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Comments
If there is a mistake in the game, then this is not a player's fault ...
Fix the game, not the players
As for it being "unfair to other players" ONLY because there has been so much player against player, coop against coop competition added to this game. I really wish there were NO competitions at all here.
Just work towards upgrading your farm, work towards helping your coop. And then if GG makes a mistake and a few people get a winfall, SO WHAT? It will be fun for those who did, and those who didn't would probably never know the difference.
These high pressure competition events are not fun. (At least not for me and most of my coop.)
AND…. they rarely (if ever) work. The Christmas event was bad LAST YEAR. Why it was brought back is just pure greed. But then in mid stream they had to stop it because as usual, it was BROKEN.
Then for some unexplainable reason (well.. greed again) it was brought BACK. This time I completely ignored it but just come here and read the forums. Complaints about insane numbers to meet and short time periods, then times shortened, other events not working right along with this one, hot fix after hot fix,
but oh THEY make yet another in a stack of mistakes and a few lucky people make extra farm bucks, (artful mentioned and I play the same, I get on her and clickity click. I wouldn't have even noticed.) If it's honey cream, I tend to let my barns stay full and sell off the excess. If that were a huge amount? I'd never even notice.
But because of their own mistake they punish players by banning them?
I'm still scratching my head over that. People who have played for YEARS? Just arbitrarily get a 72 hour time out for being bad?
Maybe GG is trying to clear out their server space. Instead of brining in new customers, they need to make room.
Or maybe management is just plain clueless. (I thank goodness this is just a game.)
Frankly I'm almost afraid to play now. I might cash in, get too much, not notice so not tell anyone, and find myself banned.
Yup, I found other stuff to do this morning. Very carefully just harvesting and planting my farms now and I'm out. No missions or anything.
http://ArtmakersWorlds.com
It does not. It might matter in a competition which is why I'm against it on this game. Go play empire or some other war game if you like competition. This game started out a simple farm game of balance. Not who can beat who.
If they kept to that model it would not matter to anyone if some got free stuff. Be happy for them. As if they won the lottery.
http://ArtmakersWorlds.com

Gohan139 @ Awesome Ranchers on USA1PLEASE USE THE SEARCH FUNCTION
Farm dollars are just another representation and accounting of "real" money. Very simple example: If I spend US$10.00 to buy 10 gold, then use that gold to buy 10 farm dollars, those farm dollars have a real-world value of US$1.00 each.
"But I don't buy gold, I just harvest and sell and get my farm dollars for free." In-game currencies are never free. Your time has value. Very simple example: You earn US$10.00 per hour working. In game, it takes you one hour to earn 10 farm dollars harvesting and selling crops. Those farm dollars are, therefore, worth US$1.00 each in the value of your time. (NB: This is why bots are banned in most games, because they destroy the time value of the game's currency, and by extension, the real-world value of the game's currency.)
If you have a bug where suddenly, people can acquire hundreds of millions, even billions, of farm dollars for essentially nothing, then not only have you decimated the real world currency value of those farm dollars, but also destroyed the time value of those dollars. This will collapse the economy of the game in short order, which will then extend to collapsing the real-world value of that game.
Once a game's economy ceases to have a real-world value, it ceases to be viable.
THIS is why GGS absolutely had to take action, whether you agree with the actions or not, they could not leave the situation the way it was. This bug and the exploitation of it was absolutely game breaking.
It's basic economics, and there's tons of treatises and stuff out there on game theory and its application to game economies and how they interplay with "real world" economies. It's really quite fascinating stuff.
https://community.goodgamestudios.com/bigfarm/en/discussion/169430/personal-quest-showing-0-0#latest
I try to give you the benefit of the doubt...because I would quit if I didn't. You guys are a real piece of work !
I could have and have kept the gauge working all night with apples, done it many times ! You have cheated me....little ole me, no threat to anyone....you have broke my heart
Not to mention...ok I will, the crazy glitches I've been dealing with to even start production on anything
THUS causing all of us to suffer....AND your compensations even cost us !
