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Update Sept 28th - "Here Kitty, Kitty" Africa to the Deep Blue Sea! - Discussion

1720

Comments

  • CrazyBigfarm55 (US1)CrazyBigfarm55 (US1) US1 Posts: 1,226
    JVD (US1) said:
    @CuddlyFoxes @WascallyWabbit @Rowdy Rac

    a comment about the cat tree... once it is operational, it needs a 2x2 square in front of the box the kitty jumps in (on the cat tree) so it can then wander about the farm. If it is butted up against a deco or the fence, the kitty will get stuck and walk in place, it will not wander around the farm.

    Just thought I would pass this on so you could let the developers know (they probably do already, but...)
    Can the 2x2 square be on the narrow end sides of the kitty tree, or does it have to be in the front (wide part of the tree)?  What about the back side of the tree?
    Thank you for pointing this out @FarmerCli (US1). My cat was stuck on MF and once I removed the deco on the narrow end it jumped in the box. 
  • 24-KL0V3R (US1)24-KL0V3R (US1) US1 Posts: 2,464
    edited 30.01.2023
    No Comment
    Post edited by 24-KL0V3R (US1) on
  • CrazyBigfarm55 (US1)CrazyBigfarm55 (US1) US1 Posts: 1,226
    edited 29.09.2017
    Well let's hope they fix it soon because I don't have the room to keep a 2x2 space open on each end. In the image below you'll notice the only way I could get the cat to walk around was to have a 4x2 space on each end, a 2x2 may have worked.



    moving the cat tree like that made my dog come back too :)

    Edit by me to add this: as soon as I refreshed the cat was stuck again and my dog was gone :( but he popped back on to dig for his treasure.
    Post edited by CrazyBigfarm55 (US1) on
  • 24-KL0V3R (US1)24-KL0V3R (US1) US1 Posts: 2,464
    edited 30.01.2023
    No Comment
    Post edited by 24-KL0V3R (US1) on
  • CrazyBigfarm55 (US1)CrazyBigfarm55 (US1) US1 Posts: 1,226
    edited 29.09.2017
    It may depend on your level, I'm 261.

    MF 4,500,000
    GF 2,600,000
    FF 2,600,000

    This is all the info I have so far

    http://crazybigfarm.tk/farm/buildings/MF_cattree.htm
  • Surya54 (INT1)Surya54 (INT1) INT1 Posts: 507
    Has anyone compared the differences the heart collectibles for the cat on the main farm versus the other farms?  Or does each cat tree no matter the locations (Main, Gourmet, Flower) require the same amount (3+million hearts).  I ask because I want to figure out which farm to put my kitty tree on first.  Another question: If I have 3 kitty trees (one on each farm), will the hearts collected from each of the farms be applied to whichever cat needs it first? (i.e. if flower farm cat needs less hearts, will the hearts I collect on the main farm transfer and be utilized for the flower farm cat?) So will all the hearts collected be pooled into one basket of hearts?
    Flower farm require fewer charms than main farm (although still millions to collect), this is because the production on FF are relatively longer than MF
  • CIN SOON (INT1)CIN SOON (INT1) INT1 Posts: 136
    edited 29.09.2017
    Crazy things. That's mean I can't finish collect the millions charms in months. Why it doesn't work the same things like the doghouse? Only need to train it, feed it and upgrade it with dollars or gold only. No tired and easy to complete it. I think one day I'm only able to collect no more than 1000 charms. So for those millions charms, I think it takes many years for me to complete it. I'm a child, maybe until I'm a old man just completed it.

    Very thankful for the deep sea fish can be direct sell again. While it's not so much dollar than before, but I'm happy if can direct sell again. But if can reduce the costs of equipment, it's the best.

