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Update Aug 4th - The Market - Feedback and Questions

11242

Comments

  • Susie1 (GB1)Susie1 (GB1) Posts: 14
    edited 11.08.2015
    About the walking customors...just ignore them, and after some time they will go away without buying anything

    Oh good - because I really don't consider 1310 Essence of Jasmine, 853 Essence of Lavender and 838 Wax the small passer-by order that was promised in the blurb - a level 7 apiary only produces 61 wax a harvest!!!!


    Thanks Brian :)
  • edited 11.08.2015
    Nafaru wrote: »
    Hey everyone,

    we're investigating 2 issues at the moment:
    • On the US server, some cooperative data does not seem to be loaded properly.
    • Camping event is not shown for all users.

    We will continue to look for the source of these problems and will try provide a fix as soon as technically possible.

    Regards,
    Steffi

    There's also no chat at all, and no place to e-mail everyone in the co-op. ON US1
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 11.08.2015
    Nafaru wrote: »
    Hey everyone,

    we're investigating 2 issues at the moment:
    • On the US server, some cooperative data does not seem to be loaded properly.
    • Camping event is not shown for all users.

    We will continue to look for the source of these problems and will try provide a fix as soon as technically possible.

    Regards,
    Steffi

    When I search for the coop I was in on the us server (ChangeForGood) I get the nessage: no coop found with that name.

    Both on the skn server and the us server, I have no camping event.

    On the skn server, one of the other members in my coop there, says she have lost lots of dollars... ann she have not been online since 07:00 am this morning (danish time)
  • Bestmenace2Bestmenace2 Posts: 179
    edited 11.08.2015
    To get my 250 gold, I had to log-out and in again!
  • JustMe (AU1)JustMe (AU1) Posts: 170
    edited 11.08.2015
    message send box is also still messed up, you have to clear out the preset info before you add your own
  • cjj (US1)cjj (US1) US1 Posts: 24
    edited 11.08.2015
    My new market farm truck is on the top of my bakery. Interesting place to park it. My entire co-op has been wiped out. that must have been quite a tornado that went through this area.
  • Calandiva (SKN1)Calandiva (SKN1) Posts: 16
    edited 11.08.2015
    All members have remained in our coop, but ... at some the Camping event has started up a while ago, others are still waiting.
    I for one have no Camping event!!!!

    EDIT: I hope the timer for collecting bees will be reset on the next fix - will it??
  • jaclark (GB1)jaclark (GB1) Posts: 37
    edited 11.08.2015
    Another issue:
    The orders from the neighbours are going to create huge problems
    They want the entire amount of an item that you have in storage.
    You can't reject the orders and if you click, all is gone.
  • adoptapetadoptapet Posts: 55
    edited 11.08.2015
    Since players think they were kicked out of their coop, this has turned into an even bigger problem. The game needs to send all effected players an email
  • Dyson (GB1)Dyson (GB1) Posts: 8
    edited 11.08.2015
    Same in our coop some have event others dont also got 10,000,000 dollars since restart
  • ESP2014ESP2014 Posts: 8
    edited 11.08.2015
    Somebody call me when this is over. I'm am outta here!
  • ArtmakerArtmaker Posts: 415
    edited 11.08.2015
    jaclark2 wrote: »
    Another issue:
    The orders from the neighbours are going to create huge problems
    They want the entire amount of an item that you have in storage.
    You can't reject the orders and if you click, all is gone.

    Yea finding this out the hard way. Selling off stuff that makes very profitable stuff, not such a great idea.
    Waiting to see the math geeks crunch the numbers on this. Find out if it's worth it or not.
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 11.08.2015
    jaclark2 wrote: »
    Another issue:
    The orders from the neighbours are going to create huge problems
    They want the entire amount of an item that you have in storage.
    You can't reject the orders and if you click, all is gone.

    Yes, remember always to hoover over the customer an very caryfully study what the customer wants before you click at her/him - sometimes they want lots of animal feed or lots of fertilizer or lots of other thing you'll better like to save to the ship!
  • CathyD (INT1)CathyD (INT1) INT1 Posts: 958
    edited 11.08.2015
    Artmaker wrote: »
    Yea finding this out the hard way. Selling off stuff that makes very profitable stuff, not such a great idea.
    Waiting to see the math geeks crunch the numbers on this. Find out if it's worth it or not.

    Not a math geek but I can tell you the "neighbors" give you exactly what you would sell it for yourself. They do, however, ask for things you can't normally sell, such as fertilizer.

    Before the rollback I had an order for 100 citrus fruit and 214 dandelions for 9,626 and the cost for me to sell (in a co-op all research done) was 9,168..so I would be ahead 450. On 268 essence of lavender I made 844 and on 2,558 WF I made 127. Someone (not me) said it was about 3-4% above our normal selling price.

    But remember, you're emptying your storage. Capt Barnacle is still going to want supplies as well and he not only gives cash but XP and horseshoes.
  • Max999 (GB1)Max999 (GB1) Posts: 107
    edited 11.08.2015
    Haha Just received a very interesting contract from the 'petting zoo'. Now that is something to conjure with. lol
  • Susie1 (GB1)Susie1 (GB1) Posts: 14
    edited 11.08.2015
    jaclark2 wrote: »
    Another issue:
    The orders from the neighbours are going to create huge problems
    They want the entire amount of an item that you have in storage.
    You can't reject the orders and if you click, all is gone.


