which level your processors and buildings be in this farm.
    the key to this island seems to be "parallel production time management". priority matters in this type of productions, but that doesnt mean producing 1 type is best solution. it is actually very bad strategy if you try to make only the last recipe in 10 minutes in 1 day and then let your candy factory to remain "idle" rest of the day.

    p.s. also, nafaru mentioned on the discussion thread that there will be "more tasks" and we can assume that the later tasks also will give higher number of "vouchers" as reward same as how island tasks give average 15mil shells.
    (this we have to wait and see yet though, dont blame me if no other quests pop out)
    p.s. 2. the composter and sweet soil also give a big boost to production of fields in this farm.
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 11.06.2015
    Griffith wrote: »
    i gotta say there are many flaws in your calculation of this thread and i mean it with no offense honestly.
    .

    show me 1 flaw please...

    you sugestion can't be more wrong, did you actually used the mill????

    Mill Level 4 ( YOU CAN ONLY HAVE 1 MILL)

    Suggar = 20 min to produce, if you use for 24 hours, = 24x3x56 = 4.032 Suggar, and thats it, you can't produce any syrup or feed.

    Syrup = 90 min to produce, if you use for 24 hours, = 24/1,5x66 = 1.056 Syrup, and thats it, you can't produce any suggar or feed.

    Feed = 90 min to produce, if you use for 24 hours, = 24/1,5x10 = 160 Feed, and thats it, you can't produce any suggar or syrup.

    even if you balance 8 hours each, you will not be able to produce much.

    I did the math with everything, i used one example(the one that have the biggest payout) but i did consider everything...
  • Griffith (INT1)Griffith (INT1) Posts: 768
    edited 11.06.2015
    yes but what i am saying is, the calculation is wrong because you are just calculating 1 type of recipe.

    you are not considering 2 important factor here:
    1- candy factory production time.
    2- possibility of a best answer with 6 variable (6 recipes altogether with parallel production) instead of 1 impossible answer with 1 variable formula (recipe).

    instead of trying to reach 3,000,000 per day by calculating the ingredinets needed for highest recipe, you should try to reach 3,000,000 per day by "candy factory" with mixture of producing all types of recipes altogether with a priority of X6>X5>X4>X3>X2>X1.
    in which X6 is last recipe and X1 is first recipe.

    and P.S.:
    we can't reach 90mil shells without gold, in island farm/viking farm either.
    so you should aim the goal at 60mil instead for example cause thats almost the cap of how much shells is even possible to make in island farm without library or gold too so basically your expectations of it being possible in this farm without gold is also another flaw in your calculation.
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 11.06.2015
    Griffith wrote: »
    yes but what i am saying is, the calculation is wrong because you are just calculating 1 type of recipe.

    you are not considering 2 important factor here:
    1- candy factory production time.
    2- possibility of a best answer with 6 variable (6 recipes altogether with parallel production) instead of 1 impossible answer with 1 variable formula (recipe).

    instead of trying to reach 3,000,000 per day by calculating the ingredinets needed for highest recipe, you should try to reach 3,000,000 per day by "candy factory" with mixture of producing all types of recipes altogether with a priority of X6>X5>X4>X3>X2>X1.
    in which X6 is last recipe and X1 is first recipe.

    AGAIN, did you used the mill? try it, you just can't make as many suggar/syrup you need.

    i'm NOT saying that its the best way, this is NOT a tutorial on how to make 3.000.000 in one day, that was a example on how LOW the payout is. do the math you way, PLEASE DO, and you will quickly realize how low the payout is.

    don't matter the way you choose to make 3.000.000 per day, its NOT POSSIBLE.
  • Griffith (INT1)Griffith (INT1) Posts: 768
    edited 11.06.2015
    PSICOLIX12 wrote: »
    AGAIN, did you used the mill? try it, you just can't make as many suggar/syrup you need.

    i'm NOT saying that its the best way, this is NOT a tutorial on how to make 3.000.000 in one day, that was a example on how LOW the payout is. do the math you way, PLEASE DO, and you will quickly realize how low the payout is.

    don't matter the way you choose to make 3.000.000 per day, its NOT POSSIBLE.

    first, calm down, i am really just trying to help. let me make 1 simple example using the exact Mill that u mentioned, to make things more easy to understand of what i mean.

