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Comments
I am lvl 292 with 4394230 RP. I m sorry for this player.
I thought there was some logic in matching players. GGS : do something about this!!!
Even worse : I tried giving a booster in the form of an animal brush.....I cannot do this because the level of the player is too low. Ridiculous.
Said repetally: Its not about winning the mission, its about doing the best as u can. u wont get as many rps by playing only with ur own levels. (in a very short version).
It is a GOOD THING to be placed with very high levels when you are a low level!
YES A GOOD THING! YOu get MORE POINTS by playing with high levels and LOSING than you would by playing with people your own level and WINNING.
as a high level player you HELPED that level 11 gain more rep points by producing a lot of product in that mission!
the only person who does not gain by your actions is the person in the very last spot.
edit: Team Effort: the more products that EVERYONE in the mission makes, total, the more rep points everyone in the mission gets. pure, plain, and simple.
Missions ARE NOT A COMPETITION, you are not hurting people by doing better than them! you are HELPING them! You are on the SAME SIDE, the SAME TEAM.
@everyone Look here.......Then u can all it mischated or unfair, but its a very good explation. And now....Can we rest it here?
Almost everything has turned into a competition and although it is said you do not need to compete in everything, every player would like to be rewarded for their efforts.
And if playing with your own level players in a mission, gets you less points even if you end up winning, than that is all the more reason for changing the setup of the missions.
And assigning missions so you wouldn't have to wait too long.....seems nonsense with so many players participating because of the CC's.
By the way : who appointed you to decide when a discussion should be closed?
As stated many, many, many times, it not about winning, or I have badly misstodstod something as it also have been stating many, many, many times....
And when something is being disuced over and over and over, wouldnt u be tired og giving the same answers ALL THE TIME? So at some point of time it is needed to cut it.
Just image, a yes/no discussion for 10 years - would that be fun?
The mission dynamics were changed in the past and maybe they need changing again.
You are not obliged to read this topic and/or react to it. This forum is our only way to communicate with GGS, so that is what I am doing.
I didnt knew that u had the right to decide who to post either.....So we are even there....I read and react what what I read and react - regretless what u think its right or wrong of me.....If u dont like that, then u will have to find a way to ban me from the forum AND upset my coop at.
hope someone in the managements can shed light on their reasoning for this crappy set up.
See here
As per the post from the link of the excuses given for mismatched missions ..... my input in bold....
"So even if you are playing against level 200 players and end up in the last position you will get more points than if you would be alone, or against just one other player and being in 1st place." I do agree you will get more points (to some extent) for being in a mission with more players vs solo missions or against only one other player. However, you certainly would get more points for coming in 1st place and would have a better chance at coming in 1st place with players more equivalent to your own level.
It looks unfair at a first glance but in the end you receiving more points for taking part in the mission. Yes, more points in relation to being in a solo mission BUT if GGS did run the CC so often players would not be so burnt out and there would be more players to play against. So it is not just unfair at first glance, it IS unfair on 2nd and 3rd glance as well.
In addition the missions matchmaking isn't linked to you level, it is linked to your performance in previous missions, so if you keep having a good performance you will end up being matched against better players. So basically if you try hard to win you get screwed because you get bumped up and will continually need to perform that well in order to ever be able to win again at least until you are a much higher level and are able to buy more land and more buildings (stables/fields & higher level mill).
A level 60 player could defeat a level 200 player if the types of buildings are in favor of the low level player. What?????? This is absolutely ridiculous! First of all, there are XP requirements not only on upgrading buildings but there is also XP requirements on buying land to put those buildings. I really would like to know how a level 60 player can have any type of advantage what-so-ever against a level 200 player???? (Unless of course they are using gold, but I am trying to leave that out of the equation because it is obvious that is the ONLY way lower level players could possibly win against high level players, REALISTICALLY speaking).
Conclusion:
So all in all, YES, you do earn more points within a group of players VS playing a solo mission, however, lower level players are at an extreme disadvantage when grouped with higher level players and do get far less points overall. So players should be grouped in equivalent levels and if a players DOES get a solo mission they should get just as many points for what they have collected as they would if they were with a group of players. It is not the players fault that GGS is burning players out on missions by running the CCs so often and therefore should not be penalized for it.
Our coop doesn't emphasize CCs, so we don't play for rankings -- just certs and rewards (although that's changed significantly with this CC's offerings), so my style of play is a little different. Play the mission, get credit, and move on regardless of score. I do find I do get more RPs when a heavy hitter drops a huge amount, have to say.
When push comes to shove, though, the reason it's not more evenly matched is simple -- not enough are taking part.
You can see my answer above to what we have been told about being grouped with higher ranking players ... https://community.goodgamestudios.com/bigfarm/en/discussion/comment/3850242/#Comment_3850242
I know that there will be complaints about some level 200 player that doesn't play missions at all with 150K RP then shows up in a mission with 5 other players in the 20s ( say 100K to 200K RP bracket) and squash them like bugs, that will happen but then what? he will win and be forced to play in the higher bracket... and so on.
Make the RP brackets incremental taking into consideration the 10% RP reduction that happens each week so that some players don't take advantage of it to go to a lower bracket...
I say 11% increment between brackets will be fair for players and would force whoever trying to go down a bracket to stop playing missions for 2 weeks which won't happen much since we get a coopcha every week now!
Another example:
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@GGS And while I do understand we would get far less points in a Solo mission, that is besides the point because if we were grouped better overall we would actually stand a chance and get far more points. So this nonsense to make it seem like we are getting more points does not help the situation of being grouped with high level players with super farms. They need to find a solution for this.
Maybe I will have to start a spreadsheet and keep track and see if there is any benefit to being grouped with higher players.