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Comments
Oh and to be able to use the job center workers, ive been producing bamboo on just one garden and one meadow. But now i cant do even that. 1 wet garden, 1 stony and 1 sandy and the same on meadows. Clicking on a worker in the ring menu does nothing besides that the ring menu disappear and clicking on the meadow again dont bring the ring menu up anymore. so no workers in the same "category" (wet/sandy/stony) can be hired more than once at all. Luckily the Flash version is still there
Umm... my ship turned invisible.
Foggy weather, maybe?
In the menu on the right side of the screen the times untill ready are not ok.
I us chrome
Your feedback regarding the specialists has also been passed on.
ADMINS... can you tell me how to load this game using Safari IN FLASH VERSION?
My Safari is dated now and cannot read HTML5 so all I get is a blue screen. I can't get to the game to click the flash bar.
FIrefox is dreadfully sluggish even in flash version. And in HTML5 version, though it works, it's so jerky, just unplayable. Animations barely move, click anything..... wait.... wait.... I know it's early yet and everyone with all sorts of browsers are reporting issues so I'm sure this will improve as your programmers figure things out.
Meanwhile Flash will be around till 2020. Can I please get it back using safari? Game worked fine on that.
Maybe you guys set it to start up in what ever version we logged out in? Not put that auto redirect thing on? Maybe put up a banner saying at what date that version will no longer be an option? SOMETHING?
At least for another year or so.... and if by then nothing improves, well... it's been fun. I'll just exit my coops, log in monthly to keep my accounts alive and hope someday it gets better. But that's a good year away as long as the flash version is available.
That would double the amount of staff hours required to support both versions of the game, and like we're seeing now, we'd have bugs in one version of the game that aren't present in the other version, and vice-versa.
Logistically, it just can't be done.
I can't say whether or not it has something to do with the CC (or another event) not running, but I am going to try to make the HTML5 version my default environment at this point.
MUCH improved.
flash harvesting Wf on 19 fields 14 times
html 5 harvesting wf on 19 fields 12 times due to lag. also changing from my own farm to a coop members farm takes that much time i can make a coffee
In my eyes not the result as promised. On firefox the results are a bit better,but not that good to praize the day into heaven
And as a more general announcement to those of you in this thread (we'll also make a more official announcement through the mods but since I'm here), HTML5 will be activated from Chrome version 69 and above from tomorrow on! Flash will still be available, as with the other browsers. Make sure you have the latest version of Chrome and give us your feedback!
Ok just tried HTML on Chrome. Seems kind of laggy and everything looks a little fuzzy.
I then hit the in game forum icon and tried to log on. I was told my email is not verified. I have received Emails from GGS in the past but its been a long time. Maybe due to my works spam filter.
I still managed to get onto the forum using I.E.
In HTML,cursor flickering is reduced, but still there and lag on animations is almost gone. Don't know whether this is because CC is over or not. When it starts making me crazy, I switch back to flash
edited to add: lag went way up in the evening, when I assume more players were logged in.
No access via mobile devices (iPads, etc.) is just not tenable as a permanent solution. I will be mostly cut out of the game.
I can get to the login page, but as soon as I click on the Username or Password field on the Login Tab, the keyboard flashes up, then goes away and the field looses focus. Pretty much the same thing Puffin did.
Chrome won't start working until tomorrow at the earliest, as the Android version still redirects to the Flash version, and of course you can't install Flash on Android, so that's a dead-end.
The HTML5 version simply will not load at all on safari so I can't get to the page to switch it back.
And on firefox the game is darn near unplayable. But at least I got to the page to switch it. Can't get there in safari.
At least until they work out the MANY bugs. Hopefully by the time flash dies (over a year) they will get the new version glitch free. (Ok, one can hope.)
I did restart around 5pm server time, so that it would give me the "Daily Reward", but that was because I had to restart to get the reward, not because the game was slowing down or lagging.
In fact the game has remained lag-free for me all day, running just as fast after 6+ hours of play as it did when I first logged in this morning. The "memory leak" effect appears to be gone. Yay!
Even loading the boats after 6+ hours of play is instant - the crew appears on the boat as fast as I can SHIFT+CLICK, making loading the boats take only a few seconds each.
If it stays this way during the CC, I'll be ready to ditch the Flash version of the game for good.
(This is on Opera 55.0, btw, which uses the Chromium engine). I haven't tested FireFox today, as doing so would have required me to log out of Opera, which would have invalidated my 13+ hour longevity test.
@CM_Hunter
Am I to presume that the HTML5 Front-End version of the game can be updated "on the fly", I.E., without needing to log people out of the game so that they will be forced to download the new .SWF file? (You may have to ask the Engineers that one).
I'm very impressed with the amount of improvement that has been shown just over the past few days.
As you can see on the 2nd tab on this website (other browsers) Safari is HTML capable on various versions, but none of them score very highly.
Much better than edge or firefox
Still too blurry - so no fun looking at the farm right now
Watering trees is almost a pleasure, takes 2 minutes - before 30 minutes
Problems:
fishing boats landed - the catch is in the air:
feeding pigs with more than 99.999 feed, the ring is not showing correct:
Hope this can be corrected
Chat is not good - only showing some of the available text - not able to get at pic of it
Chrome has been active for HTML5 for about 4 hours now. If you have been having problems with it for the past few days, you will need to update your Chrome browser (to the newest version) because there are some issues with the slightly older version of Chrome.
So, please update your browser and let us know if you are back in the game !
Animations will not shut off now in HTML
If a field/orchard/stable is clicked on to start production, but it doesn't get started for whatever reason I lose the ZZ's that show it is inactive.
Second is someone borrowed my tractors from the garage and parked them in the wrong places when they returned them.
The other thing is HTML5 won't keep my PC awake like Flash player did when I walk away for dinner or what not.
Same problems when HTML first rolled out before the Chrome update.
After a very quick start, within just a few minutes, terrible, terrible lag.
Cursor locks into move mode.
Hovering over fish pools won't tell you what's in the pools.
After planting fields, ZZs pop back up again
Did I mention lag is terrible -- so much so, I had to log off after just a few minutes.
Selecting amounts to sell/donate very difficult.