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Maximum Performance at the Candy Farm
Well, farmers, as you have probably noticed, the Sugar Mill is the bottleneck building in the temporary Candy Farm.GGS has improved the productivity parameters of the Sugar Mill in the middle of the first season. It makes calculations and conclusions below in this thread obsolete. Please disregard.
However, the suggested method of analysis may be applied in some similar circumstances.
Take care and have fun.
hardup 4-Jul-2015
The fact was brought to attention and supported by calculations at the threads
Criticism-Candy-farm-payout-(i-did-the-math) by PSICOLIX12
Criticism-UNREAL-Sugar-mill-production-time-from-the-candy-farm-is-getting-all-the-players-angry by clinn
and others.
I agree with Yakoska and my bet is that smth went wrong at GGS under the tough deadline - the Pasture Grass processing belongs to the Crushing Mill, not the Sugar Mill.
Hopefully this would be rectified by the Candy Farm take-2. Now we have to deal with this productivity mismatch.
The assumptions:
1. I would assume you are at the high level in the game and do not have problems funds your operations on the Candy Farm.
2. Therefore I will look only into the final stage of the Candy Farm when you can have any of your building upgraded max to level-4.
3. The performance target would be to reach the level-15 at the Candy Palace the fastest way,
so you need to get maximum candy production from your Candy Factory for donation.
As you may see, the Sugar Mill is involved (directly or indirectly) in production of 5 (of 6) sweets at the Candy Factory:
- it produces sugar and syrup,
and
- it is used to make the alpaca feed (that is required to produce milk and cream).
So, I would calculate how much time of the Sugar Mill is required to supply ingredients for 1 unit of each six sweets production at the Sweet Factory.
Read on ...
Comments
Product
Grapes
Cherries
Sugar
Syrup
Almonds
Chocolat Powder
Milk
Cream
6 Fruity Delights
6
6
5 Marzipans
15
10
4 Chocolates
20
28
8
5 Gingerbread Hearts
60
45
20
4 Fruit Puddings
6
36
72
40
12 Sugar Ornaments
144
60
60
12
The upgrade of the Factory does not change the required ingredient amounts, just speeds up the production.
The Factory-4 is very fast, any sweet unit is produces in a couple of minutes.
We will see that the Sugar Mill is slowing the Factory.
Product
minutes
quantity
minutes required to produce 1 of product
Sugar
20
58
0.3448
Syrop
90
66
1.3636
Alpaca feed
90
10
9
Alpaca Pens run concurrently with the Sugar Mill.
Sugar Mill indirectly participates in production of Milk and Cream - it is used to produce some Alpaca feed.
Product
minutes
feed
quantity
Alpaca feed required to produce 1 of product
Milk
420
10
288
0.03472
Cream
420
10
176
0.05682
No matter how many Alpaca pen you have, the amount of feed required to produce 1 milk (or 1 cream) is the same.
Indirect use os Sugar Mill for milk & cream
Product
Alpaca feed required to produce 1 of product
Sugar Mill time to produce 1 of alpaca feed
Sugar mill time to produce 1 of product
Milk
0.03472
9
0.3125
Cream
0.05682
9
0.5114
to produce ingredients for the Candy Factory
Ingredients
Gra pes
Cher ries
Sugar
Syrup
Alm onds
Choc. Powder
Milk
Cream
Time of Sugar Mill to produce 1 unit of ingredients
0
0
0.3448
1.3636
0
0
0.3125
0.5114
6 Fruity Delights
0
0
5 Marzipans
5.17
0
4 Chocolates
6.90
0
2.50
5 Gingerbread Hearts
20.69
61.36
0
4 Fruit Puddings
0
0
22.50
20.45
12 Sugar Ornaments
49.66
81.82
0
6.14
Zero in a cell means that the Sugar Mill is not used to produce these ingredients
to produce each sweet at Candy Factory
Product
Sale price (vouchers) per unit
Full sale price per one Factory run
Full Sugar Mill time required to produce all ingredients for this product
Vouchers earned per 1 minute of Sugar Mill run
Vouchers earned per 1 hour of Sugar Mill run
6 Fruity Delights
34
170
0
-
-
5 Marzipans
217
1,085
5.17
209.86
12,586
4 Chocolates
663
2,652
9.40
282.13
16,934
5 Gingerbread Hearts
760
3,800
82.05
46.31
2,779
4 Fruit Puddings
1,556
6,224
22.50
276.62
16,597
12 Sugar Ornaments
709
8,508
137.61
61.83
3,710
P.S.
