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Upcoming Event - Santa's Wish List - Your questions and comments

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Comments

  • fadedjean (US1)fadedjean (US1) US1 Posts: 151
    edited 24.11.2015

    @ gavinfarms - it doesn't matter what they need, you will get completely new order if you have to help them i.e. they can't complete apples, but you'll be asked to donate wheat instead


    I hope this can't possibly be true- Steffi, please clarify.
    i'm doubting that too, because why would the co-op member who is working on completing apples have the specified item go through a switcher-roo for an unknown transformation come Sunday?  From the ggs announcement, it sounded pretty clear that other co-op members from the same group can contribute to help fill that order on Sunday's "last chance."  I'd like to have that clarified as I'm sure many others do.

    The question about how do we know what our co-op members need completed by Sunday....a simple means would be to just use the co-op chat box or email to group. Players who don't normally participate in the chat and tend to play "solo" would have to speak up to make their needs known.  Another option is the Group Forum which is currently undergoing maintenance. It would be helpful to use that to communicate with your other co-op members more in depth than what the real-time chat box offers. This is only the first week so writing to Santa that the renovated group forum be on my wish list.


    fadedjean @ us 1
  • Mira (US1)Mira (US1) Posts: 103
    It's quite clear that the donated items WILL be different from the original list.  All that seems to matter is the percentage uncompleted that needs to be filled by other members in the co-op, and the outstanding requirements will be scaled to the donor's level.

    CM Nafaru said:
    HOWEVER(!) this does not mean that a level 100 player could just donate 500 corn for a level 20 player and everything would be done. Numbers will scale up depending on player level and requested good may change. 
    This means you will have to make up for 17% of their missing goods by donating an amount of goods that is scaled to your player level to keep the same difficulty for everyone helping. 

    Example behind the spoiler for those interested: 

    Let's say the level 20 player has donated 500/1,000 corn. A level 100 player wants to help them out on Last Chance Sunday (day 7).

    The game could then ask you to deliver e.g. dandelions instead of corn (because you have progressed significantly farther) and would request 5,000/10,000 dandelion. Again 50 % of that list item is complete, but numbers and requested goods have been adjusted to player level.

    These are examples with made up numbers, just to show how it will look. Not every request will show replaced goods, but it might happen.

    I hope I didn't confuse everyone more than needed now. ;)
  • The Donation of Items conflicts heavily with filling market orders.
    And with the boat.  And with side tasks a bit.  But most definitely with bank account.
     


  • fadedjean (US1)fadedjean (US1) US1 Posts: 151
    edited 24.11.2015
    @ Mira, 

    Thank you for that explanation.  When I first viewed  the forum announcement about this Santa's Wish List, I hadn't logged in with my id/password and the spoiler alert tab  wasn't enabled to view. Now that I've logged in, I did just read that hidden spoiler....and I'm not liking it.  I had a feeling that we have to keep all our inventory fairly well stocked to help another player. Ha!  I'm currently making more flower bouquets for someone else during my "downtime" with the flower farm distillery. Aargggh.
    fadedjean @ us 1
  • Yay!!  I love a new challenge  :) 

    I'm on board with Raven68 and BabaZeba53. 

    GGS keep up the great work!  This seems to be a nice solution for everyone that is complaining about running the same four missions over and over and over again during Champs.  WTG

    I am on board with you, too. Some of my fellow co-op people were concerned about production, but seemed to be forgetting we have SEVEN days to fill orders. Once that settled in, it was "okay, let's start saving to help others on Sunday." My order is in no way easy, but without gold, I have completed 64% of it. Give it a chance, farmers. It's something to do. Why does there have to be an awesome reward at the end other than the satisfaction that you could do it? Every new task needs some adjustment. I am in the boat with those that over donated. I might be out some stuff, but it's my own fault. I'll just make it up. Enjoy the game and farm on!
  • edited 24.11.2015
    we have read the comments, and nothing is still clear!

    How does it work?

    [1. a] to make first week, we only need to make the 100 % fullfilment. ???
     [b] we can use the 7 items as we want to. to reach the 100 weekly % ???
     [c] do we have to make all 7 items fully.. the first week ???


    2, will there be a new list next week? or do we continue with the list, to fullfill the next 100 weekly % ???

    3. i understand it like, after the 31 days we have made the whole list. no new list every week. am i correct?

    if so, then i i also understand we can not start on next weeks ration


    we are some that get totaly different results of reading these comments. 
    i hope to get answer from Community Manager. the one i belive is the only one that realy knows the truth
  • Brave Ana (GB1)Brave Ana (GB1) GB1 Posts: 254
    Maybe in appropiate future will be just the CM's waiting for questions or giving the answers.
    But if we will not be not here?
    If we are gone?
    Good luck for your new customers and maybe (how the game is going actually) you will wake up.
    Until isn't too late.
    Brave Ana @ en 1
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,455
    Sorry in advance if this has been answered.  But I can't find it anywhere.

