Join the official Goodgame Big Farm Discord today!
Are you looking for a community of like-minded farmers to discuss your farming experience with? Look no further than the GoodGame Big Farm Discord Server!
Our server is the perfect place to connect with other farmers from around the world. Whether you're looking to chat about strategy, share tips and tricks, or just make new friends, our community has got you covered.
And that's not all - as a member of our Discord server, you'll also have access to exclusive giveaways and other special events. It's the perfect way to stay up to date on all the latest news and updates from GoodGame Studios.
So what are you waiting for? Join the GoodGame Big Farm Discord Server today and start connecting with fellow farmers from all over the world. Just click here to join the fun!
Comments
Thanks
Pichu did a fix for the wonky fish as soon as it happened, but I don`t know what drawer he put it in before he left, as it has never made it into the game. I will ask next week if someone can find it.
I assume that you do know if you wave your cursor over them, they all jump back to the correct places, but even with the workaround, it is still irritating.
Wabbit
I do the same thing to clear all the "Drops" from the farms as well (crops, maps, paintings, candy flyers, etc.). It's so second nature to me now I don't even think about it.
Not sure if this is a graphics bug or another type of bug, but since a few days I've noticed that on the flower farm, the production finish timer does not coincide with the 'latest production'. It shows the timing until the "next" finish even though it should show that something has finished (screenshot below), or vica versa, it shows production has finished even though nothing has finished yet. Has anyone else noticed this?
There is a similar thing on the DSF where you can send out new boats and the timer shows their times as being next, even though boats already out fishing are due back much sooner, but if you switch farms the timer changes to the older boats, so I am wondering if this is a similar thing.
I haven't noticed any further timer mishaps for flower farm or DSF, maybe that got fixed too. Will keep my eyes peeled just in case
(I know keeping the mini-window open is a solution to not miss any chatt whilst harvesting, but I prefer to have it closed and not cover my farms when i dont type..)
Old graphic bug #1 that popped up again: Wanky fish icons!!!
#2 new? graphic bug: (p.s. I love the introduction of animation in the info part of decos) in case of Gary though the programmers might wanna reposition him a little downwards.. so he doesnt get a concussion from hitting his head on the ceiling.. repeatedly.
Boat crashed into the rocks
(I'm cavsfan's sister)