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P.S. Wanted to copy & paste the spreadsheet but the forum post width doesn't fit the whole thing - so I'm uploading an image instead.
Edit 3/15/2016: removed the link & image to the spreadsheet to avoid confusions since the March 15, 2016 update has changed the production #s for pig & cow milk with the new feed.
It doesn't do exactly the same job, however. For eg. the speedy pig feed gives significantly fewer pigs and dung per harvest.
I'm assuming the same for the milk.
So for overnight, etc, and also for the start of missions, you will want to use the ordinary feeds in order to get a decent yield.
Speedy will only work if you're going to sit at the computer and harvest every few minutes and/or need pigs/milk in a hurry (for a pig or milk emergency
milk production = 335 for normal cow feed and only 24 for speed feed (lvl4) = 7,5 minutes production time
Will Farm Booster books for the new seeds and feed be added to the library?
1. Since due to missions we all stock up on special seeds, will water increase for the additional seeds? It's hard enough to come by now and all spec seeds use a good amount, so will water drops be increasing so we can stock up better
2. Are you still keeping regular pig and cow feed even though you've introduced speedy feed?
3. Grow time on spec seeds, i noticed the new seeds are the same amount of time, will this be decreasing?
You are adding things which are fabulous, but you have no offset to what you are adding. You are in essence cutting into regular production times. i.e. In order to grow alfalfa spec seeds, i have to use my regular items water which leaves me short and takes away time from doing so and i either get to do corn or alfalfa, wildflowers or turnips in the same time frame
My time available to play the game hasn't changed, nor has grow times or amount we gather to grow these items but your addition of items has increased these areas , please look into a way to compensate for the loss in other areas It would help a lot if you could increase a few items and decrease some grow times
That's interesting. My L7 cowshed only gives 12 milk on speed.
The Powerhouse tractor also affects milk harvests.
1. Will Boat, Organic Market & Visiting Neighbors ask for the new crops?
2. How soon will be the Library books for the new seeds will be introduced and available for buying? (because harvesting them makes one sit for longer duration at PC and time available for playing is short)
3. wrt Missions: After update, Well there were
I played almost 20 missions and every mission I was having 6 opponents including me
Isn't this pairing quite unfair
4. Will there be groups like we have for Silo Event in the upcoming CC OR will there be groups for players, so that difficulty is same for the people playing mission?
5. Game is still lagging even after trying in Mozilla, Opera, Chrome browsers. Can this lagging matter be resolved soon, as more and more new features are being added. Often, I have to refresh the whole page in an interval of 30mins so that the lagging is not there.
6. Why choose a mission page still showing only 4 missions? Can it be changed so that it accommodates all the missions including newer ones?
All and all....something very good and interesting to play the missions.
Run rutabagas for 15 minutes:
Running costs: [60 + (0.2 x 16)] x 5 = -364 dollars
Total rutabagas harvested: 280
Total cost for 280 rutabagas: -364 dollars
Run corn for 15 minutes:
Running costs: [50 + (0.2 x 5)] x 3 = -153 dollars
Total corn harvested: 72
Money generated from selling corn: +432 dollars
Cost of buying 280 rutabagas: -560 dollars
Total cost for 280 rutabagas: -281 dollars
If you do the same exercise for alfalfa vs corn, you'll see corn costs less as well.
In summary, you should make corn, sell it, and use that money to buy alfalfa/rutabagas.
Edit: Oh, and before you think the cause of this is because it's so cheap to buy alfalfa/rutabaga, the bigger reason is because of the high seed/running costs for alfalfa/rutabaga. As you can see, it's more expensive to run 1 set of rutabagas than 1 set of corn. In fact, if you run alfalfa/rutabaga and sell it, you would be losing money due to the high running costs.
No, it are the cow shed numbers, checked it again and it's like that;
I do have a cow handbook, but only lvl1 and no research
I am lvl 80, maybe the difference is there?
There will be additional seeds in the future, but you will have to wait to see what they will be
The regular feeds will stay in the game.
We will look into including the new seeds/feed for the missions.
I can not comment on the drop rate of water.
Happy farming everyone!
-Popeye
@loop (NL1) If you click the info button on your cowshed & look on the Product Info tab, what does it say you should get for speedy cow feed?..... Can you post screenshots of that & of what you are actually getting if they are different.
If you look on the info tab for a level 4 cowshed, its shows you will get 9 milk with speedy feed. With Loop's level 1 cow handbook, which would give +15 milk that would total 24 milk with speedy feed. 9+15=24
Without the cow handbook, a level 7 cowshed gives 12 milk with speedy feed.
The numbers are shown in the info tabs. I think the confusion is because of the library books adding extra.
New players are going are not going to catch on to this right away, there is so much to learn early in the game. I remember doing wildflowers just to make money at times because they plant for free.