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KEEP IT SIMPLE!
Artmaker (GB1)
GB1 Posts: 1,495
WHY can't you people put instructions to everything RIGHT IN THE GAME?
It should be so simple. Click a building, have a pop up say you need to add xxx which you find at xxx
Then go to xxx click it and it may say you first need to do xxx
LIke that. Right IN the game.
To this day I can't get oleg to use any of the boats that show up. Rent a boat only changes it to another boat.
And do I care? NO! It's not fun so I just let that go.
Lately I've been letting this whole game go for days at a time. Only checking in when teams need help. Harvest what ever and get off.
Your overly complicated nonsense has sucked all the fun out of this.
Edit: Profanity removed || Rowdy
Comments
I do agree that some of the new features are lacking even basic info buttons, but I certainly would not like a step by step walkthrough such as you described, because then what would be the point? It would be too easy & boring.
As for the boats, make sure Oleg is not busy, click the boat, pay to rent the one on the left, then you get asked if you want to send Oleg or fish manually, click Oleg, then select where to go on the next window & off he goes.
Ryune
-not a part of GGS so dont blame me for implementing the so called "complicated systems"
Can someone send me a map of all this? I am also a repeater . I can't not FISH ! no boat nothing reel broken . and the cat wants fish . come on already no one in Fire and Ice can do any fishing . . So Artmaker keep writing your idea's loving them .
RunsWivScissors (GB1) said:No kidding, it is a game @RunsWivScissors(GB1, and although you might enjoy the 'trying to figure it all out', some of us just want a relaxing farming game at the end of our busy workday, not a 'try to figure everything out because the game designer gives no info' game with a million side-shows. And going to a forum to learn how to play the game is not enjoyable to many of us, especially when there are hundreds of posts on the subject. I am not expecting a step by step walk-through, but at least a hint or 2 to get started.
I figured out fishing and deep- sea fishing, but really don't enjoy them. Yeah you can earn good money on deep-sea fishing, so I do it, but I thought this is a farming game. I can't believe I now need a notepad and calculator to play a relaxing farm game.
As for oleg, AS I SAID….
He's NOT busy.
He's level 17 so qualifies for boat rentals.
I click rent on the rubber raft,
I GET NO PROMPTS TO SEND HIM FISHING OR GO FISHING AT ALL!
The boat immediately changes to another boat, now showing the raft isn't available for awhile, and oleg is still standing on the pier.
SO what have I missed?
By the way, I did NOT use any profanity here. I'd like to know what was removed from my first post.
Edit: I'll let you know in a PM, if you can't recall
Alright Artmaker I will make a clear guide for you, this one step by step on how to send oleg to fish . After 1 hour click on Oleg, he's standing with all your fish. Done! Its pretty simple
This time I took a screen capture of the whole thing. Now I still have questions.
Hope this movie works. If not I could put it on youtube. (For the world to see???)
http://artmakersworlds.com/testing/BigFarm/GAMEfishing.mov
Now… clicking on the boat to "rent" it, DID immediately change it to another boat?
Then with the option to "BUY" it. Confusing right there.
Now his fishing menus actually showed up this time. NO CLUE how long he goes, or if there is any way to know what mix of fish he will come back with.
What does the "bonus" actually mean? More fish? More money for the fish? XP points? WHAT?
Finally, if he's out on a boat, why is he still standing on the pier with a boat parked on the next pier over?
Is this something the graphics department just never finished?
(Kinda like no matter what color horse you sent out to train, they all turn yellow.)
Yea the graphics are too fixed to Oleg standing at the pier. But if his rod is moving, he is fishing.
Hover over Oleg to see what fish he is catching... If you had chosen the larger options in your video, he would have caught 400, or so, of each type of fish... very profitable.
.
2) He went fishing for an hour , just click on him and he will show what mix of fish he's fishing
3) GGS probably too lazy to sent oleg somehwere so they make him standing on the pier while fishing.
Tips: If you send out expensive boats why do you rent the cheapest boats available? You wont even cover the cost of the boats. Cheaper boats are for cheaper fish. While expensive boats like the Longboat are for hogfish,grouper and mahi-mahi.
working now.
Why can't the graphics team just have the boat pull out the same way the cargo boat does?
For that matter, when you manually go fishing, no matter what pole he has, it looks the same. And what's up with the pole attached to the pier with no one holding it? Robotic fishing there? lol. (Or the team was too lazy to animate a character, or even just an arm holding the pole. Whatever.)
As for the question about renting the cheap boat, I just wanted to finally see how this works. So far it never has. Plus he still needs to catch a butt load of carp.
Hey at least he doesn't come back with a boat needing tens of thousands of dollars in repairs. Hope he never meets Yarnical out there.
If you send Oleg you don`t need to keep replacing equipment, but you only get FXP if you go yourself.
As for picking the smaller spots, he still has tasks to fill so if I need a particular fish, one spot offers six kind but another only has three, wouldn't the odds be better if he sticks with the spot with less competition from other fish?
As for FXP…. are you saying I can NEVER level him up unless I fish? I find the manual fishing really frustrating and dumb. While reeling in the line, the fish should NOT be moving further away. And in real fishing, there is no timer. One can work a fish until either the line breaks or you get the fish.
