Byron Longford (AU1) said:
It is not about level, it is about the formula working how it suppose to and how we have been told for long time it is SUPPOSE to be working. It is NOT (GGS has admitted it is not working correctly). The way it is SUPPOSE to work, if you are against golders or lot higher level players that harvest a lot EVERYBODY in that mission should be getting more than if all low level players. A mission where everybody does a lot means everybody gets a lot more RP. This also means if it was working correctly, the reasons for shelving all the time would reduce as it would better for everyone to do as much as possible to get more points. What happens now is we go in see who is there, if a big golder we skip as no point in doing much and save our big harvest for a mission that has more chance to win. If the formula was working CORRECTLY it would be beneficial for all and improve the mission to no end. This way low level players and non golders feel there is at least some point in doing mission and not being walked over all the timeThe only thing I disagree with the way it is SUPPOSE to work is the player who comes last gets 0% of the bonus, this should be 10% otherwise again they may as well been in a solo. Also the low level player or non gold user is going to get the 0% bonus most of the time.here is the post to how the formula is SUPPOSE to work, these are not my numbers they are from GGS.https://community.goodgamestudios.com/bigfarm/en/discussion/comment/3877676/#Comment_3877676Each player in a mission gets RP based on their own score & then, in addition, each (except the one in last place) also gets a % of the total RP earned by all the players. Any
players with 0 score are eliminated, so a mission of 6 players where 2
players have 0 score, will count as a mission of 4 players, with the 4th
place player being "last".The % of the total RP that each player earns, varies depending on the number of active players in the missions:2 players = 100% - 0%3 players = 100% - 50% - 0%4 players = 100% - 90% - 10% - 0%5 players = 100% - 90% - 40% - 10% - 0%6 players = 100% - 90% - 80% - 20% - 10% - 0%So
as you can see, it is definitely much more beneficial for lower level
players to be drawn again those with much higher scores & even big
gold users, as long as they do not come in last place.