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It depends what players care about most, some (me included) care about efficiency not XP. I often run out of dung even with 13 chicken coops so it makes more sense to me to use the gourmet silo since it requires less dung for production. XP is overrated anyway, the quests at high levels are quite boring.
FOOLS AND IDIOTS, THAT'S ALL WE ARE TO GOODGAME
What do you do when you have to give some one bad news? Well there is a few ways you can do this;
1/Break the news slowly so the shock is spread out and the person has time to absorb and readjust
2/Use the old magician trick of "Slight of hand", HEY LOOK OVER THERE and hope most goes unnoticed
3/Just come out and say it, be open, honest, upfront and answer ALL questions directly so they can process the information and make an informed decision on how to deal with it and what actions you are going to take to adjust or move on.
Now lets consider how GG has handled the game updates in the last few weeks.
1/ They shafted us with the Happiness changes which started a chain reaction by effecting the profitability of our farms forcing us to buy more decorations which then in-turn led to loosing usable productive land area which forced people into sacrificing production buildings to add space for more decorations OR using gold to buy premium decorations JUST TO STAY PROFITABLE.
2/ They get everyone excited about a new "upgrade" to the gourmet farm by releasing teasers weeks away from implementation by telling us "how much better it will be" and "will offer so many more opportunities" and "make the game more challenging and fun" to move focus away from the happiness fiasco. How many people are honestly happy with the changes living up to the promises? I don't have the numbers but if reading the comments here in the forums are a true representation then the disappointed would be over the 75% mark.
3/The further away we get from this upgrade the more people are realising that GG has "tweaked" (don't take my word for it, check it out yourself) other areas as well, my last post pointed this out. My observations are telling me that all these changes were thought out thoroughly by the developers as there are way too many things changed for it to be an "accident" or "oversight". Yes XP has suffered a monumental blow. Land prices have increased significantly. Building prices are up. The game is now riddled with glitches. Even if you believe the incredibly ambiguous statements and excuses by GG, that makes them at the very least incompetent. I personally don't think this is the case, I believe they are very competent but they think WE the gamers are easily fooled and gullible. They think that by promising to fix SOME things everything will be all right. How about fixing everything? OR put things back the way they were until the updates are right?
Whether you agree or disagree with me is not the point I am trying to make. My point is this, DON'T TAKE GG's WORD FOR ANYTHING, THINK FOR YOURSELF because GG are relying on people not questioning, not thinking, not researching anything for themselves. It is easy to ignore a specific question on here (I'm still waiting for an answer to my last post about happiness over removing a house) or even remove a post if they think it will effect their bottom line or make players aware of the inconsistencies. Players have even been banned for sharing their thoughts and the way GG treats players with contempt (yes contempt, because they expect you to forget and follow on).
I understand that all these new changes don't effect everyone the same, at first we were told it was to penalise all the high level battery farmers in large co-ops with all research already completed but these people were in such a position that they were the least effected. Most effected were the people who were starting to midway through building their farms to capacity. These are/were the people most likely to buy gold as a boost/supplement and put the most hours into the game due to shorter production times and smaller amounts.
Regardless of if/how the points in this post effect you the message is the same, think for yourself, don't take the answers that really don't answer anything as truth. GG as a company need to make money, that is fact. How they do it and how they treat us is what concerns me.
Good luck to all and don't hate because I have posted a few observations, not asking you to agree with me just have a better look. The worst it could do is wast 5 minutes of your time.
I'm done. I don't appreciate being treated like a fool or a mushroom.
good point, thanks
Very well written m8, yes a bit long but some very good points. Thanks for the read.
I used to look forward to see the updates to the game now just dread to see what else going to get messed up.
And before someones says it's just a game , games are suppose to be FUN since life is hard enough and we play to enjoy it not to get disappointed with each new update !
Well said...
Tracey40, I was thinking the exact same thing when I saw the ingredient lists for these recipes. They are totally bizarre and something that could only have come up during a hard "night out on the town". The fact that there is not a trace of sugar on our GF makes these sweet recipes weird. I'm not sure how you guys make your apple pies and turnovers, but my crusts nor do the fillings have eggs as a main ingredient. BUTTER yes... not eggs.
Big Farm, you could've made maple tree orchards with maple sap, then put a sugar house on the GF to make the syrup. Seriously, that wouldn't of affected the gardens at all and provide a source of sweetener for your "delicious" recipes. I shudder thinking of what the egg and apple turnovers taste like.
It must be the Canadian speaking out here, but what gives eh? Sorry, but all these dessert recipes make zero sense especially without an ingredient to make them sweet.
First off, I am not saying I like all the changes made to the game recently, or like the amount of profitability now coming, or soon to come, from my Gourmet farm, but just some observations referencing this post by a_treasure and some other thoughts.
Based on the numbers above for the Turnovers, you are not in the hole, you are still making profit from the recipe, but it's about half that of selling the raw ingredients.
