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Comments
I don't understand the purpose of it !!!
Can please explain ??
I have very little money left, pigs, apples and flowers are the only source of profit, I don't know what to do with my gourmet farm it seems to me that even donkeys, goats and ducks are not worthy it, the process of produce their food and to feed them is costly and it takes for evvvvver :thumbdown::thumbdown:
Now normally I would call you all a bunch of moaning old gits, not this time as most have honestly been screwed over.
As for the bakery thing I know you can sell the individual ingredients for more but even if you do use the bakery for the sugar and gluten free apple turnovers, are you still not making a small profit (yes I know there will be an update to improve this)
The xp for tasks on the main farm for new and low to medium level players, dropping it by tens of thousands (combined) isn't cool and the only xp for tasks in announcements relates to the gourmet farm.
Please show me where you made reference that you were reducing xp for tasks on main farm, as I am starting to look like a bit of a dummy coop leader, not being able to answer my teams questions satisfactorily.
TEST THINGS FIRST!
If they had.... they would have been
1. Forewarned at how much people will hate losing their high priced ice cream.
2. Might have figured out BEFORE rolling it out world wide that huge math errors were made and fix them first.
3. Perhaps get some tips from anyone who actually bakes, that pie needs a crust! DOH!
4. If they choose to roll out a lower money making farm and do away with the high priced goods, knowing this will cause whining and rage, on top of the already angry masses over the happiness slashing, they might have taken their time to warn people what's coming. AND compensate correctly for what has been spent. It would not have been all that expensive compared to how many people are leaving.
5. And this is a biggie. They just might have been given suggestion from people actually playing the game, how to make this a much better upgrade over all. More profitable for them, and more enjoyable for us.
Then and only then, announce when it's coming. And roll it out fully tested and ready to go.
But no. They didn't do that. Now it's a mess.
But.... to all the complainers here, it's a done deal. The old gourmet farm is gone. All the complaining in the world won't bring it back. Hope you had fun. And that is what you paid for. Temporary fun. ALL on line games are just that. Temporary fun. If you want a game that won't change, buy one, install it onto your device of choice, and it will never change. Throw money into an on line game? It's kinda like playing poker. Your more likely to lose than win anything. Hope you had fun playing the game.
SO what do we do now? Your choices are only one of two things.
1. Quit stomping your feet, threatening to take your ball and go, and just go.
2. Play the game as it is now. (Keeping in mind, they now know about their math errors and already posted it will be fixed by next Wed. April 9th. Stop harping on prices. Give them a chance to fix the math. Yea it should have been figured out ahead of time, but they didn't. Oops. Let them fix it.)
I like a challenge. My challenge is going to be just to earn money and keep the balance. Even if it takes forever to advance. I'll do it eventually and WITHOUT SPENDING ONE PENNY OF GOLD UNTIL THEY PUT IN SOME KIND OF LOCK! I have put gold into this game. Lost it too many times with a slip of the mouse. So for me, no more. I play free. And that is part of my challenge now. How to advance without it costing me anything. Not good for them. But maybe if enough people stop spending they might figure out that making the masses angry is NOT the way to get them to pour money into a game. I can't speak for others, but my strategy now is just no spending at all. If I get to a point where it's impossible to advance, I'm done. I'll find something else to do.
With the left over time we get upgrades at half the time, I have been upgrading like crazy.
Fortunately for me, I had a bunch of money saved before they bulldozed my gourmet farm. Was waiting for the stupid architect who so rarely ever shows up. SO I had a good head start money wise.
I've been stocking up on goods for the bakery only not actually using the bakery until it's fixed. Got mine upgraded as far as I can for each farm I have. And the water wheel. The two most important functional items.
I have my fingers and toes crossed that THEY DO NOT SCREW WITH THE FLOWER FARM!
Fully knowing that it may happen no matter how hard it is to walk on crossed toes. If that happens, I'll deal with it.
To an admin here?
Some coop members are making items in the bakery but just not selling.
My question is...
will adjustments be made only to the final sale price of finished goods?
Or will adjustments be made to the cost of making those items?
I've been stocking up ingredients. But if it's safe to do so, I could start making finished items and just hold onto them till this is fixed.
Can you tell me how they plan on fixing this please?
Fruitcake
Restaurant lvl
No research
Ingredients researches maxed
Recipes researches maxed
All researches maxed
1
2,811
-3,127
11,651
5,713
2
3,636
-2,139
12,476
6,701
3
4,342
-1,299
13,182
7,541
4
5,167
-311
14,007
8,529
5
5,873
529
14,713
9,369
6
6,698
1,517
15,538
10,357
7
7,405
2,358
16,245
11,198
Almond muffins
Restaurant lvl
No research
Ingredients researches maxed
Recipes researches maxed
All researches maxed
1
12,293
593
21,595
9,895
2
12,875
1,505
22,177
10,807
3
13,357
2,257
22,659
11,559
4
13,822
2,986
23,125
12,289
5
14,371
3,841
23,673
13,143
6
14,953
4,753
24,255
14,055
7
15,535
5,665
24,837
14,967
Apple Pie
Restaurant lvl
No research
Ingredients researches maxed
Recipes researches maxed
All researches maxed
1
9,298
-1,194
19,264
8,773
2
9,998
-215
19,964
9,752
3
10,747
815
20,714
10,782
4
11,470
1,797
21,436
11,763
5
12,101
2,659
22,068
12,626
6
12,746
3,543
22,713
13,510
7
13,637
4,780
23,604
14,746
Apple Turnovers
Restaurant lvl
No research
Ingredients researches maxed
Recipes researches maxed
All researches maxed
1
24,501
-5,863
52,544
22,180
2
26,727
-2,855
54,770
25,188
3
28,891
54
56,934
28,097
4
31,117
3,062
59,160
31,105
5
33,250
5,922
61,293
33,965
6
35,476
8,930
63,519
36,973
7
37,702
11,938
65,745
39,981
It costs 30 fallen leaves to make humus on the gourmet farm instead of 20? What a rip off.
