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Comments
Level 40 and up players will have to donate the following to fulfill the Wish List:
2 Kidneys
4 Unicorns
3 Purple People Eaters
2 Philadelphia Eagles Super Bowl Rings
and last but not least..... You're first born male child.
If you can't complete it within 6 days, you can ask your coop members for their child, but it must be male.
Remember fellow farmers, It's only a game, and the game is what you make it
co-op down i have achieved 70% and run out of animal feeds,as a lvl 2 mill(cannot get lvl 3 mill till i am lvl 28) is not big enough..this santa thing was not well thoughtout at all
i was a lvl 19 at start and HAD to spend gold to have a CHANGE of fulfilling my orders,so you saying about no one using gold is unfounded.
However due to the large sums needed on the list i also cannot sell very much in order to make dollars,to grow and progress.
The santa list is far too big and also crippling on grow,far much more than other weekly events..
this is constructive,but also it will be ignored,and rhetoric will be spewed forth rather than you yourself give something constructive..
The orders need to be made possible without stiffiling growth or enjoyment of the game.
i am off work this week and MIGHT manage my order.
LEVEL 19 and THIS IS MY ORDER
1160 corn
300 chicken feed
5490 milk
5390 pigs
8640 apples
5330 pigs
This might seem small to alot here,but for a lvl 19 it is excessive as to where i can grow..
This event is just so badly thought out. My cooperative has 42 members ranging from L192 to L19, all of us work and so we are quite relaxed about activities but we try to do our best whilst still keeping the game fun and sociable. And even though we said not to start unless you thought you could get 100%, most have wanted to join in and only then realised the problem ....
One donated 3% of the order and hasn't been online since because was so aggrieved at this event and is one of my cooperative top players, another is going on holiday for 2 weeks to celebrate his 60th birthday from today didn't realise and started and is now upset that he will cause the cooperative trouble, then we get to those who are staying online but the amounts are a problem ... a L38 player has been asked for 16,000 apples and over 6,000 apple pies and fruitcake as well and only has 2 apple orchards.
To add to the problem of those getting almonds and apple pie or almonds and almond muffins what appears to be causing the greatest trouble is so many throughout the coop being asked for both large quantities of fruitcake and apple pie or two products from flower shop as a result we are all going to struggle to refill to help out on Sunday let alone do anything next week especially as we won't know what will be on the order on sunday.
You described in an earlier post that it was like the telescope event ... the problem is for my cooperative that when I said this it didn't mean much because only about 7 of us who have seen that event are still playing therefore although we can understand not seeing what we are getting the rest cannot as they have never come across this style of event before. I will add that most of us who did do the telescope event said it was not worthwhile and was glad when it stopped coming. To donate so much with no guarantee of a minimum end result is not good and will leave many people feeling upset and aggrieved.
Then we get to the dollars ... between islands and costs involved most are struggling severely with dollars. To afford to donate so much for 5 weeks is impossible to withstand for anyone. The lower level players assume that the the higher level players will be able to compensate as we normally do with projects but because of the scaling we will not be able to help enough. Have your balancers taken into account when determining what each farm should be capable of contributing that now because of the island development has slowed? members from L30 to L100 now have much less well developed farms because they do the island events and as a result they have to focus on developing their main farms which means a lot of my cooperative have considerably less than optimal gourmet and flower farms and those are the people getting a lot of gourmet and flower farm requests.
Many people within the cooperative did not understand the event and there are so many not obvious aspects that it has made it overly complicated ... even with an explanation some members of my cooperative thought everyone's list was the list that they could see and so it wasn't so bad and started.
And just one thought ... if so many people do not play week 2 because of how badly thought out this event has been nor start it .... hasn't the development of this event been a waste of GGS money?
So in summary ... quantities too large; event too long; amounts do not take into account that it is Xmas people go on holiday and also work; too many items needing the same product; too many items needing either the bakery or the flower shop in one list; does not seem to have taken into account the impact of island events on farm development and dollars; too complicated to understand; because is donation a serious financial impact on the farm; also too much work to make it fun and games are supposed to be fun or else people quit which has been happing a lot in my cooperative with people citing too many cooperative challenges.
A lot of words have been used within my cooperative to describe this event most of which have had to be left to the imagination due to word blocker .... but honestly one simple word sums it up ... bad.
and ways to solve it ... sorry draw a blank because there are too many fundamental problems. However, a lot of rebalancing of quantities and items and make santa pay for the goods he gets might help though ....
QUESTION:
Coop 1) has the possibility to merge with another coop 2). That other, smaller coop 2) of 5 persons (highest level = 22) would then join the first coop 1). Coop 2) hopes to be able to finish this Santa's Event by joining, and coop 1) hopes to fill its empty spots a bit more and get more benefit from doing so .....
