Join the official Goodgame Big Farm Discord today!
Are you looking for a community of like-minded farmers to discuss your farming experience with? Look no further than the GoodGame Big Farm Discord Server!
Our server is the perfect place to connect with other farmers from around the world. Whether you're looking to chat about strategy, share tips and tricks, or just make new friends, our community has got you covered.
And that's not all - as a member of our Discord server, you'll also have access to exclusive giveaways and other special events. It's the perfect way to stay up to date on all the latest news and updates from GoodGame Studios.
So what are you waiting for? Join the GoodGame Big Farm Discord Server today and start connecting with fellow farmers from all over the world. Just click here to join the fun!
Comments
As for the Brat Pack.......your coop rocks!! I make no digs & do not understand the mindset of those who do......
The question about how do we know what our co-op members need completed by Sunday....a simple means would be to just use the co-op chat box or email to group. Players who don't normally participate in the chat and tend to play "solo" would have to speak up to make their needs known. Another option is the Group Forum which is currently undergoing maintenance. It would be helpful to use that to communicate with your other co-op members more in depth than what the real-time chat box offers. This is only the first week so writing to Santa that the renovated group forum be on my wish list.
This means you will have to make up for 17% of their missing goods by donating an amount of goods that is scaled to your player level to keep the same difficulty for everyone helping.
Example behind the spoiler for those interested:
The game could then ask you to deliver e.g. dandelions instead of corn (because you have progressed significantly farther) and would request 5,000/10,000 dandelion. Again 50 % of that list item is complete, but numbers and requested goods have been adjusted to player level.
These are examples with made up numbers, just to show how it will look. Not every request will show replaced goods, but it might happen.
I hope I didn't confuse everyone more than needed now.
Thank you for that explanation. When I first viewed the forum announcement about this Santa's Wish List, I hadn't logged in with my id/password and the spoiler alert tab wasn't enabled to view. Now that I've logged in, I did just read that hidden spoiler....and I'm not liking it. I had a feeling that we have to keep all our inventory fairly well stocked to help another player. Ha! I'm currently making more flower bouquets for someone else during my "downtime" with the flower farm distillery. Aargggh.
How does it work?
[1. a] to make first week, we only need to make the 100 % fullfilment. ???
[b] we can use the 7 items as we want to. to reach the 100 weekly % ???
[c] do we have to make all 7 items fully.. the first week ???
2, will there be a new list next week? or do we continue with the list, to fullfill the next 100 weekly % ???
3. i understand it like, after the 31 days we have made the whole list. no new list every week. am i correct?
if so, then i i also understand we can not start on next weeks ration
we are some that get totaly different results of reading these comments.
i hope to get answer from Community Manager. the one i belive is the only one that realy knows the truth
Did it NOT occur to you that people have stockpiles in their barns, stockpiles they will NOT have in later weeks? How can you have such a poor understanding of your own game?
Do you just not get this?
Do you just not get this?
Do you just not understand your own game?
Again demonstrating that arrogant lack of understanding, that "we are never wrong" attitude. In fact it changes based on the randomness of the product selection proving your fundamental IDEAS are WRONG, you do not, and probably can not understand what we are saying because we are based in reality, you aren't.
As Kamilcon says "No offence to you, but on the other hand don't think that we are all fools not knowing what we are talking about."
We are, we have used facts and figures, you are denying the reality around you; you say "General panic won't help", facts and figures don't sound like panic to me, do they sound like panic to you?
But if we will not be not here?
If we are gone?
Good luck for your new customers and maybe (how the game is going actually) you will wake up.
Until isn't too late.
I'm in three coops. Unfortunately one is not very active. I doubt this event will get much play there.
Another coop is VERY active and yet no one seems to have a clue what they are doing? I keep asking hows and no one answers.
GG WHY don't you include a page of actual INSTRUCTIONS with these events? HUH?
For this farm, I had planned to just ignore the thing. BUT... it seems this is a coop effort and my active coop members are asking me to please help. BUT....
I STILL CAN'T FIGURE OUT HOW THE THING WORKS!!!!!!!
YES THAT IS SHOUTING! Maybe SOMEONE will hear me?
~~~ calm ~~~
~~~ breath ~~~
Ok, EXACTLY HOW does one coop member "help out" another?
LIke what button does what? If someone asks for pasta gift baskets exactly how do I donate mine? I tried donating requested items and if I don't have ALL of a given item I seem to have lost what I gave and the button goes gray. Done deal, out my goods for nothing.
It makes NO SENSE to me how it can even ask for quantities we can't possibly store? If you can't donate twice, how does that work? At least with other events asking for goods, you give when you can and keep playing, give again and like that. But this one doesn't seem to let you.
IN another coop, someone said "click on stats to see who is participating."
I asked there and no one answered. SO.....
WHERE ARE STATS???????
I swear I clicked every darn thing in the event and don't see any stats of who is giving what.
Again if it were just me I'd ignore the whole thing as dumb, confusing, EXPENSIVE, and for what? An over size piece of deco we can't even see what is worth?
But my coop wants my help. Wish I knew how.
Can anyone please clarify?
You can see the statistics by clicking the tree then clicking the tab saying "Statistics for week 1." At this point, the only information available is a percentage showing how much of the contract each person has completed.
