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Comments
Look at the introduction of the of the single press - water all trees button. The sales pitch was "You asked for it, so here it is"... oh and it will only cost you 5 gold per tree. These are fun guys, that's the way they roll.
Mark
Well that is lovely for you. Fantastic!!!
If the game mechanic was to activate it only when the player likes and have the tokens stored, not lost when they add up to over 50, the second slot would be lovely for me too. As it is now it is NOT fantastic!!!
I have to wait for the architect to turn up and if he fails to turn up in time, I lose tokens I win. I think that is called "Theft".
Yes, I know there are two slots. I had both in use at the same time. When my duck coop finished it still showed that I have 57 coins. I'm sure that's not supposed to happen, but I like it.
edit to add: The coins are also useless to players that are at a lower level who don't need a 2nd slot, because they can't afford or are not high enough to build 2 things at once.
For higher level farms, the 2nd slot actually can slow you down.
"There's a bug that lets you collect construction tokens one more time after you've reached the max amount but it is corrected with a relog. Once you've reached the limit you can't store anymore tokens until you use the 2nd building slot."
Im sorry farmergray that happened to you. Im guessing now lesson learnt I bet you wont to that again lol.
I also like the button we can now use to water everybodies trees. I have been bad for not watering the trees lol.
Least my co op knows that.
Dotter
In reading a lot of comments on the forum, it seems quite a few people are confused and not aware of how to use the tokens. My first couple of times I found it confusing and stuffed up once by putting a quick finishing build in the “One Time Slot: Ouch, that hurt. The next time I was prepared. The following is meant as my interpretation of it as I see it and hopefully will allow others to use them too. This is not a cause for debate. There is enough of that... I just hope it is educational for you.
Use the 50 Token One Time Slot wisely and it can be your friend. Prepare in advance. That is, after all, what farming is about. Real farmers don't just wake up one morning and say "today I am going to plant corn". They have to plan everything.
Watch your tokens (inventory box - equipment, and on the slot itself, 2 buttons on side of TV screen) and when getting near 50, have some specific constructions in mind and leave them available. No, you don't have to put everything on hold, but if you know you are close, just build/upgrade short term items so when it happens, you won't be out on a limb with just one item that will run longer than your "One Time Slot". Your patience will be rewarded.
Your tokens come as prizes in the events and scrolling through the prize list will tell you how many may come your way, allowing you to at least guestimate when number 50 may come. If you are in a very active co-op, they can come around very quickly. I have just finished my second run in a little over a week and already have 42/50 for run number 3. That's how fast they came. Now I want a holiday.
Whatever your longest available construction is (eg Windmill at say 18 hours), make sure it goes into your One Time Construction Slot. Whilst ever it is running, you can then build/upgrade as many other things as your time and money will allow, in the other (Universal) slot. I usually find all the quickest things to build whilst I am at the PC and then set it for a longer one when I go to bed. More often than not, I can slip in another build when I get up for breakfast. It works even better if you are lucky enough to win a 50% time reducer on building at or about the same time. Be warned though. If that happens, you will spend all day and night in front of your PC...
As for the problem with Steve, the Architect, I am only a very low level (47) player and haven't had the pleasure yet to deal with him. I am confident though, that when I do, as Pietral (US1) suggests in another post, "you can wrangle it"...
I agree with the idea of more control over when to activate it, but also see both sides of the coin. If GGS were to allow you to activate it at any time, there are players out there who would no doubt find a way to hold on to this benefit and use it to their advantage in some way or other. It's hard enough as a low level player trying to win missions against gold buyers, but if they can afford it, good luck to them. They give free players the opportunity to play the game. That; however, should be their only advantage. Perhaps if anything, they should set a time limit of say 24 hours to activate.
As a matter of interest, NO, I am not an employee of GGS (but I am available and guarantee to do a better job than some others ) and NO, I am not a moderator, just a friendly farmer offering my 2 cents worth. Enjoy the game folks and look for ways to make the game work better for you.
It's in the best interests of all players -- regardless of level -- to be able to activate the slot when they need to.
There is a notice from the game as soon as you have earned 50+ coins. A popup menu box immediately opens informing you that you have the coins and that the very next build will use them. To close the window, you have to click continue. With this particular addition to the game, I think GGS has done their due diligence in giving instruction on how to use it. I still wish we had a build slot for each farm independent of the others (like the garage, you can build there and on your farms) and the construction coins for two builds on one farm.
Anyway, just my experience and opinion about the feature.
Another joke from the game. i just laugh my ass off alot for long time..
Look at edge plants chat also all.
No wonder they lost 66% of united states players in less then 5 years.
BEWARE - once it is available it WILL be used for your VERY NEXT construction. !!