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Update 18.03. - Happiness achieved

11158

Comments

  • edited 14.03.2014
    I have a farm with +300%. I have 10 fertile fields. There is no way I can support this many fields when change goes to +500%. Do I get my gold back for these fields when I have to destroy them?

    your kidding right ,no sooner than they'll give back gold for any buildings we may have pushed through with gold on g-farm,that they will be demolishing for these new changes
  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    edited 14.03.2014
    Quote Originally Posted by Byron Longford View Post
    I have a farm with +300%. I have 10 fertile fields. There is no way I can support this many fields when change goes to +500%. Do I get my gold back for these fields when I have to destroy them?

    same answer to bacon from pigs that will never happen
  • monica79538monica79538 Posts: 1,932
    edited 14.03.2014
    Latten:
    Absolutely shocking. Your most valued players are going to leave--whether we buy gold or not--you don't seem to be getting that message. I DO want to buy a little, but give me something I want when I go to spend it--an affordable high value deco.
    There is just too much uncertainty with this game right now. You already ripped my heart out when you close down the other farm games and this one will surely follow. NOT letting you do that to me again.
    I should put this in a PrivateMessage, but you never answer them.

    Remember these farms?
  • edited 14.03.2014
    cariberry wrote: »
    what i do not get is WHY everyone is thinking this is a BAD THING to me it appears to be a GOOD thing because it makes those who are not thinking of their poor workers ( ya they are just pixels but still) and it makes a TINY change for those at -100 running costs i mean i never got above -91 % happiness but then my chicken coops cost 2 DOLLARS
    2 TINY dollars seems super small i wounder why you all are so MAD and upset if i am missing some detail please say i belive its good COME ON no one has mentioned ANYTHING about the new achievements witch i think is AWSOME

    I have just three things to say to you:

    1. Punctuation
    2. Spelling
    3. See how you feel after another year of playing, when all your hard work gets obliterated because they move the "gold" posts on you.
  • snork (INT1)snork (INT1) Posts: 518
    edited 14.03.2014
    Kat Nip2 wrote: »
    Hey guys, I do understand why there's so much anger here - I have a mass production farm myself and am now weighing up the choices I have in regards to how I run it after the update. That being said however, please keep in mind that organising or participating in a gold boycott can have some serious consequences.

    I realise that sometimes it's easy to react in anger, but please consider the potential consequences of any actions you may take in regards to this.

    Kat. Kittie_by_otomosc.gif

    I've read your two later longer replies and understand your position, but I've read other facts and am in physical shock about the reality of this:

    GG is threatening bans to users who attempt to do the only thing that would get through to GG ( or it would not be banned ). Instead of listening or talking to us.

    This is ridiculous but real. I should not get a fright in/from a game about coloured pixels! This isn't about some percentage anymore, this is actual suppression of the masses. These forums are a sham to placate us, as is the "talk to us" button or customer report (both never ever replied).