    1 field lvl 4 makes 150 sugar cane in 1 hour, that means 50 sugar cane for every 20 minutes.
    1 mill lvl 4 can only "Use" 28 sugar cane every 20 minutes.

    so question is:
    if with 12 fields that u mentioned is needed, you will produce 12 x 150 sugar cane every hour = 1800
    or 1800/3 = 600 sugar cane per 20 minutes,
    then what you gonna do with that 600-28 = 572 extra sugar cane?

    answer:
    1- sell them raw and re-calculate? wrong answer.
    2- must not make only the last recipe. must try to find a solution by using all 6 recipes. with last recipe having highest priority but only as long as it doesn't "overproduce extra raw materials" and so on... and lastly first recipe having least priority but still best recipe to make if non else be possible to make due to downtime of Mill/Crushing machine/etc. so the key is "using the candy factory the most" and not "making the last recipe only". because candy factory is what mainly generates the "added value" to raw materials.

    so while producing only the last recipe might seem "more output" in first glance, considering the amount of "extra" not processable materials that it will make if only try to make that one, then it makes it huge "opportunity loss".

    i hope this example made it more clear.

    another simple example is:
    24 level 4 alpaca in your calculation will also generate 6912 milk every 6 hours which non will be even used in last recipe at all so what you gonna do with those milk too?

    1- sell them raw and re-calculate? wrong answer.
    2- find a better optimum number of buildings to produce all types of recipes too altogether with the goal of "minimizing the extra raw materials and minimizing the candy factory idle time "
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 11.06.2015
    Griffith wrote: »
    so while producing only the last recipe might seem "more output" in first glance, considering the amount of "extra" not processable materials that it will make if only try to make that one, then it makes it huge "opportunity loss".

    i hope this example made it more clear.

    dude, you missing the point. let me try to explain again, very slow this time.

    make 350 of the last candy IS NOT POSSIBLE. You can only make 160 feed of alpaca (not possible to make more, the mill will be used for the entire day), so if you have 160 feed, and the alpacas feed 3 times per day, you can ONLY have 5 alpacas in you farm. if you build more, you can't feed them...
    ** did you notice that is not possible to make 170 feed per day in the mill right?

    The only recipe that DON'T use the mill is the fist one (6 grapes + 6 cherry), but the payout is even worse.

    i will say this again, you can only make a very limited number of SUGGAR/SYRUP/FEED. so you have to use them the recipe that gives the best payout.

    let me be very clear on this, i can produce 100.000 suggar cane, but i will not be able to transforme they all in suggar, takes 20 minutes to make 58 suggar, 1 hour to make 176 suggar, 24 hours to make 4224 suggar. so i can only use the mill to make suggar 72 times per day, thats 2.016 suggar cane, the surplus(raw materials) can't be used. have to be sold.

    AGAIN its not possible to make the last recipe 350 times(like i stated), but its the best payout, and even the best payout, is very low....

    i hope you get now that you can't do what you say, you can't use the raw material for other recipes, because the other recipes will also use suggar/syrup/feed(alpacas milk or cream)
  • Griffith (INT1)Griffith (INT1) Posts: 768
    edited 11.06.2015
    dude, lol anyway calm down this will be my last comment as i dont want you to think im trying to annoy you, i am actually trying to help you and others too, because the way this temp farm works is NOT similar to other temp farms at all, it is actually like the total opposite, so you can re-read my previous comments if wanted later maybe they made you realize how awful that strategy is if one just makes last recipe.

    as i have said in my previous comments I am NOT arguing with your statement of "making 3,000,000 is impossible"
    but making 3,000,000 is impossible in ALL TEMP FARMS without gold. so that is nothing new.
    but while your statement is correct 100%, your calculation is wrong. it lacks too many factors. like value created from tasks, value from harvesting buildings, value created from building the buildings, etc etc. but anyways it isnt important to argue so much since your main statement is correct anyway and we both agree on that anyway (so calm down).

