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Update Apr 22nd - Step Up a Level With Your Horse! - Discussion

1311

Comments

  • Heather Norsk (US1)Heather Norsk (US1) US1 Posts: 7,346
    Like Kimmiecat, I also know someone who stopped playing because of this new horse stuff. It was just the last straw. I think perhaps the survey should have included a question if players would prefer this new idea to be tweaked to be more enjoyable, or to go back to the previous horse ranch setup & leave well enough alone. Then for anyone answering to go back to the previous setup, ask if they consider leaving the game if it is not reversed. And for those who want it tweaked, a simple question to be further considered if needed might look like, "Do you think it needs a lot of tweaking or just a little". That pair of questions might better open their eyes to players' opinions on it. I for one, wouldn't mind losing the buildings and stuff I've created for it to go back to how it was.

    If someone just stops horse racing, then there's also no real purpose to putting things in the greenhouse so that cuts 1 more thing out of the game. Temp farms used to be the only place to get greenhouse seeds, now Yarnacle is the other big supplier of those, so once might not be as active with those (I put 'might' because they do have other benefits). Same with the boat in the harbor, I always try to fill it to for the purpose of getting horseshoes from the greenhouse seeds. If I don't want horseshoes anymore, I may or may not bother filling it with other items, even for the cash & XP. It's just a ripple effect

  • 24-KL0V3R (US1)24-KL0V3R (US1) US1 Posts: 2,464
    edited 01.02.2023
    no comment
    Post edited by 24-KL0V3R (US1) on
  • Uncle John (GB1)Uncle John (GB1) GB1 Posts: 11,004
    @tatatatatatata (NL1)
    Not that it matters now, but I think you were mistaken in believing that it was better to breed an all-round horse.
    My early analysis led me to the conclusion that way more than half the time I was challenged in show-jumping (I assumed that this was because that was the default and most people didn't bother to change to either of the others) By breeding a specialist show-jumper I could expect to win most of my challenges (7 out of 8 usually) and also win more than half the time when challenged. Once I mastered the Meadow I created a specialist race horse (which was also fair at dressage). I am now stuck trying to create one all-rounder from them but, hey-ho, that's how things go sometimes.
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    Where do the metals come from ....for the Smelter?
  • 24-KL0V3R (US1)24-KL0V3R (US1) US1 Posts: 2,464
    edited 01.02.2023
    no comment
    Post edited by 24-KL0V3R (US1) on
  • Data King (US1)Data King (US1) US1 Posts: 7,994
    Where do the metals come from ....for the Smelter?
    Check the mine on your horse farm - yes the one you use to make gold in :(
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    Where do the metals come from ....for the Smelter?
    the gold mine :(
  • rsny (US1)rsny (US1) US1 Posts: 2,294
    Where do the metals come from ....for the Smelter?
    From the mine.    

    It now makes sense why they have been making getting gold mine licenses harder to get.
    They want you to use the mine for the smelter, not for making gold.
    You have to the buy gold so that they can make more money.   LOL.

    Just my opinion.  

  • clinn (RO1)clinn (RO1) RO1 Posts: 198
    All right. Let me give you my opinion and answers.
    First of all, the first update with the new horse farm was simply amazing. The best update ever made by GGS in years. Nothing to comment against. All excellent and well done. A new exiting and much fair competitional system.
    But the happy last little, because now GGS, came with a second update that brought a lot of mess.

    First mess: Apparently, our work of years - the horse quality has gone....this is baddddd, but fortunately, looks like it;s only a bug and hopely, they will fix ASAP. 
    I'm saying this because a collegue of mine, made a "love" in the horse stable with a known quality 5 horse (now with no sign) and generated a +7 breeding effect resistance (Q5 can generate +7 or +8 agility, power or resistance) which leads me to the conclusion that tha quality is there..only a display bug exists

    Second mess: The new competitor level and competitor experience points. Man, the idea it's ok, but the manner in which was implemented is bad. Why?
    Because when somebody challenge you, you gain points...you need 90 points to get to the next level and have in defence better equipment. BUTTTTT the problem is that when you send you horse in the meadow, when you make a succesful love there, and your horse get out of the meadow, ALL YOUR PROGRESS IS RESET.
    So, if before sendind the horse to the meadow you have for example 17/90 progress, when the horse comes out of the meadow your progress is again 0/90 :(
    This means that any improvement of your horse is blocked...because if you do your improvement, your progress is gonne! This is not fair....you should correct this thing and keep our progress.