I will appreciate if you check my reasoning and calculations above.
Thanks
From the table above we may conclude that if you use the Sugar Mill to provide ingredients for
Chocolate or Fruit Pudding
- you get the best return in term of vouchers received on product sale.
Marzipan is good enough.
Sugar Ornaments and Gingerbread Hearts are the waste of Sugar Mill capacity.
When not used (waiting for the Sugar Mill to complete) - the Candy Factory should be used to produce Fruity Delights.
Assumptions:
- your fields and orchards are producing a plenty of resources
- you Sugar Mill and Alpaca Pens are upgraded to level-4
Take care and have fun :S
One more chart (or 2 columns on the last chart) might prove insightful. "Time of Sugar Mill per Progress Point" for each type of candy, or stated in the format of the last chart "Progress Points per Minute/Hour of Sugar Mill. If not too much extra work for you, would you mind adding that statistic as well.
I have 8 empty plots because I bought them without realising that they would stay empty for so long. So its really good to have some guide as to what buildings to place in them: next week and the week after that.
I had already my doubts about producing in this farm.
If producing remains as it is, won't play it in the future.
Sorry
when you compare all the processing times at each level, the Sugar Mill doesn't improve much pass level 2.
sugar: 1:30 > 0:45 > 0:30 > 0:20
syrup: 5:00 > 2:30 > 2:00 > 1:30
feed: 3:00 > 1:50 > 1:40 > 1:30
In the Factory, the Fruity Delights go from 25 min at lvl 1 to 30 SECONDS at lvl 4. Fruit Pudding from 3.5hrs to 3 min. Cocoa Powder goes from 5.3 hrs to 3 min. even the composter goes from 4hr to 20 min
if the sugar mill processing times were improved at a similar rate as the other production bldgs., that would help a lot (as well as make sense). I would think the balancer's job is to make the processing cycle "balanced" on the farms, not jam one of the wheels
even if they wanted to limit the Alpaca feed, there's no reason for the sugar & syrup to be so out of whack. Besides, the feed is already limited by the maximum allowed in a run. e.g. at lvl 2 I can only make 20 feed at a time, even tho' I have lots of pasture grass. for me, it's almost not worth upgrading the sugar mill to level 3 except that I want to make more than 20 feed at a time.
It'd be nice if GGS would consider adjusting the processing times now rather than waiting for the next CF. It would make a huge difference to players like me. I can't afford gold & don't expect to make 90kk. but I had hoped for the 40kk + GMLs since I was able to make 50kk on the VF. Doesn't seem possible atm
This doesn't change the over all picture, but should be included for the sake of accuracy.
-Y
BTW> Using the following restrictions: 1) 8 hours sleep roughly. 2) Grapes take 1 hour to complete (basically just making it so that I don't have to be at the keyboard EVERY 10 minutes, though obviously sometimes you will.
I came up with: 261 Marzipan cycles a day. 20 Pudding Cycles a day. 220 Fruity D's a day. This makes minimum (more if you do more) 650,931 vouchers a day (Including vouchers for harvesting, and running Mills, but not building the buildings or clearing land. Just things that repeat daily) at a fairly relaxed pace. It also leaves 4 unused squares, so there is room for improvement in the puddings for the industrious. Sugar mill is maxed. The simplest thing to add to this is to add houses and space to build and demo a Cocoa field to lvl 4. I've heard (other post) it takes 24 hours and nets about 400k vouchers. So if that's true, there's 1.05 million vouchers daily (at a relaxed pace) with room to spare. Maybe someone else can beat this using the same restrictions?
Oh, I didn't factor in Humus, though that is one of the Boons of the Candy Farm.
