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Comments
Removed the older version of extra prizes costs table, and added the new version. (since extra prizes and their costs seems to have changed alot after the recent hotfix).
Let me know if you notice any mistakes in the current table, or if you found "new prices/costs" and/or "new extra prize types" so that we can update the table again.
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Kamilcom (GB1) tagged you so you notice the change too as i saw your previous post. sorry for a bit late reply was a bit busy didn't have time to update and re-post the table sooner(needed time to confirm some prices first, it seems like fish prices still are correct but extra prizes cost and type have majorly changed).
I also calculating the contract that offer 5 waters and $1,9M cash. It requiring 10 Tuna chum, 90 Tuna, 92 Salmon, 53 Cod and guess what? 1 Water price at $187500
That new table doesn't include costs of already known items like karma, rakes etc. Need to keep my own data system, but everything changes so fast, no chance to keep up for casual player with a job and a life etc. etc. So thanks for your help.
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You're welcome Kamilcom (GB1) , even though this is teamwork not my work so thanks to everyone from me too, mostly the data is from other players i just put them together.
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Generally I agree with you too artful (US1) but still having an overview about prices/costs, can give us more info than just momentarily info too, like RoR calculations for Lester stash level or ship upgrades, etc, and also honestly I think knowing how much each of these extra prizes cost at least, can save us time to not bothering to even calculate some contracts at all even anymore, so this table is not magic, it just can help a bit to faster decide specially for those who might be too tired to calculate everytime at least, or those that may want to consider other aspects like "if in case i needed one of those extra prizes, i know how much i'm paying for it at least" and such things. anyways it's not anything big for professional players though yea, but we're trying to help everyone, even if it be a little help only.
(P.S. was doubting whether to say this or not too but oh well hehe it also helps us to keep track of GGS balancer's job too, and to know whether we should complain or not )
however it is important to see the whole picture even if it is skewed at any given point in time and at any other point in the game.
ie: value price of chum initially, value price of chum now, value of chum offered for cash or gold - % of MO that require chum as an item - while the time to make is grossly bottlenecked and remains unchanged (among other considerations)
Thanks in advance.
LOL
Until "Direct selling" returns and until GGS fix oyster/shrimp/clam price/and/or/ reduce equipment,crew cost. I will just catch whatever with 4 roy +4 brigitte with my level 2 trawler fleet, and sell whatever i can sell and ignore the rest.
Fishing Experience: $10
Decoration Parts: $800
WoF Token: $2,291,100
Fuku Tsuho:
Gold: $1,000
Rose Seed: $382,500
Violet Seed: $292,500
Seaweed Feed: $146,250
Seaweed Fertilizer: $483,600
Super Liquid Fertilizer: $30,750
Super Fertilizer: $275,500
Water: $187,500
Mystery Box:
I'll send 4 boats with no freezers where I used to send 1 fully equiped - halves the cost of the fish
and then send the rest out bare (no crew, no freezers) to get some free fish on the assumption that I will be able to sell them eventually. :¬(
With accommodation of Mermaid Bay, Organic Contract, Oleg, and Farm Components still running on profit. There's no shortcut to become rich, you need to work hard to gather your farmdollars
i don't understand your "contract picker" and your concept of "variant"?? what do you mean by "variant"??
For me, I only keep contracts with a dollar payout of at least 75%, preferably over 80%, so I reject a lot of them.... using a simple formula: $payout / "value" of extras + $payout. My 75% threshold is random, but seems to guarantee me a profit....