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Feedback: Missions

Knaves2Knaves2 Posts: 11
edited 22.07.2015 in Most Discussed Topics
"Miss-tition"?

I took a look through pretty much the entirety of the forums, just kind of browsing over the complaints and suggestions regarding the missions. There were well over a dozen separate threads, with many different ideas, so I thought it might be nice to conglomerate all those threads, and stick them here. I figure if there's only one big thread with all the ideas, instead of many of them scattered about, our ideas might get noticed a bit quicker.

So if you have any questions, comments, or complaints - I think having them all in one place might be the best approach.

Gold Use - The very biggest issue that I see most people upset over (at least 6 different threads) is the use of gold to win missions. For me, that's kind of a double-edged sword. I realize that the developers deserve to make money for their time and effort involved in providing this game, and that buying gold is the way they make that money.

But to be able to "cheat" your way through missions using gold is inherently unfair to users who don't, or can't, afford to pay for this game.

It's been suggested (by myself and others) that the easist solution to that is to have two tiers/groups of missions - one where gold use is allowed, and one where it isn't. The "gold" tier should have higher rewards to encourage users to participate in that group; while for people in the "standard" group the rewards are lower.

Competition - The second thing I've seen mentioned a lot is that you're not able to see who you're competing against before you sign up.

Let's face it, seeing who the top players for the week are means absolutely nothing to what's going on in a misson. Being able to see who you're up against isn't only important to help plan a strategy, but also to see what kind of reward you can expect - which leads me to...

Competition 2 - If you go into a mission that says "This is the reward you'll get", and then you end up getting substantially less because that mission wasn't full up, that's frustrating.

Again, simply being able to see who is signed up for a mission before the mission starts would take the frustration out of it.

Levels - The last complaint I'm seeing is that people feel mismatched as far as the levels of opponents you compete against. I know that issue already may have been addressed, but may take some time to work out. All I can say is that as a level 42 player, I'm being matched up against 56 and 57 players, so maybe it doesn't work quite as well as we'd hope.

So, there it is. The biggest problems I could find, all right here in one place. Hopefully, if we keep all the responses in one place, and this thread gets big enough, the developers will notice, and things may change.

Thanks, everyone!
Post edited by Knaves2 on
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Comments

  • ezio auditore3ezio auditore3 Posts: 2,399
    edited 24.01.2013
    well said , RESPECT :)
  • pug mommy (US1)pug mommy (US1) US1 Posts: 9
    edited 24.01.2013
    i agree with these concerns.

    trying to understand missions and their effect on your coop, is another issue that is not described well for new players.
  • Rock.me.amadeus3Rock.me.amadeus3 Posts: 31
    edited 25.01.2013
    It's great to have these all in a thread now :)
    As i said on my thread about missions; there aren't enough people doing missions. If we put the missions into different categories depending on level then you will have even less people in each mission which will bring down the reward.
    What people are saying is just contradicting what you're saying...
    I think being able to know who's going to be in your mission would be a good thing to have, because you can see if there's anyone of a high level that you're up against.

    @Pug mommy I agree with that. I joined a coop, and they explained to me what the missions were and how to do them and stuff. It's quite a hard thing to explain though, if you talk to people on your server and you agree to do the same mission, it helps :)

    @Ezio you like your respects, don't you? xD
  • ezio auditore3ezio auditore3 Posts: 2,399
    edited 25.01.2013

    @Ezio you like your respects, don't you? xD

    yes i do, and i think knowing the people in your mission is good to :)
  • monica79538monica79538 Posts: 1,932
    edited 25.01.2013
    post deleted
  • Knaves2Knaves2 Posts: 11
    edited 25.01.2013
    It's great to have these all in a thread now :)
    As i said on my thread about missions; there aren't enough people doing missions. If we put the missions into different categories depending on level then you will have even less people in each mission which will bring down the reward.

    That's a possibility, but maybe the reason that there aren't many people in missions is because people feel they're unfair. I know I'd do more of them if I wasn't competing against people 15 levels higher than me, or people throwing gold around like it grows on trees. Balance the missions out based on level (or other factors), and I think you'll see more people playing.
  • Catalyste3Catalyste3 Posts: 45
    edited 25.01.2013
    I think GGS needs to create a tutorial mission for beginners. Since they already have tasks where you get gold for doing the missions, I think they need to have another one in the earlier stages. That way people won't get confused when they decide to go out and participate for real.