    but what i am trying to make you realize by this argument was, ignore the 90mil prize, and try to re-calculate for 2nd best prize which in this farm is 40mil. see if that is possible or not, and then we can re-discuss, and make good progress in helping other players to get some gold license too.
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 11.06.2015
    Griffith wrote: »
    dude, lol anyway calm down this will be my last comment as i dont want you to think im trying to annoy you, i am actually trying to help you and others too, because the way this temp farm works is NOT similar to other temp farms at all, it is actually like the total opposite, so you can re-read my previous comments if wanted later maybe they made you realize how awful that strategy is if one just makes last recipe.

    as i have said in my previous comments I am NOT arguing with your statement of "making 3,000,000 is impossible"
    but making 3,000,000 is impossible in ALL TEMP FARMS without gold. so that is nothing new.
    but while your statement is correct 100%, your calculation is wrong. it lacks too many factors. like value created from tasks, value from harvesting buildings, value created from building the buildings, etc etc. but anyways it isnt important to argue so much since your main statement is correct anyway and we both agree on that anyway (so calm down).

    but what i am trying to make you realize by this argument was, ignore the 90mil prize, and try to re-calculate for 2nd best prize which in this farm is 40mil. see if that is possible or not, and then we can re-discuss, and make good progress in helping other players to get some gold license too.

    i'm not angry or anything, i'm also trying to help you to undestend that you can't do what you say(i undestend you logic, but you can't aford to do all recipes, since some ingredients are limited(suggar/syrup/feed).

    i didn't include all variants on the post because it was unecessary.

    i have no idea how much vouchers we will get from task...

    Its only possible to make about 600.000 vouchers per day, 18.000.000 total. (and will require you be ON every 10min to colect grapes)


    AND yes, it is possible to get 90kk in the other farms without gold.
  • LexiatelLexiatel Posts: 146
    edited 11.06.2015
    I just want a simple way to get a fair amount of horseshoes in the end. I still need time, but I'm not seeing how someone with my play-style is going to get what I was before (800k to 3,00,000 tickets for the month)without some hardcore playing time; Something I can't really do...

    For those poor, simple, and lazy folks looking to get the most out of little to no work;, build a bunch of cocoa fields. They give the best yield of tickets per time. I calculated everything at level one except the milk(too much work involved...). I didn't calculate for upgrades, as the only thing in the temp farms that I upgrade are fields and houses, fence, and gate, but obviously, things will change when you upgrade different things. Cocoa may not be the best when you start upgrading.

    At Level 1, with -58% (you could easily increase this), you get 60 cocoa which can be sold for 540 tickets total. They take 6hrs to grow, giving you 1.5 per min
  • Griffith (INT1)Griffith (INT1) Posts: 768
    edited 11.06.2015
    PSICOLIX12 wrote: »
    i'm not angry or anything, i'm also trying to help you to undestend that you can't do what you say(i undestend you logic, but you can't aford to do all recipes, since some ingredients are limited(suggar/syrup/feed).

    i didn't include all variants on the post because it was unecessary.

    i have no idea how much vouchers we will get from task...

    Its only possible to make about 600.000 vouchers per day, 18.000.000 total. (and will require you be ON every 10min to colect grapes)


    AND yes, it is possible to get 90kk in the other farms without gold.

    well let's ignore the old discussions, i am interested to know the answer of what u just mentioned though:

    how is it possible to make 90mil in other temp farms, without gold?
    (without libraries included ofc cause they cost gold)
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 12.06.2015
    First off, let me say, I believe the OP is correct in saying that the upper echelons of Vouchers may be more difficult to reach. I haven't done the math, and frankly I won't until all the information on the Candy farm is know. Its too soon to judge. But as Griffith said, there are a few flaws with the case as presented.

    1) 90 mil Seashells/Runes is only attainable by using Gold. I am sure that gold users on the Candy farm will attain 90k Vouchers. So its a flawed concept from the start.

    2) To say you need 90 Million seashells, and thus you need to produce 3 million a day because 90/30= 3, is simplistic. You can't produce 3 million seashells on day one unless you spend gold. See #1. You have to Average 3 million a day. That is quite a different story. See point 3.

