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Suggestion: Reassign Coop Leader after 7 days not 32

bustaa (US1)bustaa (US1) Posts: 126
Yo if the leader isn't active for a week it should change.. Come on GGS how can you jam up people like that..
Post edited by bustaa (US1) on

Comments

  • farmerjohn 22 (US1)farmerjohn 22 (US1) US1 Posts: 37,770
    edited 20.05.2015
    bustaa3 wrote: »
    Yo if the leader isn't active for a week it should change.. Come on GGS how can you jam up people like that..

    A week? Things happen in life that can easily keep a player away for a week. I wouldn't be happy if I founded a coop and lost it to another player in just a week's time. :(
  • bustaa (US1)bustaa (US1) Posts: 126
    edited 20.05.2015
    A week? Things happen in life that can easily keep a player away for a week. I wouldn't be happy if I founded a coop and lost it to another player in just a week's time. :(

    Yep things happen , But a good leader would want whats best keeping the coop motivated.. and if he or she was a good leader im sure they could be reinstated .. the leader should be on daily.
  • J-Day (US1)J-Day (US1) Posts: 93
    edited 20.05.2015
    This is a game. Real life happens. No, I don't think that in order to be the leader of a coop you must put your entire life on hold in case something happens that keeps you away from the GAME.
  • edited 20.05.2015
    bustaa3 wrote: »
    Yep things happen , But a good leader would want whats best keeping the coop motivated.. and if he or she was a good leader im sure they could be reinstated .. the leader should be on daily.

    What about those who go away for a two week vacation/holiday? They'd lose their position to whomever was next in line if leadership was taken away after only a week! And hate to break it to you, but once leadership has gone to the next person, you can't always just get it back. The new leader would have to be willing to give it back up to the original leader... That doesn't always happen. :S
  • bustaa (US1)bustaa (US1) Posts: 126
    edited 20.05.2015
    What about those who go away for a two week vacation/holiday? They'd lose their position to whomever was next in line if leadership was taken away after only a week! And hate to break it to you, but once leadership has gone to the next person, you can't always just get it back. The new leader would have to be willing to give it back up to the original leader... That doesn't always happen. :S

    All i can say is if you can't trust your degurdys get some new ones .. and yes a WEEK ..lets say a player starts harassing the coop what you havta wait till the leader decides to show up? to boot them.. Maybe yall like playing with a bunch of red dots but the leadership of a coop is what determines the caliber of a coop..
  • edited 20.05.2015
    bustaa3 wrote: »
    All i can say is if you can't trust your degurdys get some new ones .. and yes a WEEK ..lets say a player starts harassing the coop what you havta wait till the leader decides to show up? to boot them.. Maybe yall like playing with a bunch of red dots but the leadership of a coop is what determines the caliber of a coop..

    Lets say the leader went on vacation. You can't lose your leadership because of ONE WEEK! The co-op would go on without you for a week. You don't NEED a leader who logs in daily. Once a week and you're still fine.

    And a lot of deputies wouldn't be willing to give back the leader's position. A lot. You can't just get new ones and replace them. Members are hard to come by. Too many people want to be the leader and found a co-op. Too few people want to be a member and apply
  • bustaa (US1)bustaa (US1) Posts: 126
    edited 21.05.2015
    Lets say the leader went on vacation. You can't lose your leadership because of ONE WEEK! The co-op would go on without you for a week. You don't NEED a leader who logs in daily. Once a week and you're still fine.

