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Comments
Plus people would be leveling up the co-ops way faster than they already do. This makes it a game of patience, and doesn't put massive amounts of pressure on the everyday people who can't be there to participate every hour of everyday for projects that would be running constantly. It would likely be the same projects over and over too, which would get VERY boring, very fast.
I like the set up how it is, and Big Farm likes the gold they get from those who don't feel like waiting to collect an item and just pay the gold to fill an item up instead!
As Samty said in reply#3, the company has a balance to the game as far as collectibles are concerned. No matter how you divvy up the collectibles, the company would only adjust the amount required. There is no advantage to be gained this way.
Wait..what? :huh: Please explain, cause that doesn't make sense. You might be confused about the collection. When you go to add to the collection, do you not have enough available because your fellow coop members have filled the ones you have enough for? If that's the case, you only need to message one of those members who have filled that spot and ask them to remove their collectibles from that project so that you can put yours in.
I think this is very strange. Especially as I could get my X-mas tree in just 2,5 days! And that was 500 pieces! Also. I got those 320 japanese paintings in a few hours... And I will complete step 3 in just a few hours..
And I'm now on level 44 - was a typo in the other post... Sorry about that.
Considering I started at all in mid November - not yet a month ago I should have been able to get at least ONE of them one would think. Or??? ?( 8| :S
Exampel:
I need 305 puzzle pieces - I have 119.
Need 119 business cards - have 30
Need 1700 tickets - have only 518
And so on.... *SIGH*
Only 518 tickets?? I've donated tickets some time(s) in the past, and I have 823 tickets leftover. 72 business cards I never donated. You are perhaps very unlucky on collectibles luck, or my server somehow has more chance in collectibles drop rate.
And I suggest..if, for example, we have 90 of a collectible and 135 needed. Let's say, 900 gold. Can the game decrease the gold amount to be paid since we already have 90? So 1/3 of the needed gold? 300? It won't make that big of a dent of the economic sale by the company's view, I think. It might even promote gold use since there are those people who "AGGH ONLY X NUMBER OF COLLECTIBLES LEFT" and go to gold fairy.
I mean. There's a LOT of production that has been done beteween level 1 and 44. Right? So how come I don't get any of these collections completed. The examples above are accurate figures for when the post was written. Since then I think I've see like 5 tickets ans 2 of these "muscle mens".
And when it comes to frequences of my co op when people does donate - It's been don , I THINK only 3 times in these past 3 weeks. Alright. We're only 7 people and those that has completed the collections are above me in levels....
I mean - it's not really logical to me this...
"tears hair out".
As opposite facts - the asian event that's going right now:
The blossoms now for ex. I've got all 700 on 2 appple and 2 cherry orchards (lvl 2 and 3) on 9 harvests in total on 5 apple harvests and 4 cherry harvests!
So it seems to me it camn have with the servers to do. I GUESS we're a much smaller number of players on this server as the Nordic countries have little populations compared to UK for ex. Uk = 66 millions (about) Sweden 10 millions. So maybe the random drop is actually calculated on the numbers of players on each server? Id so, it's natural we don't get as much.
I actually don't KNOW this - just thoughts. Maybe Brian can tell aout it as he does have a farm on the same server as me... ???
I will contact support and link them to this thread as well.
[Support message removed. Please check the Community Guidelines for more information. | Wabbit]
Well. I did referred them to my exact posts here. The real strange thing is that my friend that started way later than me and hasnät had the chance to spend 1/4 of the time I have - has been able to complte a collection!
IF the drop ratio are good enopugh than the piseces hasn't been calculated into my collection storage correctly. Oh well. I see them - frequently but the numbers aren't going in. And who can count every piece and keep track of them??? Anyway. That's how it is. As you said farmerjohn. I'm not especially happy with their answer. It doesn't make sense....
Chrystelle
Celtic Farmland
In the long term, they will be better off figuring things out for themselves. They need to figure out how to budget so they can spend/earn and still make a profit, decide on the happiness levels they want, and grow the farm into something for themselves. You take away the biggest part of the game by giving them free decos and money and whatever else people want to give to friends.
This is a strategy game, let them strategize!
Chrystelle - If you don't want to demolish your decos then leaving sitting in the box. You get money when you demolish them though, so I don't know why you wouldn't do that... Mine mostly are in storage for now, building slot is too busy with the temp farms at the moment. But will get back demolishing them when the Viking farm has left again. Your co-op members will get to the same point you are at right now in time. You did it, and so can they. Don't feel bad, maybe give advice on how you made it to where you are and help them reach that place too!
So no, not going to happen, sorry.
Good to know I at least get something for demolishing them. Thanks for the reply.
We were speaking about this today.
Zee
because then in theory one player can be fed insane amounts for unfair advantage in a competition. For that fact, multi's can be made and do the same. That would also lead to an unfair situation.
It's been suggested before and shot down quick. BUT... with that said, I don't see why not you can perhaps pay portions of collection items with personal gold. Or maybe "gift" somebody ( it will have to be a gold purchase, of course. What isn't around here) a naughty or nice type of aspect on things other than just the three main farms. Tropical, Viking and Horse are now elements. They make books for some things, why not a purchasable "nice" in those elements? That might get you more action than just the donate to a singular and hoarde something.
It also seems to me that BF is loaded with examples of "unfair advantages" that are perfectly legal.......and usually only available by using gold.
Happy Friday!!!