I just don't find it fun so no point in doing it.
(Keep in mind, I don't care for real fishing either. If you need tires, a shoe, a treelimb or heck, got a live seagull once. no kidding on that. Just ask me to fish. I fish now with a go pro camera on my dive mask. Or at the supermarket.)
If you need a *specific* fish to complete a task (like 150 catfish or something), you can use the above chart to find out which one gives the most of that fish for the boat type you have. (like Wild River would give you 622 Catfish, so you can fish there with any boat except for the Inflatable Boat or Dinghy).
hehe just kidding, as it happens you didn't really disagree, I do think we are lacking the basics sometimes, as I said we even seem to get less ? buttons these days, but it was this that I would not like...
It would be like having Tessa's tutorial holding your hand through the whole game. As for other games, I wasn't really thinking of board games, as they mostly follow a pre-determined path, though even in something like Chess, you are told what the pieces do & the goal, but its up to you to work out your own strategy. My comment was more about console or PC games, such as Tomb Raider, you know you have to find stuff, but you don`t get told where everything is & how to get to it.
I do agree with you that it would take the fun out of the game if we had our hands held all the way through, but when they implement a new part it would be nice to have some info on it.
Anyway, no more tears - we still friends ??? PWEASE
If I want detailed cheat sheets I can come here and someone will have something like what Southern posted.
(Fantastic by the way, got that saved. Thanks.)
I swear, for the longest time, I'd click a boat, the boat would change, NO further menus came up for him to go or send fishing. Had I known that's what was suppose to happen I'd either post in bugs or contacted support. Instead, I thought the whole thing was stupid and ignored it.
I have learned, EVERYTHING NEW this game comes up with, not to get too excited about for quite some time until all the bugs, glitches, poor math, hang ups and what not are found, and eventually fixed.
Right now I think the entire coop village thing is not worth it. Though I still am adding supplies and upgrading buildings, so far I don't see how this helps us as farmers. Adding stuff to the village only takes away from our crops. Not seeing ANY profit in it at all. Seems to only be about upgrading. And there are hundreds of levels. When is the profit in all this? And all three of my coops have fizzled out on the whole coop challenge thing. Lost a bunch, won a bunch, only to find out the prizes for winning are dismal at best it's like why bother with this at all?
So thankfully, only the occasional newbie clicks to start one. (And if GG ever listened to requests made by others, and fixed it so only leaders or deputies could start a challenge, they would likely stop all together. Probably why they left it open for anyone. Only way they will get going at all after teams realize your prize for all that effort is nothing but a few bags of feed.)
Chess…. here is a great example. You ARE TOLD what the pieces do. And the goal, and the prize for capturing the king is winning the game.
Now mathematically speaking, there would be a fixed number of possible games BUT that number of variables is so huge, no human would be able to memorize every possible game path. So that leaves only strategy.
Now you can learn just by playing. Over and over and over…. eventually you will learn basic things, mostly by making mistakes.
OR…. you can get any number of books and learn chess strategies that way.
But again, HOW the pieces move, HOW the game itself works, is along the lines of basic instructions.
I can teach someone how the pieces move in less than 15 minutes. How to play the game? That is a whole other story.
BigFarm though, often times launches some brand new thing, with little to NO instructions at all.
So again, not looking for hand holding (or strategy tips) that can be left to the player to figure out, or for searching forums or googling cheat guides or talking with other players….
Just looking for how does this thing work, what does it do, what do I need to do in order to make it work?
Like that.
Make sense now?
How do you think we can figure out anything? It's all right there, in the info-ring of each building, and via the small I-icons (I of Info) in the different menus one can find all the info one needs to figure things out. Just search and read! And keep searching and reading! Millions of players can find it and are willing to read it and try things out, and thus figure things out ... even with all the bugs and glitches (we report them and until they are solved we can often find/work our ways around them) we can all play this game ... how do you think we figured this all out and can play the game???
And that's what most of us want - we really don't want a step-by-step tutorial "for a 8 year old" from GGS, it would take all the fun out of the game if everything would be spelled out to us in a KINDERGARTEN manner.
But if you are asking for BASIC instructions - well, they are all right there - and GGS always launches a Discussion Thread on the new subject, where we can talk about things. And where we can pose our questions if things appear too difficult for us to find/figure out ourselves. Most of the time Mod's answer our questions in that discussion thread ....
... so - again - it's all there! It's all about searching & reading!
And there is more!!!!
WOW
Now perhaps.. if people really DO like to search for how every new thing works, how about an optional button somewhere right after logging in. SHOW instructions, or DO NOT SHOW instructions. LIke right after the newspaper thingy. Can't play until you get past that.
This way those who like to "figure it out" can. Those who just want to play, can.
Look, there are a whole new lot of rewards for winning a coop challenge now.
I have not got a CLUE what any of them do. How bad do I want one?
If I don't even know what it is, how it works, what it does, well I haven't missed it thus far, I'd rather pick prizes I know I need.
It sure didn't start out this way back when I first signed on.
Lets go back to the chess example.
This game would be like dumping all the pieces in a pile, and saying go figure it out.
Or not. again, other things to do.