Try adding more and better decorations to your Gourmet farm; we are on the same server, and I can see you don't have many right now, so that is throwing your running costs way into the positive side. Current true run cost of Turnovers is only $3,750... not the $11,143 you claim you are paying. Apparently you have about +297% run costs... not good unless you are planning on running a "factory farm", and at your level of expansion it won't work. You only have 12 plots of land open in your Gourmet farm, that's barely enough to hold the new buildings and houses for the workers.
I was able to buy the rest of my Gourmet expansions before the update and fill it with decorations from my storage; yes I was lucky but also planned ahead. My happiness (with the new happiness update) puts me at -95% run costs. It costs me about $250 to make each Turnover, the current sales price is $220, so I do lose ~$30 on each over raw sales. With the upcoming changes the sales price will be $280 each, so I will be making ~$30 more than raw sales, which calculates to $5,250 per batch over raw ingredients. That will get even better with more co-op research on the recipes. You and I both appear to be including raw sales price increases from the main farm co-op researches, so those are ballooned already, not true prices, which also affects profit differences.
Note: It's hard to compare different farmers' numbers with so many factors involved, like XP, co-op and research levels, number of expansions, amount/size of decorations. I'm just saying that a profit can be made, and a profit MORE than the raw materials can also be made. This example is the smallest item, so should probably profit the least of all the recipes, but I haven't gone too deep into checking all the calculations since adjustments are still being made; and I am trying to use the reduced build/upgrade time for as many facility levels as I can.
Maybe (for now) we should be thinking of the new Bakery as an extra storage facility. We now have the Barn storage, the Bakery Ingredient storage and the Bakery Product storage. The ingredients get stored within the products created in the Bakery while sitting on the imaginary shelves waiting to be sold. GG said these products will be integrated into projects and events in the future, so they weren't just made to be sold, but also to be used as any other ingredient or product on the farms. Just a tip for those that refuse to build/use the new Bakery, that could be a problem; you won't be able to participate in those events/projects in the future that use the Bakery products unless there is a gold skip for it, because you cannot purchase the finished products in Farm Management.
It may not seem to be as profitable as the old Gourmet farm and Restaurant, but then again GG did want to slow down the race to the finish line, and an easy way for them to do that is limit the cash made on each harvest.
Amen to that!
And real money in game for me just after year gameplay.
1- peach research, peach price (its as useless as bakery atm, and even after change in bakery its still useless and Fruit cake is not profit either, its opportunity loss in profit due to peach price)
more explanation of what opportunity loss in profit means here:
comparing having 1 more almond orchard or 1 peach, say you need run peach 2 times for enough peach for fruit cake, it takes 28 hours and 60 fertilizer, with that amount of fertilizer, you can fertilize 1 more almond, 6 times in 24 hours. and while peach will sell for 100$, almond sells at 90$ at max research. so yes you'll lose alot of money in not making almond instead of peach. so Fruit cake is useless.
2- ducks not show in animation off mode
3- goats dont have animation
4- current 2 silo works good, but 2 composter, no! mf composter at architect lvl is enough.
well, well, well........
devs are not making it "Challenging", not from any angle, at all
rather it's becoming more "slow-paced", looks like i'll have to play for years to level up....
* on main farm: the gate upgrade to level 3 needs 460000$, first it'd have given me some 350xp and now only 75xp, and with such small amounts of xps WHEN WILL I LEVEL UP???
+ i also have to spend on the gourmet and flower farms
the players ahead me (i.e. on higher levels) used the "less money money, more xp" scheme and now for players like me, devs are making it what u call "Challenging" and what i call a life-long task....
you must read the original post by FarmerALF
well said.
Why do we have to tell you everything? Why don't you use your brain before making "UPDATES"???
now see this:
Peaches cost 30 fert and sell for 100$ per unit (no research available), cherries cost the same 30 fert but sell for 225$ per unit (researched), clearly peaches are a waste of fert in comparison to cherries.
From the very beginning, the Gourmet and the Flower farms have been giving more $ than the main farm, and now with the GOURMET REVAMP you've ruined everything....
you've added new buildings and items - AWESOME, i like that, BUT
you've not priced 'em "fairly". really, the new gourmet earnings are poor
(and i've already spoken about the new ruined xp scheme)
Come on GGS! you have a team of hundreds of employees, please do use their brains!
Stop stressing, have fun or go away, it's woun't be same again
Hey Griffith,
as far as I know, some new researches for the gourmet farm are already planned. I'm not sure if we have a peach research in store as well, but I guess there will be something that makes them more valuable.