    I feel a worthless subject. I take back my comparison of those stupid workers on "our" farms to GG - we are those drones, ambling about in a small enclosure, our minds/money drained every 30 secons. And now there's fear added as well. I'll shake that off in a minute (and my farm in the next week or so).
  • Fran4 (GB1)Fran4 (GB1) GB1 Posts: 50
    edited 14.03.2014
    Quote Originally Posted by Peggyegg View Post
    Hi Cariberry I think as anew player you have missed the point being made, I am a coop leader, heavy gold user and have many many millions of dollars in my account as well as 4 pages of high value decs in drop box and full to over brimming in my storage box, so in principle the changes will not prove to be a financial difficulty, however, and this is the point, of principle, I play the game and use strategy within the rules. GGS have now dictated what strategy we will play by. so No. it will not be hard for me or the many others who have invested real money in playing within the rules. It is the unfairness of it. Some people are voting with there feet and leaving, others such as me and many of the top 200 coops are voting with our wallet (cant use the term boycotting gold as it can get you banned from the game). When you are in a position to speak from experience you will understand peoples feelings on this matter. Happy farming
    Well said Peggy, we all have pages and pages of gold bought decorations which we cannot fit on our farms (my farm is running with decs and in the - section) i have spent hundreds of real £'s on this game but made a conscious decision when bombarded with primes to cut down significantly (as would have been noticed by many in the weekly rankings)
    So others in the co-op decided to run their farms the way they thought was best for the co-op and now will lose out, it will not generate more spending of real cash as they have all reached -100% at some point and stored their dec's if forced to revert back to having to run with decs it will be completed slowly without spending gold to speed things up, but the unfairness of it rankles to the point where regardless of our rankings we just won't bother. WE as a co-op decided two weeks ago to stop competing (as many of you will have noticed in the ranking figures) and get back to enjoying playing the game.
    We have made a co-operative decision to play on for a while but will only buy gold when we need it to progress our farms rather than to keep our number 1 ranking. WELL DONE GG YOU HAVE SAVED US A FORTUNE
  • Latten (DE1)Latten (DE1) Posts: 6,246
    edited 14.03.2014
    I updated the announcement post with a lengthy explanation regarding the changes, so people don't have to dig through the thread.
  • monica79538monica79538 Posts: 1,932
    edited 14.03.2014
    People that have gone the +300 route have completed most if not all their tasks--they are not newbies just getting started. Many of them have bought gold, bought decos that they can not transfer to their other farms. Yet, you think they will continue to buy gold to support the game still? hahahaha
    I have new proposal: If the player has completed all building tasks--the decos on main farm storage give happiness.
  • Twiglet (GB1)Twiglet (GB1) GB1 Posts: 1,174
    edited 14.03.2014
    fran43
    WE as a co-op decided two weeks ago to stop competing (as many of you will have noticed in the ranking figures) and get back to enjoying playing the game.
    We have made a co-operative decision to play on for a while but will only buy gold when we need it to progress our farms rather than to keep our number 1 ranking. WELL DONE GG YOU HAVE SAVED US A FORTUNE

    i wonder how many co ops will no longer do the projects and just use there co ops as a meeting place to chat and farm slowly as they like now this means they wont need to buy gold if this happens.
  • Kat Nip (GB1)Kat Nip (GB1) GB1 Posts: 3,796
    edited 14.03.2014
    Kat, did you ever watch "Flying High"? If so, then you will understand what I mean when I say "You picked a hell of a time to quit coffee... you picked a hell of a time to quit smoking/beer/rum/scotch/Kahlua/jelly shots/C.S.Cowboys/hootch/smack/speed....." Good luck mate. I don't envy you your unpaid job.
    Believe it or not, I don't drink or smoke, but it's looking good around about now! :p I'm thinking about asking for a raise! :D

    To keep on topic however, I've decided that I'm going to keep my mass production farm and see how it runs for a week or so after the update. I'll make a final decision then, but by my adding up, and what others are calculating, I'll still be able to make a profit from it, small though it may be. If that's the case, then I'll definitely keep it. :)

    Kat. Kittie_by_otomosc.gif
  • edited 14.03.2014
    FarmerTess wrote: »
    GGS staff will not be at work for another 30 mins at least. They are in Germany. Yes they do read the comments and moderators also let staff know along with the links of threads that need immediate attention.
    The same goes for suggestions and problems and questions. :)

    Wow, well they're all going to end up with R.S.I. of the eyes after reading these latest several threads on this topic then.
  • snork (INT1)snork (INT1) Posts: 518
    edited 14.03.2014
    Wow, well they're all going to end up with R.S.I. of the eyes after reading these latest several threads on this topic then.

    They should have been at work for at least four hours by now - and IIRC the German forum, they complain at least four times as much and with longer words.

    Maybe all this is just a ruse.

