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Update 18.03. - Happiness achieved

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Comments

  • Marcella59Marcella59 Posts: 59
    edited 21.03.2014
    I wouldn't say they're useless. I'm still in need of a lot of them for my gourmet and flower farm.
  • SystemSystem Posts: 106,969
    edited 21.03.2014
    tom24852 wrote: »
    Before this thread gets deleted could someone please answer my question.....in regards to event decs..are they now virtually useless to higher ranked players?....


    This is the third time i've asked this question....the other two posts were deleted because some of the other content was off topic.

    This has something to do with this thread and shouldn't be deleted.
    Event decs (my opinion) are about the only decs of use to anyone. So don't be throwing them away Tom
  • SANDRAUser602SANDRAUser602 Posts: 131
    edited 21.03.2014
    Why are we still on this? I am beyond bored with it. How about opening a discussion thread on the "More information about the upcoming Gourmet Farm rework!" Please

    Thank you sheeps.....ditto ditto ditto......what gets me is these guys have been "so called" duped with previous games by GGS. But they keep getting back on the ride?????? Maybe they should read the fine print next time...lol
    Hey I got it, they say there is so many unhappy about this, they should get together and get a class action law-suit against them...now thats putting your money where your mouth is!!! YAWNNNNNNNnnn
  • PeggyAnn2PeggyAnn2 Posts: 36
    edited 21.03.2014
    A year has passed since any major change has been made, and I believe that with all of the income that the game has gained during that time, they could have added a new playing option for everyone by now.
    You say it as if its simple, at the moment all that is definitely done on those is the background graphic, and presumably a plan of whats going to happen on it. However all the other graphics (for produce), animations, and coding so it all works is unlikely to have been done. I expect thats neither as quick or cheap as people presume based on some of the outrage. Just working out how much things cost/earn appears to be hard enough (based on this update)

    I think we have to just wait for the gourmet update as that cannot be more than a few weeks wait away.
  • PeggyAnn2PeggyAnn2 Posts: 36
    edited 21.03.2014
    Sheeps (who does the name calling)? "These Guys" (now who is clumping all the players together?) I have never played a GGS game before, and if in the future if these concerns are not addressed in a way that most all of the player base can once again have a trust and a confidence in GGS...and if the game collapsed due to these kinds of reasons, then this so called sheep would never play another GGS game. You really ought to stop putting down those that are unhappy with these changes. I have never put down anyone that is happy with them. That is unhelpful in having a discussion with one another.
    Thank you sheeps.....ditto ditto ditto......what gets me is these guys have been "so called" duped with previous games by GGS. But they keep getting back on the ride?????? Maybe they should read the fine print next time...lol
    Hey I got it, they say there is so many unhappy about this, they should get together and get a class action law-suit against them...now thats putting your money where your mouth is!!! YAWNNNNNNNnnn
  • wickedwitchy (US1)wickedwitchy (US1) Posts: 58
    edited 21.03.2014
    PeggyAnn if you will read up you will see SANDRAUser602 was was saying sheeps not as an insult but saying thanks to SheepsFlower3 :) but I agree with you we have a right to post here to say we are or are not happy about this update . :( I like you am very unhappy too.
  • kaydidit (US1)kaydidit (US1) Posts: 36
    edited 21.03.2014
    First of all, these are not true farms in any sense of the word. If I knew how to create a game, I would create a game that was more accurate to a real farm. A small monthly fee would be charged to play, but it would be low enough for most people to afford. The farm would not have stupid decorations that clutter up space that could be used for animals or gardens. While this game provides a distraction to my enforced sedative life, I grow more dissatisfied with it every day. I have formed two different co-operatives as the members in the first one quit playing and I was doing everything, now the members in the second one have quit playing and I am once again stuck doing everything to gain the advantages. So, I may have to quit playing and try to find a game that is more fulfilling.
  • PeggyAnn2PeggyAnn2 Posts: 36
    edited 21.03.2014
    Thank-you for the correction sweet wickedwitchy :) And my apology to Sandrau!! Sorry Sandrau for having read that wrong :)
    PeggyAnn if you will read up you will see SANDRAUser602 was was saying sheeps not as an insult but saying thanks to SheepsFlower3 :) but I agree with you we have a right to post here to say we are or are not happy about this update . :( I like you am very unhappy too.
  • SANDRAUser602SANDRAUser602 Posts: 131
    edited 21.03.2014
    PeggyAnn2 wrote: »
    Do not read them :)
    huh? do you read these post first or just complain???
    PeggyAnn2 wrote: »
    Thank-you for the correction sweet wickedwitchy :) And my apology to Sandrau!! Sorry Sandrau for having read that wrong :)

    no problem...sorry here too!
  • jaystarr2jaystarr2 Posts: 1,657
    edited 21.03.2014
    Latten wrote: »
    Just keep in mind that going near 90% is considered pretty much the end of the line for now.