Regards,
Steffi
now i ve read a lot of posts before writing this and i know that some people have mentioned the fact that they don t want to just rush through a game, leveling at full speed to get to the end to either stop playing or to just "rake in the cash" as many have put it. the thing is i doubt that any of those players have given some thought to the fact that waiting two weeks to make enough money to be able to expand comes out to the same. they ll just be, well not raking in the cash because there will be so little of it but going through the same motions for quite a while to make enough money to expand or upgrade something (eventually if your farm is high level enough things cost a whole lot of cash) which comes out to the same as just being a high level with everything done (or waiting for that infernal Architect to show up to upgrade something else to level 7) and "raking in the cash" except that every few weeks they will spend some cash.
so just to recap in case you missed something or i did not explain myself all that well; we make less money with the bakery because the recipes sell for less and because odds are we ll never be able to have it working all the time. and because we ll be using all our main farm items to produce those recipes we ll make a lot less money on our main farm too.
here we now are with another thing that i feel is wrong about the new Gourmet Farm; it s a second main farm. except for the bakery all the buildings are in essence the same. there are variations to time and how much is produced but other than the duck coop being awesome to players who don t have time to play for more than a little bit at a time there is absolutely no need for us all to have two main farms. personally i liked having variety. will we all one day end up having a flower farm revamped where we will have an ostrich coop for eggs, coconuts for milk and sheep as donkey/pig replacements so that we can have a third main farm??
why is this new Gourmet Farm so much harder to build. well not at the moment because we all have a 50% boost to our construction speed, which by the way kind of sucks. everybody got the same amount of time for the boost. i can t exactly complain because by the time the speed boost is over i will have built up my Gourmet Farm way higher than it was. but what about all those players who had so much stuff that there is no way they ll get that much stuff built up by the time limit. it seems wrong that a level 70 can build up close to the same stuff a level 85 or maybe even higher levels than that could. of course not everyone cares about that but some people will and it s one extra thing that can bother people but i digress. i started talking about how much harder it is to build up. i need to be level 74 to upgrade my Bakery to level 5. LEVEL 5!!! holy crap!! the original Gourmet Farm s highest level requirement was 61 for the level 5 Goat Stable. also, why do we now need the most-hated-architect to upgrade our Bakery to level 7 when we did not need him for our Restaurant upgrade to level 7?? why does it take 48 hours to upgrade the Bakery to level 7? although with the little bit of money we can make now it will probably only be at those much higher levels that people will have the money to pay for those upgrades anyways. it s probably why you reduced the experience reward for the task. that way we don t outlevel our money. PFFFT!!!
now i dont know anything about making video games but i do hope that you guys tried to make a fourth farm. lets say a level 75 repquirement farm with new buildings and new interactions between the different buildings that would add extra content to higher level players and keep them and all the other gamers playing longer. but that in the end you noticed that it messed up the rest of the game and that is why that instead of doing so you just did the next best thing which was to rework something and hope for the best.
i am a very understanding guy. i know that people can make mistakes and that just what the Bakery was, a mistake. someone calculated things wrong. it happens, no worries. just fix it. although do not take too long because we are all losing money right now. some of us more than others but the amount differences don t really matter since what we are not making is relative to our levels and for most of us, if not all of us, that is a lot of money. also don t just fix it like you ve posted. fix it better. that is seriously not enough money and lower the amount of ingredients way down. wwwaaayyy down. if you keep the game this slow people are going to feel like they are not getting anywhere and they ll stop playing. there is a reason why games that work do expansions and not reworks. expansions add new content which for some people is awesome and for others a little scary because of the unknown. for those that find it awesome, no worries. for those that find it scary, well there s still all the old stuff that may not all be amazing and fun but at least feels secure and not one bit scary. revamping something removes some of the secure stuff for those that may feel overwhelmed by or unsure about how to proceed with new content. that s not good. a lot of people have no idea what to build and why. i ve seen it a bit in my co-op. people only making one or two gardens because they think it s going to work like the old Gourmet Farm. then they wonder how they ll manage to make enough feed.
i ll stop now since this has already gone way too long (i m part super villain and when you get me monologuing...), i really hope you guys manage to fix this in a way that keeps players around.
good luck to you Big Farm developers.
I'm quite willing to be a stern critic of GGS: I was around when they ruined one of their earlier farming games and can well remember how rubbish the communications and focus on player experience can be around here. I can quite agree that the devs are (still) careless and their analysis of their own rules is highly shallow (see how they only just produced the relevant graphs after pushing from us: and they are meant to be professionals and experts?).
But this isn't a valid criticism. Cherries and peaches are not interchangeable: they are built on different farms in different spaces. So, although you may prefer to use your fertiliser on your cherries (if you are online enough, apples are worth more than either), in due course you will run out of space for more cherry orchards. The space which is available to you on your gourmet farm cannot be used for apples or cherries, but only peaches and almonds.
Big Farm's strategy is about balancing lots of different resources, not one or two only. You cannot simply compare what is going on with one resource in isolation: everything is a trade-off.
ty that'd be really great, cause if see my explanation in last page (referring to post no. #1040), atm demolishing 1 peach orch and replacing it with 1 more almond orch is actually more profitable than even bothering with peach or fruit cake at all.
You're right uksharon3. And also those who've not invested in gold but invested a lot of precious time developing their farms and have that just gone *poof* right before their eyes.
For all those who say people on here are whiners, it's just a game, get over it, etc. I think they've missed the point. Because from what I see, the people who are affected the most/have been hurt the most in this game, and yes, those who whine much about it are the ones who can clearly see what's going on and where this game is heading.
Your "whiners" are the ones who love the game the most and cared enough to back it up with real money and/or time to help build it up to where it is now. Your "whiners" are here still (for now) to speak up and to remind you all that this game won't be around for long if GGS keeps messing with it!