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Some of my members got the fireworks twice already ..... (but I am often away from keyboard)
Usual at midnight 11PM will start Day 2.
Activity challenge for this day is to collect zodiac chips.
If you collect many of them you will have rewards to be won.
I suppose that in day 2 we will have another task with another rewards or maybe keeping actual until you will finish.
This is what I understand from Chinese New Year event
About the problems with the videos:
I could do without your secrets though: Show me number of chips needed for all daily rewards, not just current one, show me chips needed to fill in each zodiac, not just vague percentage.
Balancing is another story. Very casual player is likely to end up with useless 7x7 10 happiness deco. About 7 % for each zodiac needs to be done daily to get anywhere. And the balance seems to be towards less important zodiacs. Target users are clearly those with permanent address at Big Farm again. We'll learn from them at the end how far they got and at what price. Also daily rewards could be a bit better imo.
Overall I think I'll enjoy this event much more then Santa, although I'll probably get nowhere with this deco. But will try within my casual playstyle, throw in a few mils on boosters, and just have fun. I'll probably be back with some more comments on balance later. So far it looks like even with limited play time I will be able to complete at least some zodiac signs. So as I said, good job GGS.
But we are suppose to find it out by ourselves.
The same with that upgrade from that new pick-up game what will be there after tomorrows upgrade. The only thing Latten awnserd at a question to Jiesta was that it will run for 3 days and we need to use spec-seeds.
No thanks i save them up for the C-C wich will be there soon again i guess
This is getting more and more to be a daytime job with extra-hours
Also, if you decide to buy a zodiac booster, do so right before you harvest cherries or cows (for max effect) Edit: (or sunflowers on fields)
PS: Read Help also - bottom right corrner of the event screen.
Still... too much of this just doesn't make sense. Even reading this forum thread, OMG you people have no lives to sit here and figure this stuff out.
HUH???????? (scratching head.)
I did see certain animals here have better perks but just HOW one collects more or less is a mystery. Other than perhaps spending what? 290 gold for a wheel spin? I don't think so.
Every so often I get a pop up saying I won something, click here to collect it. Ok, great. Just what I won I have no idea. Nothing shows up anywhere. Kinda like the achievement awards. I TOTALLY ignore those all together. When the thing slides out on the right, I click it just to keep the red exclaimation point off my screen. Don't even look what dumb thing I just filled. It means nothing. Except for the rare gifts.
GG.... please just keep it simple will ya? Grow corn, feed chickens, use poo for fert... THAT is simple. This is just programers with nothing better to do than figure out ways we will accidentally spend money clicking stuff without knowing what it even does.
Know what? I'll just farm as usual. Wait a little longer for all the extra crap to fly out of everything and rain down, and what ever perks come of it, fine. Don't really care.
Just like with the horses (which still doesn't make much sense,) maybe after this rolls around several more times, I might be more interested. Let all the bugs be found and dealt with by then too. Wait till you other folks figure it all out and I can find here what it all means. Or not. Still don't know why my horse wins against people with real high numbers yet loses to lower ones. I just click through till I can't and am done with it.
so amount from task 1x20=daily amount of chips.
i use jokers only for special seeds (rice now), cows and cherry orchards- best when fireworks is active (cherry orchards 300-500 chips)
The left side is for the 14 days. We have to collect the chips every day and slowly the animal zodiac signs will fill. Each filled zodiac sign will give a certain reward (more happiness, a certian something added to the deco). here we only see how much percentage we have filled the chip. It would be handy to know how much we need in total, but at the moment I don't regard it as a necessity. I think the necessity comes when we're close to the end of the event and we need to decide if we want to spin the wheel and risk it with paying dollars or be certain and pay with gold.........
The right side (where it says Day 1 of 15) is the daily thing. It states very clearly how much we need for the next daily reward. I do wonder, though, if these rewards change daily too. If I understood it correctly, the chips we need to collect can vary and we could get a deco that's related to the chip, so I do assume the rewards will change daily as well.
