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Comments
Thank you fro the wonderful complement @mia111 (GB1) and @Kamilcom (GB1)
here are the numbers from our two villages
Coop#1 - little development of the village
Village Construction Progress is -40 : Warehouse level 12, Bank level 1, M&M mill level 1, and T&T mill level 1
Coop#2 - some development of village
Village Construction Progress is -53 : Warehouse level 12, Bank level 4, M&M mill level 5, and T&T mill level 6
Bank & WH started at level 1, Mills started at level 0, so using your numbers;
coop#1 would be (11 lvls*2pts)WH + (0 lvls*4pts) bank + (1 lvl*6pts) TT + (1 lvl*6pts) MM = 34pts
if you add in amounts for the initial levels of the WH & bank we get to 40pts as your numbers would predict, but the formula breaks down when the second coop is considered
coop#2 would be (11*2pts)WH + (3*4pts) bank + (5*6pts) TT + (6*6pts) MM = 100
if you add in amounts for the initial levels of the WH & bank we get to 106, which interestingly (but probably coincidentally) is twice the actual Village production progress.
If a couple more folks would post their building levels and Village Construction Progress number, we could back into the correct numbers fairly easily, (provided it is a straight line formula).
edit - to clarify, I am looking at the Village Construction Progress number (negative) before and without considering any happiness from decos
Village Construction Progress -74: Warehouse L12, Bank L3, M&M L6, F&F L6, Jetty L1
I really can't work it out ... especially as the increase even for the same type of building has been inconsistent, am not sure whether it is buggy or not but without figures for what it should be from the developers I don't know. Without question we upgraded the M&M and F&F on two occasions without any change to construction progress, then when nothing had finished and we had a hotfix the progress suddenly jumped. I am working on the assumption that the M&M and F&F upgrades are -1 each as that seems to be their most common change.
New content just keeps coming, constant events or challenges. GGS really doesn't listen to customer feedback at all. Please fix all of these bugs. Please try to listen to customer feedback. So many suggestions have been made, so many customers are on the same page, but you keep doing the opposite Japanese event looks good, except I'm sure it will be full of bugs (you even mention compensation of fireworks, because of last events bugs lol), as well as did not listen to feedback about so few having access to win appearance. And, of course, you start event immediately after CC, to probably end when next cc comes around, so that it is 100% busy all the time.
The village is still bugged. Unlimited storage is awesome, but you will take it away and give us back field bugs. Can't you just fix village, or take it down until fixed? The rewards aren't worth it in village (jetty or league challenge) and just seems like extra "busy" work has been given to us. Also, where did you guys come up with the random ranking system for the league, making it impossible for some cooperatives to achieve goals because they get matched up with much stronger (gold-wise) coops? Ex: my coop is a silver league coop, only some buy gold, yet we were ranked near top and cant even get close to completing an item before other coops (both) finish. Why did we start at rank 5? It will take WEEKS before we drop to a suitable rank where we could actually compete and maybe win something. So what, we have to wait until probably end of summer before league becomes relevant to us?
I know I am just writing this to myself, because GGS will never read, respond, or realize...
The Captain Yarnacle is a Frack hole! Build the Jetty for him at level 10, then he immediately asks for an item that you can't produce until you reach Level 21 AND upgrade the T&T to level 12. His rewards are akin to me buying him a 2000 sq/ft house & him thanking me with a handful of Chili-Lime flavored Sunflower seeds that have been in his creel since 2003....can't even plant them! If you have millions to burn, you can buy hundreds of dollars worth of Frack-All from the watch salesman at the jetty...sure it's a genuine Rolex!
The P&L on Resin & Paint is so horrendous that I have pleaded with my newer farmers to resist the temptation to waste $43,000 V$ + materials on a batch of Paint.
Village Happiness is impossible to keep up on & since any Tom, Richard or Harry can start anything anonymously I HATE, HATE, HATE, HATE, HATE, HATE, HATE, HATE, the Village League & the Co-op Village. At least let me know who screwed us with the latest upgrade, or the poor basket pick in the Village League so I can BOOT THEM!
In the immortal words of Cartman: "Screw you guys, I'm going home"
I think you have it right, I do remember (but not 100% sure) that an earlier level upgrade only increased the VCP by -1. And, I can confirm that a mill upgrade from 5 to 6 increased the VCP by -2.
I hope (HOPE HOPE HOPE) you are wrong about the Jetty level 1 being a -20, cause somebody in my Coop started the upgrade even though we discussed not doing it until after we were much farther developed. Will confirm when construction completes tomorrow.
Maybe if we are lucky the devs will fix the village happiness to be the sum of the decos all coop members have placed on their farms (as described in the original announcement) - funny how few have noticed or are complaining about this error.
Whenever I do an upgrade in my co-op the timer hits zero and it just sits there and nothing happens. Even if I refresh and reload the game... is the timer not running right?
Is this what the developers are after? Lets see how much we can frustrate people? That much is working.
I stayed away for a day or so. And now some new event is running. When I look I have not ONE CLUE if I'm suppose to do something? Or just farm as usual and get what ever coins fly out that I know not why.
Someone pulled pranks on my farms. When I look up who, nothing comes up. THEN I see that same name as part of the event itself. SO now are we running events that play pranks?
This game gets dumber by the nanosecond. Maybe I should just walk away for another day or so.
Then two…. three. See if there are still bugs. Or anyone left in my coops.
WE HATE THE VILLAGE, THE CHANGES IN HAPPINESS WHEN WE UPGRADE SOMETHING AND THE VILLAGE LEAGUE.
IT ALL JUST NEEDS TO GO AWAY.
Thank you for reading this. It is in CAPS lock on purpose. It represents our collective frustration with this all.
Sorry if this info is already posted I just couldn't find it if it is:-))
Thanks
Kim
https://forums.adobe.com/thread/977699
Thanks
Also, if we "start" an upgrade, but don't donate any materials until we have collectively gathered enough, are there any break costs associated with that?
Very nice and welcomed surprise
I don't really understand this fixing the boat. Could someone explain it to me please?
We partially fix the boat and then it leaves. Does it come back with more damage? If we completely repair the boat, will it come back damaged again? This sounds like a perpetual nightmare of constantly throwing resources down a black hole, or is it boat hull?