    3) You can't make even 50-60 millions seashells on the Island (without gold) without the Chapter prizes. These prizes (Especially the big ones) are the the only reason its possible. Now the Mods have said that doing the Palace will result in FEWER vouchers than just selling the products outright.... but that brings me to #4....

    4) As I mentioned above, until we have seen ALL the sidebar tasks, and added in ALL the Palace prizes, and worked the numbers. Its just TOO SOON to judge yet.

    Again, let me repeat. I think the OP is correct in that the higher levels of Vouchers are going to be harder for people to reach, because of the Mod statement about the Palace not paying off as well as selling the items... but its just guesswork at the point. Not Math. Because we simply don't have all the factors yet.

    -Y
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 12.06.2015
    Griffith wrote: »
    how is it possible to make 90mil in other temp farms, without gold?
    (without libraries included ofc cause they cost gold)

    i did, BUT i do have 2 book (Peacock feed 1 and 2).

    You need: (all Max level)
    3 Fields (to produce peanuts for the peacocks)
    12 Houses
    4 Mango orchards
    3 coconuts orchards
    1 Banana orchards
    12 Peacocks level 1 (just to produce poop)

    and silo+bar+mill+bank all level max.
    You don't need the composter or ANY lemure.

    1- you upgrade the bank
    2- you place the fields and the peacocks (you start to save fertilizer)
    3- you start to place the orchards (you only produce on then when they level 4)
    4- you only use the bar when in reach level max

    and that it... take about 5 days to setup... but the shells of the task compesate for that.

    Hint: demolish peacocks to place lemure to complete the task.
  • LexiatelLexiatel Posts: 146
    edited 12.06.2015
    You must also upgrade the thing that decreases build time, right?
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 12.06.2015
    PSICOLIX12 wrote: »
    i did, BUT i do have 2 book (Peacock feed 1 and 2).

    You need: (all Max level)
    3 Fields (to produce peanuts for the peacocks)
    12 Houses
    4 Mango orchards
    3 coconuts orchards
    1 Banana orchards
    12 Peacocks level 1 (just to produce poop)

    and silo+bar+mill+bank all level max.
    You don't need the composter or ANY lemure.

    1- you upgrade the bank
    2- you place the fields and the peacocks (you start to save fertilizer)
    3- you start to place the orchards (you only produce on then when they level 4)
    4- you only use the bar when in reach level max

    and that it... take about 5 days to setup... but the shells of the task compesate for that.

    Hint: demolish peacocks to place lemure to complete the task.

    So no decos, and you just eat the cost?
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 12.06.2015
    Yakoska wrote: »
    So no decos, and you just eat the cost?

    2) To say you need 90 Million seashells, and thus you need to produce 3 million a day because 90/30= 3, is simplistic.

    you place the decos in the leftover space... as much as you can(obviosly)...


    AGAIN, i was make it simple, just to show that the payout is lower in this one. i was not making a tutorial in how to make 90kk... my point was very clear on that.
  • LexiatelLexiatel Posts: 146
    edited 12.06.2015
    Are you still going to play this farm to see what you can do, PSICOLIX? I'd be interested to see the comparison that you come up with.
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 12.06.2015
    Lexiatel wrote: »
    Are you still going to play this farm to see what you can do, PSICOLIX? I'd be interested to see the comparison that you come up with.

    i'm playing, but the bank sucks, only 2kk at time... so i'm not really investing on it. but i really want a buch of that 2x2 deco. Need 60 for each farm. so 16,2kk vouchers is my goal for this farm.
  • Yakoska (US1)Yakoska (US1) Posts: 1,631
    edited 12.06.2015
    PSICOLIX12 wrote: »
    you place the decos in the leftover space... as much as you can(obviosly)...


    AGAIN, i was make it simple, just to show that the payout is lower in this one. i was not making a tutorial in how to make 90kk... my point was very clear on that.

    Well whether or not 90 mil is reachable on the Island is entirely a valid point if you are going to use it as a baseline. But you do admit to counting on some sidebar/chapter tasks completion for the Island, but haven't included any information on that from the Candy farm. Example... how do the voucher payouts for the land clearing, and production, as well as growing compare?