    Third mess: To answer to Gavinfarms and all of you. The metals for the Smelter comes from the MINE.
    FROM our Gold Mine!
    This is so stupid man! How do you imagine, that we will not use our gold mine licenses any more and extract these metals? For what? to produce better equipment for horses like more efficient helmets that gives +3 fuel instead of +1 fuel that normal ones give? Is simply STUPID. 
    It;s much easy to put the gold license in the mine, extract the gold and buy with the gold, the fuel, instead of not extract the gold, make all this twist process for very small bennefit and lose the gold for not using full time the licenses.

    Fourth mess: We are no longer allowed to select in defence, what equipment to use...it's only selected by default and that's it.

    I stongly hope that you will correct all these elements and bring back the satisfaction that first time we had when you implemented the first update.
    Thanks...and if you have more questions, I will try to answer to you!
  • 24-KL0V3R (US1)24-KL0V3R (US1) US1 Posts: 2,464
    edited 01.02.2023
    no comment
    Post edited by 24-KL0V3R (US1) on
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    Yes, I won't be making any metals for the smelter, I guess.  This is a new low, to attack the gold mine in this way.  That is just wrong.....so, so wrong.
  • Elohim (NL1)Elohim (NL1) NL1 Posts: 99
    @tatatatatatata (NL1)
    Not that it matters now, but I think you were mistaken in believing that it was better to breed an all-round horse.
    My early analysis led me to the conclusion that way more than half the time I was challenged in show-jumping (I assumed that this was because that was the default and most people didn't bother to change to either of the others) By breeding a specialist show-jumper I could expect to win most of my challenges (7 out of 8 usually) and also win more than half the time when challenged. Once I mastered the Meadow I created a specialist race horse (which was also fair at dressage). I am now stuck trying to create one all-rounder from them but, hey-ho, that's how things go sometimes.
    Yes you are absolutely right, that is indeed an aspect that gives you a greater chance of scoring high with showjumping. And I think it will stay that way. For some players it is still difficult to determine what is best for them to play with and then choose the part that is already ready.

    Also, now that more details of oponents are known, I have made an analysis of the 20 players I regularly encounter in racing, and it shows that more than half (11) of the players have showjumping as the best part. Followed by 7 players with racing and 2 players with dressage. But 2 of the players who have racing as the best part play showjumping....

    I hope you can quickly install your all-rounder, and wish you very good luck with the races!
  • Lnwolf (US1)Lnwolf (US1) US1 Posts: 20
    The new horse ranch is so messed up and convoluted it is as if BF tried to mess it up on purpose.  The tournament wins are random ignoring horse levels and breeding affects.   The entire ranch is so over busy and cluttered it is not worth the time.  They should have a destroy option so we can remove the trees and equipment buildings.  
    Been getting into the platinum level for the last 3 years and never missed a tournament but this is becoming a chore and like a tedious job.   They for some reason took the one zone that was simple and relaxing and madeit an unpleasant experience.
    Was BF sold and the devs replaced?
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    @clinn (RO1)  totally agree with you except for

    Fourth mess: We are no longer allowed to select in defence, what equipment to use...it's only selected by default and that's it.

    while it is true we cannot select like we did before, you can change what shows as default for each discipline by using the green scroll buttons to change what advantages can be gained etc. you can do this for the 3 pieces of equipment.


