All4Fun wrote: »
While it sounds like an interesting update, I'm more interested in seeing some of these bugs fixed in the game. The humus one is especially irritating, and now I can't even see how much is being spent per harvest/production. Please fix these first before adding another thing to the farm, which I hope won't add a new bunch of bugs along with it.
Change of pre-selected researches in the cooperative menu
A lot of players have asked us to find a way to show what research is going to be tackled next.
From now on, the first research you see after clicking the research tab is always going to be the one that has the least missing researchers needed to start this research. So if you want to research pigs and there is only 1 researcher left to start it, this research is going to be the first one shown to everybody.
Terddybug wrote: »
Will we still be able to choose the research which suit our coop or will the choice be taken from us, there are researches which I don't do at this stage as it required gold research costX(.
PINJO1986 wrote: »
Yes off course you will still be able to choice the research you want. I think it will be more like: If the possibility is there to choice 2 research projects, the research with the least amount of players needed will be shown. So if there are 2 researches the need 21 persons and in 1 of those research there is already a person in, you will be shown the one that requires 20 persons.
NatureLover wrote: »
I have a question about how this will all work. If there are only four types of farm equipment and they will have a limited number of upgrades, how does this work with certificates and tools which would be gathered in a more or less unlimited way.
Nauna14 wrote: »
When these farm machines are constructed, will they stay in the garage? or will they have to be placed on the farm?
jatoda wrote: »
Will there be a limit on the farm machines we can construct? Like for the happiness on the farm. Will we be able to just keep adding machines and upgrading them like the cows etc., or will we get only one like the nursery, composter, etc.?
jaystarr2 wrote: »
Edit: also for the machines you need farm dollars, certificates and tools. Where do we get the tools from? Do they randomly drop, or do we need to buy them with gold?
GeorgenollieUse wrote: »
The original announcement says they will drop by silo, composter and stables . . . and can be bought by gold - the announcement compares them to water drops.
Nafaru wrote: »
You can only craft each machine once and each of them can be upgraded to level 4 with this update.
Prince Krishna2 wrote: »
will happiness boosters work in gourmet farm ?
- happiness (gives extra happiness for your main farm)
NatureLover wrote: »
I have a question about how this will all work. If there are only four types of farm equipment and they will have a limited number of upgrades, how does this work with certificates and tools which would be gathered in a more or less unlimited way. In other words, I understand how water is gathered to make seeds for the nursery - you keep growing special seeds as you need them. However, the upgrade with the farm equipment isn't making sense to me if the equipment and upgrades is limited. What would I do when I have all four types and they are maxed out on their upgrades? Maybe I read it wrong?
mrbond855 wrote: »
updates will be for dollars or will be like dog house, some levels will be with gold???
XGN EASTS1DE2 wrote: »
Alright, I have a question overall. To any experienced player here. What should I invest more into. Like, happiness or farm help or what. I should know the answer but I'm actually stumped.