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Comments
4 ornamental trees cost $2400 happiness value advertised +13
4 frog prince wells cost $120000 happiness value advertised +20
price difference in farm dollars $117,600 happiness difference +7 each x 4 wells = +28 difference
The difference in running costs between the above information is -4%
So if I would have left the trees the runnings cost were -84%
Replacing trees with wells the running cost is -88%
lol a whopping -4% for $117,600 more farm dollars. How does one even think about buying more expensive decorations especially the gold ones with these kinds of stats. Ive bought 1 gold decoration so far for the record.
For a farm management game this kind of throws management out the window doesn't it. This is not so much a complaint as it is reporting what I'm experiencing. Recap I have not upgraded anything on my main farm and I have not leveled up recently these changes are due only to the replacement of lower value decorations with higher value ones.
I'll think about this some more and make sure staff this on Monday too
PS have you ever totted up the running costs of a playing days worth of farming? I can't right now but I might tomorrow. Just to see how long it will take you to recoup that $117k
Example: I have 8 apple orchards with a base running cost of $1338
8*$1,336=$10,688 every 3 hours
$10.688*5=$53,440 if I were here all day
4% of $53,440 is $2,137.6
So your dec upgrades would save me $2,000 on just my apple orchards. though admittedly that would be a very full day
I'll work out the cherry, fields and animals tomorrow (perhaps:))
ornamental tree before new frog prince well bought and installed had an effect of -4 running costs
ornamental tree after new frog prince well bought and installed has a new effect of -2 running costs.
No other variables changed to lower those running costs. When I put the new frog prince wells into storage and replace them with the original ornamental trees they don't go back to their -4 running cost per tree. They now retain the new value of -2 running costs.
For clarity no other changes were made on this farm.
Thanks again for your help. : )
The affect of happiness on you running costs is not linear. So say you have 10 decorations all the same which have given you -50% running costs. If you add another 10 of the same you may well have only -75% running costs. You've doubled your happiness but you haven't doubled your -% running costs
So the -% value of a decoration will vary according to when you placed it in relation to other decorations. If you have mixed decorations it will have a higher effect if placed down 1st than if placed last
Your dog only provides happiness when its fed. If it is hungry your happiness will have dropped. Feed it and it will be up again. Therefore it is important that you feed your dog before you click anything else, so your happiness is back up. Nobody is messing with it, it is meant to be like this that the dog does not provide happiness when it is hungry and thus not happy. It is comparable to a deco, but again only when it is fed.
Did your build or upgraded a house recently?. House decreases happines. If you started upgrading a house and house is finished when you log on again, you will have lower happines.
No, it's their houses. May sound weird, but upgraded houses make the workers less happy. They do not like it for some reason.
So technically, 2 level 1 houses take less happiness away than one level 3 house. A level 3 house gives -91 happiness, a level 1 house gives -35 happiness, 2 of them gives -70 happiness logically. Both houses provide the same amount of workers. Level 3 provides 10+5+5 = 20 and 2 level 1 houses both give 10, which is also 20.
However, if you do upgrade the house to level 3, you can put a good 5x5 decoration next to it to outweigh the unhappiness it gives, whereas 2 level 1 houses take in that extra 5x5 space.