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Update Jan 14th - Reaching New Heights - Discussion

137

Comments

  • Mmm Upgrading Northern Lights donkey stables from 7 to 8 will give me exactly the same output in donkeys and poo, take another 3 workers (don't they know there's a housing shortage) and cost me 9 million dollars. So thanks but I'm out.
  • Another Excellent Adventure brought to us by GGS. 
  • Mmm Upgrading Northern Lights donkey stables from 7 to 8 will give me exactly the same output in donkeys and poo, take another 3 workers (don't they know there's a housing shortage) and cost me 9 million dollars. So thanks but I'm out.
    @tracey40 (GB1)  Hmm... Thats gotta be a bug, cos the Viking Ducks gain 48 eggs & 8 poops (for 2 workers & 7.5 million bucks).
  • A bug! How can that possibly be???
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    The architect left....... What's up with that?
  • The architect left....... What's up with that?
    Hear, hear
  • Kamilcom (GB1)Kamilcom (GB1) Posts: 1,499
    edited 14.01.2016
    A bug! How can that possibly be???
    That's a miracle :)

    The architect left....... What's up with that?
    Got disappointed and quit the job. :)

  • Steve the builder is back again!
  • farmerjohn 22 (US1)farmerjohn 22 (US1) US1 Posts: 37,770
    Steve the builder is back again!

    He must have taken a long lunch break! :D
  • A bug! How can that possibly be???
    @tracey40 (GB1)  I know its hard to believe right    But I think I have identified it as Equus asinus updaticus, the rare baby donkey stealing bug! hehe







  • Why can't I choose the cash upgrade for the fertile fields and only the gold update?
  • Mira (US1)Mira (US1) Posts: 103
    Thank you GGS for the shady lack of clarity in saying that all of the new building upgrades would require Steve.  The new level 5 cabin upgrade on the flower farm is the only one that doesn't require his presence, so clearly I am wasting my time and money here.
  • A bug! How can that possibly be???
    I upgraded to buying Raid from a can to a carton and thinking of a truckload now.
  • CrazyBigfarm55 (US1)CrazyBigfarm55 (US1) US1 Posts: 1,226
    Why can't I choose the cash upgrade for the fertile fields and only the gold update?
    You can only use gold to upgrade the Fertile fields with gold Kupk, it's the price you pay for them being half the size a 6x4. The Field is upgraded totally with farmdollars, but it's 8x6.
  • Data King (US1)Data King (US1) US1 Posts: 7,994
    Kupk you may also want to know that almost if not every thing that cost Gold to get will cost Gold to upgrade.
  • bdreish (GB1)bdreish (GB1) GB1 Posts: 1,341
    CM Nafaru said:

    Suggestion - once players have reached the top upgrade, it would be nice to be able to choose which aspect of the building we can use.  For example, I don't really want buildings covered with flags all the time on my farm, but it would be nice to be able to change the look of the buildings for special occasions like birthdays or Christmas.  It would be good to be able to toggle between different looks. 

    Interesting suggestion. I'll pass it on to the team!

    Thanks Steffi :)   -   wish I could work out how to get rid of this final 'quote' box ;)

  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    I would have bought gold if there had been any decent deal.  The poor planning by GGS is absolutely stunning.
  • Brave Ana (GB1)Brave Ana (GB1) GB1 Posts: 254
    Cabin level 5 updates on flower farm yes.

    But I think is better to wait to appear also a new task for this.
    May be some xp or some dollars as reward for our job.
  • Does this mean steve will show up more than ONCE a year now? 

    Takes 56 HOURS to update the Flower shop alone. So sometime in the next 39 years I can have my flower farm updated. Then there is still 2 farms to update, of course you can speed it up with gold, which is exactly what they want. That is why only things in which cost gold get updated. Unlike the Horse Transporter which is still stuck at level one even though it was implemented over a year ago. 
  • I Dunno Guys.

    It seems to run a little smoother but the Competitions are way no fun.
    Horses are not winning even when strong favorites. Hope that includes the higher ranks it was awful enough. I think I am going to find something else to do.

    10 of 11 losses even when I was the favorite is not appealing. I mean losing to a 14.43% chance to win over and over is about tiring. As I said, I hope that goes all around. But you wore me out making a good show of awful establishment. I don't think I am interested in banging my head against a wall like this. Thanks. Last post.
  • So now I have twice as many building upgrades waiting for Steve....wow that is so exciting....need to start looking for another game I can play I think...nothing to do here now..but wait....wait.....wait......
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    edited 15.01.2016
    During the American evening (after work hours), there is no architect present.  How does this make any sense?
    Post edited by gavinfarms (US1) on
  • ashim (IN1)ashim (IN1) IN1 Posts: 572
    edited 15.01.2016
    i think steve ll come for 24hrsc fix no shift thats good for all like an old days he came or we should know how many shift it take place
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    edited 15.01.2016
    Very serious question........


    Before, I would get a certain number of tool sets for 400 fertilizer.  If I upgrade to the new silo and make 500 fertilizer will i get more tool sets?  Or does a full load of fertilizer give the same in number of tools sets with either quantity?



    Post edited by gavinfarms (US1) on
  • please make sure that the event stays for long b'cuz we cant stick to the game for 24 hours a day :)

  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273

    Steffi,

    Let's be very clear for a moment about somethings that are wrong, with real, concrete examples:

    Chickens from 6 to 7
    +1 worker  +5 Chickens +3 dung
    from 7 to 8
    +2 worker  +4 Chickens  +2 dung
    On what planet is fewer chickens and fewer dung worth more workers?............How does this make any sense?

    Pigs from 6 to 7
    +1 worker +25 pigs +10 Dung
    Pigs 7 to 8
    +2 worker +15 pigs +5 dung
    On what planet is fewer pigs and fewer dung worth more workers?

    Cows should also not require 2 workers for level 8, but 1 instead.  This is also true for ducks and goats.  Donkeys should only require 2 instead of 3.

    The worst of all is bees which requires 3 instead of 1.

    These are huge problems.  Just yesterday, I posted 3 things very complimentary of good work by GGS, but we must acknowledge mistakes when they are made.  You are all constantly referring to balancers and all of the work that goes into this.  This is not balanced and fair.  You are freezing players out of certain levels and rigging an unfair game.  If this does not get fixed, I don't think I will ever be able to believe anyone from GGS when they preach the virtues of fairness, because this is just plain wrong.

  • It would be lot better if the 2nd last upgrades of every building will not require any ARCHITECT :)
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    It would be lot better if the 2nd last upgrades of every building will not require any ARCHITECT :)
    I disagree.  I think both of the last two levels should definitely require the architect.  Otherwise, it would undermine the work already done by many players, which would be horribly unfair.  I think GGS got that part correct.
  • I quite like the suggestion of the new upgrades not needing Steve.... Everyone would still have to use him to get from 6 to 7, but it makes it very difficult on the servers that hardly ever see him to have to try & catch him twice for everything.
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    The answer is not to "not need" Steve, but to have him come more often.  And taking him away from the lower level nullifies a lot of spending by people, which is NOT good.
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