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But things seem to have gotten out of control to such an extreme, it's crazy making. And because they do listen once in a blue moon, we players need to continue to provide feedback, even if it seems things are going to continue as they are now.
@artful(US1)
I am not so sure we should continue providing feedback, New content is released like this because it saves them tons of time and they move on to the next, we provide the feedback and they take what they want from it and fix a few things
Do we get compensated for the losses ? NO !!
To add to your description 2 years ago also the quality of the graphics worsened, many players used to applaud for the look and the detail in the design of buildings and characters at that time (I wonder why they liked it so much, maybe should give a look at other games and how smoothly they run)
They stopped taking care of new graphics.
- New levels houses look the same as previous level.
- New tractors and new tractor levels don't change the look of the garage.
- Unlike the 3 types of large ducks, the 3 types of large cowsheds look the same and look identical to the regular cowsheds (horrible indeed)
- the switch to HTML5 has come with plenty problems regarding the graphics and the company is not doing anything about it.
All sorts of things that have been modified or deleted still show in the game, like for example that silly statue in the village that shows the bonus your coop has on medals (what medals ?), same in the list of rewards during CC, it says you will get a certain % bonus on VHP and MEDALS !!!! There is also a space in our inventory that if you have no pranks says: dont worry you can get more when the twins arrive ! How much sloppier can it get ?
There is a long list of examples of things that have been left behind, traces of obsolete parts of the game, the whole picture stinks of a company that is rushing to get more content and couldn't care less about quality, so get used to be the victim of new events OR refrain from playing them until they fix them, if they ever fix them
We never got compensated of (big and repeated) losses in all the last events, from coopHWE to Village Fair, and also missing rewards in events that had already been partially debugged
If you remember instead the big blunders prior to the fusion with Stillfront, the management always tried to give back whatever missing at their best. The change is clear, but why ? Because there is no legislation that requires companies in this sector to refund anything for a faulty product, it's a product that can't be returned
(sorry for the long message)
Wayyyyyy back, colossal mistakes were few and far between.. And when mistakes were made, large or small, we were all compensated without having to ask, provide screenshots, or contact customer service. Now it's a daily thing, it seems, and compensation? What was that you said? LOL!
I don't take screenshots of before-and-after whenever I make a move.
I'm beginning to hunt for another game, as this one is starting to be too much trouble.
Too bad. I like making the farms.
Maybe I'll go back to the penguin igloos.
I took SS of my points decreasing after an hour even after running at 1M+ pps and sent it to support.
If u dint take it this time, nothing can be done but still try sending ticket to support. But from next time, remember that any new event will certainly have bugs and so its better to take SS and keep if u find one
Total lack of respect for player's sleep, work on their side and the stall times are not being changed to even atleast 8 hours
Points are being calculated correctly , just waiting to check if it works properly when we are offline after a little while
Will play for manor from next time as i am busy this time
First of all the speed is incorrect. You can see in the previous image that the calculated speed is ~72k points per second less than it should be.
Moreover as I said last time, the sum is incorrect. See below:
Those screenshots are taken 1s appart (I took many to be able to catch that, in all the issue is the same). First the correct speed should be 510x1975=1007250. It is showing ~83k points per second less. What it is being added it is actually ~943-944k per second (in the images the difference is 943711, two seconds later 1886141 which makes a speed of 943070,5 per second). So, the speed what is being shown is different from what is being added and it is different from what it should be, and we players are losing lots of points per second.
Please debug the counters and the stalls and fix the points.
Edit: correct typo
Won't be playing it ... As it is too much hardwork every 4 hr and even though I buy all products needed from market ... It still is tiring to play it every 4 hrs for 4 days.
But iam happy, points have been decreased and gml added.
If it was 8 hrs, it would be fun. Enough time to fill inventory with crops
I have 3 stalls in Decoration Valley.
The stalls add up to 43 pennies and a level 4 Deco, but the Pleasure Park is only showing 37 pennies.
The 26 level 4 decos shown at the bottom are 25 real level 4 decos and 1 level 4 deco added by a stall.
When I added another real level 4 deco, the pennies increased to 43 and the count at the bottom of the screen increased to 27, one more than required.
So the Al Paca's Antiques stall is recognizing the additional level 4 deco from Henry Hen's Herbs, and so is the count at the bottom of the Pleasure Park, but not the calculation for the number of pennies at the top of the screen.
The counter for stalls said that I had 377 pennies per second per visitor. I removed one deco of level 6 and 2 of the stalls now had one gratuity each unfulfilled: one was +50 happiness the other +6 pennies per second per visitor. Nothing else changed. I checked the pennies per second per visitor and it had gone down 11, not 6, to 366. I added the deco back, fulfilling again the gratuities. Now the counter in the pennies per second per visitor is showing 371, addig up 5 up, not the 11 I lost nor the 6 it should have added in theory either, meaning I lost 6 pennies per second in what it should have been a 0 sum transaction. Note that nothing else changed there, all the other stalls were the same, and I added back the same deco. So that is also not working properly. When I add stalls the points seem to be added properly, but when the gratuities change as stalls are added/erased, decos are changed etc, things are not adding up properly.
Even the hover text over the income for a stall says the same thing.
It changes if you move the decos around a bit.
And one bright side of pleasure park event is that it may act as an avenue to dispose of all the unnecessary harvests we make on account of CC. If it runs during each CC we can find some use of loads of rutabaga, wild flower, alfalfa we collect during missions.