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Update April 19th - Matilda's Farm School & XP Rework discussion

245

Comments

  • Here are some screenshots
    middle pic looks like its the apple haha but its the pigs behind it :)

    exp.png 367.7K
  • Question about the new farm lab feed. Is there any talk about moving the options around when u feed animals? right now when u click on say chickens, the first 2 visible options are regular feed and seaweed feed. Maybe having the premium feed where the seaweed feed would be better instead of always going to the drop down part? Since im sure almost everyone will get the farm lab, its such a great building it would make it easier and faster when feeding instead of hovering over the seaweed then going to the bottom option
  • RunsWivScissors (GB1)RunsWivScissors (GB1) GB1 Posts: 6,633
    edited 19.04.2016
    @Whisky (NL1)  Do you have a double XP from monty running at the moment?

    The 12,000 is correctly adjusted to 1,200,000 by adding 00
  • @Whisky (NL1)  Do you have a double XP from monty running at the moment?

    The 12,000 is correctly adjusted to 1,200,000 by adding 00
    Crap yes, that is correct ! I do have double xp on.
    So what we get is then indeed times 100, and i need 1.2 million not 12.... overlooked that and 12k times 100 is indeed 1.2 mil .... so i guess i can indeed not read :pensive: 


  • The little guy who sells things next to the organic market doesn't seem to be updated. It just gave me 4xp. Which was not much in the old system, but in the new system it's almost nothing...
  • I agree it would be great it if worked like the fields where the last feed used came up as first or only choice and if you wanted to change to a different one you had to open the full wheel of choices. 
  • CM PopeyeCM Popeye Posts: 535
    I have not heard of any plans to update the option wheel, but it could be something to consider if the numbers show that people prefer top use the premium feed.

    -Popeye
  • Rusty Farmer (AU1)Rusty Farmer (AU1) AU1 Posts: 1,705
    I've noticed even though I've upgraded the farm school, that the information in the help for buildings has not updated the XP information.
  • the x100 gets added to the XP for new contracts (I have one for 208) but existing contracts still showed old XP amount & when I completed one with 37 XP it only added the school bonus, not the x100.
  • Brave Ana (GB1)Brave Ana (GB1) GB1 Posts: 254
    And also in Achievements bar you cannot see your progress like in the past (shown as a green).
    Now for example for Apple bobber you can see 11 millions from 16 millions not showing you that you are closer to move to the next requirement.
  • rocnrobn (US1)rocnrobn (US1) US1 Posts: 259
    Cost of upgrading new building makes them not much help. So don't see them being used by average players.
    Something else for the elite gold users and the very rich...
    ex. farm lab level 4  4,587,000 dollars or 2,400 gold
          academy level 3  500,000 dollars or 2,490 gold
    How does GGS expect us to get to level 100 with pricing like this?

    Very disappointing...
  • Michiru (GB1)Michiru (GB1) GB1 Posts: 1,239
    I can imagine this is really great for lower level farmers where xp rise makes a big difference.
    But once you hit lvl100 and above... I dont really see the point of extra XP? Im sitting here watching my coopmates get so excited about all the wonderful extra XP..

    Yet having said that, I still diligently click to upgrade Matilda every time I log in  :D GGS has trained me well :D 
  • This benefits lower level farms the most yet it is only the higher level, more developed farms that can afford the upgrades on this building.......
  • CathyD (INT1)CathyD (INT1) INT1 Posts: 958
    This benefits lower level farms the most yet it is only the higher level, more developed farms that can afford the upgrades on this building.......
    You've got that right.  I just clicked to upgrade to level 7: 20 million.  I already know I'm stopping at level 10. :)
  • Data King (US1)Data King (US1) US1 Posts: 7,994
    Hold on to your shorts then here is a break down of the Lab upgrade costs
     for upgrading the lab with money and gold are below.
    LVL          2            3              4               5             6              7             8
    cash  $747K  $2.073M  $4.589M  $8.992M  $16.31M  $27.95M  $45.76M  
    gold    450       1390        2400        3690         5280        7150        9310   
     9            10           total
    $71.81M  $108M = $286.321M w/ money
     11,760    14,109  =   55, 539 w/ gold
  • Uncle John (GB1)Uncle John (GB1) GB1 Posts: 11,004
    This benefits lower level farms the most yet it is only the higher level, more developed farms that can afford the upgrades on this building.......
    You've got that right.  I just clicked to upgrade to level 7: 20 million.  I already know I'm stopping at level 10. :)
    I havn't started yet but I'm fairly certain I shall be stopping at level 1. Why would I want more XP?  What use is it past level 90?
  • Ros7 (US1)Ros7 (US1) Posts: 202
    Hold on to your shorts then here is a break down of the Lab upgrade costs
     for upgrading the lab with money and gold are below.
    LVL          2            3              4               5             6              7             8
    cash  $747K  $2.073M  $4.589M  $8.992M  $16.31M  $27.95M  $45.76M  
    gold    450       1390        2400        3690         5280        7150        9310   
     9            10           total
    $71.81M  $108M = $286.321M w/ money
     11,760    14,109  =   55, 539 w/ gold
    We will be in panties after this if we do lol :D 
    I can't afford it now.
  • Damaria3 (US1)Damaria3 (US1) US1 Posts: 1,737
    Just think this whole school idea is the developers over think and kill. I there was nothing wrong with the xp point system so why muck things up.Oh they want a new way to make gold  not about us players at all ok now I see where they are going. Sad thing is I really was a little bit excited about the new buildings and now realize it was all about them.  My interest in the game is waning more and more.
  • artful (US1)artful (US1) US1 Posts: 6,617
    After reading all of this, and getting sticker shock when I looked at the upgrades, it's obvious we have to spend a TON of money just to get back where we started.