    And they are refusing to leave empty handed at the moment - I now have multiple neighbours disturbing the peace!
  • cabo (INT1)cabo (INT1) Posts: 360
    edited 11.08.2015
    I've decided I don't care for this latest update at all!
    And, I haven't even seen the stupid thing, as I refuse to play without my Co Op!
  • ArtmakerArtmaker Posts: 415
    edited 11.08.2015
    It never fails to amaze me why GG doesn't find a way to set up a bank of computers and actually TEST the game BEFORE rolling out buggy new stuff to the world.
  • Tinzen (SKN1)Tinzen (SKN1) SKN1 Posts: 473
    edited 11.08.2015
    Someone in my coop have brought a ground on the temperary island for gold before the roll back, and says, that she neither has the old or the groud. Is that another bug?
  • monica1230 (US1)monica1230 (US1) Posts: 370
    edited 11.08.2015
    Yikes the "walkers" are really too easy to click on and fill orders, I suggest accessing market order via the farm management tab as one click and you have sold off the entire barn of an item even w/o seeing what the order was it is so fast. The walker orders are crazy high amounts of things, most take my entire barn supply of whatever they want. Some things take days to fill the supply on and can't be bought to have a couple on hand.
  • edited 11.08.2015
    cjj2 wrote: »
    My new market farm truck is on the top of my bakery. Interesting place to park it. My entire co-op has been wiped out. that must have been quite a tornado that went through this area.

    I have to say that in the midst of all this, the thought of the truck on top of the bakery, really made me laugh!!!

    :):)
    :):)
  • Sophie423 (US1)Sophie423 (US1) Posts: 57
    edited 11.08.2015
    At least shut the game down until we get our co-ops back!!!
  • Maggiltilda (NL1)Maggiltilda (NL1) NL1 Posts: 546
    edited 11.08.2015
    My gourmetfarm is gone on NL.
  • bigpapa12bigpapa12 Posts: 87
    edited 11.08.2015
    at least apparently all our farms are in good neighborhoods for it normally is not wise to walk around with over a million dollars in your pocket to buy farm produce
  • samridh2002 (IN1)samridh2002 (IN1) Posts: 86
    edited 11.08.2015
    What is this no themed event for me yet?
  • Griffith (INT1)Griffith (INT1) Posts: 768
    edited 11.08.2015
    this may or may not a bug too also but it worth checking while fixing other issues too:

    the neighbors (customers) showed up very fast right after another when we first logged in the game after maintenance, but now they are gone for a while and non(no new customer) has came back since then for me at least anymore. i know it may not be a bug, but it worth checking too, since the rate seems awfully odd (first very fast 3 appeared, and then after like 5min another appeared (total 4) and then non for an hour has appeared now anymore)
  • monica1230 (US1)monica1230 (US1) Posts: 370
    edited 11.08.2015
    Yikes the "walkers" are really too easy to click on and fill orders, I suggest accessing market order via the farm management tab as one click and you have sold off the entire barn of an item even w/o seeing what the order was it is so fast. The walker orders are crazy high amounts of things, most take my entire barn supply of whatever they want. Some things take days to fill the supply on and can't be bought to have a couple on hand.

    Suggest using drop down at top to change farms so you don't fill an order on accident
  • bdreish (GB1)bdreish (GB1) GB1 Posts: 1,341
    edited 11.08.2015
    Something strange is happening. I am the only member of our co-op to have the new camping event. Also I got fed up with customers piling up at the market so served them (all 5 of them) - now I don't have any.
  • Amanda Maye4Amanda Maye4 Posts: 39
    edited 11.08.2015
    I do NOT like this organic market... it does seem like these "neighbors" pay good money, but I don't like how easy it is to fill the orders if I hadn't wanted to. I tried to ignore the offers beside my farm, but then accidentally clicked on one after he was already angry, and I didn't want to click at all! Very frustrating, now I'll have to rebuild those items, and I didn't want to! Also, these contracts are a little silly IMO, maybe I haven't given it a fair shake, but what was wrong with letting us just sell our goods? My coop had worked hard to make extra money from selling, this market totally negates that effort, and I am really upset about that. Though, with my coop currently missing, I guess GGS thought I would need extra money?

    Urg... not happy with GGS today in the slightest... go back to good, or lose a LOT of players!!! Take away this market and give us back our coops.
  • edited 11.08.2015
    monica1230 wrote: »
    Yikes the "walkers" are really too easy to click on and fill orders, I suggest accessing market order via the farm management tab as one click and you have sold off the entire barn of an item even w/o seeing what the order was it is so fast. The walker orders are crazy high amounts of things, most take my entire barn supply of whatever they want. Some things take days to fill the supply on and can't be bought to have a couple on hand.

    Suggest using drop down at top to change farms so you don't fill an order on accident

    Same here. On US1. When I logged on, there were 3 walkers all on top of each other. I couldn't even see what they wanted!!! I didn"t know if a click would do an automatic something or not, so I was careful NOT to click on them, eased cursor over one and WOW they were asking for a lot!!! Not doing that!!!! We should be able to click on them to see what they want clearly and then make a decision whether we want to do it or not!

    After the 3 walkers, one left, then the other 2 left and none since!

    I'm not happy with them at all!! :(
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