    At least the seeds are a direct cost, so that's one variable out.

    -Y

    Edit> BTW, there's a measly 374k and change voucher on the palace prizes. Not counting the effects of things like humus. I didn't tabulate the vouchers from the first set of sidebars, because I was too excited :) But we also have more coming. I don't expect them to be game changing, but you never know.

    Edit> I'm still getting my head around the no gold claim you made... assuming you sleep 7 hours a night... it will take about 48 hours to upgrade the bank alone (something like 42 if you set your alarm and wake up). Sure you have a couple of two hour gaps to build a few things, but you are really limited by needing the money to upgrade the next level of the bank. After that it will take about 61 transfers to get the money required to buy all the land, and all the buildings you described. So that's another 122 hours, or 5 days (with no more than 2 hours sleep ever), or if you lose 3 cycles (6 hours) a day, that's 7 more days. Yes you can be building during that time, so lets see, it will take about 10 and a half days to build all the buildings you mention (assuming Farmhouse lvl4, longer otherwise, and the build box never being empty because you are away or asleep) So you might be up and running... oh wait, I'm not even counting square clearing time... somewhere about the 2 week mark, maybe longer.
  • LexiatelLexiatel Posts: 146
    edited 12.06.2015
    PSICOLIX12 wrote: »
    i'm playing, but the bank sucks, only 2kk at time... so i'm not really investing on it. but i really want a buch of that 2x2 deco. Need 60 for each farm. so 16,2kk vouchers is my goal for this farm.

    Yes those decos are nice :)

    I never upgraded the bank in the other farms passed level 3, I don't know how high their banks go up to, 2m sounds incredibly high. I wonder if I'll ever need to do that myself, lol.
  • WinnerSudais (INT1)WinnerSudais (INT1) Posts: 364
    edited 12.06.2015
    This farm has also some good effects, like for me I in island farm had only collected 10k(sea shells) per day but in this farm I collect 100k(vouchers). And also the prize for reaching 40 million vouchers is incredible(3x gold mining license, 5x tokens, 8x mystery boxes, 10x sunflower and 10x rose seeds.)
  • LexiatelLexiatel Posts: 146
    edited 12.06.2015
    That IS a good prize, but GETTING there is going to be a struggle without gold.
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 12.06.2015
    Yakoska wrote: »
    will take about 48 hours to upgrade the bank alone

    Not the bank alone, the bank+farmhouse.

    I will let you figure it out...

    hint: the goal is to make TONS of fetilizers, so you don't waste the time, in the fist days you will not make any real profit, you will make Poop.
  • tuula2602tuula2602 Posts: 4
    edited 12.06.2015
    who ever masterminded candyfarm, should be fired immediately, 5 min to clean uyour desk
  • Griffith (INT1)Griffith (INT1) Posts: 768
    edited 12.06.2015
    PSICOLIX12 wrote: »
    i did, BUT i do have 2 book (Peacock feed 1 and 2).

    You need: (all Max level)
    3 Fields (to produce peanuts for the peacocks)
    12 Houses
    4 Mango orchards
    3 coconuts orchards
    1 Banana orchards
    12 Peacocks level 1 (just to produce poop)

    and silo+bar+mill+bank all level max.
    You don't need the composter or ANY lemure.

    1- you upgrade the bank
    2- you place the fields and the peacocks (you start to save fertilizer)
    3- you start to place the orchards (you only produce on then when they level 4)
    4- you only use the bar when in reach level max

    and that it... take about 5 days to setup... but the shells of the task compesate for that.

