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Suggestion: Merging coop championship with the hardworker event

I think the coop championship and the hardworker event should be merged becoz it will give us a break from the same coop championship coming every month
My idea is:We should have a coop championship where the coop's reputation points are not counted instead the points earned by the players in the hardworker event are counted.There should be a event named "Coop hardworkers event" which would come instead of the coop championship every month.When we open it,we should have four tabs:
First for the hardworker event it should have the normal features of the hardworker event like we always play our personal score,our ranks and prizes we have already achieved.
Second should be for the coop rankings and their scores.The first placed coop members should have the opportunity to select between the coop apple orchard and coop almond orchard and the top ten placed coop members should have the opportunity to select between the coop cherry orchard and the coop peach orchard.
Third tab should be for the coop members scores and their ranking rewards.
Fourth tab should be for the buying boosters from the coop account but this time it will add the boost to the members points in the hardworkers event.
This would give a big break from the same coop championship and the very interesting silo event will become more interesting. Any member who cannot be active throughout the day can even contribute large amount of points becoz the funnel keeps working even when you are offline too.At last, the coop championship can be made permanently of 5 days becoz the hardworker event is so much easier than playing missions and getting reputation points.Then the players can take less stress for just 5 days.
Any person who likes my suggestion can simply write"I like this suggestion"and if you want some other changes then you can write below it.:);)
Post edited by samridh2002 (IN1) on

Comments

  • Charles4u (IN1)Charles4u (IN1) Posts: 5
    edited 24.07.2015
    I think the coop championship and the hardworker event should be merged becoz it will give us a break from the same coop championship coming every month
    My idea is:We should have a coop championship where the coop's reputation points are not counted instead the points earned by the players in the hardworker event are counted.There should be a event named "Coop hardworkers event" which would come instead of the coop championship every month.When we open it,we should have four tabs:
    First for the hardworker event it should have the normal features of the hardworker event like we always play our personal score,our ranks and prizes we have already achieved.
    Second should be for the coop rankings and their scores.The first placed coop members should have the opportunity to select between the coop apple orchard and coop almond orchard and the top ten placed coop members should have the opportunity to select between the coop cherry orchard and the coop peach orchard.
    Third tab should be for the coop members scores and their ranking rewards.
    Fourth tab should be for the buying boosters from the coop account but this time it will add the boost to the members points in the hardworkers event.
    This would give a big break from the same coop championship and the very interesting silo event will become more interesting.The coop which actually does hardwork will get the first place and the coop which uses insane amount of gold will lose.Any member who cannot be active throughout the day can even contribute large amount of points becoz the funnel keeps working even when you are offline too.At last, the coop championship can be made permanently of 5 days becoz the hardworker event is so much easier than playing missions and getting reputation points.Then the players can take less stress for just 5 days.
    Any person who likes my suggestion can simply write"I like this suggestion"and if you want some other changes then you can write below it.:);)


    That is a nice suggestion you made.. However how do you think GGS will incorporate that idea ??
    your idea benefits the players and not GGS...

    It will reduce the gold usage and GGS wouldnt think about doing things which could make gold users free ;) of course this isn't charity :) they are earning a lot and thats the reason they are here for ..
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 24.07.2015
    Hmmm... that suggestion sounds very interesting, beacuse
    it will give us a break from the same coop championship coming every month
    :)

