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Update Sept 19th - Oktoberfest! - Discussion

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  • Grünter (DE1)Grünter (DE1) DE1 Posts: 151
    The requirements for the buildings went buggy!!

    I have already two of these houses:



    But now the requirements are changed :(



    What is going on with this stupid patch???? 

    PLEASE FIX THIS!!!


  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,495
    Well… since I didn't even know it was ON the test server until it was just about too late.  I got to start production on a few things and that's it.

    So now it's live.  Again, without enough testing first.  Why GG is always in such a race to launch stuff is beyond all logic.  (Good thing I don't have a  horse on the village, I see that's a glitch.  Ignoring the whole village thing since it's profitless.)

    Anyway, the newness factor is cool.  Lots to do, fairly easy to figure out too.  However, filling contracts, especially right out of the gate is proving very difficult.  And it's costing my main farm.

    Now… I have filled a few contracts.  For a very brief nano second some icons flip around when I do, not there long enough to know what the heck it means.  Then I can see number of guests and so on.
    But again, where is the PROFIT?   Are we actually selling goods when we fill a contract?   It happens so fast and I've filled so few I can't yet tell.

    I read earlier that the candy heart would be changed (graphic only) so it doesn't appear to be the same as the candy farm.

    BUT!!!!!!  This whole thing still requires CANDY FARM items.  Sugar, cocoa… as far as I can tell.

    By chance this time around I decided to play the candy farm.  Been ignoring all those temp farms since they are such money pits and I can NEVER get close to finishing one.
    But trying to send off the ship without making it sit there, I need the seeds.  So fine.  I built up some farm cash, I can do this.   All out doing it.  All three farms.   Even ignoring the architect (who ALWAYS seems to show up right when a temp farm is going.)  And now my precious sugar and cocoa has to go to this?
    I better see some profit or reward soon or this will join the growing list of junk I ignore.   Looks so cool too.  Your graphic artists are very talented.  But this is a game.  There needs to be goals AND rewards, or what's the point?

    ya know, the newness of this will wear thin real fast.  And anyone who isn't playing the candy farm may as well just stay away.   Too many items you can't make without candy farm supplies.

    So… my feedback may be late only because there is no IN GAME note that the test server is testing something. Gees how hard can that be to do?

    See what I do when not playing silly games.
    http://ArtmakersWorlds.com
  • Spurgiukas (INT1)Spurgiukas (INT1) INT1 Posts: 235
    they trying to make this game as slow as possible.  :| 

                                                                 
  • Shay1968 (US1)Shay1968 (US1) Posts: 1,324
    The requirements for the buildings went buggy!!

    I have already two of these houses:



    But now the requirements are changed :(



    What is going on with this stupid patch???? 

    PLEASE FIX THIS!!!


    This may not be a bug.  They just did an update for higher levels for the houses.  They may have changed the requirements to space it out. Which I think is not the proper way to do things.  It is not good to revert milestones.

    Breakdown on the Lab
    126,321,371,000 (lab cost) ÷ 5,000,000 (Average daily earnings) = 25,264.27 days
    25,264.27 (days) ÷ 365 (days in a year) = 69.22 years to fully upgrade the Lab
    That's if you use the daily earnings to upgrade the Lab ONLY, no spending on other upgrades, islands, boosters, or anything else.
  • artful (US1)artful (US1) US1 Posts: 6,554
    The requirements for the buildings went buggy!!

    I have already two of these houses:



    But now the requirements are changed :(



    What is going on with this stupid patch???? 

    PLEASE FIX THIS!!!


    It's not broken, they just added another level to everything.  The bad news is that those of us who used Steve to get to level 6 now find they have wasted him, and will have to use him even more times to level up the same house.  The good news, we'll get more workers without sacrificing additional space.
    .


    Hate coops but missing out on the benefits?  Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way.  No donations or group participation required.

    https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold

  • Grünter (DE1)Grünter (DE1) DE1 Posts: 151
    edited 19.09.2017
    As I said.. I have already two of them and when I chose one of the level 6 houses I see that level 7 requirements are BELOW level 6. 