    Conclusion, who can collect all the charms quickly? Tell me if you can and how to get it... From where and how long time to do it?
  • CrazyBigfarm55 (US1)CrazyBigfarm55 (US1) US1 Posts: 1,226
    @CIN SOON (INT1)

    You can collect MF charms from: workers on your farm, Windmill, Composter, Silo

    You can collect GF charms from... workers on your farm, Bakery, Water mill, Composter, Silo

    You can collect FF charms from... workers on your farm, Shop, Distillery, Mixing plant
  • 24-KL0V3R (US1)24-KL0V3R (US1) US1 Posts: 2,464
    edited 30.01.2023
    No Comment
    Post edited by 24-KL0V3R (US1) on
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    So now let's address this situation: A kitty tree built on the main and one built on the flower farm.  I collect hearts from both of those farms.  Will the hearts collected from the main farm be applied to the heart requirement for the flower farm kitty tree?
    No, each farm is separate.
  • SandraFarmGirl (US1)SandraFarmGirl (US1) US1 Posts: 220
    edited 29.09.2017
    Well, so far I have to say it was a big mistake to build the cat house.  I put it on all 3 farms.  It's taking up space, doesn't do anything, and it will be literally years before I can collect enough charms.   And worst part is, apparently you can't demolish it.   If I could, I would.   For example, my Gourmet Farm, which I hardly ever use, I don't use the Silo and Composter on there and rarely use the Bakery  ( assuming those 3 will give charms ), so I have a grand total of 15 charms from the Bubble people.   I'm thinking I will not live long enough to see that cat house completed on the Gourmet Farm.   At 2,600,000 charms needed,  at 15 a day x 356, that is 5,340 charms a year.   Yep, big mistake to put the cat house on the Gourmet Farm.   
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    edited 29.09.2017


    The arrow points to the 2x2 square needed for the cat to roam, this is right in front of the box the cat jumps in... as you can see I have the cat tree boxed in everywhere else which does not affect the cat movement.
    Post edited by JVD (US1) on
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    Maybe they will have events with charms as hard worker rewards.
  • Shay, I sure hope so.   Even on Main Farm and Flower Farm, at the rate of charms I got on each today, it will take literally years to get enough charms.
  • Pietral (US1)Pietral (US1) US1 Posts: 163
    For comparison, here are the sell prices of deep sea fish sold directly vs sold through contracts:

    Oyster: 1500 / 3500
    Clam: 1200 / 3000
    Shrimp: 1000 / 2500
    Herring: 1800 / 5000
    Tuna: 2700 / 6500
    Lobster: 2500 / (I haven't gotten a contract asking for lobster yet)
    Cod: 3500 / 10,000
    Salmon: 4000 / 14,000
    Swordfish: 5000 / 16,000

    Chum: 1000 / 5000
    Herring/Tuna Chum: 4000 / 20,000
    Lobster Chum: 4500 / 22,500