    At the moment, I can't say it's a good idea or a bad idea, I need some time to thinking about that... but interesting, yes. :)
  • Pepper Moon (IN1)Pepper Moon (IN1) Posts: 6,684
    edited 24.07.2015
    That is indeed a good suggestion, Samridh. This way we would get some break as said above.
  • Pameow (AU1)Pameow (AU1) AU1 Posts: 266
    edited 24.07.2015
    I think the idea has some merit, but some special arrangement should be made for players who are in a cooperative of zero, so solo players are not excluded from the Silo event.
  • Magic (AU1)Magic (AU1) AU1 Posts: 43
    edited 24.07.2015
    Interesting idea, Samridh. Even if they don't want to scrap the original CC, they could design another one and leave us guessing which championship we'll get each time.
  • Gwendolen (US1)Gwendolen (US1) Posts: 1,268
    edited 24.07.2015
    I like the coop championship as it is and the hard work event too. I probably wouldn't mind if once in a while the hard work event did coop points too, but what I like about it is that I don't háve to work hard on it if I lack the energy.
    Not too good at doing that during the coop event because if I slack then I'd dupe the whole team.
  • samridh2002 (IN1)samridh2002 (IN1) Posts: 86
    edited 24.07.2015
    I am saying that the 1st tab will have the normal window which we get when we open the hardworker event.It can also be opened and played by a player who is in no cooperative but for the players who are in cooperatives their scores will also be added to the total coop score.The rankings rewards and the score rewards will be the same.
  • CathyD (INT1)CathyD (INT1) INT1 Posts: 958
    edited 24.07.2015
    I agree with Gwendolen. I put all I can do into the co-op championship because it is for our whole group. The NPNG is for individual farmers. If I have time/inclination to work it I will, but if I don't - I don't feel I have to. Personally, I need some time to just farm.
  • lelkilroy (US1)lelkilroy (US1) Posts: 77
    edited 25.07.2015
    I think the two events should be separate. You give interesting ideas samredh2002. It sounds good "on paper" and I like the idea of having first tab the same so those not in a Co op can also participate. However, I like that the NPNG is separate from the challenge co op. I like working the needed harvest into what my plans are daily with farm. The co op - I gotta keep it confined to just the four mission categories. Sometimes I have to choose to do event task OR mission. or side task OR mission. or run farm to make needed extra cash OR missions. Also the NPNG event - we are grouped (not the best word here but can't think of better one at the moment) with those similar to our own level. About 95% of any missions I do, I am the lowest level. That makes it harder for me to get the most of anything. Not complaining, just stating a fact. With the NPNG event the only person I am truly competing against is myself. I can get rewards based on my own work period. Get the points - get the reward. With missions I am competing with others all the time. So if I constantly do 200% and still get just 3rd place - makes a difference. so to sum it up. I think the idea is interesting, and maybe they can work something out to maybe once a year or so BUT i like the NPNG the way it is and hope the keep the event that way.
  • Ankit_KarakAnkit_Karak Posts: 3
    edited 25.07.2015
    i think the coop championship and the hardworker event should be merged becoz it will give us a break from the same coop championship coming every month
    my idea is:we should have a coop championship where the coop's reputation points are not counted instead the points earned by the players in the hardworker event are counted.there should be a event named "coop hardworkers event" which would come instead of the coop championship every month.when we open it,we should have four tabs:
    first for the hardworker event it should have the normal features of the hardworker event like we always play our personal score,our ranks and prizes we have already achieved.
    second should be for the coop rankings and their scores.the first placed coop members should have the opportunity to select between the coop apple orchard and coop almond orchard and the top ten placed coop members should have the opportunity to select between the coop cherry orchard and the coop peach orchard.
    third tab should be for the coop members scores and their ranking rewards.
    fourth tab should be for the buying boosters from the coop account but this time it will add the boost to the members points in the hardworkers event.
    This would give a big break from the same coop championship and the very interesting silo event will become more interesting. Any member who cannot be active throughout the day can even contribute large amount of points becoz the funnel keeps working even when you are offline too.at last, the coop championship can be made permanently of 5 days becoz the hardworker event is so much easier than playing missions and getting reputation points.then the players can take less stress for just 5 days.
    Any person who likes my suggestion can simply write"i like this suggestion"and if you want some other changes then you can write below it.:);)



    good suggestion,...


    I fully support it,...
  • Chella7Chella7 Posts: 5
    edited 25.07.2015
    I like your suggestion. Good Idea Samridh. We can try that. But as charles said GGS will not be willing to do this.
    Sure some changes need to be made for the cc event. same prizes and and same mission task.

    We can try this new way. Silo event is interesting and less work also. no need to concentrate on the missions continously.
  • Bertie (IN1)Bertie (IN1) Posts: 20
    edited 26.07.2015
    The idea definitely deserves some merit. I think the basic concept samridh is trying to put forth is that the recurring CC with the same set of rewards and special orchards for the top coops is becoming boring and more importantly very demanding for the players. The CC should be placed a bit more time apart, rewards should change and be more interesting. The NPNG can be merged occasionally with the CC to give it a new flavor.