This new company merge...lol...do they really know what they are getting into...????
I didn't have a
Its those darn fleas - they carry all kinds of nasty stuff
EDIT: Ah, found it!
https://community.goodgamestudios.com/bigfarm/de/discussion/comment/3726931/#Comment_3726931
I didn't get value for money - and using your calculating model, we're getting close to fraud for LOTS of reallife earned money .
Not only does GGS have severe problems with bugs, they are cheating their players to pay for their 'testing' - Testservers should not be kept alive from players own gold...never - and BF works like a testserver these days.
This is getting more and more interesting - and I think EU court will be very interested in how their rules for running & marketing business', is being used for robbing off players real money, so that they can buy play money, for which the never got value.?
Reading more about the GGS company, I'm not surprised at all.!
X X
..... as for the example of cookies spilled on the table in front of a kid?
Seriously?
a) we aren't kids....
b) even kids know what is rightfully theirs
When someone (GGS) does wrong - us doing wrong won't ever make it right...
Just makes us as wrong as them :: shrug ::
Simple ethics
How on earth has this game become a contest of 'who can be the wrongest'?
Why the blame shifting? The events don't work? Don't play them....
Sad state of affairs all around
There is no claim for fraud to be made here. You have received exactly the value you have put into the game, of your own choice. You are not granted any guarantee of online time, accessibility, suitability, etc., etc. Read the EULA/terms of service if you want to get into the nuts and bolts of the contract between players and developers.
In what way have you or anyone else not gotten value for the money you have spent, or time spent, that is a violation of the EULA/Terms of service? None, at least none that I've found
GGS could shut down the game tomorrow, and you would have zero recourse. None. Why? Because that's the terms you agree to by playing the game. This is true of pretty much every game and most online services out there.
GGS's terms of service (they are pretty standard): https://www.goodgamestudios.com/terms_en/#terms
Test servers have become an industry standard, one that has greatly improved game development in more ways than I can get into here
For that matter, nobody is obligated to play this game, in fact.
would have started a new thread but I can't find the option to do that.. and no.. I was not a banned player...
@CuddlyFoxes
You ask, "HOW does that affect YOUR farm?"
The game has become what it is ... a game of competition, we the players can choose not to play the competitions but cannot change that it has become a game of competition, only the developers. So we play the game or go play Sims. Many have invested a LOT of time on their farms as well as real money, do you really think they want to just walk away and go play Empire or Sims?
Now let me explain how it affects me and my farm. Those that took advantage of the bug will now have larger stronger farms. When I am in a mission with a player that has taken advantage of the bug and has all their land, I can expect them to have 5 or 6 or even more cow sheds, fields, pigs, ducks, or chickens. That is 5-6 extra times I would have to use seaweed feed or gold to try to catch up. You want to look at this game from a non-competitive perspective but that in no longer the case here, it IS a competitive game. You can play however you see fit, that is your prerogative. However, for those that play the game as it is presented, they play the competitions, not just to play but to win prizes and resources. I am not putting you down for playing the way you want to play, but you should not put others down for playing what the game has become and in all honesty, the competitions have spiced up the game and has taken the everyday repetitiveness away. Although I do believe they are over-doing it at this point and need to slow down a bit before they burn all the players out.
You are right if they kept the original model of just a farming game it would not matter, but as I have stated, that is not the case. But at this stage of the game it DOES matter.
Breakdown on the Lab
126,321,371,000 (lab cost) ÷ 5,000,000 (Average daily earnings) = 25,264.27 days
25,264.27 (days) ÷ 365 (days in a year) = 69.22 years to fully upgrade the Lab
That's if you use the daily earnings to upgrade the Lab ONLY, no spending on other upgrades, islands, boosters, or anything else.
it is exactly the same thing
mown at ggs for they make leagues on missions as they do in cc