Thanks for pointing this out - here the updated table, I have added a column
Vouchers earned at Candy Factory per Time of the Sugar Mill
Product
Sale price (vouchers) per unit
Additional vouchers for running the Factory
Total vouchers per one Factory run
Full Sugar Mill time required to produce all ingredients for this product
Vouchers earned per 1 minute of Sugar Mill run
Vouchers earned per 1 hour of Sugar Mill run
6 Fruity Delights
34
+13
217
0
-
-
5 Marzipans
217
+71
1,156
5.17
223.49
13,410
4 Chocolates
663
+172
2,824
9.40
300.54
18,032
5 Gingerbread Hearts
760
+247
4,047
82.05
49.32
2,959
4 Fruit Puddings
1,556
+400
6,624
22.50
294.40
17,664
12 Sugar Ornaments
709
+550
9,058
137.61
65.82
3,949
This makes Chocolates the most effective item at the Candy Factory
Lots of calculations, thank you Hardup !
Just a couple of small details to think along with you: the candy factory produces batches of 6 and not 5 fruity delights
Given that the sugar mill is the limiting factor, the best products then are the fruity delight and the fruit pudding, which require neither sugar nor syrup; and given that you assign some sugar mill time also to milk (alpaca feed) then maybe the fruity delight is the winner
Without taking into account the sugar mill we can see that all the sweets produced by the candy factory improve the income (in vouchers) over the sale of the single ingredients with a final product / ingredients ratio of approx 3 :1 for all the sweets. This suggests that it is better to use the candy factory to produce all the sweets taking into account which ingredients are in storage
This is the strategy I am following at the moment, but I will not play the candy farm next time it comes around. I seriously doubt that the low pay-out of the candy farm is a mistake, and I am convinced nothing (or too little too late) will be done to remedy this problem.
Absolutely, thanks, updating the table.
Correct. However, the Factory-4 is very fast and I believe you will run out of prepared SugarMill-related ingredients very soon. Then the factory has nothing to do but Fruity Delights and waiting for the Sugar Mill.
Progress Point earned for the time of Sugar Mill
Product of Factory
Progress Points for 1 item
Total PPs per one Factory run
Full Sugar Mill time required to produce all ingredients for this product
PPs earned per 1 minute of Sugar Mill run
PPs earned per 1 hour of Sugar Mill run
6 Fruity Delights
1
6
0
-
-
5 Marzipans
6
30
5.17
5.8
348
4 Chocolates
19
76
9.40
8.09
485
5 Gingerbread Hearts
82.05
4 Fruit Puddings
45
180
22.50
8.00
480
12 Sugar Ornaments
20
240
137.61
1.74
105
P.S.
I will appreciate if you check my reasoning and calculations above.
Thanks
Well, you get PPs by making donations at the Candy Palace.
You need any of six sweets produced in the Factory to make donations.
You need ingredients from the Sugar Mill to make five of six sweets at the Factory.
The table above shows that you can earn maximum 485 PPs per hour of Sugar Mill working on ingredients for the Factory.
So,
30 days x 24 hours x 485 PPs = 349,200 PPs for the Candy Farm season.
So, the Sugar Mill is working hard to prepare ingredients for the Factory.
It takes Sugar Mill 9.4 minutes to prepare ingredients for Chocolates that can be produced at the Factory-4 in 2 minutes.
7.4 minutes are available at the Factory to produce Fruity Delights.
= 7.4 / 0.5 = 14.8 batches *6PP = 88.8 PPs
OR
It takes Sugar Mill 22.5 minutes to prepare ingredients for Fruit Pudding that can be produced at the Factory-4 in 3 minutes.
19.5 minutes are available at the Factory to produce Fruity Delights.
= 19.5 / 0.5 = 39 batches *6PP = 234 PPs
Therefore, the Factory may produce additional PPs while it is waiting for the Sugar Mill
+ 88.8 PPs on 9.4 minutes cycle = 9.44 PP/minute --> 56.81 PPs per hour
OR
+ 234.0 PPs on 22.5 minutes cycle = 10.4 PP/minute --> 624 PPs per hour
So,
30 days x 24 hours x 624 PPs = 449,280 PPs for the Candy Farm season.
