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Also, it's Ethans job to select the best to present to the Dev's, not everything that's posted regardless of merit.
What you're not understanding here, or refusing to understand is that we're not standing in the way of you guys getting horses, the problem is - once again - that other than the use of dung from them, not one idea has been presented that gives another use for them that can/will work in with the game. Provide that, and I have no doubt that Ethan will happily present the idea to the Dev's!
Kat.
So doing my job? I'm not going to present every idea. Part of my job is to find the ideas here that actually have potential, not just the ones that people demand. As i stated before, i have no problem forwarding it if people provide GOOD suggestions. Simply having something that produces dung is not going to be accepted by the developers anyway.
I've spoken with the team and they are considering the idea, but that is not a guarentee that they will ever be added.
Regards,
Ethan
If people really want a horse maybe it could run similar to the nursery and help increase production and change times for the mill. The items to feed it could drop like the items for the seeds??
I do think adding another animal stable like the chicken, pig or cow is redundant.
The Water Tower and Workshop and recently the Nursery have been added, plus all the buildings for the other 2 farms
I can't see how that is stagnant
Please read post #90, then, and provide feedback on that.
(If you think that people are still just talking about dung, you obviously haven't read my suggestion, which clearly details ways in which horses can contribute, and I don't even talk about poop!)
if you truly did speak to the staff than thank you,thats all we wanted in the first place.
The reason that I went the route that I did with saying that horses could be used to reduce production time or increase production efforts is that raising horses for selling is too similar to what we do with pigs now, and I was trying to move away from that since the objection (in some form) that is being given right now is that we don't want horses to be functionally the same as pigs.
Ahh, right. I see what you're getting at now.
To start with, I see pigs as having two purposes:
1. Being poop factories;
2. Being sold to some unknown person who of course has a magical pig farm and wouldn't dream of slaughtering those pink little oinkers. (i.e. moneymaking)
Functionally, as animals, horses would satisfy #1 and would also make poop. But as Ethan said, that's not enough for horses to be included in the game. That's why I want to think of them as modifiers, rather than primarily a moneymaker.
I'm thinking of horses less like the other animal stables and more like the Water Tower or Workshop, but as a modifier on fields (which WT and WS don't do right now). If the horse stable produces horses, it's quite straightforward to sell them as you sell any goods from your inventory (like pigs).
As a production modifier, it's slightly different since we don't have to "apply" the WS/WT to the production buildings to get their benefit; maybe having the horse stable or horses being made or whatever would give you that benefit. And maybe if you don't have any horses in your inventory you can't use the modifier, so you have to constantly produce horses to get that benefit. Of course, then you can sell off the excess if you have them.
And since horses themselves have a production cost (you have to feed them), this would also introduce a new element of juggling resources, which would make the game much more interesting (rather than the basic cycles of grow crop, mill it, feed animal, collect its poop and production, sell, etc.)
Boom! We've just come up with two separate and quite distinct functions for horses on the farm in addition to poop factories.
There is an exclamation point next to the controls at the top of the screen that allows you to provide feedback via in-game message.
Hi Jaystarr2,
I don't mean to sound rude, but please read my last post. I simply mention the dung because the majority of the suggestions in this thread have been simply that. Yours was detailed and was one of the teasons it was forwarded on.
Hi Celissa9,
Thats acutally what this part of the forum is for and this is how we deal with it. We often look for community feedback on suggestions before we add them, which is why we do it via the forum. I see from a later post that you saw the ingame feedback button, that is for feedback, not really for making suggestions.
At the end of the day we do want people to make suggestions, but please don't just post "i want horses" and expect it to be added. If you make a suggestion please be as creative as possible and show us that you have clearly thought about how it impacts other things in the game. That way its more likely to be considered by the team.
Regards,
Ethan.
I absolutely love this response...it makes 100% sense to do this. I love horses and think they should be included in the game! The pigs have no other value than dung and to be sold, so why not horses. There are many horse lovers out there as well as myself. You added a dog for happiness. GGS should consider our wants, we are the players and the root of the game. Maybe a fourth farm with other animals that players are suggesting would be an answer to all. Just saying!!! GGS should not be so negative to this!
Props to you for this response!!
I do hope they make considerations soon to add horses. I would gladly trade my pigpens for horse stables anytime as long as they can do it affordably. I like the idea of making our farms unique to our liking and having choices. Thank you jaystarr2 and dragonpride for your ideas and fight in implementing this choice.
Post edited by Kat Nip: Merged posts, please use the edit button
But... horses are SO cool.
how about this. As far as what they could do.
A horse stable could be an extra item. Like the dog house. Train the horse just like training the dog. Jump fences, run barrels, and.... rope cattle.
THen...
how about... on occasion, and it could be a rare thing, the cows get loose. Only those with a horse, trained to do some cattle wrangling, would be able to gather up your cows and restore your cattle barn.
If not... you would have to pay, sort of an "upgrade fee" to re purchase cattle.
I don't ask for much do I?
Decor would be cool too.
talking about that.. it is possible to take the pigs out of the game? they are not used at anything in particular. it's easy to replace them with something else, that could be integrated in projects and further production, like milk and apples being used in the second farm...
horses will fit in perfekt .
Our signon the 4th farm (US1) is a paint brush.... hmmm