    Then what's the point of the last 10% on the scale if it's virtually unobtainable (or that nobody would reasonably attain it)?

    Also, isn't the scaling a little... wonky, if your scale is realistically 500%--90% unhappiness? It seems to really be skewed on the unhappiness side...
  • PeggyAnn2PeggyAnn2 Posts: 36
    edited 21.03.2014
    I do not know Lady G. When you said: "not a logical normal discussion thread anymore"...
    I find that there are alot of those on both sides throughout this forum and (even recently) that have had valid things to say. I can see why you are downhearted though so I have this to say:
    I will personally never again answer to another poster that disrespects players in this forum. This is a forum that has been set up for discussion on a particular issue. Of course there will be a lot of varying viewpoints. I am of the view that the handling of said issue has not been handled correctly, and I am gladdened to see that Latten has recognized this, and made mention of it “and” it is never too late to improve.
    I am also looking forward to the upcoming announcement that will be coming from the gaming management. Hopefully there will be positive changes that will bring back a more hopeful outlook for the future of this game. I… like most of the players would like to see this game do well. For all of us that are happy or unhappy with this update, I am glad that we have a place to share with one another.
    I thank all those that do so with kindness and respect. Those who put down other players, I will not acknowledge. And until we know with certainty the future path that the game is bringing us to…
    Happy Farming to all…PeggyAnn

    PS: If we ignore all those that use name calling, and do not acknowledge them...then we will have a much better place to come and post.
  • Mankeert (IN1)Mankeert (IN1) IN1 Posts: 16
    edited 21.03.2014
    Can we just stop fighting. This discussion is not about the update anymore, but about personal feelings.
    Some of us like the update, others don't. So be it. Here is no wright and no wrong. Everybody has there own ideas. But there is no need te be wright. There is no need to dislike eachother.
    We are all grown up people, so I sugest that we are acting like grown up people and stop fighting and acting like children.
  • patrick mcwhortpatrick mcwhort Posts: 1
    edited 21.03.2014
    i need m happiness updated
  • minadequate2minadequate2 Posts: 93
    edited 21.03.2014
    PeggyAnn2 wrote: »
    A year has passed since any major change has been made, and I believe that with all of the income that the game has gained during that time, they could have added a new playing option for everyone by now.

    PeggyAnn, I know there hasn't been any major changes but they have had lots of other ones, correct me if I'm wrong but they have added in the last 12 months


    - The flower farm
    - 5 different event tasks (asia/nature etc)
    - naughty & nice
    -architect (and lots of extra levels)
    - wheel of fortune
    -dog
    -bee lady
    -gold mine
    - Achievements
    -easter/xmas events

    while these aren't big they all add up, plus lots of other costs such as the internet hosting costs and servers. I would love more updates and quicker, but maybe since I'm not buying gold at the same rate as some other players is why I'm less irate about it.

    Also while GG will have been making money for the past year, not all of that will be profit as the initial set up costs will have to be covered as when the game started they would have been running at a loss after developing the game.
  • PeggyAnn2PeggyAnn2 Posts: 36
    edited 21.03.2014
    I could not remember the exact date for the "Flower Farm" Minadequate. But it is several months since that update. And that "is" a major change.
    I do agree that it takes a lot of time and cost to make major changes, so truly since the flower farm there has been ample time and dollars coming in to have placed another "major" change.
    Many smaller updates have been added, and many of them have been appreciated.
    Yet as you have stated...those of us that have not bought as much gold as other's have not completed everything as quickly. I am finished with all my farms now, simply because so much time has passed.
    And most of the players that have been awaiting major changes could not be considered "irate".
    Just because one posts that they would like to see more to do with new farming updates, does not mean they are irate...
    I like your posts, because you are decent in your approach and though I may not agree with all you say, I do not find you irate :)
  • jaystarr2jaystarr2 Posts: 1,657
    edited 21.03.2014
    PeggyAnn, I know there hasn't been any major changes but they have had lots of other ones, correct me if I'm wrong but they have added in the last 12 months


    - The flower farm
    - 5 different event tasks (asia/nature etc)
    - naughty & nice
    -architect (and lots of extra levels)
    - wheel of fortune
    -dog
    -bee lady
    -gold mine
    - Achievements
    -easter/xmas events

    Don't forget the changes to the Water Tower pricing that led to the Gold Boycott of 2013.

    (Interestingly, some of the comments there are more or less the same that people are making here with these changes...)
  • EricaJ (US1)EricaJ (US1) Posts: 202
    edited 21.03.2014
    Cara Moore wrote: »
    Don't be surprised if you soon see an entire new line of gold decos with higher happiness levels at higher gold prices. I'm in marketing folks, this is how it's done. = Create a problem so you can provide a costly solution.