    That's my new theory: because no safety for gold expenditure will be implemented, nor any of the other security or wished-for things, they came up with this, RETRACT it, and we will have been distracted from other bad stuff?
  • rie222rie222 Posts: 1,074
    edited 14.03.2014
    Your new announcement doesn't smooth things over with me! I took a few decorations on my main farm off and that was it. GGS is changing the happiness and it is going to affect all three farms not just the main. this is the most ridiculous update ever. Nice going GGS.
  • Latten (DE1)Latten (DE1) Posts: 6,246
    edited 14.03.2014
    isnt that slightly decreased happiness. Increased happiness would put it towards -70%

    Yes. Stupid negative percentages.

    "Your outcome should end up to be a slightly increased happiness instead, which will result in less production costs, probably around -65 to -70%*."

    There :)
  • edited 14.03.2014
    Griffith wrote: »
    ty with this clarification, now i know what to plan for my farms, i have no other words for these ppl. i reaaaaaaallly tried to give you guys some tips since i'm logistician, but arguing too much with a fool makes it 2 only i guess. have fun quitting or whatever you doing from now on.

    You may be a logistician, Mr. Griffith (and just so you know, so was I prior to becoming an Undertaker, working in Inventory Management, et al, for about 20 years) but you certainly can't lay any claim to being a diplomat. I'm dumping my lvl 95 farm as of 30 minutes from now and yes, I will certainly have fun quitting and resuming my Real Life. The 500% change and subsequent loss of already spent real$ in developing my numerous production facilities up to Architect level only to now have to burn some of them down has merely reinforced my need to leave you to your fate. This is merely the straw that broke the camel's back.
  • DottieGamerDottieGamer Posts: 13
    edited 14.03.2014
    If GGS reduce my happiness and my farms do not run at -100% running costs, I assume they will reimburse me for all the gold that I have spent to achieve -100% running cost. The upgrades on gourmet and flower farms are very expensive and if we have to pay running costs now, how on earth will we be able to do the upgrades?

    A lot of players stated here that they are very, very unhappy with things GGS update and not the ones we all are waiting for. I don't blame them if they leave the game, I also want to leave after I spent a lot of gold etc. I worked very hard to achieve all the things on my farms, but maybe I will let it go down the drain now - I was always eager to get onto the game and enjoy myself, but the last week it is only our coop projects that keeps me going. I do not enjoy this game anymore. It seems to me we are all punished like school children while most of the players are 50+ years old!!

    I agree to John2072 for more farming events, not these simple decorations that has nothing to do with a farm.

    My husband is a pensioner and gave me money so that I can buy gold to reach the -100% running costs to enable me to save for the huge upgrades (from 6 000 000 to 20 000 000). I hope GGS will reimburse the gold that a lot of players spent on their farms to reach -100% running costs. Otherwise, it was only a waste of money and gold and GGS don't worry at all. Maybe they must start worrying about the many players that want to leave this game.
  • edited 14.03.2014
    Latten I read the explanation that was added. I do understand where this is all coming from now. I may not agree with it because it took a while to balance my farms. But as far as decorations with higher happiness. I would be happy with just new decorations that we can place on our farms (not the ones from events). I think we need some new ones to look at on our farms. Thanks for the better explanation.
  • Kat Nip (GB1)Kat Nip (GB1) GB1 Posts: 3,796
    edited 14.03.2014
    *tiptoes back into the line of fire* :)

    Just to quickly remind you all that everyone can have their say in here - as in both sides of this debate. Please don't give the other "side" a hard time just because they post their opinion on the forum.

    Thanks guys. :)

    Kat. Kittie_by_otomosc.gif
  • CM NafaruCM Nafaru Posts: 1,325
    edited 14.03.2014
    Griffith wrote: »
    Latten:
    can you explain some more about the booster adjustment and new icons that you mentioned?

    This question remained unanswered until now, due to all the comments about the happiness formula.