  • clinn (RO1)clinn (RO1) RO1 Posts: 198
    The new horse ranch is so messed up and convoluted it is as if BF tried to mess it up on purpose.  The tournament wins are random ignoring horse levels and breeding affects.   The entire ranch is so over busy and cluttered it is not worth the time.  They should have a destroy option so we can remove the trees and equipment buildings.  
    Been getting into the platinum level for the last 3 years and never missed a tournament but this is becoming a chore and like a tedious job.   They for some reason took the one zone that was simple and relaxing and madeit an unpleasant experience.
    Was BF sold and the devs replaced?
    Lnwolf, It;s not like this. The tournament wins are NOT random and they are NOT ignoring horse levels and breeding effects. I think this is the fairest system that ever had BF in the horse competition.
    You just don't understand yet the new mechanic.
    If you read carrefuly the information, and analyze step by step the changes in numbers once you improve your horse, you can observe, that the level is improving the time, the horse is spending on passing an obstacle.

    For example: A horse level 40 has: 26.3 seconds at the start, 14.8 seconds per obstacle in slow behaviour or hesitating;  10 seconds 
    per obstacle in normal behavior and 7.6 seconds per obstacle in fast behavior.
    While
    A horse level 200 has: 
    26.3 seconds at the start, 12.1 seconds per obstacle in slow behaviour or hesitating;  10 seconds per obstacle in normal behavior and 5 seconds per obstacle in fast behavior.

    As you cand see, there is a difference of around 2.6 seconds per obstacle, no matter if the horse runs slow or fast. 2.6 second * 30 obstacles for example , in a race, gives you a 78 seconds difference, which is huge!

    Now, the breeding effect influence the % chances of the horse on passing the obstacles in the fast mode
    A horse with no breeding effects (you can make the test buying a level 0 horse and simulate a challenge with him), will have an equal chances for slow and fast behavior of 36% each, wile 28% is a constant for normal behaviour.
    If you add some breeding effects (make the test by buying a horse from the market, with at least 1 breeding effect) you will see a CHANGE in the 36% 28% 36% percents that has a horse with no breeding effects.
    you might see something like 34% 28% and 38% where 38% is the probability for fast behaviour.

    You add more breeding effects, you may observe an increase over 40% for fast behaviour.
    The higher the % are for fast behavior, more chances are that your horse will achieve lower times.

    For example if you have 12 second sfor slow behavior and 5 seconds for fast bevaviour, at level 200
    you gain 7 seconds per obstacle if your horse has fast behaviour instead of slow behaviour
    Let/s make a math:
    A horse with 40% chances of fast behaviour vs a horse with 50% chances for fast beheviour.
    For the sake of simplicity, let;s asume that you have a 20 obstacles race
    40% chances, means 8 obstacles from 20 will be passed with fast behaviour
    While
    50% chances, means 
    10 obstacles from 20 will be passed with fast behaviour
    The result? you gain 7 seconds per obstacle (12-5) * with 2 obstacles = 14 seconds gain

    So, even if you have a level 160 horse competing against a level 200 horse, if you have good breeding effect
    you might have a chance to beat the 200 level horse if your chances are better then in his case.
    Because you at level 160 will have a 5.5 seconds on fast behaviour and 12.6 in slow behaviour
    You can lose 0.5 *20 obstacles = 10 seconds vs the 200 level horse
    but you can achieve a 14 seconds advantage by having higher % on fast behaviuor as I stated before.

    Now, I hope that it is very clear, how things are happening and that now ggs, gave us a very logical and fair system.
    The only problems are the ones I showed in the above post!
    Cheers and a good day to all of you


  • @clinn (RO1)

    Correct



    The higher the % of those 3 boxes, The better will be your chances to win , To simplify it

    Try to find which of your horse , coupled with which competition , provides the highest number there 

    That should be the basic step!
  • RocketOz (AU1)RocketOz (AU1) AU1 Posts: 15
    Why do I get oodles of victories in challenges but I get no points for them, have they taken them away. These are the ones that happen automatically.
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,495

    You just don't understand yet the new mechanic.
    If you read carrefuly the information, and analyze step by step the changes in numbers once you improve your horse, you can observe, that the level is improving the time, the horse is spending on passing an obstacle.

    For example: A horse level 40 has: 26.3 seconds at the start, 14.8 seconds per obstacle in slow behaviour or hesitating;  10 seconds 
    per obstacle in normal behavior and 7.6 seconds per obstacle in fast behavior.
    While
    A horse level 200 has: 
    26.3 seconds at the start, 12.1 seconds per obstacle in slow behaviour or hesitating;  10 seconds per obstacle in normal behavior and 5 seconds per obstacle in fast behavior.

