By Matching player by total reputation points would make more sense that using a player level. The players with higher RP's able to produce more product than the player with lower RP, because they either have their farm loaded with all the extras, or they use a lot of gold to harvest crops,or buy a lot of seaweed fertilizer. This leaves all the poorer player that can not afford a lot of gold at a disadvantage. It takes them longer to collect Certificates for their tractor upgrades. They keep increasing the amount of gold you need to buy the books. Example of this is 1 year or more ago you could buy a level 1 book for 300 gold and a level 5 book for around 50,000 or so gold. The newer players do not have a chance unless they have money to spare.
No one likes to do a mission where they try their best to win, only a the last minute have 2 or 3 players that sat at zero go flying by them. It is disheartening to these player to be trumped like that all the time. They do not know that they still can benefit like you are saying maybe if your math is good ??. The game has become to complicated to explain to newer players, and to find anything about how to play is lost in a quagmire of posts. I myself have not been able to help other players because after an hour of looking I give up. May be when you go to the question mark for info, it is actually there, and not on some post on the forum that was posted a year ago, and no one can find.
The greed for money has ruined this game for the average player like me. I use to always do missions every time I was on, but now not as much because I am to busy trying to keep up with all my farms.
We need change!!!
Byron Longford (AU1) said:
@Southern (US1) then it is even worse that I thought that number in mission makes 0 difference. Oh boy the numbers people have huge error they have been covering up. We had been under impression something like my formula, where depending on what others do effects our RP. I think they need to employ someone better with maths to do their calculations. Time and time again, we find errors with their maths, I am presuming it is maths error, either that or they just keep on giving us lies until we find and prove the lie. I prefer to think it is just poor maths.I myself do very few mission, but I do see the problem and agree with low level players complaint.
gizmo22 (AU1) said:
Would u believe me (ninja) if I said that was a deliberate ploy by some coops to drastically reduce your reputation points total and hinder your teams progress in the CC? I have an insider in one of these higher coops and they claimed the leader was encouraging players to 0 post players they can't beat in field missions. Its a very sad tactic and shows how ridiculous this game and its strategies have become.
gizmo22 (AU1) said:
The problem with that idea Byron is players that have loaded their farms with fields and have bought a few library books will get punished for the behaviour of rank obsessed groups. Certain players in certain coops (you probably know who i'm talking about) threaten and bully when things don't go their way so u will take a game thats already becoming overly competitive and stressful at times and make it even worse.Gold gold gold....shelve.....gold gold gold shelve......gold gold gold shelve. We have all seen it mission after mission in every single CC and its frustrating because it ruins the event for others. This type of gameplay is the reason GGS will NEVER reduce the frequency of the CC, I mean why would they? I can't see any business reducing or getting rid of things that makes them the most profits. As the CC stands now, I only participate to help out fellow team members and to get the seaweed feed and humus rewards from the inhouse rankings. All I want is GGS to deliver what was claimed, more VF's, less CC's......its as simple as that.