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Comments
Yes, please.
I'm not a fan of missions. I tried one once when I first started playing the game. I won it, but didn't much enjoy it, so I hadn't done one since. Until - joining a co-op that needs to acquire 690 reputation points to complete this project.
I do appreciate GGS's need to generate revenue, and frankly, most free-to-play games have some competitive elements that are pay-to-win. Big Farm is no exception.
What I would suggest for the chicken-or-egg co-op project is to allow co-op members to pony up some gold in lieu of mission participation. For example, 10 gold could reduce the reputation points needed by 1. In that way, GGS would still get their gold and co-op members would not feel obligated to try to compete in missions.
I win some missions, never buy gold, so any 'cheating' is limited by the daily reward for logging on.
Even if I don't win a mission I still walk away with some dollars for participating.
If RP is what you really want then you have to pay for it.
I REPEAT IT IS ONLY A GAME.
Don't spoil what is working.
Mission: Impossible.
as i am up agains level 55 and 47 player in a sell wheat mission and im just level 18
just 5 players in the mission currently i'm in 3rd place
mission start cost was 70 points if i take 3rd place
i win 37 points so getting a 3rd place means losing points? i don't get it
Must agree with gold and non-gold suggestions. It is harrowing going up against players who have gold to burn. They're not making any effort or employing any strategies to win and I thought that was the whole objective of a mission. I don't mind getting a lesser reward I just want it to be fair.
Also, I feel it is more interesting if everyone in a mission is at or near the same level. If I join a collect wildflower mission and some one has 10 fields where I only have four, they deserve to win that one. But, if we are in a sell apples mission and they only have 1 orchard and I have 3, I should win that one. We all have the same opportunities to develop our farms to the same point and it is interesting to see the different choices different people make.
So my opinion is basically, base mission placements solely on experience pts/level and deal with the gold spenders as they come, since GGS is a business and won't do anything to discourage gold spending.
I don't agree with the match up by reputation points. I was matched up with a level 70 player (I'm level 30) because they were supposedly in my rep category We were selling wildflowers and in the first 5 minutes he had sold 58,000. There was NO way I could catch up--even if I'd used all my cash and bought gold to boot.
The whole mission system needs an overhaul. The only reason I play them is because my coop requests it when we do the coop project. Otherwise, I won't play them at all.
I currently just joined a mission (which I don't do very often) where the objective was to sell milk. As a level 29 it is infuriating to be paired against a group of people who are level 47 considering their barns and cow sheds were double the level of mine and they had the room for heaps more. I never had a chance even with gold.
On a seperate note I beilve that the issue of gold and no gold missions should be solved by something like the missions pairing going by a count of how much gold you have though I can already think of many problems for this
Is there some option like that currently Astragek?
Apart from that - with only 2 in the mission I get absolutely no reputation points, just 7,000 cash and 10 xp. I was really counting on at least some reputation points because we are doing a co-op project where we need rep points and after all I am coming 2nd.
Its about time they made these missions a bit fairer. This is the second mission in 2 days that has really got my dander up. The last one i did i was the only one in at - the rep points I won were less than what it cost me to join the mission and not what the total was. Surely if I'm the only one in a mission I should get ALL of the rep points that were on offer at the beginning.
Anyway that's my bleat about missions. :-) Happy Farming
Not really a competition then is it?
huh...interesting
+ or - 20% or so?
Many people share your frustration.
Hardly.
Lvl 2 windmill against lvl 4 windmill is not even close to equal.
And it's not like u have the option for it at any level!
making humus, fertilizer or feed should be lvl restricted
and a higher level doesn't mean that you win missions i speak from experience (level 78 )
started the week with 290 RP i have lost every mission i played or at a position that
doesn't get me in the points and i now am left with 52 RP
and i have played against all levels from 70+ and 30
now i just enter every mission and only once in a while i make an effort to get in the top 3