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Wheel of Fortune - Is it random?
The bonus wheel is divided into 6 sections and so you'd expect a 1 in 6 chance of landing on an item. The use of the wheel suggests the outcome should be random and there is no disclaimer (that i'm aware of) to suggest that we shouldn't expect anything other than a random outcome.
I'm intersted to know if other players think the outcome is random and of course i'd like to get an offical reply about this event as well.
Comments
the lesser prizes have a much higher chance of coming up than say, rep points, gold, or skins. Even though they are all allotted 1 slot in the wheel each, that does not matter.
I will edit this post with information gathered by one Southern (US1) - he has made extensive spreadsheets that detail the data.
edit: here it is: https://community.goodgamestudios.com/bigfarm/en/discussion/173113/wwc-wheel-of-fortune-stats
this is for the WWC WOF, but you can expect similar for the CC WOF, normal WOF, etc.
Whether its a wheel of fortune (vertical) or roulette wheel (horizontal) the outcome should be random, if its not then the question needs to be asked why not? Is there a disclaimer that says the outcome is not random or are players having their pockets picked in a rigged event?
Players have a difficult enough time with this game as it is. I'm just trying to find out if the Wheel of Fortune is an honest event and if not, why not?
I said that either the percentage of chance for each prize should be posted somewhere in the WOF, or else the WOF sprite should be changed so that the number of slots each prize has reflects the percent chance of it coming up.
i.e. if flowers come up 12/18 times they should be given 12 out of 18 slots on the WOF, and if the the Gold Mining License comes up 1/18 times it should have 1 slot out of 18 on the WOF.
edit: Southerns information proves it is not random, so there is that.
From Southern's data the gold licence came up once out of 79 spins (1/79). If they changed the sprite to reflect the chance of winning a gold licence, the sprite would be all but invisible.
the serious suggestion was to post the percentages somewhere in the WOF.
Otherwise publish the last 600 results (live data) and let the players decide whether to spin or not.
In other words, the wheel is divided into equal parts, but in reality, it should be divided into unequal parts - the area for less likely prices should be smaller and the area for more likely prices should be larger.
So, I would say that wheel is fair, just its "phyisical appearance" is misleading.
EXAMPLE of random, but not evenly distributed event: -Throwing two dices at the same time. You can get all numbers from 2 to 12, but not with the same chance. There is 6 times greater chance to get 7 then 2, as you can get 7 on 6 different ways: 1 and 6, 2 and 5, 3 and 4, 4 and 3, 5 and 5, 6 and 1 and you can get 2 just one way: 1 and 1. We are still talking about the random event, just not evenly distributed random event.
Most random events are not evenly distributed. For example Gausian and Poassonic distributions are very common.
Fair but misleading? I dont think it should be misleading at all. Visually the wheel looks like the results will be random, without some disclaimer that the result are not random, its cheating.
I don't think she is right when she says that it is fair, however, because there is no way for a player to know that the chances are not equal except by spending the tokens they have and witnessing the frequency with which they keep getting flowers, and the infrequency with which they get better prizes. To be fair, it should be clear what the chances are of getting any given prize. A disclaimer that the sprite is not representative of the actual chances should be a bare minimum considering the company sells tokens for gold.
edit: for pronouns.
By "fair" I mean, that I do not belive, that there is a guy somewhere who decides if someone is going to get a mining licence or not (which not being random means) or that the mining licence is imposible to get. And that there is actualy no reason why the distribution should be equal in the first place.
But I do agree that chances of getting all prices are not equal and that the graphics of the wheel is misleading in that sence. Why it is done that way, I do not know. Probably because GGS wanted to keep a random distribution they used as a secret (they talked many times in the past, that they like to keep some formulas secret for various reasons, one being of giving players a joy of guessing it as part of the strategical planing.) The way around would be to use some different graphics that does not propose equal distribution like slot machines for example. This can be a suggestion, but with so many things being wrong and being planed, I do not think this one will be at theirs priority list. But who knows, we did get a cat after four years of begging for it, after all.
And I do agree with @qewt (US1), that a simple disclaimer sentence in the way he/she proposes, can be implemented before better grafical solution if found.
(B.T.W. @qewt (US1) , I am a she )
Now, I am not the biggest math geni around here, but when I was a kiddo here, there was a program called - Wheel of Fortune (funny..?) - and from what I can recall of it, then even one had landed on "broke", then the next also could do that (even there was only 1 og 2 of them), and much more spots than there is in this WoF, then it is compareable.
- with every spin, generate a random number between 1 - 100:
- is the number between 1 - 40 - win wildflowers
- is the number between 41-60 - win fertilizer
- is the number between 61 - 70 - win money
- is the number between 71- 85 - win tokens
- is the number between 86 - 99 - win deco
- is the number between 99 - 100 - win gold licence
Also, something that a lot of people don't really understand, is how percentages work.
If I have a wheel with only two options, option A and option B, that means that each one has a 50% chance to drop when I spin, however, with each spin that chance resets. So, when I spin the 1st time: there is a 50% chance option A will drop. I spin a 2nd time, there are still 50% chances option A will drop... Even though there is a 50% chance of drop for my option, I could be spinning 10 times and still get only option A. Basically, each option has an equal amount of chance to drop, but nothing guarantees that after 10 spins I will get 5A and 5B.
If the devs went down the percentage route, then I would image the gold licence has a 2 maybe 3% drop (or something like that). It's a small chance you will get it, but you could get it even on your first special round spin (I had 8 tokens once and spun the wheel and got the gold license on the special round, so, it's possible).
Hope that makes sense.
To make this a better/fair event I believe 1 of 3 things need to occur.
1. A disclaimer stating the odds of winning prizes are not equal and publish those odds.
or
2. The size of the pie slice needs to be adjusted to visually show your chance of winning.
or
3. Use an algorithm that is not biased so the odds of winning are representive of what you see visually.
The relationship between happiness and production costs is completely non-linear, the first few decos drop prod.costs by 10% but to get from -96% to -97% takes hundreds of points of happiness.
Most products are more profitable than their ingredients but olive oil is worth a fraction of the olives needed to make it.
I can do over half the temp. farm book tasks for around $7,000,000 but to finish the rest needs nearer $100,000,000.
I'm sure there are lots of other examples where the mechanics are not obvious, why pick on this one ?
true there are lots of things that are weird with big farm, like why was there a second Oktoberfest in November? why does the candy hunt/mushroom stew give crappy rewards while valentines and Easter have quite reasonable deco's? (i know they'll say it's because valentine/Easter only comes around once a year but we all know they're cheapskates) why is the timing always off with a lot of events? why is there communication so bad? all answers we will probably never get an answer to.
i know, it's a money making platform, but for a company that wants to make money, their not treating the people that give them the money very well.