    The feedback will actually be placed in several places.
    The progress bar that shows up during collection will show a little extension to the bar, there will be additional text on base and extra production in the information window, where you can currently only see the amount you produce at the moment and there will also be a small icon in mill production window, next to the things you can produce, to show that a booster on this type of feed is active. :)
  • monica79538monica79538 Posts: 1,932
    edited 14.03.2014
    ok--so there is no incentive added to let the person that is thinking about whether to buy the boosters. I am still trying to figure out which one i want to invest in and looks like i won't be buying any.
    I already sent in for tickets to have 2 of my farms deleted and my level 105 farm will surely follow. Pointless to continue playing.
  • Trippel (NL1)Trippel (NL1) Posts: 299
    edited 14.03.2014
    So the full production farm takes away the challenge in missions etc.?
    What about the blue barns, the two extra levels on fields barns etc., the books from the library and the fertile fields?

    Dont think we are stupid Latten.
  • LouAlb-696LouAlb-696 Posts: 13
    edited 14.03.2014
    So.. About this thing about happiness 100%:

    - all i can see is this is a clear "attack" against non gold players

    Free users fight hard to reach -100% of running costs, cause is the only way for them to save more money to buy more land and upgrade buildings...
    If you cut that, it will be more hard to make money!
    This is for people to spend gold in the boosts, and gold in buying dollars...

    And, do not come to me with negative comments, cause i have eyes to see whats going on, and i guess i have the right for my opinion!
    It`s not my fault that big farm lately only makes changes for me to comment negatively!

    And what about instead of being always making changes to what is done, save your energies to make and create new things and improve the game playing?!
    For instance, what about making new challenges like they do in "Empire" (there`s always a new thing, a new challenge to keep people enthusiastic).
  • edited 14.03.2014
    .. and now... I leave you all to enjoy "Fantasyland" as I ride off into the sunset, my farms smoldering wrecks in the backdrop of the scene, pungent smudges of flame licking at the remnants of the once proud dozen chicken coops, now reduced to a mere 8 due to one hefty blow delivered from the 500% Sword of Production Idea Smiting. As I reach towards it to try to take it into my possession, it metamorphises into the 200% Bow of Offering Gold For My Hard Earned Dollars....

    Have fun all... I'm out of here. I am so glad I didn't take up the +200% gold offer of two days ago. I would have been very annoyed right now and I know there is no way that GGS would have refunded me the gold upon me quitting the game. Good luck all. This is my final post ever.
  • CM NafaruCM Nafaru Posts: 1,325
    edited 14.03.2014
    LouAlb-696 wrote: »
    Free users fight hard to reach -100% of running costs, cause is the only way for them to save more money to buy more land and upgrade buildings...
    If you cut that, it will be more hard to make money!

    You make it sound like they will have to spend thousands of dollars for one production if they go up by a few percent.
    Just to clear this up a bit: not getting to -100% does not mean you will have to idle at -10% from now on. You will still have to pay pretty close to nothing if you keep the same happiness value after this update.
  • FarmingGamerFarmingGamer Posts: 107
    edited 14.03.2014
    .. and now... I leave you all to enjoy "Fantasyland" as I ride off into the sunset, my farms smoldering wrecks in the backdrop of the scene, pungent smudges of flame licking at the remnants of the once proud dozen chicken coops, now reduced to a mere 8 due to one hefty blow delivered from the 500% Sword of Production Idea Smiting. As I reach towards it to try to take it into my possession, it metamorphises into the 200% Bow of Offering Gold For My Hard Earned Dollars....

    Have fun all... I'm out of here. I am so glad I didn't take up the +200% gold offer of two days ago. I would have been very annoyed right now and I know there is no way that GGS would have refunded me the gold upon me quitting the game. Good luck all. This is my final post ever.

    :(:(:(:(
  • nonon82nonon82 Posts: 22
    edited 14.03.2014
    Latten wrote: »
    b) (the bigger one): "Industrial farms" that scrap decoration completely, which basically invalidates half of the original game design and was never intended to work as well as it does now.
    Latten wrote: »
    We _want_ people to play the way they like to, that's exactly why this change is needed. If you want to play with an industry farm (I'll just call them like that in lack of a better word), you can now do so without completely breaking the balancing of the game. You still will have a massive production boost, and you still will have a way better chance to clear projects or missions. You will only have to pay more Farmdollars to do so, which revalidates an originally invalid way to play.