    And a lot of deputies wouldn't be willing to give back the leader's position. A lot. You can't just get new ones and replace them. Members are hard to come by. Too many people want to be the leader and found a co-op. Too few people want to be a member and apply

    If the leader is going on vacation he/she should turn over the position to the top degurdy ..
    And i feel for you if those players you mentioned that would shine others like that are all up around you, maybe its the coop your in ??? give chop a yell over at the DEVILS REJECTS tell him to make you the top degurdy ...
  • edited 21.05.2015
    bustaa3 wrote: »
    If the leader is going on vacation he/she should turn over the position to the top degurdy ..
    And i feel for you if those players you mentioned that would shine others like that are all up around you, maybe its the coop your in ??? give chop a yell over at the DEVILS REJECTS tell him to make you the top degurdy ...

    maybe you're the next in line in your co-op and just want the leadership position... the leader founded it and donated gold into the co-op, the leader gets it. it's the leader's co-op. move on in the game and start your own if you don't like it. ^^
  • Godless Wench (US1)Godless Wench (US1) Posts: 128
    edited 21.05.2015
    bustaa3 wrote: »
    Yo if the leader isn't active for a week it should change.. Come on GGS how can you jam up people like that..

    Sorry, I think the idea that a leader should lose their group for not being available for a week is ridiculous. This is supposed to be, even for a leader, a nice, fun, relaxing game. Not a full time job. Most players have day jobs and families. Real life comes first.

    There are myriad reasons why a leader wouldn't be able to log on for a week. Vacation, child birth, flu, work travel, sick child, surgery, school exams, honeymoon, etc., etc., etc..

    You speak as if a co-op will fall apart without access to their leader daily. As pointed out by other, there are very few things a leader can do that a deputy can't. Group projects, donations, challenges, scheduling, chat, should all be able to run smoothly in the temporary absence of the leader.

    If you search the forums, unfortunately you will find a great number of former leaders who lost their co-ops. Some asked a deputy to take over temporarily due to illness and such. Others had their groups turned over by GGS. Once leadership is taken over by a deputy, even upon agreement, they don't have to give it back. The ex-leader is bound by the whims of the new leader.

    Ciao,
    Jan
  • bustaa (US1)bustaa (US1) Posts: 126
    edited 21.05.2015
    maybe you're the next in line in your co-op and just want the leadership position... the leader founded it and donated gold into the co-op, the leader gets it. it's the leader's co-op. move on in the game and start your own if you don't like it. ^^

    A good leader should care more about the group rather than him or herself... And the fact one player can hold up 64 players for 32 days seems a bit long .. and no im not trying to grab power in a game,, just been down that road of kickin in a coop only to find my time was wasted.. ps jimmy page wasting my time
  • Sandrag (NL1)Sandrag (NL1) NL1 Posts: 22
    edited 22.05.2015
    Last year (or perhaps a longer time ago) our coop. leader didn't return to the game. After a month, I (as the first person to be next in line) became leader.
    I'm not sure anymore, but if I remember correctly, I didnt became leader automatically. After the mentioned month a button appeared at the cooperation overview page (where you can also accept new members). The button made it possible to kick the leader from the leader position.

    After I became leader, I checked back to see if the former member came back to the game, but unfortunately the account stayed inactive.

    When I go on vacation, I'll notify the cooperation members in advance, so they know they can expect a red button.

    (I rarely write in English, so I'm sorry for the possible bad grammar).
  • ArtmakerArtmaker Posts: 415
    edited 22.05.2015
    This happened to me once in another coop. Leader was great. Passed it along to the next in line, who was ok, but not as active. Players started just not showing up. Then that leader went mia. I didn't know it was 32 days, it seemed a lot longer before the job finally fell to me. And by that time a third of the coop was in the red.
    With that many gone, and this was a pretty high level coop, it was impossible to finish all but the easiest projects. No way to get research going. New members didn't stay long. I finally just gave up and left. Joined another really active coop but told the leader I did NOT want to be a deputy. (I run to others, not an easy job.)

