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Suggestion: Increased Drop Rate on Collectible Items - Attention ALL Cooperatives- Please Sign
This is a petition for GGS to increase the drop rate of collectible items for projects OR to allow multiple coop members to donate to a single collectible item within the group of items needed for each project (after all, it IS a cooperative, we are supposed to work together).
The decreased drop rate is causing the game to be more of a chore than a pleasure, and for some, a money pit.
It is well-known that, for the most part, it is the players that keep the game going. Unhappy players will eventually leave the game.
The player’s voices need to be heard!
To sign the petition, simply hit reply and type “I agree”.
Comments
with the petition
Jenna
It would be best if GGS allowed a co-op to act like a co-op and allow multiple players to add to the collectible requirements, that is what a co-operative does..1. working or acting together for a common purpose or benefit.2. demonstrating a willingness to cooperate.
I would not necessary say a higher drop rate, but a constant drop rate that we are aware of beforehand, a few of us have done spreadsheets for the drop rates, but they are almost useless when the percentage of the drop items changes so much. If we use the "event seeds" we should get 100% drop rate
Edit by PINJO: merged posts, please use edit button
I personally haven't noticed any decrease in the drop rate for collectibles. It seems the same to me. It takes time to collect these things and it should be that way. If you want the collectibles faster you buy them with gold. There is no crime in that and all these online games work that way. If you don't want to pay for the extras, it will take you more time to get thru the game and collect things. If you want speed and the extras you pay for it.
There are lots of players that are more than happy to buy gold during these sales to get the extra collectibles, gold mining tickets, etc. I can't see this game going anywhere anytime soon.