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Comments
PLEASE GGS, listen to us .. we want the CC once a month!!
The only items on the list that I feel strongly about, are 2,3,6,8 & 9:
2) I don`t think it is necessary to be able to move decos between farms as a general rule, but there are occasions where it would be nice to move a deco just once, because its been built on the wrong farm & is not one that can be easily gotten again. I like the suggestion of using Greta in some way to do that.
3) I absolutely agree with everyone that has said the HWE should not be changed in any way!!
6) I do think GGS has done a good job at fixing some of the places where the biggest gold losses were happening, such as accidental upgrades. With the new land we have now, they need to address accidental land buying & though I do feel a lot of accidental speedups are our own faults, it still hurts if its an expensive one. I saw someone suggest moving the speedup button to 12 o'clock on the ring menu & that sounds like a simple change that could be effective.
8) Coops, especially very large ones, lose a lot of collectibles due to the current tree watering system, this definately needs to be fixed.
9) I agree that "stacking up" boosters would not be good (though it would be fun lol) but I still think there needs to be a way to delay the start of a booster that comes from a mystery box etc. Maybe when it 1st pops-up we could have a choice to start it now or delay it for a few hours, not indefinately.
I also agree with Jiesta that the nit-picking & name-calling has to stop, you can disagree with someone`s idea without calling it stupid, I am so tired of seeing the same rude, people putting everyone else down, no wonder so many people don`t post on the forums when they come here & see people being treated like that for having an opinion.You are not only stopping new people from joining the forum, you are driving away others that have had enough of your constant derogatory comments.
How hard is it to put in a button for that? It certainly wasn't hard to remove one!!!!
C'mon guys, if you can do it one way surely you can do it the other way as well.
Hi.
I am a nordic player and as you can see a lot of coops will not use any gold under this CC and a lot of players who dont make any missions.
If a lot of players dont buy any gold, so they have to listening to us.
This is the only way we can get them to listening to us!
If we are many we can make a difference!
Regards
My opinions: Hard worker event, in general leave alone EXCEPT for the top level, I agree for it to be broken up into more level brackets.
Co-op championship: I'm going to chime in on the other side. If I were in a high level co-op or even one that could finish the rewards I would most likely agree with the majority on here that only want it once a month.
However, being from a lower level one with 15 casual players (most of them new to the game) and no chance of even getting all the rewards, doing it twice a month is EXTREMELY beneficial to us. It gives my neighbors that don't use gold the opportunity to get seeds and seaweed products. Since we're not "competing" against the other co-ops, since we can't, the only people who spend money on it are the ones who want the prize for being top in the co-op. For everyone else it's just free stuff that then helps them in the weekly events to get the deco's and helps them build their farms.
At the end of the day, I don't care how often it's run. As stated, we don't compete and I fully understand how twice a month would be overwhelming to those who do. Just wanted to give the other side why some folks WOULD like to see it more often.
I like misions, becouse i can se other farms and how thay work, but i dont like CC. WhY? When starts this event most of my coop member hide like a mice seeing a cat. They come out when event is close.
Second, we are a small coop. In our server we have +- 40.000players and 4.500 coop-s, this means that the average coop wil have 9 players. Old coop-s have meny players and accept best. We doesnt have a chance.
In our botom Rookie ligue ar still playing coops that have been set up before the year 2015. They are in coop ranking positions among first 100.
Those members who play are trying to come at least until brushes.But is a wery hard work.
My conclusion:
1.Actual rankings are not good.
2. For small coop-s it is not worthy to play, it is mision inposible to acive 50 reward.
Obviously the page showing how many points are required to gain any given prize does not work, obviously !!
As a result, we cannot really check what difference there is between previous and current RP requirements
All these messages, opinions and suggestions,but in the end we are not allowed to see what changes you DEVs applied
In fact, you only need to scroll up in this thread a little bit to see that even here there are people saying that they like, for eg. the more frequent CC. Because, of course all those hard worker prizes are very welcome to anyone who is not trying to be number one in the rankings but just do the CC casually (or only do it seriously once every 2 or 3 months).
I can observe this on my own farm, where I now have at least 3 or 4 times more seaweed humus and seaweed fertilizer, for eg., than I've ever had before (and I certainly never ever buy the stuff). This is then extremely helpful to my strategy when George comes around with his silo, and needs cabbage, or dandies, or a gazillion apples.
When I first heard about CC every 2 weeks, I was also shocked, but now, having heard from others who see the positive side to it, I am presently very much of the opinion that this could be to the benefit of my coop, low level and higher level players alike.
Hear, Hear you both! Well said Ijrosh and amandaps, I do agree with both your posts!
Instead of responding to every point in anouncement or every false argument in following debate I decided it was finally time for me to do some research about the company to look a bit behind the curtain and check if my overall "feel" about this enterprize is correct or if I might have missed something. And I did. Looked at business data, history of the company, media coverage, employees reviews, gamers comments elsewhere etc. Have only done part of the homework so far as there is more info to gather and analyse. But guess what I found out? Not really much I didn't know yet, not really much surprising. So still hesitating if to publish the results here. Btw this is to the topic as most of our responses derive from how we view the company and their communication and dealing with us. And that in turn flows from their business model and the health of the company in general. Anyway, back to it later, maybe.
There's a part of research I hardly touched yet and want to present it as a challenge if anyone want's to pick it up as I might not have time for it. It would be interesting to find out how strong different geographical and language communities are (responding to "majority" and "varying demands in different communities" debate) and gather some solid data for analysis. I noticed that appart from Hamburg GG has offices in Japan and Korea which might suggest stronger communities there or emphasis on expansion there. After all PL Dennis mentioned that the whole fishing idea came from Japan. It probably will not change how we view readiness of GG to listen to us, but having a "map" like that could give us a much better guidance as to how much our indignation about some aspects of BF is justified and in general move the debate to higher and imo a lot more interesting level. Maybe PM me if you want to take part in that research?
I guess .................. to be continued ............ sometimes
Most of the time it's only a way to poorly justify a commercial orientation that was meant to exist anyway or either way and in the aftermath no one gets the blame if anything fails or the fault lies invariably with in the inconstant and voluble nature of the same "general public" that was chosen earlier.
Regarding GGS blindness towards its costumers complains the reason, imo, is the old plain greed and even more since the company is in a situation that can be portrait as the "king goes naked". Something is obviously fake or broken in their midst but no one says anything about it or worse, sympathizers stand around saying how wonderful it all still is.
Nevertheless I still love the game but lets face it, Big Farm is NOT a highly strategical game. A highly strategical game it's based solely in intelligence and skills and those things can't be bought.
LEVEL 65-999 i think it might be sorted out
You might got it what i mean
I'm too bussy for next how many days doing better things to bother with GGS research so don't even want to start trial.
Both messages completely off topic in this thread, and of no interest whatsoever in a forum which is created to discuss about this game