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Comments
Hate not seeing who started the challenge.
My opinions may be prejudiced -- I just won a couple of GMLs.
It is the co-op that invites and/or accepts people into their fold and occasionally some members don't accept the rules or are deliberately causing chaos; however, the coders at GGS are the ones who screw us. Previously we were able to see who the culprits were and do something about it, that being to warn them and if they persist, kick them. The coders on this latest update have seen fit to remove the feature of knowing who starts a challenge. Whether this is an accidental bi-product of the coding updates or a deliberate thing we will never know, but let's hope they come to their senses and fix it so that only leaders and deputies can start them and if no deputies available after a certain period of time, then anyone can start them but with a limit of challenges up to an hour in length. That is very easy to encode for any coder worth their money.
We got screwed in the past by newbies members (probably fakes accounts) who comes and started 12 hours impossible and already done challenges, mading us losins all our bonus timer.
Again, we have a problem in our coop with a newbies unable to read private mails and starting inapropriate challenges, but now we have to do a witch hunt to know who done it.
What a brilliant idea!
I also suggest, and many others may have already too, that the starting of a Village Fair challenge should be restricted to only Leaders and deputies.
Please make it so!
Seems to be in place at SKN1.
(edited in a missing word)
Many have suggested that it would be easier to allow any member to start challenges but limit the regular members to 30 minute ones.
Its connected to the wheel boosters acquired by players
its interesting, But i think it counts the total of % it adds counting ur whole boosters unlocked
So it gives very small % ha ha