    Another thought of mine is for the gold amount to be doubled with no depreciation during missions.

    Whether GGS goes with a separate gold level with higher prizes or doubles the amount spent, they still win! lol
  • Knaves2Knaves2 Posts: 11
    edited 25.01.2013
    I think that there needs to be some other defining factor besides relying only on RP--

    Heh, is that what it's *supposed* to do? Because last time I was matched up with someone with over 650 RPs... I had like 30 at that point.
  • williamson00williamson00 Posts: 1
    edited 25.01.2013
    I don't have that yet. I just started the game about 10 minutes ago :D
  • monica79538monica79538 Posts: 1,932
    edited 25.01.2013
    post deleted
  • Knaves2Knaves2 Posts: 11
    edited 25.01.2013
    Wow then clearly there needs to be something to put us in different groups--I don't want to beat any one up either

    I see what you're saying, and I agree. Maybe the problem is that unless a mission has enough people signed up for it to fill it, it'll just toss in whoever happens to be around. Was your mission full?
  • monica79538monica79538 Posts: 1,932
    edited 25.01.2013
    post deleted
  • flower3132flower3132 Posts: 208
    edited 25.01.2013
    Hi, I'm a beginner but I don't know how I can do missions, I've heard lots of people talk about it but can someone explain to me how I can do missions plzz :)
  • tiria2tiria2 Posts: 2
    edited 25.01.2013
    heres my 2 cents worth on the missions

    a) i dont buy gold as cant afford to and I like to know i got where i am by working hard at it (yes diehard daily player)
    b) know i never win as other do use gold to win
    c) no incentive to do mission as only winners get reward so i not going to waste time on something i know i not going to get any thing back for doing it

    Well thats my 2 cents worth on the topic of Missions
  • KickboxergirlKickboxergirl Posts: 1
    edited 26.01.2013
    I agree that missions could definitely use some kind of tutorial. I am currently a level 35 and have never done a mission because:
    #1 I have heard that you pretty much need to spend gold to win, which I won't do
    #2 I am not willing to lose reputation points if I am unable to win
    #3 The times that the missions are running almost always coincide with when I am at work. If I'm going to sign up for a mission, I need to be able to be active during it - which limits me to only attempting them on weekends.

    If a system could be put into place that teaches you how to do a mission and sorts you according to rank/experience, I would definitey be more on board with trying them. As it is right now, I'm concerned that any time or energy that I put into doing missions will only cause me to lose points.

    Thanks Knaves2 for putting this all in one place!
  • Fred12343Fred12343 Posts: 20
    edited 26.01.2013
    Just throwing in my two cents.

    Missions have become fairly useless, except for a couple of players.

    I am level 49, I play daily, and I buy/use a moderate amount of gold.

    Today I did the "Sell Eggs" mission. Entry was 100RP with a max listed prize of 200RP. There were only four people registered, two of whom are typically in the top 5 players (mission points). The mission started and quickly became a race between the two top players. At the end, the winner had over 20,000 eggs sold and second place was over 18,000. The third and fourth place players stopped after about 10 minutes into the mission as it became clear that the top two were going to spend any amount of gold necessary. First place won 176RP, second place won 88 RP, and nothing was awarded for 3rd and 4th.

    Clearly something needs to be done to make missions more than just a bragging right for the very top tier players. At this point they are just silly.

    One other thought that I haven't seen in this thread: the total points awarded should never be less than the total points risked by registrants. In today's mission, 400RPs were risked (4 people, 100RP) and only 364 were awarded.
  • Wolfe4Wolfe4 Posts: 1
    edited 26.01.2013
    This is very well written and needed to be compiled in one thread. Can something like this be stickied?

    Another concern I have is some will have several plots to work with while others have fewer. This is a great divide and very discouraging when one tries to compete and ends up losing the little bit of reputation they have instead.
  • wykon66 (US1)wykon66 (US1) Posts: 19
    edited 26.01.2013
    Gold users are going to win against non-gold every time, that's just a fact. Life is unfair and if you're not willing to pay for a competitive advantage, you have to accept your disadvantage and that you will likely lose if you compete against a gold user.

    Having two different types of competitions (gold and non-gold) is a good idea, but it's unlikely that the devs will go for that since the current setup is more likely to entice players into buying gold.

    One feature I see as necessary is that there be absolute bracketing according to reputation points so those with low RP won't have to deal with a high RP person who is likely a gold user. This ensures a fairer playing field and will lead to less complaints about gold users. I'd rather play an unfilled match than have the game toss in a super player to fill up the slots.

