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Suggestion: Merging coop championship with the hardworker event
samridh2002 (IN1)
Posts: 86
My idea is:We should have a coop championship where the coop's reputation points are not counted instead the points earned by the players in the hardworker event are counted.There should be a event named "Coop hardworkers event" which would come instead of the coop championship every month.When we open it,we should have four tabs:
First for the hardworker event it should have the normal features of the hardworker event like we always play our personal score,our ranks and prizes we have already achieved.
Second should be for the coop rankings and their scores.The first placed coop members should have the opportunity to select between the coop apple orchard and coop almond orchard and the top ten placed coop members should have the opportunity to select between the coop cherry orchard and the coop peach orchard.
Third tab should be for the coop members scores and their ranking rewards.
Fourth tab should be for the buying boosters from the coop account but this time it will add the boost to the members points in the hardworkers event.
This would give a big break from the same coop championship and the very interesting silo event will become more interesting. Any member who cannot be active throughout the day can even contribute large amount of points becoz the funnel keeps working even when you are offline too.At last, the coop championship can be made permanently of 5 days becoz the hardworker event is so much easier than playing missions and getting reputation points.Then the players can take less stress for just 5 days.
Any person who likes my suggestion can simply write"I like this suggestion"and if you want some other changes then you can write below it.:);)
Comments
That is a nice suggestion you made.. However how do you think GGS will incorporate that idea ??
your idea benefits the players and not GGS...
It will reduce the gold usage and GGS wouldnt think about doing things which could make gold users free
At the moment, I can't say it's a good idea or a bad idea, I need some time to thinking about that... but interesting, yes.
Not too good at doing that during the coop event because if I slack then I'd dupe the whole team.
good suggestion,...
I fully support it,...
Sure some changes need to be made for the cc event. same prizes and and same mission task.
We can try this new way. Silo event is interesting and less work also. no need to concentrate on the missions continously.
The CC and then the repeating temp farms are coming in way of developing the main farms. Far more important is the common underlying theme from GGS "SPEND MORE GOLD IF YOU WANT TO CONTINUE IN BIGFARM". The game is meant for enjoying and stress relieving for several of us who dont use it for livelihood. If it continues the way it is going now....have to play temp farms to get the ship going, have to get the ship going to get the horse ranch going, have to play the CC to maintain a position in good coops....many players will eventually lose interest in the game and move off elsewhere....may be HAYDAY!!
A very good description of why I increasingly considering leaving the game!
there are many recent new additions to the game I do not like:
Only five top-ranked in several events can win deco's and buildings that we all want: Irish chicken farm, special stables and orchards and so on.
Of course it must be hard to get hold of these special deco's and buildings, but I see it as a very bad things to each server can only 5 out of several thousand players get these special things - and it's usually the same five players every time!
cc is too stressful - and since only coops with more than 60 members have the opportunity to make rp enough for the top prizes, it's only very few coops who are able to get some of these special deco's and buildings.
- And these top-coops are now throwing up over that they are drowning in a plethora of spec. buildings they do not need more of!
Furthermore, when the cc is running I loose tons of dollars by not harvesting my fields and stables in several hours, when I waiting for that type of mission I have prepared my farm run.
The candy farm: It is as far I know impossible to complete the palace? - and we get to few voucher's from the cf compared how much time and dollars we put in the cf.
That stupid "invite friends" thing is also a thorn in my eye.
And now this packing machine want me to sow cabbage and barley the hole day, even that my farms don't need so much cabbage and barley, and if I only sow cabbage and barley a hole day, I will not be able to produce enough feed for my chickens and ducks.
But ok GGS, just go on to make new things that are impossible to complete or where only the same very few top-ranked players have the chance complete and get the top-rewards, and also I will soon say goodbye.
You all have made hundreds of threads just to criticize missions and to make some changes in it but what's the use of missions when you have already upgraded all the farm machines which most of the high level players have already done.It's just that the rps are counted in the coop championship.This suggestion will eventually result in the end of all these mission worries of wrong categorization or if you are a low level player and you are with a high level player who has collected 40k+ wf in a mission.Even if you are a lower level player and not upgraded all machines you can still play missions.
If you don't like doing the CC talk with your co-op and make the decision to not do it. The co-op I'm in does not have 60 members and we nearly always finish in the top 10. And yes, my cup runneth over with co-op cherry orchards.
I agree the CC is very hard, particularly on low-level farms, that cannot afford to leave cows, ducks, etc., waiting for harvest for hours..while waiting for that elusive dung/egg mission. I think most co-ops understand that.