    As you cand see, there is a difference of around 2.6 seconds per obstacle, no matter if the horse runs slow or fast. 2.6 second * 30 obstacles for example , in a race, gives you a 78 seconds difference, which is huge!

    Now, the breeding effect influence the % chances of the horse on passing the obstacles in the fast mode
    A horse with no breeding effects (you can make the test buying a level 0 horse and simulate a challenge with him), will have an equal chances for slow and fast behavior of 36% each, wile 28% is a constant for normal behaviour.
    If you add some breeding effects (make the test by buying a horse from the market, with at least 1 breeding effect) you will see a CHANGE in the 36% 28% 36% percents that has a horse with no breeding effects.
    you might see something like 34% 28% and 38% where 38% is the probability for fast behaviour.

    ARE YOU KIDDING ME?  WHO in their right mind has time to figure out how many SECONDS or fractions of a second some game doo dad does to another game doo dad?   This is NOT FUN at all.
    This here is horse hockey.


    Meh,  I think some of the best comments here are hey, I won't have to worry about temp farms, or special seeds, or if I send the boat out full or at all.   Just ignore this entire mess.



    BTW... GG.
    Got some survey when I logged in today.   ONE question, have I ever bought gold.  And it was done.
    THREE TIMES.   
    I logged in a fourth time just to get a screen shot of that and finally the rest of the survey showed up.
    So even your survey is BROKEN.

    And you forgot the most important question.  How about adding this to your survey.

    "Did you play the horses before this upgrade?
    And have you stopped playing the horses since or will you?

    Yes and Yes.    Didn't even log into this game all day yesterday.  Frankly I didn't miss it.
  • Heather Norsk (US1)Heather Norsk (US1) US1 Posts: 7,346
    Lnwolf, It;s not like this. The tournament wins are NOT random and they are NOT ignoring horse levels and breeding effects. I think this is the fairest system that ever had BF in the horse competition.
    You just don't understand yet the new mechanic.

    Fair? Despite all the new stuff, most horses they pit me against are 10-30 levels higher than me. It's worse than it was before. I had 1 round where my lowest competitor was 14 levels above me; I only won 1 race that session. I don't call this pairing fair in the least bit. Then there are players who seem to have an exorbitant amount of time who can figure all this out & take the time for each race, and others can't. They also offer better stuff if you throw gold at it, so for poor folk, that's my 3rd point of it not being 'fair', IMHO.

    ARE YOU KIDDING ME?  WHO in their right mind has time to figure out how many SECONDS or fractions of a second some game doo dad does to another game doo dad?   This is NOT FUN at all.
    This here is horse hockey.

    LOL - I must be in my right mind, I don't have that sort of time presently. This is too complicated and too time consuming for what it offers. I happen to like math, but not like this. I feel like if I really tried hard to understand all this, in the end I'd be taking 10-15 minutes or so to decide on each and every race. I'm sorry, but my time can be better spent flossing my cat.



  • issa1962 (INT1)issa1962 (INT1) INT1 Posts: 3



    Have Fun Discussing the Lastest Changes To The Horse Ranch

    All Feedback Is Welcome <3

    You can see Latest Changes HERE





    thanks GGS for the change,
    it looks like we need an open slot for the construction and upgrade here for the horse ranch of its own' so other main construction slot will not be engaged

  • didah (SKN1)didah (SKN1) SKN1 Posts: 1,246
    I have never had to ONLY race top 10 players....Out of the 50 challengemails I now have in my inbox - there is 1 horse(!) below level 120 - rest varies from 130-200 - (same players over and over, both that challenges me, but also the ones I can pick from when racing myself.
    I have no chance in h*** to beat those horses - what's the idea about the balancing - or did you balance at all?

    I know SKN is a small server - but I also do know we're more than 50 players below lev. 130 horses.

