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Comments
VERY DISAPPOINTED, TOO!
First the Santa;s Wish list, Now the island price., What's next? My first Born for the Horse challenges...
This would not be satisfactory. It must work for all items or I will feel cheated by GGS. Because, then every temp farm, they could simply could change the type of tree from "tree" to "fir tree" etc. It must work for all items or I will feel cheated by GGS. I bought these items in good faith and planned for this event for a long time. GGS needs to do what they promised.
So, to summarise:
- Event farms are well known to be a money pit for well developed farmers. Already quite difficult/expensive for most anyone under L100.
- Festive farm land is more expensive by factor roughly fluctuating around 200 (200 times more expensive !!!) (taking some calculations from above table)
- Books are not working = another increase in difficulty / expenses. (I'm skipping the moral/leagal issue connected with that, which is probably even more important and deserves separate treatment)
The difficulty of yet another event was scaled up again, and not just a little.Looking at original make-up of Santa, it was the biggest money pit so far.
What's the idea behind all that? Why does mastermind of this project seem to only (mostly) be operating in extremes? Is the game primarily targeting game fanatics and trying to drive casual players away? I could, of course, easily jump into what seems obvious conclusion, that it is all no more then too obvious grab for money. But still, appart from that, is there any other idea, or is all developement really only motivated by direct push to elicit more money from players?
Every time I try to be more positive about this game I hit something that screams at me: NO! This is a bad business! Is there any other way to look at things than assuming that GGS is presumably using every oportunity to push, steal and cheat (now including the books issue)? Have I overlooked anything important?
If possible, I'd like to get a reasoneable and believable comment from one of the customer managers.
I think it is only Fair that you release the full table of tasks to complete this event so folks can at least plan ahead to help them salvage as much as possible from their efforts.
Appart from the obvious minuses there is one positive aspect (in general) I'm aware off: rewards from daily tasks, which bring both event farm dollars and runestones basically for no extra work.
Due to my low exposure to event farms I can only see rough contoures. Would be nice to have a more detailed analysis from regular player.
I don't give a fig for a dancing bear. I am losing production every time I harvest anything that I have books for. It has been a whole week that the books are not working, and highly unlikely that anything will be changed before next week. GGS needs to get its act together. Stop concentrating on unimportant cosmetic aspects of the game and focus on providing a game that isn't so full of bugs that most players now call it Bug Farm. Even minor testing of this Festive Farm before it was introduced would have revealed that the books are not working. Why should players have to suffer with everything new GGS introduces just because the company can't be bothered to test things? Other online games have test servers, where problems with new features can be identified and fixed before the update goes live on all servers. Why does GGS not care enough about its players to implement proper testing procedures?
... and why am I wasting my time asking these questions when the chances of getting a useful answer are pretty much nil.
I, too, am concerned about not getting runestones for production/harvesting etc... I'm working my little tail off in order to get enough of them to buy an adequate quantity of seeds for the greenhouse, so I can keep the greedy boat captain happy... but, like many others, I feel I'm getting nowhere!
I think many of us would appreciate an answer to this one, and an assurance that it will be fixed, together with compensation of all the runestones that we should have earned up to this point! Thanks.
New Land Price - Major Problem
I did not want to comment on this until I saw it for myself. This is a must-fix problem. In the prior versions of the temp island (tropical or viking/NL), the final 25th square of land cost 14 Million. Now the 21st square is 14 million. There are four squares above that. The 22nd is 17 million. That puts an additional cost of over 70 million on the temp farm. That is not acceptable. I am ranked 30th and have reached level 204. I have completed the island/viking many times. There is absolutely no conceivable reason why I should wonder whether or not I can finish. However, that is the exact problem today. I don't know if I can finish. I plan for each temp island carefully and I know exactly where I must be on Day 1 to know that I can make it. I was in great shape. This additional cost is absurd. If at level 204, and if after completing the temp farms 7 times, I am wondering whether or not I can make it, then how does a medium level farm even stand a chance. A level 70 farm has no meaningful shot, without a massive gold purchase. Maybe you mean for the temp farms to be gold only. Is that the case?
This needs to be fixed immediately.
I have worked very hard to get where I am, and I like the game. I have even bought some gold from time to time. BUT, if you are going to make it where the temp farms are no longer available for a reasonable number of farm dollars, people are going to consider leaving the game. However, it would not really be them leaving. It is really like you are throwing them out.
Yes ( Too many uncomfortable surprises there. Plots of land, books and New Year Tree only for 5mlns, not fun.
Weird things going on here .....
I noticed that aroud the christmas farm between the trees and so there are very little presents (packages) hidden that dissapeare it touched by your cursor. Does anyone know what there purpose is?
tnx for your reaction,
Frans (NL)
https://community.goodgamestudios.com/bigfarm/en/discussion/113949/festive-farm-dancing-polar-bear
and here in the Dutch thread: https://community.goodgamestudios.com/bigfarm/en/discussion/comment/2739867/#Comment_2739867
Happy farming!
I would like to go to the tropics on vacation next
Just a question what/where are the festive peach & almond orchards found & what are the gifts & how do you get them from the festive Viking farm. I am doing the temp farm & can't see orchards in build list or have ever seen orchards in any other temp farms. I have found small gift boxes & saw the polar bear dance but it took me nearly half hour to do so, haven't seen any gift boxes since. Thank you.
Each temporary farm has a themed building as the prize for the top 5 ranked players in the event & another one for anyone that collects 90 million of whatever is being collected on that farm (in this case Runestones). The 2 festive orchards are those top prizes on the Festive farm. On the Viking farm it is ducks & donkeys, the Tropical farm is cows & chickens, (I think) & I have totally forgotten what the ones on the Candy farm & Northern lights farm are... Someone will remember I am sure
Don`t worry about the vanishing gift boxes, they are just a bit of fun (an easter egg). On the Candy farm you drop apples into a lake to see a Nessie monster pop up lol