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FIXING WHAT IS WRONG BEFORE EXPANDING YOUR COMPANY SHOULD ALSO BE DONE!!! This game could be one if the best around except for the lousy management and concern for customer service --OVER A MONTH TO GET A SUPPORT REQUEST BACK!!! Ridiculous!!! This company is going down the drain fast and losing players all the time! This update had way too much all at once and is very confusing, bugs not fixed from the test server AGAIN! Information about the update could have been written much clearer too. We asked for a test server, and GGS finally set up one. But then they do nothing to fix the problems we already have-FISHING STILL DOES NOT WORK RIGHT!!! or the ones found on the test server and just put the new things out anyway. My recommendation to GGS is that they fire whoever is running things FAST and get someone in there to do the job right!! A first year student with some brains and common sense could do better!! I am so sick and tired of the bugs!!!!
There is no "Village Storage".
The "Warehouse" in the Village works like the barns on your Main Farm do. The higher (the warehouse's) level, the more you can hold in your *personal* storage. You can't actually put stuff "into" the warehouse.
So with a level 12 warehouse, everyone can store up to 3,000 edge plants in their personal storage. At level 13, you'll be able to hold 3,400 edge plants (in your personal storage), and so on and so forth.
Don't confuse that with donations to upgrades to buildings - that's a separate mechanic. Those (still) come out of your personal storage, and go straight into the Upgrade amount for the particular building you're donating to.
But if you win challenge first counterchallenge will be canceled as you moved yourself out of reach of the guy who challenged you.
Edit: And if you lose counterchallenge, challenge will be canceled for the same reason. You were moved out of reach of the guy you challenged.
Thankyou rsny it worked.
Then I tried selling the 15 units of wheat that the field was supposed to yield along with Oak wood and stone, and it allowed me to harvest.
Same thing happened with another field and so I sold 250 units of Cabbages despite the fact that my barn had ample space, and the glitch just went away!
Just sharing so if others have such a problem, they can use this method too.
However, pellets are produced by the mill on the main farm, so you can overfill the storage like you can with feed. Running a big batch of pellets can give you over 100 in storage.
An item can be over-donated if it is fully donated, then someone pays gold to have the requirements for all items reduced.
I've heard some people solved this by waiting a few days until the amount of all items decayed back down to at or below what was needed.
Column 1, "Personal Amount" shows the amount of each material that you have in YOUR personal storage.
Column 2, "Cooperative Amount" shows the amount of each material that the *entire Co-Op* has in their personal storage.
Column 3, "Online Amount" shows the amount of each material that the LOGGED IN CO-OP members have in their personal storage.
Column 1 & 2 are pretty self explanatory. Column 3 is only useful if you're trying to upgrade a building and need a specific crop, such as Willow Rods - you can tell that in my Co-Op, the people logged in have 1,983 in their storage (and I have 1,625 of those!), so if we "needed" Willow Rods for something, we could ask in chat "Hey, I see there's 1,983 willow rods out there, mind throwing them into the upgrade for the Metals Factory?".
(Yeah, ok, Column 3 is really kinda useless.
Basically the whole warehouse thing is just a quick way to check your inventory of Village Crops. Column 2 & 3 really aren't that useful, IMO.
But again, all it shows is the number of materials of each members personal storage - it doesn't actually "hold" anything in the warehouse itself.
Maybe it will in the future, who knows.
The one I have is why is it that anyone can start the village challenge and when challenged , We should be able to restrict it to the leader and deputies otherwise there is going to be major arguments going on . GG really haven't thought to much about this new village part in my opinion.
Does anyone know the answer ?????
Is a timer for village produce going to be added, I really hate having to go to the village just to check if production has been completed and I should not have to set my on alarm
For instance, I'll make Nails 5 times.. The first time I'll get 22,000 Village XP.. The next time, 100 Village XP.. The next time, 13,500 Village XP.. The next time, 100 Village XP..
There doesn't seem to be any rhyme or reason for the varying numbers.
Anyone know the secret, if there is one?
I am in Roza Kmetija coop. We won all 1 places as chalengers. We have to colect : dandelion , eggs, bonitos, apples and rutabaga. But as seen on captures ther are no names for as for eggs and bonitos.
I hope that on the week end we wil see also this revards , if not it is not worthy to play 2 days to get 511 points with wich someone can bought 2 fertilisers.
I am totaly disapointed. :-((
1. Ruining our experience with a forced upgrade to our warehouses, which DID send our village happiness in the negative, is a very lazy way to "fix" a bug, If by ruining something else is considered fixing a bug, just how lazy are these developers?
2. Yes, it WAS a compensation, read from Dennis' own post: https://community.goodgamestudios.com/bigfarm/en/discussion/150541/compensation ....this is by far the dumbest compensation anyone could think up, if not lazy. I want my warehouse at level 1 and I want to figure it out myself. REAL compensation would have been giving us the easter decoration and all the hard work rewards from that event for our troubles (especially since those are next to impossible to find most of them).
Question for the Mods, also - why aren't my replies folding up like they should?