    I can certainly understand why a lot of people might feel that way - however:
    draas2 wrote: »
    The problem that I am having is that it doesn't appear to be a benefit to putting in extra decorations now. The point of decorations to reduce happiness is gone. You'd have to either have 70% of your playing field filled with happiness or have nothing but blue houses and gold decorations to achieve anything even close to 100%. This just doesn't seem right. If the logic of the update was to get players to put more decorations on farms, then why the marginal return for putting decorations on farms?

    ... and it seems strange that GGS would have made that end of the curve so flat if their real goal was to get more people to spend more money on high value decorations. They may come out with some additional higher value decorations available for sale, but I find it pretty hard to believe that a lot of people would be spending a ton of money on new decorations that would only drop the operating costs by a couple %.

    So I'm going to put on my developer hat and mention a few other things that tend to be overlooked by most players, and are generally never mentioned in official communication about updates.

    As it stands, at any given level, GGS is looking at farms that are all over the map: from zero decoration, all production farms to -100% farms with a lot of space devoted to decorations and much, much less production. In the midst of this huge variety of individual playstyles and goals, they need to set up level appropriate quantities for events, co-op projects, and find some way to group people in missions. There is a huge gap between the productivity of a zero decoration farm and a zero operating cost farm, and GGS has to somehow bridge that gap in setting appropriate quantities for events and co-op projects and grouping contestants in missions.

    Since -100% happiness / zero operating cost is no longer attainable, I would expect more players will be reassessing their builds, and thinking things like, "Hmm... adding another chicken coop would only cost me about 1% in operating costs, so I think I will do that..." And I suspect that may be what the flatness of the high decoration end of the curve is designed to do - to encourage players to build more production facilities.

    If that holds true, and more players build more production facilities, then whatever modeling GGS uses in designing events and grouping players in missions will become a lot simpler, and leave fewer "outliers" behind. That in itself could result in some players finding more success and enjoyment in the game.

    The goal of zero or minimal operating costs has always been one chosen by players themselves, not highly promoted by GGS. It has, in many cases, created some frustration for the players who pursue it - because with fewer production facilities, it is more difficult for them to complete events and co-op projects and compete in missions. They are also, in many cases, less profitable than they would be if they built more production facilities.

    How has this update impacted me personally? My operating costs are a little higher than they were before, but I'm still making money faster than I can spend it. And I think I'll build some more production facilities.
  • minadequate2minadequate2 Posts: 93
    edited 21.03.2014
    Haha I'm sure you aren't irate Peggy. Tbh its hard not to see a sea of hatred on this post at times, and everything kind of blends together. I'm just trying to make the best of it and maybe make people consider both sides.

    I don't like the happiness changes anymore than anyone else but I do feel like we need to all relax and hope that next weeks update makes up for it a little. (DONT REPLY TO THIS COMMENT!)

    I prescribe a weekend of meditation (or similar mumbo jumbo) and buying any plots of land on the gourmet farm anyone has left since it is likely they will jump in price after! Lets all relax and reconvene to moan about everything we hate about the next update then.

    Furthermore hopefully GG will learn to keep us in the loop more about changes in advance, and learn to be as courteous to us as we should be to them. :)

    (yours minadequate-lama ;) )

    Oh and EricaJ... great post I wholly see your point
  • Prince Krishna2Prince Krishna2 Posts: 228
    edited 21.03.2014
    gournment rework next week?
    are you bringing new decorations ?
  • Trippel (NL1)Trippel (NL1) Posts: 299
    edited 21.03.2014
    EricaJ wrote: »
    it seems strange that GGS would have made that end of the curve so flat if their real goal was to get more people to spend more money on high value decorations. They may come out with some additional higher value decorations available for sale, but I find it pretty hard to believe that a lot of people would be spending a ton of money on new decorations that would only drop the operating costs by a couple %.
    Latten wrote: »
    We'd like to present new and great rewards for you mastering the game, and surely one of the most wanted things in the game are decorations, let alone decorations with a higher value. This simply wasn't possible anymore. That's why we changed the positive scale of the happiness bar as well. While it's for now not possible to reach exactly 100%, we now have a huge new area for players to optimize, trying to get as much happiness as possible out of their decoration, and a new reason to look forward to new decorations again.

    Just wondering.
  • Dai3Dai3 Posts: 5
    edited 21.03.2014
    I find making money is easier than before even if I take off deco and pay more to start my productions. I decided to watch closely what was happening with money and it is much better. I can add more animals and continue to use red houses with no worries.
  • SystemSystem Posts: 106,969
    edited 21.03.2014
    Dai3 wrote: »
    I find making money is easier than before even if I take off deco and pay more to start my productions. I decided to watch closely what was happening with money and it is much better. I can add more animals and continue to use red houses with no worries.

