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then he can come back and tell us how much 'easier' it is - seeing that's what we were told
even with gold, seaweed and boosters very few are going to reach the GMLs - in the normal hw i always reach the GMLs and never use gold, very little seaweed and no dollars of course. 50 players (and would be more score wise) always get to the GMLs, very very few will achieve them in this event
so another fabrication of the truth from GGS, its like ever since the dockyard debacle we are being sold line after line of better things while in reality the opposite is true
when will GGS accept we dont want event piled up on top of event and CC after CC with hardly any time between? when enough walk away from the game?
How is that possible? No apples, no milk, nothing else but all from fields. I really hate this. I used gold twice to skip, but fo nothing.
Plaese GGS, no more this HWE, never !!!
@Shay1968 (US1) The amounts of each item needed by the silo, should be less for the lower brackets & though the number of points needed is the same for each reward, the amounts of the rewards also varies in different brackets (for example some have 2GML and some have 3)
@memememememe (GB1) @PondPrincess (US1) The scores on the coop ranking list are not displaying correctly on most servers, but the individual scores all seem to be ok & the coop score is just be the total of the members scores - We will have to wait until Monday for more info about the correct coop rankings on affected servers.
@CrazyArthur (US1) If your meter shows you are getting 8 points per sec & you have a 50% booster, your score should be increasing by 12 points per sec. Its not easy to see on the moving display, but if you click open the rankings & make a note of your score where its not moving & then do the same exactly 30 secs later, you should be able to see how many points you got in 30 secs & therefore how many per second. It won`t be a 100% accurate, unless you are a precision clicker, but it should be good enough for you to see if your boosters are working.
We have noted all the comments about the balancing, ready to pass on to the team, but apples have always been tough, requiring very large numbers to get to high point levels.
I agree
In other coop events the total reached by a coop is rewarded with prizes which everyone in the coop receives
This is certainly one of the most obvious mistakes in the re-design of this event
And again I'm and dismayed that GGS decides to keep rolling out undertested product at the end of the day. To make matters worse they decide that Friday is a good day. (They initially intended to hit Thursday and delayed to attempt to fix an alleged display bug that we will just have to wait and see about.)
I think every coop should get to pick from the Top rank prize bucket for compensation of the first launch debacle.
Now I can't get rid of the event startup on the task bar. If I click the green arrow to take me to what I need to do, I just go to the event already running. There is no start button, but maybe that is a good thing at this point.
Maybe click 'Close' instead of the 'Green Arrow'....................?
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Anyone got a spreadsheet of the items required at each level...............?
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1) Will th event last for 4 full days? It's been said it is supposed to run 4 full days, but clock is changing at 10 am which means it will run for 10 h less than it is supposed to be (event eventually started around 20:00).
2) Will all next planned events be moved by 1 day ? When should they start?
3) Why the activity reward cap is soo high? I would like the person responsible to publish it measurements and explain how Team came to conclusion that those caps are achievable by players.
4) Why amount of products needed has been increased by such a large amount? It is almost impossible to achieve higher levels + they last soo short time it is not even worth it ;/ It takes 150 000 apples to reach lvl 10. It takes hundresds of special seedings to achieve lvl 10. Again calculation by person responsible would be appreciated.
5) Why rewards are soo underlveled in comparison to amount of points needed? 10 mln points for 5 seedings, 33 mln for 5 seedings of roses. Totally unacteable. There should be either around 200 seedings or better rewards.
I think this HWE is ok regardless of some big bugs thay need to fix -for standings ..
I have 2 farms and i'm in one first in competition on int1 lvl 25 and 3d in other lvl 145...Learn to play ppl... and i have just spent maybe 5k of gold on both farms with 2 days of playing not over...
If we love this game we must know that they need to make money from the game,and ppl who play for GML not buying gold they are affected 1st ,me first don't buy some amounts of gold, just when i need it and that is one sms a month for one farm,but i love the game and i want to this game be here in following years...
I am a huge fan of HWE. Almost never missed it and always managed to get GMLs.
never mind, they are even so worthless