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Comments
At the end of the day no one is forcing you to spend gold, if u dont want to fine there not forcing you too.
I av some in my team that are house bound , if it makes them feel happy GREAT. Im one , i dont drink , dont go out, i would love to av a life but cant so if i want to spend on the game i will. Keep ur nasty comments to urself .
we dont mind 2 CCs we plod along and collect loads of rewards and av a laugh at the same time .
we av a plan , i spoke to my players with ideas , we know what we are doing now ,so why does'nt everyone else speak to there players to suggest ways round it.
most players do come online and play missions anyway, automatically.
They should all be 4 days long now, starting on the 2nd & 16th of the month, as described in the announcement on Dec 22nd & Temporary farms will start on the 9th of each month.
yes, I remember reading this, but as usual GGS still doesn't get it right.... they said the 16th to the 19th and here it is starting on the 15th..... maybe they need glasses in order to properly see the calendar date???? idk.....
Once per month works out well for everyone. That makes it fair for every player, from your smallest farm to your old time veterans who play.
Hamada2, If is to much yust dont play it.
I also dont play all. Play what you like and leave the rest.
While GGS struggles with it's internal organization & financial stressors, it is simultaneously shooting itself in the foot by shoving constant money making schemes down the throats of consumers. I get that GGS is a business first & foremost, but that fact cannot be mutually exclusive of the need to preserve the integrity of the product and ultimately, customer satisfaction. The "Championship" desperately needs a full over haul, starting with bringing it back to a more realistic and manageable monthly rotation. The disparity for competitive edge between large, wealthy co-ops and smaller gold conscious co-ops is overwhelming as it is. Cutting re-coup time needed to build up resources between "Championships" purely caters to continued wins for the already established dynasty. Unlimited gold usage; rotations that negatively impact lower ranked co-ops; offering high production products only to the current "Champions"(i.e. super duck ponds) which serve only to increase competitive disparity; and offering only insignificant winnings to any other than 1st place... all of these issues need to be addressed or consumer apathy will reign supreme.
*** First step: Establish the Big Farm Championship as a monthly Event ***
I urge GGS to look at the game content and make adjustments that will bring back the enjoyment of the game. Please consider decreasing the frequency of Co operative Challenges so that the enjoyment of competition returns. As it is there is not enough time to re-stock, and make modifications, and upgrades between the twice a month challenges. Once a month or once every 3rd week would improve game satisfaction and allow for players to complete events, build farms, and utilize the game content to enrich satisfaction. As it is I no longer even attempt to do temporary farms. There is just "Not enough hours in a day !"
The prizes awarded to the top co-op seem designed to keep them in that spot. I hope they can keep the offset of loss of players to there spending for the awards enough to keep GGS in business.
It is already happening. Challenge before last, we came second in our league despite not scoring very differently, six co-ops had decided to take it easy. Last Challenge we were back in 6th place with much the same score as the stronger co-ops went back to full speed.
From experience I would suggest that one can score half your RP without making any effort at all. Start a mission, flip to the project display, farm normally, earn some RP, I was amazed at how well I did.
This is a strategy game, find a strategy that suits your co-op, with luck the massive gold spenders will decide to take it easy the week you decide to go for it and there will be a new top co-op (even if only for a fortnight) :¬)
Many players are complaining that they want to play this game for fun and to relax, and don't want it to be 'hard work'; complaining about getting exhausted, burn out, etc. ... but how could a game become 'hard work'?? Only if you let it happen!
Indeed, there was a time we could build up our farms calmly, but nowadays we have a lot of events running at the same time... So what? To me 4 years ago when starting this game it was for fun and to relax, and it still is ... I still enjoy the game very much because I still play it in a relaxed way (at my own pace) because of making those choices. And I even dare to say I like the CK more this way, because twice a month brings me & my coop members more rewards.
No person in his right mind would play ALL of these events that are running simultaneously - at least I can't believe that - It would mean you'll have to play 24/7 and having no life next to the computer. Why in heaven's sake would one want to do that? Why would somebody want to constantly pushing day after day to just get events done? It is just a game folks! Choose your events, plan your own schedule when playing what and enjoy it while playing!!
Happy farming!