    Even the jump from house 5 (req = lvl45) to house 6 (req=130) is strange. If I then see the windmill an other user posted some sites before I personally think this must be a bug.


    If this is no bug THEY SHOULD HAVE INFORMED US! :(
  • Grünter (DE1)Grünter (DE1) DE1 Posts: 151
    edited 19.09.2017
    Either these are logical figures or they prepare to give us the deep sea back? (just an assumption) Preparing by raising the prices? You have the same logical figures as I put in the annex?

  • fish market, simple market, october fest market.. why you want so bad these markets to happen.I hate markets. I HATE
    because its a farm game, and farms sell their products to markets and restaurants, this new one has more variety rather than doing the same thing every day and a little more challenge wouldnt hurt
  • Kimmiecat (NL1)Kimmiecat (NL1) NL1 Posts: 975
    Every time I go to the village and come back and try to open inventory, the organic market splash page shows up, you have to click the X to see inventory.




    It also pops up when you click the farmmanagement button....very annoying

    [email protected]   /   Member of the Dutch coop "Zeeuwsche Unie" 

     
  • Sleeping worker?  No idea what I am looking for ....please any help on this one.
    Cnj_fnr_cPlayer @ us 1
  • Finally see one outside the farm....not happy about this event.

    Cnj_fnr_cPlayer @ us 1
  • artful (US1)artful (US1) US1 Posts: 6,554
    because its a farm game, and farms sell their products to markets and restaurants, this new one has more variety rather than doing the same thing every day and a little more challenge wouldnt hurt
    Variety is nice, but in this case, the amount of ingredients called for is obscene, the profits are minuscule, and we're penalized if we don't fill them.  Give me boring old same old that's bug free and profitable any old day.

    .


    Hate coops but missing out on the benefits?  Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way.  No donations or group participation required.

    https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold

  • artful (US1)artful (US1) US1 Posts: 6,554
    Finally see one outside the farm....not happy about this event.

    That's the only thing I'm doing.  Selling off whatever he gives me, or pocketing the gold. Was looking forward to this.   Not happy, either. 
    .


    Hate coops but missing out on the benefits?  Check out "Hearts of Gold," the non-coop coop -- we leave you alone to farm your way.  No donations or group participation required.

    https://community.goodgamestudios.com/bigfarm/en/discussion/158239/just-want-to-be-left-alone-to-farm-in-peace-us1-hearts-of-gold

  • dchen1 (US1)dchen1 (US1) US1 Posts: 993
    no test even attempted on test server! all locked up and greed has once again arose from ggs! takes way too much too fill orders again for contracts! barns and warehouse to low! need levell 1000! then get some more complaints!
    The test server did go up but why did the test results not go into making changes for the event?
  • Be happy if they decided to end the event soon.  
    Cnj_fnr_cPlayer @ us 1
  • dchen1 (US1)dchen1 (US1) US1 Posts: 993
    edited 19.09.2017


    Level 45 to 130 for 1 upgrade giving 5 workers?!
    Why is there such a big increase in level requirement for one level?


    They even typed different numbers for the same level requirement.  
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,495
    Well… I'm going to play this one out, ONE round.   I can pretty much say after this time, it goes to the don't bother pile.    Also I need to let my coops know not to start anything for awhile.   My pigs will be starving since I'm using all their cabbage to keep this thing going.
    TRYING to upgrade my cocoa and almonds so I can at least get something out of the candy farm.  Impossible for me to even reach level two with that.  Now with this event using up CANDY FARM stuff, there really will be no way.

    But one round.  If this comes back next year,  forget it.  I'll go have some real beer and real brats and stay off this thing.  
    See what I do when not playing silly games.
    http://ArtmakersWorlds.com
  • dchen1 (US1)dchen1 (US1) US1 Posts: 993
    edited 19.09.2017
    I found that when clicking on the blue info button, it shows drastically reduced ingredients cost and no candy farm items.  Is this supposed to be the final plan, but forgot to change the functional part of the buildings?

    No olive oil.                               No Alpaca milk and cream, 
    It says 2 corn for corn on the cob, but it actually requires 10.  
     
    Why hogfish instead of bonito?  

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