    Another thing geared toward very high level players and/or gold buyers.  
  • MRG1 (US1)MRG1 (US1) US1 Posts: 1,554
    Is it just me or does anyone else think it's kinda funny that:
    after all the complaining in the last CC about buying Reputation points, GGs has now found a way for us to buy Experience points.
  • I agree with u Damaria3.U are very right. If u don't have money to spend on game u will never get any where with this game. Not very fair to players who don't have money to spend on a game :(
  • Mira (US1)Mira (US1) Posts: 103
    Is it just me or does anyone else think it's kinda funny that:
    after all the complaining in the last CC about buying Reputation points, GGs has now found a way for us to buy Experience points.
    There's always been a way to buy experience points via all the premium/super/seaweed feeds & fertilizers, the Wheel of Fortune every other day, etc.  Progress and achievement in this game literally has no meaning, unlike any other.  And yes, I play a lot of other games and none are like this.  It's kind of amazing.
  • MRG1 (US1)MRG1 (US1) US1 Posts: 1,554
    Is it just me or does anyone else think it's kinda funny that:
    after all the complaining in the last CC about buying Reputation points, GGs has now found a way for us to buy Experience points.
    There's always been a way to buy experience points via all the premium/super/seaweed feeds & fertilizers, the Wheel of Fortune every other day, etc.  Progress and achievement in this game literally has no meaning, unlike any other.  And yes, I play a lot of other games and none are like this.  It's kind of amazing.
    Yes of course you are right @Mira (US1)  Perhaps I should have said "after all the complaining in the last CC about buying Reputation points, GGs has now found a NEW way for us to buy Experience points.
  • It is going to take some time to get use to the adjusted experience points system.  Even when I harvest and the points fly out they look odd to me after having the other values for so long. 
  • https://community.goodgamestudios.com/bigfarm/en/discussion/123425/update-april-19th-matildas-farm-school-new-xp-rework the additional information about the collections and event drops was in a second post on the EN forum but has not posted here on the US yet. The link above will take you to Latten's post
  • WOW  You people over at GGS  have never heard of the KISS method of business have you?  If you are on drugs you need to share the wealth a little or cut back on the dosage.

    So we are going to need more points to level up and we are going to need more cash or gold.  Funny thing is your increasing what we need to be successful, yet not giving us anything to pay for the success with.  You haven't increased the value of the crops nor have you reduced the time it takes to build or demolish unless one uses gold to do so.    You've increased the price of EVERYTHING and say well here's a bone for you to pick over with the Farm Lab but we don't want you to get to happy about that because we are going to price that out of range for non gold paying players or new players with little cash.  Again I say WOW.  

    I get you want to be successful.  I understand that you are in the business of making money, but screwing over your players this badly unless you are either a gold player or so advanced that it doesn't matter whether you have the leg up or not is a bit tacky and in my humble opinion a bad way to do business.
  • artful (US1)artful (US1) US1 Posts: 6,617
    edited 19.04.2016
    @FunnyWalker22 (US1) You are so right.  What I think GGS is failing to grasp is that by alienating non-gold players, they are cutting off potential sources of income.  Some players, like myself, enter the game with a "try-before-you-buy" attitude.  But when the playing field becomes that uneven, making the game no fun unless you shell out the bucks, potential cash cows give up before they even open their wallets.

  • Organic Market XP payouts have not been multiplied by 100.
  • I agree with everyone in saying this is crazy!  I was playing this game just to have fun, but now it becoming no fun at all.  You try and make your farm nice and have fun and all GGS does is try and get into your pockets.  This is not right and I for one will not be buying gold just to play and advance.  If everyone stopped buying maybe GGS would rethink the ideal of making the cost so high and the rewards so low.  Just a thought!
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    What is the deal with the Sign Post that is available for farm dollars?  Does it actually have a happiness value of Zero, or is that a misprint?


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