You cannot help another player until the end of the week - Sunday, I think it is. At that time, players who are active in the event will be able to donate items to help other players who have incomplete contracts. There is a catch, though - the items you have to donate may NOT be the same as the items in the incomplete contract. To try to clarify, that means, for example, that if someone had a partly completed contract for corn, a higher level player might have to donate dandelions instead of corn to complete that particular contract. It makes no real sense to me, but that is how it is designed for some reason.
I hope other players will be able to respond to some of your other questions as that is the only information I am sure of.
other co-op members can not help each other until SUNDAY (assume hamburg time)
it doesn't matter what they are short, helping them doesn't work that way. based on YOUR level it gives an item and amount that is the same % of full
yes you can donate twice etc. until the end of the week - but if you don't fill everything you lose it all and start that week over, and over, and over ...
So take care,make sure he amounts are reasonable / doable or don't start
You can donate more than once to your own order, but cautiously type in the amount if you don't want to donate your whole stock in the barn. If you have less than the full amt and want to donate everything you have.... then pull that donate tab all the way to the right, it will take everything you have available for that item (not counting what you've transported to bakery).
To see who is participating in your coop, click on the santa wish list christmas tree at the top of your screen. It will display your order list. At the top are tabs with clasping handshakes. Click on the one marked #1. That is this first week. Click on it, and you'll see the overall progress of co-op mates.
Know what? I just sent out a note to my whole coop suggesting we ALL just let this one go. It's too expensive and way way too costly. As pointed out earlier, the island events are a real drain and if you don't at least do some of those you won't be able to send the ship on it's way, slows down the already slow to train horses.... etc etc.
And for what? Oversize decor with an unknown possibly locked in place value?
If my coop wants to work on it anyway, I'll do my best to muttle through. But I'm hoping they don't.
This one has got to be THE WORST thing GG ever came up with to date.
(WIth the single exception of when they redid the gourmet farm and no one used a calculator. THat actually lost players I knew who just left the game.)
Yea one of my top coop members seems to agree with my suggestion to just let this one go.
Maybe next year, GG will figure out how to do it right. They NEVER seem to launch anything new without anywhere from a few glitchy bugs to HUGE ERRORS in math and logic.
I'll wave hi to Santa but I'm not stuffing his greedy bag.
edited to add.... perhaps the designers forgot something rather important to an event that sort of requires group participation.
At least in the US.... Thursday is a BIG holiday here. People get long weekends off work, many travel, families are together etc etc.... Sitting at the computer with this silly game is not likely to happen. I usually hold off on dismissing inactive coop members during the holidays for this very reason.
Thanks Giving is followed by THE BIGGEST holiday in the Christian world. Christmas. And already the shopping insanity has started. This is just not a good time to launch a confusing, complicated, and expensive event as this, and one that has to be intensely worked on for weeks at a time.
Let alone the time needed just to figure out how the darn thing works because they NEVER come with any sort of guidelines. Just confusion.
Yea... Bah humbug.
I think GGS should listen to the players, many of whom are the same players that pointed out the flaws in the market.
Cancel or restart the event with lesser amounts needed.
My biggest annoyance with the whole event is the cost/time involved and dollars lost to the donations. We all have families, home or jobs to go to, this is only a game and at this moment in time, it sucks big time. This is no longer a fun game with all the bugs, events and pressure to buy gold. I also understand that GGS are a company there to make money but this is going to lose you more than you gain.
I have also just realized that we are also going to get other events running along side this Christmas event, when am I going to have time for anything other than Big Farm? I know where my time will be spent and it is not on Big farm.
Furthermore, assuming lvl 6 cows and goats, and that I can harvest, let's say, cows 2 times per day and goats 7 times per day, that would grant me a total of 357 per goat stable and 750 per cowshed per day, or a total of 5,250 per cowshed and 2,499 per goat stable over the week.
So I would need something like 5 cowsheds and 3 goat stables in order to manage through the week.
I don't know how many cows and goats the average player has, but it seems very harsh. Especially since this is supposed to be the easy week.
On another note, as someone else suggested earlier, I think this would have been much better done as a communal event with everyone donating to a big pool to fill the orders. And to solve the question of different levels required to donate different amounts, it could be done as donating "crates" of goods, and how many goods are in a "crate" would depend on the player's level. For example, instead of requiring my 17,500 milk, it would require 100 crates of milk. And for me, a crate would take 175 milk, but for someone of a different level, it might only require 50 milk.
About GGS requiring different levels to donate different amounts at the helping stage on the 7th day, I think this is not a good idea at all. The biggest problem is that it assumes that higher level players are able to complete their own orders and it would not be a challenge to make up the shortfall of 17500 milk (from a lower level player). Many high level players here have posted calculations of their own products and they are no easy feat!
As GGS varies the amount and type during the helping stage, the hypothetical 17500 milk might just turn out to be 20000 apples for someone else.
Therefore, the best solution is to keep the type and amounts of products the same for anyone wishing to help make up the shortfall.
My fuller reasons are in pg 6, at https://community.goodgamestudios.com/bigfarm/en/discussion/comment/2712486/#Comment_2712486
at this point I would like to thank the community managers and all those who have helped to collate the various reasons and suggestions to tweak this event! Very hard work scrolling through the forum!