What would be the consequences? Would it be wise to merge the 2 coops together now or better after the event?
We know coop 2) loses all its money, gold, coll-items given tot the coop. But will they also lose their Santa's list from this week?Would taking this step now benefit both of the coops?What would the consequences be for the happiness value and/or visual upgrades of the deco?I they do lose their Santa's list for this week, would it then be an idea to let them join coop 1) on Sunday evening or very early on Monday morning so that they'll have a fresh start with a new list on Monday? What will then be the consequences for both coop with regards to this event? Hope to get a respond from a CM. But if anyone else thinks they know the answers, please jump in!
THX
PS: I tried to put an ordered list in this post, but this doesn't seem to work!! Technical bug?
Personally I think that it will be beneficial for both coops if the merger as soon as possible.
If a cooperative member leaves, or is removed during the course of one event step, all additional progress they contributed to the happiness meter will be lost. These users have to start their orders over again if they join another cooperative or re-join their existing cooperative.
ok... the players from the small coop loose what they already have donate, but:
** Hint: The more member slots you have unlocked for your cooperative, the more members should take part in the event to maximize the happiness of your cooperative decoration!
But !!! - there is also a (in the moment) unknown factor:
GGS has admitted that there should be some adjustments or changes to this event!
Read this message from @CM Nafaru :
Nafaru: https://community.goodgamestudios.com/bigfarm/en/discussion/comment/2714597/#Comment_2714597
Edit: Added comment: Because of the unknown comming changes: I'll say: Merged as soon as possible, but don't donate more than you already have done before we known how they will change this event.
- good luck.
OMG---ROFL!!! You know, I was going to post the "first born child" requirement as soon as I looked at the requirements for this debacle. Yup---that's pretty much it. Kidneys, kids, maybe a unicorn....meh. My co op has also realized what a waste of resources, money & time this is and will not participate in it--it's harsh enough for the higher level players--I can't imagine how much worse it is for the lower level ones. Bad idea, bad Santa, just.....bad.
I have read many/most of the comments.
However, I may have missed, reading what may answer my question.
My question being -
If a co-op has a member not online during any week of the event, unable to contact. Can Co-op see what needs to to be added by that member on Sunday. If new members are accepted, members removed, how does this effect Santa's Wish List?
Happy farming
and a early happy Christmas wish to all
k
First post French CM: https://community.goodgamestudios.com/bigfarm/fr/discussion/comment/2716086/#Comment_2716086
Second post French CM: https://community.goodgamestudios.com/bigfarm/fr/discussion/comment/2716231/#Comment_2716231
Third post French CM:
https://community.goodgamestudios.com/bigfarm/fr/discussion/comment/2716402/#Comment_2716402
From the last (3rd) post I have translated this for you:
[quote] "We regret that we can't yet confirm the precise nature of these changes, the planning, etc. - but for now our information is not specific enough. The only certainty we can give you is there will be many changes and they are perfectly in line with the wishes expressed by the players". [unquote]
Members can help each other out. Do we help out by supplying items or supplying harvest to help produce items. We all want to help out the best way we can.
Thanks again
k
I will try to keep my post here above updated to my best abilities (and spare time, coz many other things to do), so please check back to it if you wish to hear the latest.
The main points of criticism across all countries were as follows:
- combination of overlapping product requirements (e.g. almonds and almond muffins) and amount of requested goods
- donations towards orders could cause financial issues since items are donated and not sold
- incentives & rewards for donations
Everyone involved was very sympathetic and understanding about your criticism and productive ways to tackle some or all of the issues at hand were discussed.We will most likely need another couple of days to evaluate which of the potential steps can be taken given technical limitations of the game and the event, but overall we're confident that we will be able to quickly identify ways to improve the event for everyone involved!
Important: We cannot promise anything definitive at this point as the evaluation process is still ongoing. We will keep you updated as soon as we have more information for all of you.
Thanks again for all of your constructive feedback and help with answering questions about the event.
Out of the mouths of babes....
I do have one question (or, really, something I hope can be passed on to the developers to take into consideration): how are we going to be compensated for the rough start? It seems likely that my co-op is going to decide not to continue with the challenge, and by the time the changes go live and we potentially revote, it will most likely be much too late to complete week one. I do not like the thought of our co-op failing week one and losing our "safety" week/our opportunity to get the highest-level deco because the event was poorly balanced to start with. I feel that a significant number of co-ops will probably be in the same boat. I understand that there is only so much tweaking that can be done to the challenge and a flat restart is impossible, but I am also concerned that the changes, though welcome, may be too little too late if the devs do not take into account the sheer number of people who gave up after beginning their orders, particularly since this is a holiday weekend in the US.