    People, please go back and read Latten's full response. I'm not trying to quote him out of context to be unfair. I am just trying to highlight the relevant bits.

    So if I understand your response correctly, Latten, you are are telling your most clever and committed players that their farm build is invalid because it was unintended, but if GGS increases the penalty for making this invalid choice, it will then give them more choice because it makes an invalid option valid.

    Ok, I'll give you that. But let me ask you, is it fair? These people have spent gold, a lot of gold, to make their farms the very best they can be. That is the objective of the game, after all. And not only are are they willing to put in their time and their effort in pursuit of this objective, they are also willing to put in their money! The game does not discourage this in any way. In fact, it does the very opposite and encourages the use of gold in every way imaginable, but especially via the mechanism of Steve the Architect. These players have not broken any rules or contravened any advice. They have embraced the very spirit GGS tries to foster. But at the end of this "rebalancing" they would have lost the benefit of their time and money through no fault of their own.

    So you can use all the clever language and convoluted logic you like, but please answer me the question: "Do you think it is fair?" And if not, what can be done about it?
  • Latten (DE1)Latten (DE1) Posts: 6,246
    edited 14.03.2014
    nonon82 wrote: »

    So if I understand your response correctly, you are are telling your most clever and committed players that their farm build is invalid because it was unintended, but if GGS increases the penalty for making this invalid choice, it will then give them more choice because it makes an invalid option valid.

    I wish I'd be able to use clever and convoluted language by default!

    Alright, I see the discrepancy between those two quotes. It's not invalid to build a farm like that, that could have been worded better. It's just an option we never thought of, and which clashes completely with the intended playstyle (Which is: Build production, deco and homes for your workers, and then go balance everything out).

    Now, again I see where you're coming from. In a way, we _are_ punishing some of our most clever and comitted players since they are the ones who actually came up with this. But! If this way of playing the game will be picked up by everyone - which would be the case if we just leave it like that, no doubt - because it's both highly efficient and clearly the "better" choice, if you'd have to choose between the two methods, then what? All of the deco system, the happiness system and even a large portion of worker/residentials mechanics would be basically useless, because there simply wouldn't be any point in thinking about it at all.

    Of course those players didn't break rules on purpose, we are completely aware of that. If we wanted to actually "punish" them, we could just have set up a building limit for production buildings, some weird "you have to build more deco" messages, even just banned those players without further explanation (and yes, I have indeed seen that on other online games when players discovered a "exploit", in lack of a better word).

    We didn't. Instead we're raising the ingame cost of playing this way, so the whole thing changes from being "a broken rule" to a completely valid playstyle, that comes with a few repercussions as well as with a highly increased production rate and lots of other positives when it comes to missions or projects. We try to make a mechanic that might be called exploitative into a completely fair option. I don't think that's a bad thing.
  • saya1988 (IN1)saya1988 (IN1) Posts: 283
    edited 14.03.2014
    after your explanation I find it logical
  • edited 14.03.2014
    Latten:
    Absolutely shocking. Your most valued players are going to leave--whether we buy gold or not--you don't seem to be getting that message. I DO want to buy a little, but give me something I want when I go to spend it--an affordable high value deco.
    There is just too much uncertainty with this game right now. You already ripped my heart out when you close down the other farm games and this one will surely follow. NOT letting you do that to me again.
    I should put this in a PrivateMessage, but you never answer them.

    Remember these farms?
    are these farm games that don't exist anymore monica?
  • LouAlb-696LouAlb-696 Posts: 13
    edited 14.03.2014
    Okay, i really do not understand, the way Big Game Good Farm is leading to!....
    There is so much things you could do make this a fun and pleasant game for everyone... And, of coarse if people what to buy gold to improve the game playing they will do it!..
    There always will be the free users like me (that have the conscience where they can go), and the gold buyers.
    But this was suppose to be fun for all of them to play.
    And right now Big Farm is becoming not a funny place for me. Like this, no.
    And i really use to like this game!
    It was my first experience in Multiplayer games and with Good Game Studios.
    And everything seemed so perfect... But now with all this...
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