    As far as seeing who you're playing against before the match starts ... bad idea. That will lead to players only joining if everyone is a lower level than them, which will lead to nobody joining.
  • Rock.me.amadeus3Rock.me.amadeus3 Posts: 31
    edited 26.01.2013
    Just had another idea; would it be possible to have the option to chat with people in the missions, just as the chat works in the coops. It would mean you get to know other people, and make friends with other people :D
  • monica79538monica79538 Posts: 1,932
    edited 26.01.2013
    post deleted
  • Farmer100 (INT1)Farmer100 (INT1) Posts: 65
    edited 26.01.2013
    I totally agree on all accounts!!!!

    Thanks for this thread.
    :)
  • Farmer100 (INT1)Farmer100 (INT1) Posts: 65
    edited 26.01.2013
    Knaves, I agree on all accounts. You try your damndest, and I'm currently level 28, but we have to compete against levels 40+. Not real democratic and fair, is it?

    Anyway, love the game!!! If I didn't love it, I wouldn't care to comment.

    All my best,
    Farmer100

    My reply went awol ...

    Just wanted to say thanks for posting the thread. Agree on all accounts!!!

    Thumbs up if we can get all your suggestions activated!


    Post edited by Kat Nip: Merged posts
  • Knaves2Knaves2 Posts: 11
    edited 27.01.2013
    wykon662 wrote: »
    As far as seeing who you're playing against before the match starts ... bad idea. That will lead to players only joining if everyone is a lower level than them, which will lead to nobody joining.

    I can see that being a possibility, but if the matching system actually *worked* (as in you had level 30 players competing against other similar-level players), then that shouldn't be too big an issue.

    Maybe it'd be better to show how many people are in a mission, as opposed to who.
  • debbie tucker2debbie tucker2 Posts: 1
    edited 28.01.2013
    I so agree and ty Knaves for writing it where i can certainly understand it.
  • portsylou4portsylou4 Posts: 1
    edited 31.01.2013
    I'm level 38 and just did my first mission. I tell you I will not do another mission until something changes. What a waste of time for someone who doesn't buy gold. The mission was 1 hr and two people had 0 corn after 20 minutes. They ended up vying for first place at the end. I hit the forum immediately to figure out what was going on. I'm glad I found this thread. Hopefully they will come up with some resolution, or less and less people will be going on missions. I bet there are more non-gold users then those that buy gold, so I think they should at least consider our complaints and try to resolve. I came in last in the mission and there will certainly be NO rematch.
  • vigiuxvigiux Posts: 5
    edited 31.01.2013
    it as a long discussion just it would be nice to have alternatives - just like with buying land - want spend gold and want spend in game money. simple as that. no force just a temptation to get things faster. but also a divided ranking would be fair - one for gold buyers and one for hard workers. because honestly I do not care how do I compare to gold buyers when I do not or cannot buy it.
  • Wokkel (NL1)Wokkel (NL1) Posts: 48
    edited 12.02.2013
    Is it possible to win also gold coins with a mission. It makes the game a lot easier for everybody. It is almost not possible to buy gold coin deco. Little children don't have the money to buy them and also some adults haven't the money to do that. But they enjoy the game a lot, making friends in the coöp. So let us win: and dollars and gold. A lot of compliments for the makers of this game. I hope you will listen at the comment we give
  • Wokkel (NL1)Wokkel (NL1) Posts: 48
    edited 13.02.2013
    I have an suggestion: de time for getting grain and cherry's are very, very, long. Is it possible to reduce the time.
    grain: 3 houre instead of 6 and cherry's 6 houre instead of 12.
  • Wokkel (NL1)Wokkel (NL1) Posts: 48
    edited 13.02.2013
    Is it an option to products we have too much and can store in the barn no longer, sell to a shopkeeper in the village or to members of the coöperative that be able to use it. Much more fun in the coöperative and we help each other a lot more.
  • [Deleted User][Deleted User] Posts: 0
    edited 13.02.2013
    The "Sell" missions are not explicitly to win with gold, you win if you have more dollars then everyone else, dont complain soo much about gold if dont know how to play. Just buy eggs (or whaterver the "Sell" mission is) and sell them again, come on was that so hard to think off??? So if you dont use gold, then only do the Sell missions and you can win, now that was easy... Pffft...
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