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https://www.crazybigfarm.tk/events/hard_worker/FHWE.htm
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To reach to 10 we need:
These we can keep adding to when at 10. Time will increase.
oyster and clam, 398
shrimp, 496
herring, 333
tuna, 224
______________________
These go from several hours at 9 to a few minutes asa the amount reaches 10. Time decreases and fast.
lobster, 784
cod and salmon, 239
swordfish, 271
Good luck
but you can prepare ahead to a degree - you know you start with oyster so you can take oysters from pools that have a relatively large number of oysters in them [anything around 80ish is worth looking at] and store them ready (if you have ppl who will sparkle your boats it's a distinct advantage - it adds 25% to the number fish/shellfish you see in your boat when docked), the larger the number per boat, the less boats you'll need, so more for other fish etc (using four boats to store oyster for the start is typical if you have numbers around 80 in each that are then sparked for you)
herring, tuna, salmon, cod are easy to prepare ahead of time in one boat per fish type (tho will require the use of fridges - the expensive ones typically), swordfish isn't impossible but typically will require two boats
lobster pools are nearly always plentiful so i wouldnt store them ahead of time (if you kick off oyster straight to 10 you have around 8 hours running time, so plenty of time to go get lobster)
the unlucky draw is to keep running into shellfish crates as they are difficult to continually get the numbers you need to push them to 10 in time (it is possible to manipulate pools ahead of time so you have boats with just one clam and one shrimp, so you can move past them asap as the game allows but it's a lot of faffing about and your plans come to nothing if you continually run into shellfish anyway - so it's not a tactic i'd personally use)
the lucky draw is to keep running into cod, salmon, lobster and to a lesser extent swordfish. which you can 10 then run out quickly to move onto the next one etc, building up your extra pts, eventually when you're happy with your + points settling on tuna or herring to the end
so you can prepare but in the end, luck of crates and pool generation play a very big part, unlike the normal HW which is easier to work around undesirable crates and you don't have the disadvantage of not having the required product available at times (or have to manipulate the game to generate that product to appear)
how much you plan ahead is up to you but bear in mind if you're preparing a fair number of days out, you lose a lot of farm dollars due to idle boats and,similarly, if wcc is running lots of points for that also - anything less than winning the fhwe will probably give you a deficit of wcc points cos of days of idle boats, and if you have boats idle many days out even winning won't probably get those points back
But not all have full stock of trawlers at top lvl so those with smaller boats or just one or a couple trawlers at maybe lower lvls will have to plan a little differently according to the amount of fish/shellfish their boats can carry.
Maybe there are others too that are not all that heavily into eagerly fishing and counting dollars spent like i.e I who simply just enjoys the event. Because thats what it is about for me, enjoyment
Cheers
how does the game decide whether to punish you for maximizing the rate?
With oysters, clams, shrimp, tuna and herring we can continue to add fish/shellfish after it has reached 10 and the timer adds minutes.
With lobster, cod, salmon, swordfish the timer droppeds heavily asa it goes from 9 to 10. In other words from hours at 9 to just a few minutes at 10.
I was shocked first time I had salmon go from hours at 9 and to 5 minutes at 10. But have gotten the understanding now and build a strategy around it.
Cheers
Hate coops but missing out on the benefits? Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way. No donations or group participation required.
https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold
Hate coops but missing out on the benefits? Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way. No donations or group participation required.
https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold
Lobster is among them
7.2.2019
Sorry, I was SO wrong - Lobster goes from 23 hours to 23 minutes , just like that :-(((((
This is absolutely not fair
Silo 0.36 hours filled with salmon, (218) would have to run more than 10 hours on lvl 9 according to the clock on the silo, rank 37, I look this morning silo stands still rank 52.???????
I am angry
W: DENK GROOT - LEEF KLEIN
zeeuwsche unie
Success Team is an active, friendly co-op looking for daily adult players. Click here if interested or apply in game today!
W: DENK GROOT - LEEF KLEIN
zeeuwsche unie
W: DENK GROOT - LEEF KLEIN
zeeuwsche unie
Success Team is an active, friendly co-op looking for daily adult players. Click here if interested or apply in game today!
Success Team is an active, friendly co-op looking for daily adult players. Click here if interested or apply in game today!
Hate coops but missing out on the benefits? Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way. No donations or group participation required.
https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold
This event is a great way to build up ones fleet, saving them the cost of having to buy then upgrade their ships. It may take some time to get to the point where one can successfully earn the GML, but it is possible. As many have pointed out with some planing and prep, this event can be one of the better hard worker events. IMO