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Comments
The whole coop membership thing is a HUGE problem. Players are encouraged to join a coop way too early and with no consequences when they never show up, never donate, never participate, until someone boots them. That's part 1.
Part 2...
Then… say some really high level, big contributors up and leave. New very young farm low level players fill their place. The coop is now unable to complete ANYTHING! It's basically climbed in rank and now has a crew of newbies and filling projects or anything is next to impossible.
There is virtually no interest in spending resources which young farms don't have enough of to sign up for research for some high end flower farm thing or gourmet farm when they don't even have one yet.
So the coop stagnates. Interest in the whole game slowly vanishes, except for a tiny handful of long time players. One by one I see those eventually leave the game.
So… suggestions to add to your list of things to be ignored.
More explanation about WHY you should join a coop and exactly what is expected. And a penalty if you join, then do nothing. If your booted for lack of participation, you lose resources, or downgrade buildings or something.
Now each coop leader could set parameters here. Say a coop is real easy going. Rules would state, check in at least once a week, we do a project on the first week of each month.
OR a coop might be intense. Several projects a week and some participation is mandatory.
Players could decide where they fit best. And coops wouldn't be left with a few real players and a whole lot of no shows.
As for mighty players leaving and young low levels moving in, how about projects and upgrades be based at least in part to an over all TOTAL of farm levels of all members.
(yea that one will give the programers a problem to work on huh?)
Please have a look at this whole thing. It's needed fixing for a long time now.
What in blazes is NPNG???????
Best I can find, "no pain no gain." Ok what "EVENT" is that one??????
Could be one I just ignore. There are a lot of things on this game I just ignore.
As for the event, (running now,) I could do without the spontaneous prize notes popping in my face. If I click on it, ok. But NOT while I'm trying to harvest/plant what ever.
Personally I only sort of try to at least plant what he's asking for. I think only once ever did I manage to actually fill the dial. Had to spend some gold to do it. NOT going to happen again.
I'm not talking about friendships outside the game. I'm talking about how this game is set up now.
New players rapidly advance at first and all too quickly get the "task" to join a coop. Many of those newbies never come back.
My suggestion to the developers is to fix this issue somehow. Either REQUIRE a certain amount of donation to a coop either at the point of joining, or soon there after, or some penalty for not participating. Something to make it more difficult to just click join, then never show up again. It wastes everyones time.
Further… the issue of what happens to the entire team when big farm good players leave.
case in point. I had a group of friends contact me, wanted to join, of course I was delighted. And wow they were players. we advanced rapidly. Even won one of those big coop prizes. (ice sculpture.)
But then they decided they wanted to start up their own. And a few already said I didn't play as hard as they wanted. So ok, they left. And I'm left with a coop with research into flower farm, gourmet farm, and nothing but level 12 and under applying to join. We can't finish even the easy projects anymore when only a couple show up every few DAYS. getting ANY research going is a pain.
This needs to be fixed. And I would imagine it's a big challenge.
Meanwhile, chicken or egg is running now and so far it's me, one other pops in once in awhile, and pretty much no one else is doing anything. Again it won't be finished on time. Developing a what's the point attitude with this game.
It is a shame one can't play a game without pagan gods, cults, witches, and mysticism forced on them and thrown in your face without option... such as with the current fortune telling "zodiac astrology." Certainly people should have an option to participate or not! We should just be able to play a wholesome "farming" game... many people play the farming game thinking it is clean so they do not have to violate their conscience in the first place!
Respectfully...
Not sure if already discussed here, but we need a farm cat!
I was thinking maybe similar to doghouse idea.. have cat live in a tree (like a 4x4, that gains happiness as upgraded each level).
Feed fish (donate) to the cat to get bonus fishing xp.
Daily quest related to daily fishing xp associated with cat.
Or, if you don't like the idea of putting a cat tree on main farm, or on each farm, have cat located near Oleg, and feed (donate) fish to cat for the extra fishing xp.
(Suggesting the fishing xp, because if it is too similar to doghouse, might be overkill on happiness bonuses. Also, fishing levels are harder to reach as you get higher levels of fishing, so this would make it a little easier to level up, as well as make it more enjoyable to participate in the new fishing update)
This request could certainly be accomplished while honoring and respecting other cultures which I do. It appears that cultures are somehow confused with religions. Simply because some cultures tend to lean towards a particular religion does not make religion culture. Most all cultures had different religions at different times.
And not to be disrespectful but I fail to see what this request has anything to do with love and forgiveness. Of course I too believe in love, forgiveness, and reasonable tolerance. One should not be placed in a position to compromise their conscience in the name of tolerance when it comes to playing an online game such as "farming." Other games perhaps, but not farming.
The request was simple, and not meant to "degrade" anyone. I am sorry if you felt degraded or offended by the request to not have to have pagan gods and other cults forced on people.
Respectfully
As a farming simulation, this appears to have lost the plot of reality to what this game is supposed to represent in many respects; there are so many décor you would never see anywhere near a REAL farm, not even on a Chinese farm.
Oh, and where's the sheep again, just about the most common thing you would have on ANY farm?
P.S. I have often thought about moving to New Zealand! Beautiful country!
P.S.S. Your dancing looks like a lot of fun and a blast!!
But they have a saying in it.
A company works at his best if they listen to the people on the workfloor.
Without those people there is no company.
Simple fix would be write your own note. Get rid of the automated one. Anyone not speaking English could be denied right away.
As for other rules, mine is pretty easy. Simply SHOW UP once a week. And everyone has to sign up for research. That's all. Easy. Yet I boot more people than actually play. Very frustrating for me and for the few good players waiting forever for a coop to get put together.
I think that is because it is a candy palace with a snow globe inside. Just like the Viking farm is just a Viking farm and a tiki is just a statue. Daaaaaang people are sensitive!!!!!
You certainly have the right to think nothing of the decors/icons if you wish, or worship or not worship whatever and however you wish. But just as you have that right to opine and offer your thoughts to the developers please respect my right to do the same. I am not trying to take away anything from game players but only asking the game developers respect that some people don't want those pagan items pushed on them. They can easily offer alternatives or allow people to choose to participate or not in themed cult events.
Besides, what do those religious items/icons have to do with farming anyway? And although I appreciate your thoughts and response these things should not even be a topic on a farming game IMHO.
Damaria3 have a blessed day and happy farming!