    Hint: demolish peacocks to place lemure to complete the task.


    when I asked you of how you can make 90mil shells in island, let me just say for 1 second i was actually thinking you are being serious about it, but your suggested layout was beyond disappointing honestly.
    why?
    here it goes:

    4 (mango lvl 4) x 15 = 60
    3 (coconut lvl 4) x 16 = 48
    1 (banana lvl 4) x 17 = 17
    12 (coop lvl 1) x 5 = 60
    3 (field lvl 4) x 17 = 51
    1 (bar lvl 4) = 45

    sum = 281 workers.
    and
    12 (houses lvl 4) only provide = 12 x 20 = 240 workers

    now with just this buildings alone you will lack 41 workers, and ok, lets just assume cabin lvl 4 gives 41 workers, i don't remember its number exactly but im pretty sure it gives even less workers than that but anyway lets continue:

    now i wonder how exactly you can make lvl 4 mill and lvl 4 silo, with no workers at all, those two buildings alone would need like 4 more houses.
    this is workers flaw in your calculation.
    now let's check space and cost:
    8 orchard: 8 x (8x8 ) = 512 space
    3 field: 3 x (8x9) = 216 space
    12 coop: 12 x (6x6) = 432 space
    bar, mill, bank: 3 x (7x8 ) = 168 space
    cabin: (6x8 ) = 48 space
    silo: (5x8 ) = 40 space
    16 houses: 16 x (7x7) = 784 space
    sum = 2200

    now you have 2500-2200 = 300 space left, in which you can fit 1 free oasis + 1 free other gold deco and 4 more 7x7 deco only. and with that:
    you will have: 135 + 84 + (4 x 63) + 200 (fence and gate lvl 4) = +671
    you have -65 x 16 = -1040 unhappiness

    sum: 671 - 1040 = -369 unhappiness or in other words ~ +360% cost

    goodluck making 90mil shells with 235mil with such cost. you may need estimate 1billon dollar or even more.
    Building problem:
    you say it takes 5 days to set up all that ^?
    not sure if you are joking or you are serious honestly cause, bank, mill and silo alone would take 5 days to make lvl 4. and the rest would at least need 5 more days. so even if you dont sleep at all, it will take more than 10 days to even build and complete this set up without gold.
    now lets say you built it in 10 days (which even that is not possible either realistically speaking but anyway) then you have 20 days left, and you are already 10 days behind the schedule for making 3mil, let's say the task prizes(~15mil) cover 5 days of it, then you are still 5 days behind.or in other words in 20 remaining days you have to make 75mil shells. 75/20 = 3.75mil shells per day, or in other ~ 2 tropic star everyday at least.
    now lets say 1 banana orchard can make 2500 banana per day( hypothetically ofc if you dont sleep):
    how can you make 2 tropic star per day with 2500 banana? is another issue in your calculations.
    there are even more flaws in your calculations that i am lazy to list them all here honestly, but another example is lack of dung fertilizer also:
    12 coop = 12 x 210 = 2520 dung every 2 hours and 50minutes.
    you can't run 8 orchards continuously with that much dung, do the math for this one yourself.
    Conclusion: I will just say this again, 90mil is impossible without gold in all other temp farms too.

    BUT BUT more importantly! this discussion is super useless even. and I think we should focus on the title of your thread and your main statement which I also agree with too: "The payout of candy farm is certainly low compared to other farms"
    but let's talk realistic instead of super pessimistic:
    aside from all your calculations in your first post and other places in this thread, you did mention one good estimate in your discussions though, which was:
    "we can make 600,000 voucher per day"
    now I am sure we can make a bit more than that but 600,000 is a good average still.
    so let's be productive here instead of discussing the impossibles or unimportant matters.
    I do agree with that average kinda, so we have 30 days and average 600k per day:
    30 x 600k = 18mil
    now assuming the goal is second best prize: 40mil

    so basically we need 22mil more voucher. let's say 2mil more will be gathered from tasks and candy palace prizes and other little by little stuff like harvest vouchers and such:
    so we lacking 20mil voucher for even second prize
    .
    this is all estimations but then I do agree with 1 MOST IMPORTANT thing here which the title of this thread says it all too:

    the payout of candy farm should be DOUBLED ( 2x ) if there exist no other good tasks that give high amount of vouchers.