    I'm in three coops.  Unfortunately one is not very active.  I doubt this event will get much play there.

    Another coop is VERY active and yet no one seems to have a clue what they are doing?  I keep asking hows and no one answers.    
    GG WHY don't you include a page of actual INSTRUCTIONS with these events? HUH?

    For this farm, I had planned to just ignore the thing.   BUT... it seems this is a coop effort and my active coop members are asking me to please help.   BUT....
    I STILL CAN'T FIGURE OUT HOW THE THING WORKS!!!!!!!

    YES THAT IS SHOUTING!    Maybe SOMEONE will hear me?


    ~~~ calm ~~~
    ~~~ breath ~~~


    Ok, EXACTLY HOW    does one coop member "help out" another?
    LIke what button does what?   If someone asks for pasta gift baskets exactly how do I donate mine? I tried donating requested items and if I don't have ALL of a given item I seem to have lost what I gave and the button goes gray. Done deal, out my goods for nothing.

    It makes NO SENSE to me how it can even ask for quantities we can't possibly store? If you can't donate twice, how does that work?  At least with other events asking for goods, you give when you can and keep playing, give again and like that.   But this one doesn't seem to let you.


    IN another coop, someone said "click on stats to see who is participating."
    I asked there and no one answered.    SO..... 
    WHERE ARE STATS???????  

    I swear I clicked every darn thing in the event and don't see any stats of who is giving what.



    Again if it were just me I'd ignore the whole thing as dumb, confusing, EXPENSIVE, and for what?  An over size piece of deco we can't even see what is worth?
    But my coop wants my help.   Wish I knew how.    
    Can anyone please clarify?
    See what I do when not playing silly games.
    http://ArtmakersWorlds.com
  • Pingo4 (US1)Pingo4 (US1) US1 Posts: 150
    Artmaker, I am not doing this event so certainly don't know everything about it, but there are some questions I can answer.

    You can see the statistics by clicking the tree then clicking the tab saying "Statistics for week 1."  At this point, the only information available is a percentage showing how much of the contract each person has completed.

    You cannot help another player until the end of the week - Sunday, I think it is.  At that time, players who are active in the event will be able to donate items to help other players who have incomplete contracts.  There is a catch, though - the items you have to donate may NOT be the same as the items in the incomplete contract. To try to clarify, that means, for example, that if someone had a partly completed contract for corn, a higher level player might have to donate dandelions instead of corn to complete that particular contract.  It makes no real sense to me, but that is how it is designed for some reason.

    I hope other players will be able to respond to some of your other questions as that is the only information I am sure of.
  • artmaker

    other co-op members can not help each other until SUNDAY (assume hamburg time)

    it doesn't matter what they are short, helping them doesn't work that way. based on YOUR level it gives an item and amount that is the same % of full

    yes you can donate twice etc. until the end of the week - but if you don't fill everything you lose it all and start that week over, and over, and over ...

    So take care,make sure he amounts are reasonable / doable or don't start
    GoodGold1 @ us 1
  • fadedjean (US1)fadedjean (US1) US1 Posts: 151
    edited 24.11.2015

    Ok, EXACTLY HOW    does one coop member "help out" another?
    .....
    It makes NO SENSE to me how it can even ask for quantities we can't possibly store? If you can't donate twice, how does that work?  At least with other events asking for goods, you give when you can and keep playing, give again and like that.   But this one doesn't seem to let you.

    .......
    IN another coop, someone said "click on stats to see who is participating."
    I
    The helping out of a co-op mate  who needs assistance with filling the order.... we''ll find out this Sunday when it is "last chance" day.  Be aware what you think you may be contributing to your co-op mates may be a different item (yes, shudders), it could change completely.  You contribute to the percentage that is lacking, in an item "that is geared to your playing level". Read the "spoiler alert tab" that Nafaru has in his post (and which Mira included in her response a few posts back).  Stay tuned for when the "fun" begins.

    You can donate more than once to your own order, but cautiously type in the amount if you don't want to donate your whole stock in the barn.  If you have less than the full amt and want to donate everything you have.... then pull that donate tab all the way to the right, it will take everything you have available for that item (not counting what you've transported to bakery).
     
    To see who is participating in your coop, click on the santa wish list christmas tree at the top of your screen. It will display your order list.  At the top are tabs with clasping handshakes.  Click on the one marked #1. That is this first week. Click on it, and you'll see the overall progress of co-op mates.
    fadedjean @ us 1
  • Artmaker (GB1)Artmaker (GB1) GB1 Posts: 1,455
    Ok, found stats.  Thanks for that.   Now we can't help till the end of the week?   Great so anyone away on a Sunday is out of the picture.  

    Know what?   I just sent out a note to my whole coop suggesting we ALL just let this one go.  It's too expensive and way way too costly.  As pointed out earlier, the island events are a real drain and if you don't at least do some of those you won't be able to send the ship on it's way, slows down the already slow to train horses.... etc etc.    
    And for what?   Oversize decor with an unknown possibly locked in place value?