But my lower level farms have been hit really hard. I am really struggling to make enough for my next land purchase and knowing how high the costs are now I am thinking of dumping these 2 farms. I bought gold for my first farm but have no intention of doing so for these farms, it will be too costly and just not worth it.
I only keep playing because I love the people in my coop. The game at high level really gets very boring and any challenge there was with balancing cream and goats cheese has gone now anyway.
With a game that is out of balance you loose players from both ends and then finally the game dies and I don't want to loose this game.
I hope GGS get this problem sorted but I doubt they care, if it dies they will just start a new one. I stay in hopes that it will get more interesting and for my coop.
Does anyone else feel like we need more time to bring our GF up to speed by only using money and waiting out the full time (no gold to speed up the building time)?
I've been trying to upgrade 1 of each thing to the highest level I can, but it's overwhelming. So many things at one time to build and seriously, if I have things to do in the day, I'm missing out on the building time because these level 1 buildings are done fast, yet I won't be home to do another level 1 building until let's say, 5 hours later.
I had a very maxed out GF when this update came. And in less than 62 hr I will have something that is totally sub par. With all this mess with the bakery, and other things being unprofitable, I think we've all been at a loss as to where to really focus on during this special building time period.
Can we have more time, especially now that the upgrade to the bakery will come on Wednesday?
With the rebuilding of the GFs from everyone, all these gold prime times, prime spending events, Omar showing up, and prime gold buying events, I wouldn't hesitate to suggest that you got a lot of purchases of gold. Big Farm can afford to give us more time to build and upgrade buildings in a legitimately gold-free way.
Thank you for your consideration!
I think they knew exactly what they are doing too. Seems there is a consistent pattern of "shafting" going on... Specially "felt" by those who have spend money buying Gold.
They have a right to speak their minds! And they need to stop bending over. Because I seriously doubt the "shafting" will ever stop.. X(
I think you have a valid point here Jules, although I'm not overly bothered myself I think that the allocation of reduced building times does not sufficiently take into consideration those in who don't buy gold (for whatever reason ) and those at lower levels and let's not forget that whilst rebuilding the Gormless farm we are unable to build on the other farms so it's a two fold hit!
(I also doubt we'll see Steve before the reduced building time expires, so that put people further behind with their development)
Can anyone just tell me if ANY adjustment will be made to the ingredient numbers. Forget the bakery.
Will it cost more or less to grow peaches? Will it take more or less of them to make something with them?
If I know this, I'd know if it's worth making stuff now or just wait till Wed.
I don't believe they announced the xp adjustments, at least not in any post I've seen.
That said - it seems to be more of a redistribution than an actual reduction in xp awarded. Prior to this change, the xp awarded for building tasks on the Gourmet Farm were abysmal relative to the massive xp awarded by some of the main farm tasks.
Here are a few of the examples I had recorded (from the old GF):
Upgrade the restaurant to Level 2 - 10xp
Upgrade fence to Level 2 - 5xp, to Level 3 - 20xp
Upgrade cabin to Level 2 - 15xp
Have 20 decorations - 15xp
The new GF tasks give much higher xp awards.
One other disadvantage to having huge xp awards with some of the building tasks is that it can really push players toward a build they might not otherwise want. I never did build a 4th garden on the old GF - I didn't want or need one, and getting it to Level 5 would have been quite costly - but in making that choice, I lost out on a significant number of xp.
They've posted the adjustments they intend to make in the announcements area.
From the looks of it, the only item I might be hesitant to make at this time is the Apple Turnovers - because one of the changes they are making is to reduce the running cost of that item by 58%.
Also, the bakery does not award xp at this time, but will after the update goes live.
It's cost to me 8 millions, now I don't have enought feed for all building to run at once, (level 3 mill not enought, or you must make all day long 2 of each, and next upgrade 1.6 million. If you buy water tover you can have one more of each, in level 4 or 5.
For money - no
For dung - no
Just for fun, when you have to much game "dollars".
I'm not sure if that's the whole story. One would need a lot more data than I have at hand to know for certain.
It is true that we will earn the higher xp from new GF tasks - but it is also true that we missed some of them the first time around. I got the original low xp tasks when I upgraded my cabin from L1->L4, upgraded the fence and gates, built all of the decorations and housing. Newer players who have not yet done those things will receive much higher xp rewards than we did when they do.
You're missing the point totaly
You're getting the point totaly
Recipes maxed and both maxed is talking about the researches your cooperative has completed. When you research for example the apple prices, your profits of the bakery will go down relative to selling the ingredients loose. You can increase the profits by researching the bakery products.
According to the current announcement no changes will be made to ingredient numbers or yield. Only the selling prices for the products, which means you can already start production before the update hits. Do keep in mind that in one of the recipes the running costs will be halved, so that does matter a bit, especially when you're at low happiness.