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Comments
I highly doubt, they are oh look I'll code it, to add many bugs, just to annoy customers
On small voice node
u r not reffering ggs employees
The programmers earn a (very decent) wage for performing a service for ggs - that service is currently sub standard (otherwise there wouldn't be so many bugs) and its the customer that is paying the consequences.
I cant think of any other business field where this would be acceptable - and nor should it be in gaming.
And about business in generel: its always the customer who are paying ... its a standard-rule ... else there wouldnt be any business at all. A business in generel are trying to earn money and keeping expenses as low as possible. And they are also trying to attract new customers so there will always be changes.
But the best thing of all is the forum ... getting a lot of people to 'work for free' ... to providing usefull information for ggs ;-) ... that whats costumer-service is all about in any business.
Or the cc-test-run the other day ... very fast way to collect a lot of bugs in a short time ... and again players are 'working for free' just like people do when they are answering a questionnaire.
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GOLD LEAGUE NEWS
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Hi everyone,
The red bars, that show the demotions from the gold league, are missing (as you have noticed),
but there are still demotions, so look here in your event ( tab 2) .........
............ to see how many coops are being demoted on your server.
Thank you. I never noticed it, lol.
That is not true for all bugs. Critical ones will be fixed immediately no matter what asap; non critical depend on other criteria. Whether a bug will be fixed or not, depends on how critical the bug is, how often it occurs, how many users it affects, where the bug is located in the code and how easy/complicated is to fix. Some bugs are tolerable, others are not. Some are easy to reproduce and fix, while others are too hard to reproduce which makes fixing difficult if not impossible.
As the code grows, usually the code becomes entangled (full of dependencies), since you start building over what was built and plugging things here and there and adding things to functions that were not designed to work in the way you need them to work now. You do the best you can in the time you have with what is already available (you cannot write the whole code/game from zero). Some things get old and unnecessary, code gets duplicated and harder to maintain, more error prone. Things that somebody has added to fix something, gets changed by someone else because it is breaking something else, which makes old bugs appear and disappear. Many people are touching the same code and people maintaining/developing the code change. For different people what it is obvious is not the same or what was very obvious back then it isn't anymore, which makes undocumented areas rather tricky. A change in a function that before only affected a little part of the code, now might be affecting many, thus every time a function gets changed even a little bit multiple things might get broken. Whether this gets caught or not before releasing to the users depends on the testing performed in all the things that depended on the piece of code changed. I would said that probably if the code is not critical, the testing will be rather swallow. So this is why bugs keep happening (old and new ones) and why they keep reaching us, the players.
In my opinion, the code should be refactor and clean up periodically (like a spring cleaning), but in general that weirdly happens, since time cleaning up a code is time that nothing new is being developed and from management perspective that means that you might fall behind your competitors. I think management fears this and usually pushes for quick fixes and more new content, which just keeps pilling up in the undocumented mess that the code has become, more prone to bugs and more annoying to the customer. But as said before, bugs do happen, but not all will be fixed. So unless they get complaints, they will not see how many users it affects and how critical some bugs are, so I doubt they will push to fix something unless many of us complaint.
The timing of the June solstice—or, summer solstice in the Northern Hemisphere—varies between June 20 and June 22, depending on the year and time zone
Q: IS THE SUMMER SOLSTICE THE FIRST DAY OF SUMMER?
A: Yes and no—it depends on whether we’re speaking meteorologically or astronomically. Most meteorologists divide the year into four seasons based on the months and the temperature cycle, which allows them to compare and organize climate data more easily. In this system, summer begins on June 1 and ends on August 31. Therefore, the summer solstice is not considered to be the first day of summer, meteorologically speaking.
Astronomically, however, the first day of summer is said to be when the Sun reaches its highest point in the sky, which occurs on the summer solstice (June 20–22). Therefore, the summer solstice is considered to be the first day of summer, astronomically speaking.
I mean you no disrespect, but coding is definitely not off topic. Coding is the major problem in most of GGS's problems and is the point we need to get across to them that they need to fix. I think that @mia111 (GB1) comments should be forwarded directly to the top management's office.
Mia hits the nail right on the head and it it needs to be fixed. The point I made "once a bug was known about, all hands were on deck to locate and fix the bug IMMEDIATELY." was also correct in my case because the company I ran, I insisted that where possible, all coding was mapped (as Mia said "documented") in a way that everyone could understand and see what changes needed to be made. In those days, we didn't have templates, style sheets, CSS or WYSIWYG programmes like Dreamweaver to make life easy.
[See PM | Wabbit]
Yes, and that this is done now when we are in Bronze will have high influenze on our chances to reach Master League or even Gold. We have to use at least two rounds before having a chance to compeat for it..
First going from Bronze to Silver, and then from Silver to Gold..and first then we will get a chance ..
In the meantime at least two teams will have MasterLeage advantages ...
BR
Jeanette
Some Q & A about the Masters League
@amazingrose7 (GB1) Maybe the #1 gold coops from our 8 servers will post who they are, you would have to ask on the other forums to get the other 19. - I will ask if the dev team have a list that we can post, but it sounds like something the server guy would have to do manually & he is usually really busy.
It is a favorite offer. You can buy it for 40k gold (50% discount)
Wait, did you say 40k?!
It gives nearly double the output of our normal garden with sw humus at level 10 thereby greatly reducing no of specials/sw needed for bonus in CHWE, etc .
Also its upgrade is using dollars . only takes gold for buying it at level 1.
Nice GIF .