    If my coop wants to work on it anyway, I'll do my best to muttle through.   But I'm hoping they don't.
    This one has got to be THE WORST thing GG ever came up with to date.
    (WIth the single exception of when they redid the gourmet farm and no one used a calculator. THat actually lost players I knew who just left the game.)  
    See what I do when not playing silly games.
    http://ArtmakersWorlds.com
  • we have read the comments, and nothing is still clear!

    How does it work?

    [1. a] to make first week, we only need to make the 100 % fullfilment. ???
     [b] we can use the 7 items as we want to. to reach the 100 weekly % ???
     [c] do we have to make all 7 items fully.. the first week ???


    2, will there be a new list next week? or do we continue with the list, to fullfill the next 100 weekly % ???

    3. i understand it like, after the 31 days we have made the whole list. no new list every week. am i correct?

    if so, then i i also understand we can not start on next weeks ration


    we are some that get totaly different results of reading these comments. 
    i hope to get answer from Community Manager. the one i belive is the only one that realy knows the truth
    Each person has 1 order (7 items) to fill - You have to donate all 7 items completely to get 100%. If you complete all the orders that your coop members have started, you will be eligible to move on to the next weekly step and you will all get a new order to complete.
     
  • MRG1 (US1)MRG1 (US1) US1 Posts: 1,541
    Greedy Grinch Scrooge!
    MRG1  (US1)
    Former avid player... and long-time Outlander fanatic




  • e c burger (INT1)e c burger (INT1) INT1 Posts: 69
    CM Nafaru said:

    I would like you all to focus on actual calculations, though, instead of just assuming that each and every order is too hard to fulfill given some examples shown on the forums.

    First results of our data analysis show that some users have already almost finished their first order, just some hours after starting the event - without spending a single gold coin, even as a high level player.
    This indicates that there could be a discrepancy between perceived difficulty and actual difficulty. Or it could mean that the difficulty changes a lot depending on playstyle, strategy, farm setup and level.

    Therefore we would like you to try and remain level-headed and give feedback based on your own orders instead of basing your own experience on experiences of other users (except if you would like to talk for them or emphasize on a general problem you see).

    That's all I meant to say. General panic won't help, constructive criticism as well as thinking about potential strategies is more likely to do help in this case. :)
    I think you are missing the point here a bit. Maybe some orders are doable - appart from those parts proven not to be by calculations already (which should be enough for you to see the point) but anyway. It is the overall investment compared to reward which put's a lot of people off. Who's going to put all this time and dollar investment into near useless deco and sort of laughable hw rewards? I certainly have a better use for it. And even if I could do it, it's not just me, but the whole co-op, with people spending much less time around computer then me. Your talking about "panic" is completely inappropriate here. It's not panicking. It's our assesment, and it is informed assesment. It could be more precise if everybody did all the calculations, but we would most likely arrive at the same conclusions anyway. It's not relaxed Christmas fun, which many expected. Balancers blew it. Face it. 

    As to gold reportedly not spent, the same results can be achieved using sea-weed stuff. Which basically still relates to gold as you don't get that much sea-weed products in-game withoug spending gold..

    No offence to you, but on the other hand don't think that we are all fools not knowing what we are talking about. :) Many people have life, you know. :):)

    EDIT: Ther's one point I can think of that would sort of justify your comments. That is you intentionally made some orders not doable while others more easily doable, so as to encourage mutual help among co-op buddies. Well, even if ...... I wouldn't go for that either, unless I see at least half of co-op budies with contracts like a piece of cake. :)

    e c burger @ WWW 1
  • september. (US1)september. (US1) Posts: 72
    edited 24.11.2015
    On another note, as someone else suggested earlier, I think this would have been much better done as a communal event with everyone donating to a big pool to fill the orders.  And to solve the question of different levels required to donate different amounts, it could be done as donating "crates" of goods, and how many goods are in a "crate" would depend on the player's level.  For example, instead of requiring my 17,500 milk, it would require 100 crates of milk.  And for me, a crate would take 175 milk, but for someone of a different level, it might only require 50 milk.
    Hi Pietral I agree that it does seem harsh and difficult.

    About GGS requiring different levels to donate different amounts at the helping stage on the 7th day, I think this is not a good idea at all. The biggest problem is that it assumes that higher level players are able to complete their own orders and it would not be a challenge to make up the shortfall of 17500 milk (from a lower level player). Many high level players here have posted calculations of their own products and they are no easy feat!

    As GGS varies the amount and type during the helping stage, the hypothetical 17500 milk might just turn out to be 20000 apples for someone else.

    Therefore, the best solution is to keep the type and amounts of products the same for anyone wishing to help make up the shortfall.

    My fuller reasons are in pg 6, at https://community.goodgamestudios.com/bigfarm/en/discussion/comment/2712486/#Comment_2712486

    at this point I would like to thank the community managers and all those who have helped to collate the various reasons and suggestions to tweak this event! Very hard work scrolling through the forum!
    september. @ us 1
This discussion has been closed.