    (I haven't gotten any contracts asking for oyster/clam/shrimp chum yet.)
  • artful (US1)artful (US1) US1 Posts: 6,617
    Well, so far I have to say it was a big mistake to build the cat house.  I put it on all 3 farms.  It's taking up space, doesn't do anything, and it will be literally years before I can collect enough charms.   And worst part is, apparently you can't demolish it.   If I could, I would.   For example, my Gourmet Farm, which I hardly ever use, I don't use the Silo and Composter on there and rarely use the Bakery  ( assuming those 3 will give charms ), so I have a grand total of 15 charms from the Bubble people.   I'm thinking I will not live long enough to see that cat house completed on the Gourmet Farm.   At 2,600,000 charms needed,  at 15 a day x 356, that is 5,340 charms a year.   Yep, big mistake to put the cat house on the Gourmet Farm.   
    You can't demolish it?  That settles it for me, then.  Will stick to my pup, if they ever let him come home.
  • JVD (US1)JVD (US1) US1 Posts: 2,784
    Well, so far I have to say it was a big mistake to build the cat house.  I put it on all 3 farms.  It's taking up space, doesn't do anything, and it will be literally years before I can collect enough charms.   And worst part is, apparently you can't demolish it.   If I could, I would.   For example, my Gourmet Farm, which I hardly ever use, I don't use the Silo and Composter on there and rarely use the Bakery  ( assuming those 3 will give charms ), so I have a grand total of 15 charms from the Bubble people.   I'm thinking I will not live long enough to see that cat house completed on the Gourmet Farm.   At 2,600,000 charms needed,  at 15 a day x 356, that is 5,340 charms a year.   Yep, big mistake to put the cat house on the Gourmet Farm.   
    You can't demolish it?  That settles it for me, then.  Will stick to my pup, if they ever let him come home.
    No you can't demolish it til you get all the charms for it to activate... then you can demolish if you want! LOL
  • artful (US1)artful (US1) US1 Posts: 6,617
    JVD (US1) said:
    Well, so far I have to say it was a big mistake to build the cat house.  I put it on all 3 farms.  It's taking up space, doesn't do anything, and it will be literally years before I can collect enough charms.   And worst part is, apparently you can't demolish it.   If I could, I would.   For example, my Gourmet Farm, which I hardly ever use, I don't use the Silo and Composter on there and rarely use the Bakery  ( assuming those 3 will give charms ), so I have a grand total of 15 charms from the Bubble people.   I'm thinking I will not live long enough to see that cat house completed on the Gourmet Farm.   At 2,600,000 charms needed,  at 15 a day x 356, that is 5,340 charms a year.   Yep, big mistake to put the cat house on the Gourmet Farm.   
    You can't demolish it?  That settles it for me, then.  Will stick to my pup, if they ever let him come home.
    No you can't demolish it til you get all the charms for it to activate... then you can demolish if you want! LOL
    Oh, so about 10 years from now.  No problem, then.  Seriously, I have learned that when anything new rolls out, to wait and let others be the guinea pigs.  Too many bugs and glitches.

  • I can not move or rotate the cat tree.  click on it and it keeps saying I need charms.  how am I suppose to move it or rotate it.  please help - I need to move it.  thank you
  • Thorim (US1)Thorim (US1) US1 Posts: 197
    Maybe they are holding are dear puppies hostage until we get cat trees???? hehehe
  • maxiroy (US1)maxiroy (US1) US1 Posts: 436
    I have all my dogs, however on the gourmet farm i have 2 cats.  One sitting on the cat tree and one wandering around.  Boy she moves fast too!
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    For comparison, here are the sell prices of deep sea fish sold directly vs sold through contracts:

    Oyster: 1500 / 3500
    Clam: 1200 / 3000
    Shrimp: 1000 / 2500
    Herring: 1800 / 5000
    Tuna: 2700 / 6500
    Lobster: 2500 / (I haven't gotten a contract asking for lobster yet)
    Cod: 3500 / 10,000
    Salmon: 4000 / 14,000
    Swordfish: 5000 / 16,000

    Chum: 1000 / 5000
    Herring/Tuna Chum: 4000 / 20,000
    Lobster Chum: 4500 / 22,500

    (I haven't gotten any contracts asking for oyster/clam/shrimp chum yet.)
    These are the prices I got on the Market contracts which I verified several times with multiple contracts.  Also Lobster price is in there.  I don't add the prices to my chart until I have had several contracts and can verify the price.
    Swordfish       16,800
    Salmon  
    Cod       10,500
    Clam          3,150
    Oyster          3,675
    Shrimp          2,625
    Tuna          6,825
    Herring          5,250
    Lobster          7,350
    Chum
    Clam Chum       21,000
    Shrimp Chum
    Herring Chum
    Tuna Chum       21,000
    Lobster Chum

  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    Many of the prices have gone DOWN.   I have NO clue what GGS is thinking, or maybe that is the problem .... they are not thinking.  I knew they would not come close to the original sale prices, but to continue to reduce the profits on fish?