Assuming you run everything at level-4 and ignoring overhead time for starting every process and sleeping
you can make around 790,000 PPs (349,200 + 449,280 = 798,480) for a Candy Farm Season.
It is barely enough to upgrade the Candy Palace to the top level-15 (750,000 PPs required).
Have fun ;(
However, when you reach level-10 of the Palace and get your Deco-2
you may consider to stop your donations for the Palace and sell your sweets directly at the market --> saving around 3% of vouchers for your horses !
8)
I'm confused here. Don't Fruity Delights have batches of 6? ?(
Thank you Cowfarm2 for pointing this mistake.
one batch of Fruity Delight produces 6 fruity delights 1 PP each = total 6 PPs.
= 19.5 / 0.5 = 39 batches *6PP = 234 PPs
Now updating the numbers in previous posts.
So, I have mistakenly decreased six times the Fruity Delights potential for PPs.
Sorry
Now when numbers are corrected we have another conclusion:
It is probably doable to make Palace-15 without gold
However it is very tough !
You should stick to Fruit Puddings as they leave more spare time at the Factory for production of Fruity Delights.
P.S.
Please double check my numbers and reasoning.
Thank you
I am really hoping that we get some changes to to next version of candyfarm!
New Sugar Mill
that is x20 times faster on sugar, x30 faster on syrup, x3 faster on alpaca feed.
Let's re-do the math
Product
minutes
quantity
minutes required to produce 1 of product
Sugar
1
58
0.017
Syrop
3
66
0.045
Alpaca feed
30
10
3
Indirect use of Sugar Mill for producing milk & cream at Alpaca Pen
Product
Alpaca feed required to produce 1 of product
Sugar Mill time to produce 1 of alpaca feed
Sugar mill time to produce 1 of product
Milk
0.03472
3
0.1042
Cream
0.05682
3
0.1705
to produce ingredients for the Candy Factory
Ingredients
Gra pes
Cher ries
Sugar
Syrup
Alm onds
Choc. Powder
Milk
Cream
Time of Sugar Mill to produce 1 unit of ingredients
0
0
0.017
0.045
0
0
0.1042
0.1705
6 Fruity Delights
0
0
5 Marzipans
0.26
0
4 Chocolates
0.34
0
0.83
5 Gingerbread Hearts
1.03
2.05
0
4 Fruit Puddings
0
0
7.50
6.82
12 Sugar Ornaments
2.48
2.73
0
2.05
Zero in a cell means that the Sugar Mill is not used to produce these ingredients
Product
Sale price (vouchers) per unit
Additional vouchers for running the Factory
Total vouchers per one Factory run
Full Sugar Mill time required to produce all ingredients for this product
Vouchers earned per 1 minute of Sugar Mill run
Vouchers earned per 1 hour of Sugar Mill run
6 Fruity Delights
34
+13
217
0
-
-
5 Marzipans
217
+71
1,156
0.26
4469.9
268,192
4 Chocolates
663
+172
2,824
1.18
2397.0
143,817
5 Gingerbread Hearts
760
+247
4,047
3.08
1314.0
78,839
4 Fruit Puddings
1,556
+400
6,624
7.50
883.2
52,992
12 Sugar Ornaments
709
+550
9,058
7.26
1248.4
74,906
This NOW! makes Marzipans best, and Chocolates second most effective item at the Candy Factory with New Sugar Mill.
Take care ;(
Product of Factory
Progress Points for 1 item
Total PPs per one Factory run
Full Sugar Mill time required to produce all ingredients for this product
PPs earned per 1 minute of Sugar Mill run
PPs earned per 1 hour of Sugar Mill run
6 Fruity Delights
1
6
0
-
-
5 Marzipans
6
30
0.26
116
6,960
4 Chocolates
19
76
1.18
64.5
3,870
5 Gingerbread Hearts
22
110
3.08
35.7
2,142
4 Fruit Puddings
45
180
7.50
24
1,440
12 Sugar Ornaments
20
240
7.26
33
1,984
P.S.
I will appreciate if you check my reasoning and calculations above.
Thanks
-Y