    The CC and then the repeating temp farms are coming in way of developing the main farms. Far more important is the common underlying theme from GGS "SPEND MORE GOLD IF YOU WANT TO CONTINUE IN BIGFARM". The game is meant for enjoying and stress relieving for several of us who dont use it for livelihood. If it continues the way it is going now....have to play temp farms to get the ship going, have to get the ship going to get the horse ranch going, have to play the CC to maintain a position in good coops....many players will eventually lose interest in the game and move off elsewhere....may be HAYDAY!!
  • Chandraprova (INT1)Chandraprova (INT1) Posts: 186
    edited 26.07.2015
    i like this suggestion:)
  • BriannospamGame (SKN1)BriannospamGame (SKN1) Posts: 1,803
    edited 26.07.2015
    Bertie6 wrote: »
    The game is meant for enjoying and stress relieving for several of us who dont use it for livelihood. If it continues the way it is going now....have to play temp farms to get the ship going, have to get the ship going to get the horse ranch going, have to play the CC to maintain a position in good coops....many players will eventually lose interest in the game and move off elsewhere....may be HAYDAY!!

    A very good description of why I increasingly considering leaving the game!
    there are many recent new additions to the game I do not like:

    Only five top-ranked in several events can win deco's and buildings that we all want: Irish chicken farm, special stables and orchards and so on.
    Of course it must be hard to get hold of these special deco's and buildings, but I see it as a very bad things to each server can only 5 out of several thousand players get these special things - and it's usually the same five players every time!

    cc is too stressful - and since only coops with more than 60 members have the opportunity to make rp enough for the top prizes, it's only very few coops who are able to get some of these special deco's and buildings.
    - And these top-coops are now throwing up over that they are drowning in a plethora of spec. buildings they do not need more of!
    Furthermore, when the cc is running I loose tons of dollars by not harvesting my fields and stables in several hours, when I waiting for that type of mission I have prepared my farm run.
    The candy farm: It is as far I know impossible to complete the palace? - and we get to few voucher's from the cf compared how much time and dollars we put in the cf.

    That stupid "invite friends" thing is also a thorn in my eye.

    And now this packing machine want me to sow cabbage and barley the hole day, even that my farms don't need so much cabbage and barley, and if I only sow cabbage and barley a hole day, I will not be able to produce enough feed for my chickens and ducks.

    But ok GGS, just go on to make new things that are impossible to complete or where only the same very few top-ranked players have the chance complete and get the top-rewards, and also I will soon say goodbye.
  • samridh2002 (IN1)samridh2002 (IN1) Posts: 86
    edited 26.07.2015
    I have a strong point here.
    You all have made hundreds of threads just to criticize missions and to make some changes in it but what's the use of missions when you have already upgraded all the farm machines which most of the high level players have already done.It's just that the rps are counted in the coop championship.This suggestion will eventually result in the end of all these mission worries of wrong categorization or if you are a low level player and you are with a high level player who has collected 40k+ wf in a mission.Even if you are a lower level player and not upgraded all machines you can still play missions.
  • CathyD (INT1)CathyD (INT1) INT1 Posts: 958
    edited 26.07.2015
    cc is too stressful - and since only coops with more than 60 members have the opportunity to make rp enough for the top prizes, it's only very few coops who are able to get some of these special deco's and buildings.
    - And these top-coops are now throwing up over that they are drowning in a plethora of spec. buildings they do not need more of!
    Furthermore, when the cc is running I loose tons of dollars by not harvesting my fields and stables in several hours, when I waiting for that type of mission I have prepared my farm run.

    If you don't like doing the CC talk with your co-op and make the decision to not do it. The co-op I'm in does not have 60 members and we nearly always finish in the top 10. And yes, my cup runneth over with co-op cherry orchards. :)

    I agree the CC is very hard, particularly on low-level farms, that cannot afford to leave cows, ducks, etc., waiting for harvest for hours..while waiting for that elusive dung/egg mission. I think most co-ops understand that.
  • bikeboy (GB1)bikeboy (GB1) Posts: 486
    edited 27.07.2015
    I think the answer to the idea has already been answered in the first reply. We are probably likely to see a lot more quick "events" , unless we are lucky, the requirements do not match the other event requirements.... "pushing " us towards using gold. Same with the different Islands / ship requirements instead of just one set of fruit, we have three sets. Two of the sets of fruit cannot be used until the appropriate island comes along and changes the ships requirements. I liked the quick little hard work jobbies, as others have pointed out, i could do it if i had the stuff or leave it and it was only for a few days. I also got some nice little rewards that I earned myself, yet had to do nothing more than simply harvest.

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