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Update Sep 15th - Tricky Asia - Discussion

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Comments

  • CM PopeyeCM Popeye Posts: 535
    Hey Everybody, I just wanted to clarify some things regarding the "new" Asian event as I see there is some confusion.

    As I am sure you realized, the quest objectives for the Asian event have changed slightly. We have been trying to create a more streamlined experience with the new levels of difficulty, and are therefore analyzing if there needs to be adjustments. Due to this, you may see different values in tasks you have previously known. Please keep in mind that no task (apart from the new difficulty levels) has become harder to finish. They have all either remained the same or become easier.

    We are doing this to ensure that all themed events remain a great experience, even with the new difficulty stages. Of course, they are also meant to remain challenging, especially in the higher levels.

    Since we have added new decorations as well, this is now considered a "new" event. This means you will have to complete the event on the 3rd level in order to unlock the ability to choose different levels.

    I hope this will help eliminate any confusion regarding the changes that were made. Feel free to ask any questions, or provide feedback regarding the update.

    Happy Farming!

    Stan
  • NafaruNafaru Posts: 3,047
    There seems to be a problem with the Asian event.

    For step 3 some players need to collect 1,960 cabbage (a player level 120 in our co-op wrote it in the chat a few hours ago), but I just finished step 2 and my step 3 asks for 3,800 cabbage. I'm level 139, so it is not a big difference in levels, but a huge difference in the requirements. 

    Any comments/explanation, GGS ?
    Yep, it's been explained over here

    Nafaru said:
    Heyhey, 

    as you may have realized, the quest objectives for the Asian event differ a little this time. 

    We've been trying to create a more streamlined experience with the new difficulty stages and are hence still analyzing if the task difficulty needs adjustments. Therefore you may see differing values in tasks you've previously known. 

    What's important, though, is that no task (apart from the new difficulty levels of course) has become harder to finish. The tasks either remained the same difficulty or have become a little easier. 

    We would like to make sure that all themed events stay a great experience, even with the new difficulty stages. Of course they are also meant to stay challenging, especially in higher difficulty levels. 

    I hope this can shed some light on confusion that may arise if you spot different task objectives. 

    Regards, 
    Steffi

  • In the wake of so many negative comments and disappointed players, I want to send a positive note to the CMs and GGS. There is rarely an improvement, change, or new event/idea that is introduced with 100% efficiency and no bugs that need repaired. I applaud the CMs for keeping us posted and GGS for looking for ways to resolve problems and reimburse effected players. Sometimes there are issues in the cyberworld that humans cannot control and can only repair. Keep up the good work!
  • CM PopeyeCM Popeye Posts: 535
    Hey Flower fronds, Thank you very much for the kind words! We do our best to look after all of our players, because in the end you are the reason we are here. That being said, I really do appreciate all of the feedback, even when it is negative. Without criticism we would not know where we have to improve.

    Sincerely,
    Stan
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    I have an observation that maybe just hasn't occurred to GGS.  You can see the new decos for the weekly events in the deco tower.  The Level 6 Asian deco has a value of 98 happiness.  The Hawaii event contains a 100 happiness deco.  These events only last a week.  The Island, Viking, and Candy Farms last a whole month.  Yet their highest earn-able deco is valued at 90.  I am not against these higher values in Asia and Hawaii.  In my opinions, higher decos are better, because they allow for more focus on the rest of the game.  Perhaps the Island, Viking, and Candy decos should be adjusted to reflect a greater value than what can be earned in a single week in the Asia event.
  • CM PopeyeCM Popeye Posts: 535
    Hey gavinfarms, I will bring this up at my next meeting with the game developers, and see what's possible. Thanks for the feedback and suggestion!

    Regards,
    Stan
  • gavinfarms (US1)gavinfarms (US1) US1 Posts: 2,273
    Another thing to put on your list is the drop rate for breeding barley.  Regular barley takes 3 hours and only drops 1 breeding barley.  Regular Wheat runs for 6 hours and drops 6 breeding wheat, or 1 per hour.  Barley, if treated similarly, would drop 3 breeding barley each time.
  • CM PopeyeCM Popeye Posts: 535
    Hey @gavinfarms (US1) I will ask about this, and get back to you once I have more information. Keep the feedback coming everyone!

    Kind regards,
    Stan
  • Hey Mods!
    the "invite friends" thing has not been working. i have stated it on the forums and sent email to GGS too but no response.
    when are they gonna fix this issue?
  • Why can't we pick the level for the events anymore?  I am doing level 3 for Asia again.  I already have the dragon...I use IE.
  • Rose1006 (US1)Rose1006 (US1) US1 Posts: 31
    Why can't we pick the level for the events anymore?  I am doing level 3 for Asia again.  I already have the dragon...I use IE.
    i have the same question. thought we only had to do level 3 ONCE in the events then get to choose level. i want one of each deco not several of the same ones! 
    hope this is fixed soon.
  • CM PopeyeCM Popeye Posts: 535
    Hey guys, Have you completed the event on level 3 since they have been updated? If not, you will have to complete level 3 once again in order to have the ability to choose your level.

    Regards,
    Stan
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