    Original Sell Price New Sell Price Old Market New Market
    Swordfish                           47,188                       5,000             18,580                16,800
    Salmon                           37,500                       4,000             14,766  
    Cod                           27,500                       3,500             10,828                10,500
    Clam                             3,500                       1,200                1,378                  3,150
    Oyster                             4,687                       1,500                1,846                  3,675
    Shrimp                             2,812                       1,000                1,107                  2,625
    Tuna                           16,625                       2,700                6,546                  6,825
    Herring                           12,812                       1,800                5,046                  5,250
    Lobster                           18,125                       2,200                7,135                  7,350
    Chum                           12,000                       1,000                4,725
    Clam Chum                           84,000                       4,000             33,075                21,000
    Shrimp Chum                           89,000                       4,500             33,042
    Herring Chum                           82,000                       4,000             32,287
    Tuna Chum                           85,000                       4,000             33,471                21,000
    Lobster Chum                           93,000                       4,500             36,623

  • Pietral (US1)Pietral (US1) US1 Posts: 163
    For comparison, here are the sell prices of deep sea fish sold directly vs sold through contracts:

    Oyster: 1500 / 3500
    Clam: 1200 / 3000
    Shrimp: 1000 / 2500
    Herring: 1800 / 5000
    Tuna: 2700 / 6500
    Lobster: 2500 / (I haven't gotten a contract asking for lobster yet)
    Cod: 3500 / 10,000
    Salmon: 4000 / 14,000
    Swordfish: 5000 / 16,000

    Chum: 1000 / 5000
    Herring/Tuna Chum: 4000 / 20,000
    Lobster Chum: 4500 / 22,500

    (I haven't gotten any contracts asking for oyster/clam/shrimp chum yet.)
    These are the prices I got on the Market contracts which I verified several times with multiple contracts.  Also Lobster price is in there.  I don't add the prices to my chart until I have had several contracts and can verify the price.
    Swordfish       16,800
    Salmon  
    Cod       10,500
    Clam          3,150
    Oyster          3,675
    Shrimp          2,625
    Tuna          6,825
    Herring          5,250
    Lobster          7,350
    Chum
    Clam Chum       21,000
    Shrimp Chum
    Herring Chum
    Tuna Chum       21,000
    Lobster Chum

    @Shay1968 (US1)

    Seeing as how all your figures are all 5% higher than mine, I would assume you did not account for the 5% bonus that is added into every contract.
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    I think I will just go to sleep.  The kitty is a bust ... wont have charms for a VERY long time. My already low happiness is now even lower because I basically have a happiless deco sitting on my farm that I cannot remove even if I wanted to.  The DSF is a bust, they still insist on reducing the price of fish and chum.  The Oktoberfest is a complete joke for those that did not start or simply couldn't afford to start the candy farm. I try to just simply enjoy this game but GGS has been making that extremely difficult.
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    For comparison, here are the sell prices of deep sea fish sold directly vs sold through contracts:

    Oyster: 1500 / 3500
    Clam: 1200 / 3000
    Shrimp: 1000 / 2500
    Herring: 1800 / 5000
    Tuna: 2700 / 6500
    Lobster: 2500 / (I haven't gotten a contract asking for lobster yet)
    Cod: 3500 / 10,000
    Salmon: 4000 / 14,000
    Swordfish: 5000 / 16,000

    Chum: 1000 / 5000
    Herring/Tuna Chum: 4000 / 20,000
    Lobster Chum: 4500 / 22,500

    (I haven't gotten any contracts asking for oyster/clam/shrimp chum yet.)
    These are the prices I got on the Market contracts which I verified several times with multiple contracts.  Also Lobster price is in there.  I don't add the prices to my chart until I have had several contracts and can verify the price.
    Swordfish       16,800
    Salmon  
    Cod       10,500
    Clam          3,150
    Oyster          3,675
    Shrimp          2,625
    Tuna          6,825
    Herring          5,250
    Lobster          7,350
    Chum
    Clam Chum       21,000
    Shrimp Chum
    Herring Chum
    Tuna Chum       21,000
    Lobster Chum

    @Shay1968 (US1)

    Seeing as how all your figures are all 5% higher than mine, I would assume you did not account for the 5% bonus that is added into every contract.
    Hey @Pietral (US1)   I am clueless to any bonuses added in.  These were all level 0 contracts.  If there is any type of bonus (that every can get) then it should be added into to the price any way.  That is also without Lester since everyone may have a different level for that.