    If I could make a suggestion to GG?
    How about when the leader is gone for a WEEK, not a month, the only task deputies can't do is remove someone.
    Well what if deputies can but it would take three of them to do it????
    Be a simple page, similar to signing up for research. One clicks remove on a player, then another, then a third.
    At least the coop stands a chance of growing while the leader is gone for the time period needed to be removed.
  • ruffec (GB1)ruffec (GB1) Posts: 3
    edited 22.05.2015
    How does a leader get re-instated after they've been away for a while ? in my case internet problems ?
  • lthrrr (GB1)lthrrr (GB1) Posts: 1,665
    edited 22.05.2015
    @ ruffec, I think your best option is to explain to your new leader it was circumstances beyond your control etc. and ask nicely for them to pass leadership back to you. Good luck anyway.
  • bustaa (US1)bustaa (US1) Posts: 126
    edited 22.05.2015
    Artmaker wrote: »
    This happened to me once in another coop. Leader was great. Passed it along to the next in line, who was ok, but not as active. Players started just not showing up. Then that leader went mia. I didn't know it was 32 days, it seemed a lot longer before the job finally fell to me. And by that time a third of the coop was in the red.
    With that many gone, and this was a pretty high level coop, it was impossible to finish all but the easiest projects. No way to get research going. New members didn't stay long. I finally just gave up and left. Joined another really active coop but told the leader I did NOT want to be a deputy. (I run to others, not an easy job.)

    If I could make a suggestion to GG?
    How about when the leader is gone for a WEEK, not a month, the only task deputies can't do is remove someone.
    Well what if deputies can but it would take three of them to do it????
    Be a simple page, similar to signing up for research. One clicks remove on a player, then another, then a third.
    At least the coop stands a chance of growing while the leader is gone for the time period needed to be removed.

    Dang ol Bustaa said a week and he almost got lynched.. But ya the leader sets the moral of the coop .. its not so much the power its the ability to lead..
    lthrrr wrote: »
    @ ruffec, I think your best option is to explain to your new leader it was circumstances beyond your control etc. and ask nicely for them to pass leadership back to you. Good luck anyway.

    Yep if you was a good leader im sure they will understand ,,if not your probably better off away from them anyways..

    Edit by PINJO: merged posts, please use edit or multi quote button
  • edited 24.05.2015
    bustaa3 wrote: »
    Dang ol Bustaa said a week and he almost got lynched.. But ya the leader sets the moral of the coop .. its not so much the power its the ability to lead..



    Yep if you was a good leader im sure they will understand ,,if not your probably better off away from them anyways..

    Edit by PINJO: merged posts, please use edit or multi quote button

    it isn't about the co-op. you're wrong. it's about the members and people in the co-op.
  • bustaa (US1)bustaa (US1) Posts: 126
    edited 25.05.2015
    it isn't about the co-op. you're wrong. it's about the members and people in the co-op.

    Thats sad , your changing what you said now i guess cause you realized how stupid your idea that the leader should retain control all because he spent gold forming the coop??? oh yes and what happened to that idea lol .. and sorry to break it to you but the members are the coop lol and members and people are the same thing .. guess i should just consider the source ... o ya we all see who answering the questions as tho its a competition,, ... Betcha i got more removed.
  • edited 25.05.2015
    bustaa3 wrote: »
    Thats sad , your changing what you said now i guess cause you realized how stupid your idea that the leader should retain control all because he spent gold forming the coop??? oh yes and what happened to that idea lol .. and sorry to break it to you but the members are the coop lol and members and people are the same thing .. guess i should just consider the source ... o ya we all see who answering the questions as tho its a competition,, ... Betcha i got more removed.

    no. the leader is a member and a person too.

    funny that you don't have a co-op
  • jess_d (US1)jess_d (US1) US1 Posts: 3,515
    edited 25.05.2015
    I don't think leadership should be reassigned after 7 days. That's a bit too soon I think. As others have stated, any number of reasons could keep one away from the game for a little while.

    I like Artmaker's idea:
    Artmaker wrote: »
    If I could make a suggestion to GG?
    How about when the leader is gone for a WEEK, not a month, the only task deputies can't do is remove someone.
    Well what if deputies can but it would take three of them to do it????
    Be a simple page, similar to signing up for research. One clicks remove on a player, then another, then a third.
    At least the coop stands a chance of growing while the leader is gone for the time period needed to be removed.

    I think this would be very helpful to the co-ops who have leaders that are MIA. If there's someone in the co-op bothering others or if someone has become inactive the deputies would be able to remove them and make room for new members. :)

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