    (p.s. your statement of it needing to be 20x is bit unfair specially since even yourself agree that we can make 600k per day at most we need 5x even for 90mil, so plz change that to a reasonable number so that there may come some good changes from feedback of this thread later by GGS)

    and this is the most important thing we should agree with and try to convince GGS to make the change if needed then imo, instead of us wasting time discussing calculations about unimportant or "impossible to agree with" matters.

    p.s. there's 1 big difference in this farm with island farm btw about reaching first and second best prize. I do not suggest any one to do this yet, but it is good info to know from now at least: since we get 3 gold license from 40mil prize, it is assumable that we can invest some of that gold in "skipping build times" if we are 100% sure to reach that goal. so basically what i mean is, later after we gathered all info about this farm we should also consider this option of for example if we use 2000 gold early days to skip buildings and then win 3 license at end, it will still be a 4k profit in gold, but only when we gathered enough info about this island we should even consider this.
    or for example if want to reach 90mil here, if you spend 6k gold (which you will get from 2nd best prize) then one can make a good farm by skipping builds in much less time here compared to the other islands. so you should consider this fact in your calculations and in your plans later too, but only when we gathered enough info first. so dont try this method now at least plz or u may hate me later if not reach gold licenses. (either way this strategy will be gamble though, in which you may win or may lose gold at the end. so 1- dont try it this time since we dont have all info yet, 2- proceed with caution even if wanted to try it next times) :S
  • PSICOLIX (BR1)PSICOLIX (BR1) Posts: 250
    edited 12.06.2015
    Griffith wrote: »
    when I asked you of how you can make 90mil shells in island, let me just say for 1 second i was actually thinking you are being serious about it, but your suggested layout was beyond disappointing honestly.:S

    You guys complain so much because the simplistic of the fist post, than do this? honestly you don't dserve the info... but i will HALF explain...

    1- figure it out how many fruits do you need (if you want to make 45 stars, how many fruits?).

    2- figure it out how many fetilizers you will need.

    3- figure it out how many dungs you need.

    4- Start producing (dungs ands crops(from the fields) ***ONCE you have all the dung you need to make everything, you demolish the coops. Once you have all the crops you need, you demolish the fields.

    Mangos: so lets focus only in that for now... 45(star)*4500(Mangos)=202.500 bananas

    1 orchad level 4 makes 300 mangos every 2h20min
    you need to start production 675 times.
    Can we agree that 7 times per day(1 orchard) is posible? 4 Orchards
    you will need: 675/(7x4= 24 days... HINT- once you reach 4500 mangos, you demolish them...

    do the same with the other fruits, the "trick" is to start with the bananas... 2 bananas, 3 coconuts, 4 mango.. demolish banana to do more mango, at one point you will have 8 mango orchard in you farm.

    Note: this is not a tutorial, this is a simplistc example on how it can be done (to prove a point), like was my fist post.
  • 1sttimer1sttimer Posts: 34
    edited 12.06.2015
    PSICOLIX12 wrote: »
    You guys complain so much because the simplistic of the fist post, than do this? honestly you don't dserve the info... but i will HALF explain...

    1- figure it out how many fruits do you need (if you want to make 45 stars, how many fruits?).

    2- figure it out how many fetilizers you will need.

    3- figure it out how many dungs you need.

    4- Start producing (dungs ands crops(from the fields) ***ONCE you have all the dung you need to make everything, you demolish the coops. Once you have all the crops you need, you demolish the fields.

    Mangos: so lets focus only in that for now... 45(star)*4500(Mangos)=202.500 bananas

    1 orchad level 4 makes 300 mangos every 2h20min
    you need to start production 675 times.
    Can we agree that 7 times per day(1 orchard) is posible? 4 Orchards
    you will need: 675/(7x4= 24 days... HINT- once you reach 4500 mangos, you demolish them...

    do the same with the other fruits, the "trick" is to start with the bananas... 2 bananas, 3 coconuts, 4 mango.. demolish banana to do more mango, at one point you will have 8 mango orchard in you farm.

    Note: this is not a tutorial, this is a simplistc example on how it can be done (to prove a point), like was my fist post.

    thank you PSICOLIX, I've been thinking there is a way to get the 90kk w/o gold & knew it meant working backwards as you described. I like the build/demo approach & am happy to see that it's possible. It takes lot of planning & calculations & I really appreciate the tips you gave. you didn't mean to give a tutorial, but I learned a lot from your posts. thank you soooo much

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