    Can you please explain the 5% bonus thing?

  • Pietral (US1)Pietral (US1) US1 Posts: 163
    edited 29.09.2017
    @Shay1968 (US1)

    All contracts have a hidden 5% bonus.  Go look at any of your main farm contracts, and calculate what the listed price should be.  You'll notice that the amount listed on the contract will be 5% higher than what you calculate.

    Level has nothing to do with the price listed on contract.  The level bonus is applied separately (it's the 2nd pile of cash that drops off the truck when you fill a contract)

    Edit: The reason I removed the 5% bonus from my values because I'm trying to report the "true" value of what the contract is using.  To use a main farm example, I think of an apple contract as being worth $56 per apple (the sell price of an apple), not $56 x 1.05 = $58.8 per apple.  Trying to include the bonus in the contract price and say an apple is worth $58.8 just makes it that much messier.
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 29.09.2017
    @Shay1968 (US1)

    All contracts have a hidden 5% bonus.  Go look at any of your main farm contracts, and calculate what the listed price should be.  You'll notice that the amount listed on the contract will be 5% higher than what you calculate.

    Level has nothing to do with the price listed on contract.  The level bonus is applied separately (it's the 2nd pile of cash that drops off the truck when you fill a contract)
    I don't think this is meaningful with fish market as the prices for direct sale and prices for market sale are completely different and calculated (or rather add hoc created) independently. In OM market sale price is based on direct sale price.
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    @Shay1968 (US1)

    All contracts have a hidden 5% bonus.  Go look at any of your main farm contracts, and calculate what the listed price should be.  You'll notice that the amount listed on the contract will be 5% higher than what you calculate.

    Level has nothing to do with the price listed on contract.  The level bonus is applied separately (it's the 2nd pile of cash that drops off the truck when you fill a contract)
    I don't think this is meaningful with fish market as the prices for direct sale and prices for market sale are completely different and calculated (or rather add hoc created) independently. In OM market sale price is based on direct sale price.
    Hey thanks for clarifying about the % increase drops.  So, I had no extra drops on cash since they were all level 0.  Those would all be base market Prices.

    I will check to see if there is any correlation between direct sales and the Market..... tomorrow.
  • Pietral (US1)Pietral (US1) US1 Posts: 163
    edited 29.09.2017
    @Shay1968 (US1)

    All contracts have a hidden 5% bonus.  Go look at any of your main farm contracts, and calculate what the listed price should be.  You'll notice that the amount listed on the contract will be 5% higher than what you calculate.

    Level has nothing to do with the price listed on contract.  The level bonus is applied separately (it's the 2nd pile of cash that drops off the truck when you fill a contract)
    I don't think this is meaningful with fish market as the prices for direct sale and prices for market sale are completely different and calculated (or rather add hoc created) independently. In OM market sale price is based on direct sale price.
    The sell price it's based on might be different, but the calculations behind the contract pricing is the same for both the main farm and deep sea fishing.  I'll point out that my figures are much rounder and neater - everything is a multiple of 500 instead of a multiple of 25.  I'd wager that if were able to look into the coding behind the deep sea contracts, we'd see that they input the figures that I gave.

    Though in the end, it's really all the same thing.  It just depends on your perspective.  I view both main farm and deep sea contracts as following the same rules, and report the sell values for both as not including any contract bonus.  If you want to view them as each having different calculations, then you can roll the 5% bonus into the sell price for deep sea contracts and not roll the 5% bonus into main farm contracts.
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