    So if i get you guys correctlly, trippel2 and erica also..
    New decos, even really good ones would have to be AWESOME to be of any real value?
    So that.. what the update has really done is.. make it still ok for the factoryfarms ( good too,, up to them after all:) ) to go on.. and make decos only interesting for lowlvl players for while?

    So that.. gold is really LESS needed than before?
  • Trippel (NL1)Trippel (NL1) Posts: 299
    edited 21.03.2014
    ladygrail wrote: »
    So if i get you guys correctlly, trippel2 and erica also..
    New decos, even really good ones would have to be AWESOME to be of any real value?
    So that.. what the update has really done is.. make it still ok for the factoryfarms ( good too,, up to them after all:) ) to go on.. and make decos only interesting for lowlvl players for while?

    So that.. gold is really LESS needed than before?

    Yes, my MF and GF both are running at +470/473 FF runs at -83. To run FF at +300 gives no profit ak a los.
    That is why im completely confused about the reason behind this upgrade.
  • SystemSystem Posts: 106,969
    edited 21.03.2014
    I am too.. yes, they say there will be better decos.. would be reasonable to think that they then also cost more.. thats logical.
    And all this primetime going on... now ive only played for a week with a long brake.. but its a h.. of a lot more than last i played.
    I remember the bees and a couple of other things.. i remember everyone happy about farm 4..
    Now the upgrade seems to do just about everything the opposite of what we were told the intention was, so ppl can still manage fine without buying gold .. i think thats great btw:)
    but bottomline... im very confused.
  • Trippel (NL1)Trippel (NL1) Posts: 299
    edited 21.03.2014
    EricaJ wrote: »
    Since -100% happiness / zero operating cost is no longer attainable, I would expect more players will be reassessing their builds, and thinking things like, "Hmm... adding another chicken coop would only cost me about 1% in operating costs, so I think I will do that..." And I suspect that may be what the flatness of the high decoration end of the curve is designed to do - to encourage players to build more production facilities.
    Griffith wrote: »
    ex. see how useless extra chicken coops lvl 1 are now compared to old system. since 1 5x5 +74 happiness deco can make much a difference in replacing that coop.

    I dont think this will solve your problem. Both players who are happy with the update tell us what so good about it.
  • SystemSystem Posts: 106,969
    edited 21.03.2014
    Trippel2 wrote: »
    I dont think this will solve your problem. Both players who are happy with the update tell us what so good about it.
    ah.. i see.. so..i see hmm decos and production is good.. and each is better than the other... sigh..ok.. im better at wargames.. growing plants beats me...
    lol, actually gold is now been given away in the forums...that is kinda amuzing if you dont look too closely at why)
  • EricaJ (US1)EricaJ (US1) Posts: 202
    edited 21.03.2014
    Quoting two different snippets from two different posters completely out of context and juxtaposing them adds nothing useful to the discussion.
  • SystemSystem Posts: 106,969
    edited 21.03.2014
    EricaJ wrote: »
    Quoting two different snippets from two different posters completely out of context and juxtaposing them adds nothing useful to the discussion.
    Actually it does. The 2 quotes both claim an expectation of how the game will be easier and more beneficial to play. But since one is expecting productionbuildings to be easier and pay off better... and the other expects decos to be more beneficial and pay off better, The 2 quotes together perfectly describes the current confusion about happiness versus costs after the update.
    And it is shown by 2 ppl who have both been clear that they are happy about the update, so it also shows that even if one is happy about it... one may not be clear yet as to what actually is best for profits.. thats all.. its on topic.. and clarifies confusion perfectly.
    And since both sides probably can agree on this uncertainty... its finally something we dont need to argue over? :)
  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    edited 21.03.2014
    i agree there is a lot of confusion as what is best to do i think maybe it would have been better if they had done the happiness update same time as the update for the new g farm or very close after if this happiness update as a lot to do with the g farm.
  • EricaJ (US1)EricaJ (US1) Posts: 202
    edited 21.03.2014
    ladygrail wrote: »
    Actually it does. The 2 quotes both claim an expectation of how the game will be easier and more beneficial to play. But since one is expecting productionbuildings to be easier and pay off better... and the other expects decos to be more beneficial and pay off better, The 2 quotes together perfectly describes the current confusion about happiness versus costs after the update.

    I don't actually know the full context of the snippet taken from Griffith, and am not going to spend time looking for it.
    so it also shows that even if one is happy about it... one may not be clear yet as to what actually is best for profits.

    That hasn't changed with this update. Prior to the update, a lot of people chased the holy grail of zero operating costs, even though it often delayed the development of their farms and their profitability. Then, just as now, the only way to know for sure is to go through the process of making the calculations based on your playstyle.

    A lot of people don't want to put forth that effort, and I can appreciate that. So, for them, perhaps -80-85% will be the new -100%. Or - they may actually look at it a little closer and decide to go with higher production.
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