    -didah


  • sirbobby (GB1)sirbobby (GB1) GB1 Posts: 24
    Way too tedious, time consuming and complicated. All I know is that I used to be able to just get to platinum, but nowhere near being able to do that this time. Can't be bothered with all that extra clicking to harvest and produce either. At least won't need to do temporary farms any more if not bothering with horses! Yay!
    Completely agree with you. 
    I'm sure I could figure out what how I'm meant to play the new horse stuff but I really can't be bothered, just isn't fun. Things seem to be filling up too quickly and whatever I do I am simply loosing more in competitions than before the update. 
    So, if I don't partake in the horse ranch, which has been ruined, I don't need horseshoes. No horseshoes means no great point in doing the temporary farms and filling the boat. 
    Not much left really. 
  • VAM (US1)VAM (US1) US1 Posts: 61
    edited 24.04.2020
    I've been giving it a half attempt at the horses as I don't have patience to basically do as much work to learn the system as if I were trying to get a doctorate in my real life.  So I have been a little perplexed why it seemed to be taking forever to get a prize when moving from silver to gold league.  Just realized that I was missing a bunch of prizes that were hidden by the new scrolling list!  So if anyone else out there thinks they are missing prizes, be sure to scroll up and down all of the lists. 
    My horse is a level 128 and is only winning 1 out of every 6 to 8 matches (I have tried some with some equipment, some races without and it doesn't seem to change the results for me).  I used to win a lot more. 
    I will keep tinkering with the ranch as I have time this month, but if I don't get to at least the platinum level (as I have in the past) then I will probably ignore the horse ranch in the future.  Since I committed to doing the Candy farm, I don't have the construction slot to dedicate to the horse farm, so I won't progress as quickly with the buildings on the ranch.  But at this point I can't say that I think investing time and energy into building up the horse ranch would be worth my effort anyway.  It is a huge disappointment to me.
  • Lnwolf (US1)Lnwolf (US1) US1 Posts: 20
    The new horse ranch is so messed up and convoluted it is as if BF tried to mess it up on purpose.  The tournament wins are random ignoring horse levels and breeding affects.   The entire ranch is so over busy and cluttered it is not worth the time.  They should have a destroy option so we can remove the trees and equipment buildings.  
    Been getting into the platinum level for the last 3 years and never missed a tournament but this is becoming a chore and like a tedious job.   They for some reason took the one zone that was simple and relaxing and madeit an unpleasant experience.
    Was BF sold and the devs replaced?
    Lnwolf, It;s not like this. The tournament wins are NOT random and they are NOT ignoring horse levels and breeding effects. I think this is the fairest system that ever had BF in the horse competition.
    You just don't understand yet the new mechanic.
    If you read carrefuly the information, and analyze step by step the changes in numbers once you improve your horse, you can observe, that the level is improving the time, the horse is spending on passing an obstacle.

    For example: A horse level 40 has: 26.3 seconds at the start, 14.8 seconds per obstacle in slow behaviour or hesitating;  10 seconds per obstacle in normal behavior and 7.6 seconds per obstacle in fast behavior.
    While
    A horse level 200 has: 26.3 seconds at the start, 12.1 seconds per obstacle in slow behaviour or hesitating;  10 seconds per obstacle in normal behavior and 5 seconds per obstacle in fast behavior.

    As you cand see, there is a difference of around 2.6 seconds per obstacle, no matter if the horse runs slow or fast. 2.6 second * 30 obstacles for example , in a race, gives you a 78 seconds difference, which is huge!

    Now, the breeding effect influence the % chances of the horse on passing the obstacles in the fast mode
    A horse with no breeding effects (you can make the test buying a level 0 horse and simulate a challenge with him), will have an equal chances for slow and fast behavior of 36% each, wile 28% is a constant for normal behaviour.
    If you add some breeding effects (make the test by buying a horse from the market, with at least 1 breeding effect) you will see a CHANGE in the 36% 28% 36% percents that has a horse with no breeding effects.
    you might see something like 34% 28% and 38% where 38% is the probability for fast behaviour.

    You add more breeding effects, you may observe an increase over 40% for fast behaviour.
    The higher the % are for fast behavior, more chances are that your horse will achieve lower times.

