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Comments
If we are lucky, maybe we will get them before the Island ends.
That's an interesting approach to the farm, Ninja. Since I'm on the US server, I can't come take a look at your farm -- Could you post a screenshot of it?
How many fields does it take to support 22 seal ponds? How many runestones do you make during an event? How many workers? How much happiness?
level 1 seal with no book gets 900 seals they sell for 38 runs and take 8 hours so.
900x38=34,200 runestones for 8 hours
SHEEP
you get with no books and a level 1 600 every 4 hours so in 8 hours that is 1,200 and they sell for 36 runestones so
1,200x36=43,200
so i think if you were already doing some seals and added a silo having more sheep then seals would actually profit you more.
so i personally sense i am doing the chapters have decided to have more sheep then seals. also if you have the silo and some seals the sheep dont cost you extra.
It has 22 seal ponds. Twenty at level 2, one at level 3 and one at level 4. So they give 27,300 seals per harvest plus an extra 3,960 per handbook level (excluding the level 7 handbook.) I have the level 4 seal handbook so they give 43,140 seals per harvest. I think the maximum number of seal ponds you can fit in is 27 but it is only worth it if you have a level 5+ handbook.
Since they are sold at 38 runestones per seal, I would get 1,639,320 runestones from that harvest. However, I also have the cost to purchase 10 premium seal feed for 8,999 runestones. So the feed costs 197,978 per harvest so the final profit per harvest is 1,441,342 runestones. They can be harvested three times per day so that is a profit of 4,324,026 runestones per day.
If you use gold to set up the farm then it gives a huge head start. Even if you just use it to place down quite a few seals and upgrade them over time it still gives a large boost. From my calculations, I think I would have collected a profit of approximately 110-115 million runestones from this temporary farm and about 130 million on the rankings page.
No fields are required because the premium seal feed can be bought from the trader directly which allows even more seal ponds to be placed.
This is the happiness:
But it actually doesn't matter, because I buy and use the premium feed so there are no production costs once the farm is set up.
This is the amount of workers:
I could have left one house at level 3 but I forgot about it at the time and upgraded the last two houses at the same time.
I hope that helps give some information about that strategy. It's working very well when combined with the ability to purchase northern lights duck coops for 7,900,000 runestones each.
I don't really know if it would give more WWC points but for me the main goal of the farm is to maximise the profit of runestones so I don't really see any reason to decrease that for some extra WWC points.
THE WHEEL OF FORTUNE HAS NOT BEEN FIXED.
https://community.goodgamestudios.com/bigfarm/en/discussion/comment/4203864/#Comment_4203864
Affected players will be informed by a compensation popup window!
And you can't collect them six times per day unless you give up your sleep because as you said you need to harvest once every eight hours, but that will leave you will less than 8 hours of sleep unless you use gold to speed it up and then that is a very bad cost to have to pay. But six harvests is definitely very useful for the sheep pasture.
The main issue though is if all this gold is spent to get it to match up with the seal ponds, a level 5 seal handbook could be purchased and you could use a layout with 27 level 1 seal ponds and that will give the largest amount of profit without having to spend any gold/extremely little gold to maintain three harvests per day. But with the sheep pastures, you are going to need a handbook for that as well and the extra worker at level 1 combined with the requirement of a silo will not allow it to be able to compete with the seal ponds. That is why I think that the sheep pastures are not as practical as the seal ponds.
Thanks. I did not come up with the strategy but it has been working very well.
I think that is mostly because that player would have most likely used a lot of gold to skip production or used seaweed products to improve their ranking but I cannot find a way to improve the runestone income without using a large amount of gold/seaweed products.
They got their decos back or something else.......?
No room for them now, as I bought new ones, but I got them.
Edited because I cannot spell correctly this early.
edit to add this
I logged out then back in and it worked
I think that reward just gives an appearance that can be used on a house in the main/gourmet/flower farm. I'm not too sure what would have happened with the copper moons though.