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Comments
Do any mods have information on this? It sure would be neat if GGS would actually release instructions with new events!
This appears like it will be a slow process, sort of like increasing levels in the achievements area takes time.
There is more information about this Farmer's Union in the update discussion thread here;
https://community.goodgamestudios.com/bigfarm/en/discussion/216695/discussion-the-future-is-here-ready-for-the-farmer-s-union/p2
as for the 2,100 points needed to upgrade to level 2, there are 3 ways to get points;
- free points to "collect" daily in the TFU (increases up to 30 pts/day if you collect every day)
and the free "veteran farmer" points in the same area that will be offered twice (day one and again in 2 weeks .... currently have no info if there will be more of these later or not)
- buy 210 from the apple trader for 6,000 golden apples (current limit 1)
- buy them in a bundle from the game shop
Good luck !
EDIT - it looks like these notes got moved / transferred into the discussion thread that I had linked. So yes, this link does now circle back to the same thread we are in
We need to collect 2,100 Union Points in order to get to level 2.
Completing the collection tasks just earns the rewards listed next to them, they do no reward Union Points.
Could it be that you just completed the collection tasks but have not yet earned enough points to level up?
These points will be slow to get at only 'up to 30' a day for free, and only 210 for golden apples a week. That is, unless a player chooses to purchase them from the game shop, then they can be instantaneous.
We'll update you with information as and when we get it
Sophie Zee Catz has made a tutorial with what we know at the moment
https://community.goodgamestudios.com/bigfarm/pt/discussion/comment/4402856/#Comment_4402856
If you read the thread there is a lot of information including a link to tutorial written by our Portuguese Mod Sophie Zee Catz
As I said earlier as we get more information we will add to it
I see it as inline with most areas of this game, it's basically patience or cash, each player can choose
# of years playing = 100 points for each year since registration
100 points for each 100 farm level bracket (farm levels 100-199 = 100 pts, 200-299 = 200 pts, etc.)
add those together and divide by 2 = Veteran Farmer points
So, for example, a player that started in the year 2014 = 8 years = 800 pts
if farm is level 329 that = 300 pts
800 + 300 = 1100
1100 / 2 = 550
This player would have rec'd 550 pts.
Not that this is super useful information, just sharing to answer if anyone else was curious
many of my teammates wanted to know how exactly someone got these points and what was the reason for the different amount of points someone had
made by farmerjohn22 (US1)
It's based on how often you`ve collected points the past 7 days: - If you've collected points in 0 out of 7 days: 2 Points (As for every player on Day Zero) That will accumulate every day, if you collect every day On Day 8, if you've collected points every single day for the past 7 days, you'll receive 30 points If you do it like this every day and miss no single day, you'll always get the maximum of 30 points
Let's say you've collected 7 days in a row but you don't collect today: Tomorrow, the game will say that you're at 6/7 because you didn't collect yesterday The next day it will be 6/7 with the info that you didn't collect the day before yesterday etc. until the missing day isn't within the last 7 days anymore"
i think it is great to have a new farmers' union
i feel sad that there is no space yet for a "afro-caribbean" member of the team
an opportunity missed to make fun farming an inclusive experience for one and all
be safe and happy
When you get all 5 task done on level 1 Do you then go to level 2, or do you have to wait days to get to level 2?
Where are we getting extra points other then points each day?
I have finished all 5 task for level 1 but it has I still need 13,000 points I don't understand it.
Any answers would be appreciated.
Hi there . You posted this in the German forum so I brought you to the English language forum
If you read through the thread you will find quite a lot on how this works
The 2 How To's from GGS are HERE and HERE
And please update missions with things from other farms. Missions are the same thing over and over and over again. Ask for donkeys, or fish, or almonds. Anything different!
For missions changes, I would rather see jam removed or at least changed to just any sort of jam (similar to feed missions).
My other projects: https://i.imgur.com/0cev1O0.jpg < > https://i.imgur.com/P2ORor0.jpg
As for adding other things from other farms to missions, I am against it. I hate bouncing from farm to farm for missions as it is. Fish would never work, for obvious reasons, as we'd have to hold off on harvesting to wait for a mission. Fish are far too valuable for this.
And I too would like to see jam removed.
What I'd like to see is to have some of the more valuable rewards restored. Yes, apples are useful, and we can buy some of the items we want with them, but it gets boring when it's mostly apples or low-level rewards. Mix in a GML once in awhile. As it stands now, there is no real incentive to do better. This goes for all events. Mostly apples makes it seem like we're husting for just a paycheck.
Hate coops but missing out on the benefits? Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way. No donations or group participation required.
https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold
I reached level 2 this morning and have completed a couple of the tasks... in particular, the Benny Buddler task which I understand should have given me an additional 3% output on my Main farm windmills. I have produced feed since completing this task and am not seeing any visible benefit from having attained this task - no change in feed production amounts; ie, I saw, right away, the additional 3% output I received on other tasks from level 1 (3% output on both fields and stables). Am I misunderstanding what this task is offering me?
My apologies, in advance, if this is not posted in the correct thread.
The maths is a bit too much for me. Fortunately I know someone who can to the maths
FelixtheXth (DE mod)
"The mill, the silo and the composter do not visibly benefit so much, because when you have a booster running - from the farmer's union or a treat or the booster board - it is rounded to the next full unit.
All of these values are calculated from the base value. So you would get 10% from base value of 10, which is 1. Then you would get 15% from a treat which is 1.5, therefore rounded to 2. Then you would get 3% from the farmer's union which is 0.3, which would be rounded to 1. But in that case, we have 0.5 still missing from the 1.5 before we round it. So the game takes 1.8 instead and rounds that to 2. These numbers would lead to a total of +3 per chicken feed cycle, no matter if the farmer's union 3% are considered or not.!"