    For example if you have 12 second sfor slow behavior and 5 seconds for fast bevaviour, at level 200
    you gain 7 seconds per obstacle if your horse has fast behaviour instead of slow behaviour
    Let/s make a math:
    A horse with 40% chances of fast behaviour vs a horse with 50% chances for fast beheviour.
    For the sake of simplicity, let;s asume that you have a 20 obstacles race
    40% chances, means 8 obstacles from 20 will be passed with fast behaviour
    While
    50% chances, means 10 obstacles from 20 will be passed with fast behaviour
    The result? you gain 7 seconds per obstacle (12-5) * with 2 obstacles = 14 seconds gain

    So, even if you have a level 160 horse competing against a level 200 horse, if you have good breeding effect
    you might have a chance to beat the 200 level horse if your chances are better then in his case.
    Because you at level 160 will have a 5.5 seconds on fast behaviour and 12.6 in slow behaviour
    You can lose 0.5 *20 obstacles = 10 seconds vs the 200 level horse
    but you can achieve a 14 seconds advantage by having higher % on fast behaviuor as I stated before.

    Now, I hope that it is very clear, how things are happening and that now ggs, gave us a very logical and fair system.
    The only problems are the ones I showed in the above post!
    Cheers and a good day to all of you


    This proves my point of how they took the simple and relaxing part of the game and turned into a mathematic homework assignment.  And I am losing well over half of the time to horse that are at least 50 levels below me. I just need to step back from this labor and time intensive  farm.   I hope the majority like the new changes it is just not for me.
  • artful (US1)artful (US1) US1 Posts: 6,617
    As many have said, and paraphrasing @Lnwolf (US1), they took a simple, relaxing part of the game and turned it into work. This has been happening to almost every aspect of the game over the years until nothing is left but work, work, work. Games are supposed to be fun, and fun is in very short supply these days.
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,495
    As many have said, and paraphrasing @Lnwolf (US1), they took a simple, relaxing part of the game and turned it into work. This has been happening to almost every aspect of the game over the years until nothing is left but work, work, work. Games are supposed to be fun, and fun is in very short supply these days.
    VERY well said Artful.   I sure hope someone at GG is listening.


    By the way.... lets assume someone actually does all this work and wins at least a high ranking in the horse season.   WHAT is the prize????
    Use to be a really nice, unique piece of deco was one of the prizes.  Something you can only get by doing the horse farm and doing it well.   I haven't seen a new one in ages.
    All I see is a new avitar (don't care and really, how many avitars can one use?)
    Or another trophy.  
    Now if they would build us a trophy stand we could expand to show off our trophies perhaps that would be something "fun." Perhaps add a section to the horse farm where we could put our horse deco pieces and get them out of the way on the main farm.  That would be "fun."
    But no.  one stand, and I have a whole long list of trophies and avitars sitting in storage.

    So again, PRIZE?   Wads of gold would be nice.   Or huge wads of farm cash might be nice.
    But another avitar and trophy to be ignored?   Just not worth it.
  • elise (GB1)elise (GB1) GB1 Posts: 6
    Whilst I do agree that the horse tournament needed updating I am disappointed that horses I spent time and money training up have lost their rare status. Also I am still confused about making and using the equipment.
  • CIN SOON (INT1)CIN SOON (INT1) INT1 Posts: 136

    Since I didn't see the breeding quality for every horse in the stable after the update, how can I complete this task?
  • 24-KL0V3R (US1)24-KL0V3R (US1) US1 Posts: 2,464
    edited 01.02.2023
    no comment
    Post edited by 24-KL0V3R (US1) on
  • MLady Lia (US1)MLady Lia (US1) US1 Posts: 24
    The new horse ranch is so messed up and convoluted it is as if BF tried to mess it up on purpose.  The tournament wins are random ignoring horse levels and breeding affects.   The entire ranch is so over busy and cluttered it is not worth the time.  They should have a destroy option so we can remove the trees and equipment buildings.  
    Been getting into the platinum level for the last 3 years and never missed a tournament but this is becoming a chore and like a tedious job.   They for some reason took the one zone that was simple and relaxing and madeit an unpleasant experience....
    Ditto. Especially the 'Destroy' option... in fact, I'd welcome that on ALL my farms 'cause I've about had it with this game. Period.
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