Overall, I like the event. I doubt I'll get (all) the deco's from the daily tasks, since I simply can't be at the computer 24/7. But it will be fun to try It's an interesting concept and definitely something that, perhaps with some tweaking, might be very interesting for new, future events as well. Thank you, BF for this concept. I like it
@Artmaker (GB1) That pop up you get is one of the daily reward and it shows clearly what the reward is. You'll never notice though if you just click things mindlessly and never pause to have a look
Chinese New Year Event
This event runs for 15 days and started at midnight EST on US1. The goal is to collect themed animal chips, that drop when you harvest most everything on the main farm, to complete a Fire Monkey deco. Other daily prizes can be earned along the way in the Activity Challenge.
The Event Deco
This is the completed deco is pictured above. To start, you were given a 7x7 Fire Monkey (just the golden monkey himself) with a +10 happiness rating. Collecting chips greatly improves this basic deco. Each of the 12 animals/zodiac signs helps in their own way. Your deco will improve as each animal's zodiac sign is completed. Hovering your mouse over any animal/zodiac sign will open details that show the % complete and the bonuses for completion. A fully completed deco will be 5x5 and have a +130 happiness rating.
Rat: additional feature: Lotus flowers & +2 happiness
Ox: additional feature: Decorative fence & +6 happiness
Tiger: +14 happiness
Rabbit: +18 happiness
Dragon: +18 happiness
Snake: +30 happiness
Horse: additional feature: Serenity pond & +6 happiness
Goat: additional feature: New year's flame & +6 happiness
Monkey: additional feature: Fireball lantern & +10 happiness
Rooster: additional feature: Lantern arch & +10 happiness
Dog: reduces deco size by 1x1
Pig: reduces deco size by 1x1
Here is an example of how the deco will improve when the monkey chips are all collected. You can see the fireball lantern added to the deco, and the increased happiness.
Daily Activity Challenge
This is a daily challenge (similar in format to Hard Worker event rewards) that is themed toward either a final small deco reward, or one of the 12 animals in the zodiac. On the deco days, you will earn small progress prizes and random bonus chips along the way to earning your small deco. On zodiac animal days, a special animal will be featured and you can earn 2 themed flags if you collect the specified number of that animal's chips. On day 3, the Pig is featured and you can earn two pig flags and other prizes based upon how many pig chips you collect that day.
Fireworks Boosters
Fireworks will appear randomly and will last a very short time. Your chip drops will be worth 3x as much while fireworks are active. The fireworks will appear over the Chinese New Year deco in your parking lot, and a fireworks countdown timer will appear below your happiness bar, while the bonus is active.
Zodiac Boosters
Zodiac boosters help you collect more chips. You can buy boosters for a random animal for farm cash, or for a specific animal for gold. This is the official explanation of how they work.
However, I have personally found that the boosters just give me guaranteed extras of a specific animal.
Here is an example of a spin in the Booster game that yielded 5 cow boosters for 100,000 farm dollars. You will see a booster counter below your happiness bar, too.
Here is a corn harvest with the 5 cow boosters, followed by a corn harvest with no boosters.
Boosters are worthwhile (if you have the funds) on high drop rate harvests. For best effect, spin for new boosters if you run out while harvesting high drop items. (Using them on corn was silly, but I got fast pics that way.) One booster per harvest, so if you run a max batch in the mill, you will use all your boosters at once. We are all familiar with high drop rate items, but I will try to compile a list of all drops here and you can please help me complete this list. Most items have 2 different drops.
wildflower 2
corn 2 or 4
cabbage 7 or 11
wheat 36
special wildflower 8
special corn 9
special cabbage 31
special wheat 4
violet 24 or 47
rose 27
rice 36
rapaseed ?
sunflower 70
chicken 3 or 7
pig 9 or 16
cow 31 or 44
chicken feed 2, 4, 5, 8 or 9
pig feed 18 or 25
cow feed 20, 31, 51 or 60
humus 9, 10 or 11
fertilizer 15, 30 or 45
apple 19 or 25
cherry 49 or 65
In other words - don't go to other farms while the fireworks are happening, otherwise you'll lose them.
don't know
I hate any of the events that require you to spend ALL DAY on the game in order to complete them. I have a job and I need to sleep so for 16 hours a day I can not play.
Dear GGS: this is how information about new game features should be communicated - in a clear, easy to understand way.
https://community.goodgamestudios.com/bigfarm/en/discussion/118198/update-feb-3rd-too-late-for-new-years-eve-discussion/p5